diff options
| author | David E. O'Brien <obrien@FreeBSD.org> | 1999-10-04 08:12:38 +0000 | 
|---|---|---|
| committer | David E. O'Brien <obrien@FreeBSD.org> | 1999-10-04 08:12:38 +0000 | 
| commit | 43d36c40e70660b96e7d58f04f39090aa8ce602e (patch) | |
| tree | c4269807b0fce0fd2dace52f52c7fed66591d0ab /contrib/libstdc++/std/fcomplex.h | |
| parent | bdc228c6395178f59ff23e7f7be2256840f86f8f (diff) | |
Notes
Diffstat (limited to 'contrib/libstdc++/std/fcomplex.h')
| -rw-r--r-- | contrib/libstdc++/std/fcomplex.h | 87 | 
1 files changed, 87 insertions, 0 deletions
diff --git a/contrib/libstdc++/std/fcomplex.h b/contrib/libstdc++/std/fcomplex.h new file mode 100644 index 000000000000..cd9af1a2e0ce --- /dev/null +++ b/contrib/libstdc++/std/fcomplex.h @@ -0,0 +1,87 @@ +// The -*- C++ -*- float_complex class. +// Copyright (C) 1994 Free Software Foundation + +// This file is part of the GNU ANSI C++ Library.  This library is free +// software; you can redistribute it and/or modify it under the +// terms of the GNU General Public License as published by the +// Free Software Foundation; either version 2, or (at your option) +// any later version. + +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +// GNU General Public License for more details. + +// You should have received a copy of the GNU General Public License +// along with this library; see the file COPYING.  If not, write to the Free +// Software Foundation, 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. + +// As a special exception, if you link this library with files +// compiled with a GNU compiler to produce an executable, this does not cause +// the resulting executable to be covered by the GNU General Public License. +// This exception does not however invalidate any other reasons why +// the executable file might be covered by the GNU General Public License. + +// Written by Jason Merrill based upon the specification in the 27 May 1994 +// C++ working paper, ANSI document X3J16/94-0098. + +#ifndef __FCOMPLEX__ +#define __FCOMPLEX__ + +#ifdef __GNUG__ +#pragma interface "fcomplex" +#endif + +extern "C++" { +class complex<float> +{ +public: +  complex (float r = 0, float i = 0): re (r), im (i) { } +  explicit complex (const complex<double>& r); +  explicit complex (const complex<long double>& r); + +  complex& operator+= (const complex& r) { return __doapl (this, r); } +  complex& operator-= (const complex& r) { return __doami (this, r); } +  complex& operator*= (const complex& r) { return __doaml (this, r); } +  complex& operator/= (const complex& r) { return __doadv (this, r); } + +  float real () const { return re; } +  float imag () const { return im; } +private: +  float re, im; + +  friend complex& __doapl<> (complex *, const complex&); +  friend complex& __doami<> (complex *, const complex&); +  friend complex& __doaml<> (complex *, const complex&); +  friend complex& __doadv<> (complex *, const complex&); + +#ifndef __STRICT_ANSI__ +  friend inline complex operator + (const complex& x, float y) +    { return operator+<> (x, y); } +  friend inline complex operator + (float x, const complex& y) +    { return operator+<> (x, y); } +  friend inline complex operator - (const complex& x, float y) +    { return operator-<> (x, y); } +  friend inline complex operator - (float x, const complex& y) +    { return operator-<> (x, y); } +  friend inline complex operator * (const complex& x, float y) +    { return operator*<> (x, y); } +  friend inline complex operator * (float x, const complex& y) +    { return operator*<> (x, y); } +  friend inline complex operator / (const complex& x, float y) +    { return operator/<> (x, y); } +  friend inline complex operator / (float x, const complex& y) +    { return operator/<> (x, y); } +  friend inline bool operator == (const complex& x, float y) +    { return operator==<> (x, y); } +  friend inline bool operator == (float x, const complex& y) +    { return operator==<> (x, y); } +  friend inline bool operator != (const complex& x, float y) +    { return operator!=<> (x, y); } +  friend inline bool operator != (float x, const complex& y) +    { return operator!=<> (x, y); } +#endif /* __STRICT_ANSI__ */ +}; +} // extern "C++" + +#endif  | 
