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authorTim Vanderhoek <hoek@FreeBSD.org>1999-12-30 13:01:07 +0000
committerTim Vanderhoek <hoek@FreeBSD.org>1999-12-30 13:01:07 +0000
commite62764d4eaa1a96f69276bb2a58bcb2853795c97 (patch)
tree38dcce544b54e364b1b93f0a91d260cd93bd494d
parent19c4dbb96ad91e3ff26d5cd8c2288de05d380872 (diff)
Notes
-rw-r--r--share/man/man4/splash.46
1 files changed, 3 insertions, 3 deletions
diff --git a/share/man/man4/splash.4 b/share/man/man4/splash.4
index f2e62ff4bd0b..c385634a0eaf 100644
--- a/share/man/man4/splash.4
+++ b/share/man/man4/splash.4
@@ -59,7 +59,7 @@ is still loaded and can be used as a screen saver later: see below.
.Pp
In order to display the bitmap, the bitmap file itself and the
matching splash image decoder module must be loaded by the boot loader.
-Currently the following decoder module is available:
+Currently the following decoder modules are available:
.Pp
.Bl -tag -width splash_decoder -compact
.It Pa splash_bmp.ko
@@ -88,7 +88,7 @@ BIOS and the amount of video memory on the video card.
The screen saver will activate when the system is considered idle: i.e.
when the user has not typed a key or moved the mouse for a specified period
of time. As the screen saver is an optional module, it must be explicitly
-loaded into memory. Currently the following screen saver modules are
+loaded into memory. Currently the following screen saver modules are
available:
.Pp
.Bl -tag -width splash_module.ko -compact
@@ -236,7 +236,7 @@ and
The
.Pa splash_pcx
module was written by
-.An Dag-Erling Smørgrav Aq des@FreeBDS.org
+.An Dag-Erling Smørgrav Aq des@FreeBSD.org
based on the
.Pa splash_bmp
code.