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authorDimitry Andric <dim@FreeBSD.org>2017-04-16 16:03:39 +0000
committerDimitry Andric <dim@FreeBSD.org>2017-04-16 16:03:39 +0000
commitd2d3ebb81992e107edf95c1c136d7a342d9b1418 (patch)
treebb1af8fff2b1400cf240e3b2532a1e5d22a121da /ELF/Filesystem.cpp
parent16787c9ce0b96aaa669d7fab3a495916b35ce758 (diff)
Notes
Diffstat (limited to 'ELF/Filesystem.cpp')
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+//===- Filesystem.cpp -----------------------------------------------------===//
+//
+// The LLVM Linker
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains a few utility functions to handle files.
+//
+//===----------------------------------------------------------------------===//
+
+#include "Filesystem.h"
+#include "Config.h"
+#include "Error.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/FileOutputBuffer.h"
+#include <thread>
+
+using namespace llvm;
+
+using namespace lld;
+using namespace lld::elf;
+
+// Removes a given file asynchronously. This is a performance hack,
+// so remove this when operating systems are improved.
+//
+// On Linux (and probably on other Unix-like systems), unlink(2) is a
+// noticeably slow system call. As of 2016, unlink takes 250
+// milliseconds to remove a 1 GB file on ext4 filesystem on my machine.
+//
+// To create a new result file, we first remove existing file. So, if
+// you repeatedly link a 1 GB program in a regular compile-link-debug
+// cycle, every cycle wastes 250 milliseconds only to remove a file.
+// Since LLD can link a 1 GB binary in about 5 seconds, that waste
+// actually counts.
+//
+// This function spawns a background thread to call unlink.
+// The calling thread returns almost immediately.
+void elf::unlinkAsync(StringRef Path) {
+ if (!Config->Threads || !sys::fs::exists(Config->OutputFile))
+ return;
+
+ // First, rename Path to avoid race condition. We cannot remove
+ // Path from a different thread because we are now going to create
+ // Path as a new file. If we do that in a different thread, the new
+ // thread can remove the new file.
+ SmallString<128> TempPath;
+ if (sys::fs::createUniqueFile(Path + "tmp%%%%%%%%", TempPath))
+ return;
+ if (sys::fs::rename(Path, TempPath)) {
+ sys::fs::remove(TempPath);
+ return;
+ }
+
+ // Remove TempPath in background.
+ std::thread([=] { ::remove(TempPath.str().str().c_str()); }).detach();
+}
+
+// Returns true if a given file seems to be writable.
+//
+// Determining whether a file is writable or not is amazingly hard,
+// and after all the only reliable way of doing that is to actually
+// create a file. But we don't want to do that in this function
+// because LLD shouldn't update any file if it will end in a failure.
+// We also don't want to reimplement heuristics. So we'll let
+// FileOutputBuffer do the work.
+//
+// FileOutputBuffer doesn't touch a desitnation file until commit()
+// is called. We use that class without calling commit() to predict
+// if the given file is writable.
+bool elf::isFileWritable(StringRef Path, StringRef Desc) {
+ if (auto EC = FileOutputBuffer::create(Path, 1).getError()) {
+ error("cannot open " + Desc + " " + Path + ": " + EC.message());
+ return false;
+ }
+ return true;
+}