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authorDimitry Andric <dim@FreeBSD.org>2019-12-20 19:53:05 +0000
committerDimitry Andric <dim@FreeBSD.org>2019-12-20 19:53:05 +0000
commit0b57cec536236d46e3dba9bd041533462f33dbb7 (patch)
tree56229dbdbbf76d18580f72f789003db17246c8d9 /contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp
parent718ef55ec7785aae63f98f8ca05dc07ed399c16d (diff)
Notes
Diffstat (limited to 'contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp')
-rw-r--r--contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp381
1 files changed, 381 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp b/contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp
new file mode 100644
index 000000000000..c6fe764ab7e0
--- /dev/null
+++ b/contrib/llvm-project/llvm/lib/DebugInfo/MSF/MSFBuilder.cpp
@@ -0,0 +1,381 @@
+//===- MSFBuilder.cpp -----------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/DebugInfo/MSF/MSFBuilder.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/DebugInfo/MSF/MSFError.h"
+#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
+#include "llvm/Support/BinaryByteStream.h"
+#include "llvm/Support/BinaryStreamWriter.h"
+#include "llvm/Support/Endian.h"
+#include "llvm/Support/Error.h"
+#include "llvm/Support/FileOutputBuffer.h"
+#include <algorithm>
+#include <cassert>
+#include <cstdint>
+#include <cstring>
+#include <memory>
+#include <utility>
+#include <vector>
+
+using namespace llvm;
+using namespace llvm::msf;
+using namespace llvm::support;
+
+static const uint32_t kSuperBlockBlock = 0;
+static const uint32_t kFreePageMap0Block = 1;
+static const uint32_t kFreePageMap1Block = 2;
+static const uint32_t kNumReservedPages = 3;
+
+static const uint32_t kDefaultFreePageMap = kFreePageMap1Block;
+static const uint32_t kDefaultBlockMapAddr = kNumReservedPages;
+
+MSFBuilder::MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
+ BumpPtrAllocator &Allocator)
+ : Allocator(Allocator), IsGrowable(CanGrow),
+ FreePageMap(kDefaultFreePageMap), BlockSize(BlockSize),
+ BlockMapAddr(kDefaultBlockMapAddr), FreeBlocks(MinBlockCount, true) {
+ FreeBlocks[kSuperBlockBlock] = false;
+ FreeBlocks[kFreePageMap0Block] = false;
+ FreeBlocks[kFreePageMap1Block] = false;
+ FreeBlocks[BlockMapAddr] = false;
+}
+
+Expected<MSFBuilder> MSFBuilder::create(BumpPtrAllocator &Allocator,
+ uint32_t BlockSize,
+ uint32_t MinBlockCount, bool CanGrow) {
+ if (!isValidBlockSize(BlockSize))
+ return make_error<MSFError>(msf_error_code::invalid_format,
+ "The requested block size is unsupported");
+
+ return MSFBuilder(BlockSize,
+ std::max(MinBlockCount, msf::getMinimumBlockCount()),
+ CanGrow, Allocator);
+}
+
+Error MSFBuilder::setBlockMapAddr(uint32_t Addr) {
+ if (Addr == BlockMapAddr)
+ return Error::success();
+
+ if (Addr >= FreeBlocks.size()) {
+ if (!IsGrowable)
+ return make_error<MSFError>(msf_error_code::insufficient_buffer,
+ "Cannot grow the number of blocks");
+ FreeBlocks.resize(Addr + 1, true);
+ }
+
+ if (!isBlockFree(Addr))
+ return make_error<MSFError>(
+ msf_error_code::block_in_use,
+ "Requested block map address is already in use");
+ FreeBlocks[BlockMapAddr] = true;
+ FreeBlocks[Addr] = false;
+ BlockMapAddr = Addr;
+ return Error::success();
+}
+
+void MSFBuilder::setFreePageMap(uint32_t Fpm) { FreePageMap = Fpm; }
+
+void MSFBuilder::setUnknown1(uint32_t Unk1) { Unknown1 = Unk1; }
+
+Error MSFBuilder::setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks) {
+ for (auto B : DirectoryBlocks)
+ FreeBlocks[B] = true;
+ for (auto B : DirBlocks) {
+ if (!isBlockFree(B)) {
+ return make_error<MSFError>(msf_error_code::unspecified,
+ "Attempt to reuse an allocated block");
+ }
+ FreeBlocks[B] = false;
+ }
+
+ DirectoryBlocks = DirBlocks;
+ return Error::success();
+}
+
+Error MSFBuilder::allocateBlocks(uint32_t NumBlocks,
+ MutableArrayRef<uint32_t> Blocks) {
+ if (NumBlocks == 0)
+ return Error::success();
+
+ uint32_t NumFreeBlocks = FreeBlocks.count();
+ if (NumFreeBlocks < NumBlocks) {
+ if (!IsGrowable)
+ return make_error<MSFError>(msf_error_code::insufficient_buffer,
+ "There are no free Blocks in the file");
+ uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
+ uint32_t OldBlockCount = FreeBlocks.size();
+ uint32_t NewBlockCount = AllocBlocks + OldBlockCount;
+ uint32_t NextFpmBlock = alignTo(OldBlockCount, BlockSize) + 1;
+ FreeBlocks.resize(NewBlockCount, true);
+ // If we crossed over an fpm page, we actually need to allocate 2 extra
+ // blocks for each FPM group crossed and mark both blocks from the group as
+ // used. FPM blocks are marked as allocated regardless of whether or not
+ // they ultimately describe the status of blocks in the file. This means
+ // that not only are extraneous blocks at the end of the main FPM marked as
+ // allocated, but also blocks from the alternate FPM are always marked as
+ // allocated.
+ while (NextFpmBlock < NewBlockCount) {
+ NewBlockCount += 2;
+ FreeBlocks.resize(NewBlockCount, true);
+ FreeBlocks.reset(NextFpmBlock, NextFpmBlock + 2);
+ NextFpmBlock += BlockSize;
+ }
+ }
+
+ int I = 0;
+ int Block = FreeBlocks.find_first();
+ do {
+ assert(Block != -1 && "We ran out of Blocks!");
+
+ uint32_t NextBlock = static_cast<uint32_t>(Block);
+ Blocks[I++] = NextBlock;
+ FreeBlocks.reset(NextBlock);
+ Block = FreeBlocks.find_next(Block);
+ } while (--NumBlocks > 0);
+ return Error::success();
+}
+
+uint32_t MSFBuilder::getNumUsedBlocks() const {
+ return getTotalBlockCount() - getNumFreeBlocks();
+}
+
+uint32_t MSFBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
+
+uint32_t MSFBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
+
+bool MSFBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
+
+Expected<uint32_t> MSFBuilder::addStream(uint32_t Size,
+ ArrayRef<uint32_t> Blocks) {
+ // Add a new stream mapped to the specified blocks. Verify that the specified
+ // blocks are both necessary and sufficient for holding the requested number
+ // of bytes, and verify that all requested blocks are free.
+ uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
+ if (ReqBlocks != Blocks.size())
+ return make_error<MSFError>(
+ msf_error_code::invalid_format,
+ "Incorrect number of blocks for requested stream size");
+ for (auto Block : Blocks) {
+ if (Block >= FreeBlocks.size())
+ FreeBlocks.resize(Block + 1, true);
+
+ if (!FreeBlocks.test(Block))
+ return make_error<MSFError>(
+ msf_error_code::unspecified,
+ "Attempt to re-use an already allocated block");
+ }
+ // Mark all the blocks occupied by the new stream as not free.
+ for (auto Block : Blocks) {
+ FreeBlocks.reset(Block);
+ }
+ StreamData.push_back(std::make_pair(Size, Blocks));
+ return StreamData.size() - 1;
+}
+
+Expected<uint32_t> MSFBuilder::addStream(uint32_t Size) {
+ uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
+ std::vector<uint32_t> NewBlocks;
+ NewBlocks.resize(ReqBlocks);
+ if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
+ return std::move(EC);
+ StreamData.push_back(std::make_pair(Size, NewBlocks));
+ return StreamData.size() - 1;
+}
+
+Error MSFBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
+ uint32_t OldSize = getStreamSize(Idx);
+ if (OldSize == Size)
+ return Error::success();
+
+ uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
+ uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
+
+ if (NewBlocks > OldBlocks) {
+ uint32_t AddedBlocks = NewBlocks - OldBlocks;
+ // If we're growing, we have to allocate new Blocks.
+ std::vector<uint32_t> AddedBlockList;
+ AddedBlockList.resize(AddedBlocks);
+ if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
+ return EC;
+ auto &CurrentBlocks = StreamData[Idx].second;
+ CurrentBlocks.insert(CurrentBlocks.end(), AddedBlockList.begin(),
+ AddedBlockList.end());
+ } else if (OldBlocks > NewBlocks) {
+ // For shrinking, free all the Blocks in the Block map, update the stream
+ // data, then shrink the directory.
+ uint32_t RemovedBlocks = OldBlocks - NewBlocks;
+ auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
+ auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
+ for (auto P : RemovedBlockList)
+ FreeBlocks[P] = true;
+ StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
+ }
+
+ StreamData[Idx].first = Size;
+ return Error::success();
+}
+
+uint32_t MSFBuilder::getNumStreams() const { return StreamData.size(); }
+
+uint32_t MSFBuilder::getStreamSize(uint32_t StreamIdx) const {
+ return StreamData[StreamIdx].first;
+}
+
+ArrayRef<uint32_t> MSFBuilder::getStreamBlocks(uint32_t StreamIdx) const {
+ return StreamData[StreamIdx].second;
+}
+
+uint32_t MSFBuilder::computeDirectoryByteSize() const {
+ // The directory has the following layout, where each item is a ulittle32_t:
+ // NumStreams
+ // StreamSizes[NumStreams]
+ // StreamBlocks[NumStreams][]
+ uint32_t Size = sizeof(ulittle32_t); // NumStreams
+ Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
+ for (const auto &D : StreamData) {
+ uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
+ assert(ExpectedNumBlocks == D.second.size() &&
+ "Unexpected number of blocks");
+ Size += ExpectedNumBlocks * sizeof(ulittle32_t);
+ }
+ return Size;
+}
+
+Expected<MSFLayout> MSFBuilder::generateLayout() {
+ SuperBlock *SB = Allocator.Allocate<SuperBlock>();
+ MSFLayout L;
+ L.SB = SB;
+
+ std::memcpy(SB->MagicBytes, Magic, sizeof(Magic));
+ SB->BlockMapAddr = BlockMapAddr;
+ SB->BlockSize = BlockSize;
+ SB->NumDirectoryBytes = computeDirectoryByteSize();
+ SB->FreeBlockMapBlock = FreePageMap;
+ SB->Unknown1 = Unknown1;
+
+ uint32_t NumDirectoryBlocks = bytesToBlocks(SB->NumDirectoryBytes, BlockSize);
+ if (NumDirectoryBlocks > DirectoryBlocks.size()) {
+ // Our hint wasn't enough to satisfy the entire directory. Allocate
+ // remaining pages.
+ std::vector<uint32_t> ExtraBlocks;
+ uint32_t NumExtraBlocks = NumDirectoryBlocks - DirectoryBlocks.size();
+ ExtraBlocks.resize(NumExtraBlocks);
+ if (auto EC = allocateBlocks(NumExtraBlocks, ExtraBlocks))
+ return std::move(EC);
+ DirectoryBlocks.insert(DirectoryBlocks.end(), ExtraBlocks.begin(),
+ ExtraBlocks.end());
+ } else if (NumDirectoryBlocks < DirectoryBlocks.size()) {
+ uint32_t NumUnnecessaryBlocks = DirectoryBlocks.size() - NumDirectoryBlocks;
+ for (auto B :
+ ArrayRef<uint32_t>(DirectoryBlocks).drop_back(NumUnnecessaryBlocks))
+ FreeBlocks[B] = true;
+ DirectoryBlocks.resize(NumDirectoryBlocks);
+ }
+
+ // Don't set the number of blocks in the file until after allocating Blocks
+ // for the directory, since the allocation might cause the file to need to
+ // grow.
+ SB->NumBlocks = FreeBlocks.size();
+
+ ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
+ std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
+ DirBlocks);
+ L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
+
+ // The stream sizes should be re-allocated as a stable pointer and the stream
+ // map should have each of its entries allocated as a separate stable pointer.
+ if (!StreamData.empty()) {
+ ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
+ L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
+ L.StreamMap.resize(StreamData.size());
+ for (uint32_t I = 0; I < StreamData.size(); ++I) {
+ Sizes[I] = StreamData[I].first;
+ ulittle32_t *BlockList =
+ Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
+ std::uninitialized_copy_n(StreamData[I].second.begin(),
+ StreamData[I].second.size(), BlockList);
+ L.StreamMap[I] =
+ ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
+ }
+ }
+
+ L.FreePageMap = FreeBlocks;
+
+ return L;
+}
+
+static void commitFpm(WritableBinaryStream &MsfBuffer, const MSFLayout &Layout,
+ BumpPtrAllocator &Allocator) {
+ auto FpmStream =
+ WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator);
+
+ // We only need to create the alt fpm stream so that it gets initialized.
+ WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator,
+ true);
+
+ uint32_t BI = 0;
+ BinaryStreamWriter FpmWriter(*FpmStream);
+ while (BI < Layout.SB->NumBlocks) {
+ uint8_t ThisByte = 0;
+ for (uint32_t I = 0; I < 8; ++I) {
+ bool IsFree =
+ (BI < Layout.SB->NumBlocks) ? Layout.FreePageMap.test(BI) : true;
+ uint8_t Mask = uint8_t(IsFree) << I;
+ ThisByte |= Mask;
+ ++BI;
+ }
+ cantFail(FpmWriter.writeObject(ThisByte));
+ }
+ assert(FpmWriter.bytesRemaining() == 0);
+}
+
+Expected<FileBufferByteStream> MSFBuilder::commit(StringRef Path,
+ MSFLayout &Layout) {
+ Expected<MSFLayout> L = generateLayout();
+ if (!L)
+ return L.takeError();
+
+ Layout = std::move(*L);
+
+ uint64_t FileSize = Layout.SB->BlockSize * Layout.SB->NumBlocks;
+ auto OutFileOrError = FileOutputBuffer::create(Path, FileSize);
+ if (auto EC = OutFileOrError.takeError())
+ return std::move(EC);
+
+ FileBufferByteStream Buffer(std::move(*OutFileOrError),
+ llvm::support::little);
+ BinaryStreamWriter Writer(Buffer);
+
+ if (auto EC = Writer.writeObject(*Layout.SB))
+ return std::move(EC);
+
+ commitFpm(Buffer, Layout, Allocator);
+
+ uint32_t BlockMapOffset =
+ msf::blockToOffset(Layout.SB->BlockMapAddr, Layout.SB->BlockSize);
+ Writer.setOffset(BlockMapOffset);
+ if (auto EC = Writer.writeArray(Layout.DirectoryBlocks))
+ return std::move(EC);
+
+ auto DirStream = WritableMappedBlockStream::createDirectoryStream(
+ Layout, Buffer, Allocator);
+ BinaryStreamWriter DW(*DirStream);
+ if (auto EC = DW.writeInteger<uint32_t>(Layout.StreamSizes.size()))
+ return std::move(EC);
+
+ if (auto EC = DW.writeArray(Layout.StreamSizes))
+ return std::move(EC);
+
+ for (const auto &Blocks : Layout.StreamMap) {
+ if (auto EC = DW.writeArray(Blocks))
+ return std::move(EC);
+ }
+
+ return std::move(Buffer);
+}