diff options
author | Dimitry Andric <dim@FreeBSD.org> | 2019-12-20 19:53:05 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2019-12-20 19:53:05 +0000 |
commit | 0b57cec536236d46e3dba9bd041533462f33dbb7 (patch) | |
tree | 56229dbdbbf76d18580f72f789003db17246c8d9 /contrib/llvm/lib/Support/FoldingSet.cpp | |
parent | 718ef55ec7785aae63f98f8ca05dc07ed399c16d (diff) |
Notes
Diffstat (limited to 'contrib/llvm/lib/Support/FoldingSet.cpp')
-rw-r--r-- | contrib/llvm/lib/Support/FoldingSet.cpp | 463 |
1 files changed, 0 insertions, 463 deletions
diff --git a/contrib/llvm/lib/Support/FoldingSet.cpp b/contrib/llvm/lib/Support/FoldingSet.cpp deleted file mode 100644 index ce6f196e1060..000000000000 --- a/contrib/llvm/lib/Support/FoldingSet.cpp +++ /dev/null @@ -1,463 +0,0 @@ -//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===// -// -// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. -// See https://llvm.org/LICENSE.txt for license information. -// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception -// -//===----------------------------------------------------------------------===// -// -// This file implements a hash set that can be used to remove duplication of -// nodes in a graph. -// -//===----------------------------------------------------------------------===// - -#include "llvm/ADT/FoldingSet.h" -#include "llvm/ADT/Hashing.h" -#include "llvm/Support/Allocator.h" -#include "llvm/Support/ErrorHandling.h" -#include "llvm/Support/Host.h" -#include "llvm/Support/MathExtras.h" -#include <cassert> -#include <cstring> -using namespace llvm; - -//===----------------------------------------------------------------------===// -// FoldingSetNodeIDRef Implementation - -/// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef, -/// used to lookup the node in the FoldingSetBase. -unsigned FoldingSetNodeIDRef::ComputeHash() const { - return static_cast<unsigned>(hash_combine_range(Data, Data+Size)); -} - -bool FoldingSetNodeIDRef::operator==(FoldingSetNodeIDRef RHS) const { - if (Size != RHS.Size) return false; - return memcmp(Data, RHS.Data, Size*sizeof(*Data)) == 0; -} - -/// Used to compare the "ordering" of two nodes as defined by the -/// profiled bits and their ordering defined by memcmp(). -bool FoldingSetNodeIDRef::operator<(FoldingSetNodeIDRef RHS) const { - if (Size != RHS.Size) - return Size < RHS.Size; - return memcmp(Data, RHS.Data, Size*sizeof(*Data)) < 0; -} - -//===----------------------------------------------------------------------===// -// FoldingSetNodeID Implementation - -/// Add* - Add various data types to Bit data. -/// -void FoldingSetNodeID::AddPointer(const void *Ptr) { - // Note: this adds pointers to the hash using sizes and endianness that - // depend on the host. It doesn't matter, however, because hashing on - // pointer values is inherently unstable. Nothing should depend on the - // ordering of nodes in the folding set. - static_assert(sizeof(uintptr_t) <= sizeof(unsigned long long), - "unexpected pointer size"); - AddInteger(reinterpret_cast<uintptr_t>(Ptr)); -} -void FoldingSetNodeID::AddInteger(signed I) { - Bits.push_back(I); -} -void FoldingSetNodeID::AddInteger(unsigned I) { - Bits.push_back(I); -} -void FoldingSetNodeID::AddInteger(long I) { - AddInteger((unsigned long)I); -} -void FoldingSetNodeID::AddInteger(unsigned long I) { - if (sizeof(long) == sizeof(int)) - AddInteger(unsigned(I)); - else if (sizeof(long) == sizeof(long long)) { - AddInteger((unsigned long long)I); - } else { - llvm_unreachable("unexpected sizeof(long)"); - } -} -void FoldingSetNodeID::AddInteger(long long I) { - AddInteger((unsigned long long)I); -} -void FoldingSetNodeID::AddInteger(unsigned long long I) { - AddInteger(unsigned(I)); - AddInteger(unsigned(I >> 32)); -} - -void FoldingSetNodeID::AddString(StringRef String) { - unsigned Size = String.size(); - Bits.push_back(Size); - if (!Size) return; - - unsigned Units = Size / 4; - unsigned Pos = 0; - const unsigned *Base = (const unsigned*) String.data(); - - // If the string is aligned do a bulk transfer. - if (!((intptr_t)Base & 3)) { - Bits.append(Base, Base + Units); - Pos = (Units + 1) * 4; - } else { - // Otherwise do it the hard way. - // To be compatible with above bulk transfer, we need to take endianness - // into account. - static_assert(sys::IsBigEndianHost || sys::IsLittleEndianHost, - "Unexpected host endianness"); - if (sys::IsBigEndianHost) { - for (Pos += 4; Pos <= Size; Pos += 4) { - unsigned V = ((unsigned char)String[Pos - 4] << 24) | - ((unsigned char)String[Pos - 3] << 16) | - ((unsigned char)String[Pos - 2] << 8) | - (unsigned char)String[Pos - 1]; - Bits.push_back(V); - } - } else { // Little-endian host - for (Pos += 4; Pos <= Size; Pos += 4) { - unsigned V = ((unsigned char)String[Pos - 1] << 24) | - ((unsigned char)String[Pos - 2] << 16) | - ((unsigned char)String[Pos - 3] << 8) | - (unsigned char)String[Pos - 4]; - Bits.push_back(V); - } - } - } - - // With the leftover bits. - unsigned V = 0; - // Pos will have overshot size by 4 - #bytes left over. - // No need to take endianness into account here - this is always executed. - switch (Pos - Size) { - case 1: V = (V << 8) | (unsigned char)String[Size - 3]; LLVM_FALLTHROUGH; - case 2: V = (V << 8) | (unsigned char)String[Size - 2]; LLVM_FALLTHROUGH; - case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break; - default: return; // Nothing left. - } - - Bits.push_back(V); -} - -// AddNodeID - Adds the Bit data of another ID to *this. -void FoldingSetNodeID::AddNodeID(const FoldingSetNodeID &ID) { - Bits.append(ID.Bits.begin(), ID.Bits.end()); -} - -/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to -/// lookup the node in the FoldingSetBase. -unsigned FoldingSetNodeID::ComputeHash() const { - return FoldingSetNodeIDRef(Bits.data(), Bits.size()).ComputeHash(); -} - -/// operator== - Used to compare two nodes to each other. -/// -bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS) const { - return *this == FoldingSetNodeIDRef(RHS.Bits.data(), RHS.Bits.size()); -} - -/// operator== - Used to compare two nodes to each other. -/// -bool FoldingSetNodeID::operator==(FoldingSetNodeIDRef RHS) const { - return FoldingSetNodeIDRef(Bits.data(), Bits.size()) == RHS; -} - -/// Used to compare the "ordering" of two nodes as defined by the -/// profiled bits and their ordering defined by memcmp(). -bool FoldingSetNodeID::operator<(const FoldingSetNodeID &RHS) const { - return *this < FoldingSetNodeIDRef(RHS.Bits.data(), RHS.Bits.size()); -} - -bool FoldingSetNodeID::operator<(FoldingSetNodeIDRef RHS) const { - return FoldingSetNodeIDRef(Bits.data(), Bits.size()) < RHS; -} - -/// Intern - Copy this node's data to a memory region allocated from the -/// given allocator and return a FoldingSetNodeIDRef describing the -/// interned data. -FoldingSetNodeIDRef -FoldingSetNodeID::Intern(BumpPtrAllocator &Allocator) const { - unsigned *New = Allocator.Allocate<unsigned>(Bits.size()); - std::uninitialized_copy(Bits.begin(), Bits.end(), New); - return FoldingSetNodeIDRef(New, Bits.size()); -} - -//===----------------------------------------------------------------------===// -/// Helper functions for FoldingSetBase. - -/// GetNextPtr - In order to save space, each bucket is a -/// singly-linked-list. In order to make deletion more efficient, we make -/// the list circular, so we can delete a node without computing its hash. -/// The problem with this is that the start of the hash buckets are not -/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null: -/// use GetBucketPtr when this happens. -static FoldingSetBase::Node *GetNextPtr(void *NextInBucketPtr) { - // The low bit is set if this is the pointer back to the bucket. - if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1) - return nullptr; - - return static_cast<FoldingSetBase::Node*>(NextInBucketPtr); -} - - -/// testing. -static void **GetBucketPtr(void *NextInBucketPtr) { - intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr); - assert((Ptr & 1) && "Not a bucket pointer"); - return reinterpret_cast<void**>(Ptr & ~intptr_t(1)); -} - -/// GetBucketFor - Hash the specified node ID and return the hash bucket for -/// the specified ID. -static void **GetBucketFor(unsigned Hash, void **Buckets, unsigned NumBuckets) { - // NumBuckets is always a power of 2. - unsigned BucketNum = Hash & (NumBuckets-1); - return Buckets + BucketNum; -} - -/// AllocateBuckets - Allocated initialized bucket memory. -static void **AllocateBuckets(unsigned NumBuckets) { - void **Buckets = static_cast<void**>(safe_calloc(NumBuckets + 1, - sizeof(void*))); - // Set the very last bucket to be a non-null "pointer". - Buckets[NumBuckets] = reinterpret_cast<void*>(-1); - return Buckets; -} - -//===----------------------------------------------------------------------===// -// FoldingSetBase Implementation - -void FoldingSetBase::anchor() {} - -FoldingSetBase::FoldingSetBase(unsigned Log2InitSize) { - assert(5 < Log2InitSize && Log2InitSize < 32 && - "Initial hash table size out of range"); - NumBuckets = 1 << Log2InitSize; - Buckets = AllocateBuckets(NumBuckets); - NumNodes = 0; -} - -FoldingSetBase::FoldingSetBase(FoldingSetBase &&Arg) - : Buckets(Arg.Buckets), NumBuckets(Arg.NumBuckets), NumNodes(Arg.NumNodes) { - Arg.Buckets = nullptr; - Arg.NumBuckets = 0; - Arg.NumNodes = 0; -} - -FoldingSetBase &FoldingSetBase::operator=(FoldingSetBase &&RHS) { - free(Buckets); // This may be null if the set is in a moved-from state. - Buckets = RHS.Buckets; - NumBuckets = RHS.NumBuckets; - NumNodes = RHS.NumNodes; - RHS.Buckets = nullptr; - RHS.NumBuckets = 0; - RHS.NumNodes = 0; - return *this; -} - -FoldingSetBase::~FoldingSetBase() { - free(Buckets); -} - -void FoldingSetBase::clear() { - // Set all but the last bucket to null pointers. - memset(Buckets, 0, NumBuckets*sizeof(void*)); - - // Set the very last bucket to be a non-null "pointer". - Buckets[NumBuckets] = reinterpret_cast<void*>(-1); - - // Reset the node count to zero. - NumNodes = 0; -} - -void FoldingSetBase::GrowBucketCount(unsigned NewBucketCount) { - assert((NewBucketCount > NumBuckets) && "Can't shrink a folding set with GrowBucketCount"); - assert(isPowerOf2_32(NewBucketCount) && "Bad bucket count!"); - void **OldBuckets = Buckets; - unsigned OldNumBuckets = NumBuckets; - - // Clear out new buckets. - Buckets = AllocateBuckets(NewBucketCount); - // Set NumBuckets only if allocation of new buckets was successful. - NumBuckets = NewBucketCount; - NumNodes = 0; - - // Walk the old buckets, rehashing nodes into their new place. - FoldingSetNodeID TempID; - for (unsigned i = 0; i != OldNumBuckets; ++i) { - void *Probe = OldBuckets[i]; - if (!Probe) continue; - while (Node *NodeInBucket = GetNextPtr(Probe)) { - // Figure out the next link, remove NodeInBucket from the old link. - Probe = NodeInBucket->getNextInBucket(); - NodeInBucket->SetNextInBucket(nullptr); - - // Insert the node into the new bucket, after recomputing the hash. - InsertNode(NodeInBucket, - GetBucketFor(ComputeNodeHash(NodeInBucket, TempID), - Buckets, NumBuckets)); - TempID.clear(); - } - } - - free(OldBuckets); -} - -/// GrowHashTable - Double the size of the hash table and rehash everything. -/// -void FoldingSetBase::GrowHashTable() { - GrowBucketCount(NumBuckets * 2); -} - -void FoldingSetBase::reserve(unsigned EltCount) { - // This will give us somewhere between EltCount / 2 and - // EltCount buckets. This puts us in the load factor - // range of 1.0 - 2.0. - if(EltCount < capacity()) - return; - GrowBucketCount(PowerOf2Floor(EltCount)); -} - -/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, -/// return it. If not, return the insertion token that will make insertion -/// faster. -FoldingSetBase::Node * -FoldingSetBase::FindNodeOrInsertPos(const FoldingSetNodeID &ID, - void *&InsertPos) { - unsigned IDHash = ID.ComputeHash(); - void **Bucket = GetBucketFor(IDHash, Buckets, NumBuckets); - void *Probe = *Bucket; - - InsertPos = nullptr; - - FoldingSetNodeID TempID; - while (Node *NodeInBucket = GetNextPtr(Probe)) { - if (NodeEquals(NodeInBucket, ID, IDHash, TempID)) - return NodeInBucket; - TempID.clear(); - - Probe = NodeInBucket->getNextInBucket(); - } - - // Didn't find the node, return null with the bucket as the InsertPos. - InsertPos = Bucket; - return nullptr; -} - -/// InsertNode - Insert the specified node into the folding set, knowing that it -/// is not already in the map. InsertPos must be obtained from -/// FindNodeOrInsertPos. -void FoldingSetBase::InsertNode(Node *N, void *InsertPos) { - assert(!N->getNextInBucket()); - // Do we need to grow the hashtable? - if (NumNodes+1 > capacity()) { - GrowHashTable(); - FoldingSetNodeID TempID; - InsertPos = GetBucketFor(ComputeNodeHash(N, TempID), Buckets, NumBuckets); - } - - ++NumNodes; - - /// The insert position is actually a bucket pointer. - void **Bucket = static_cast<void**>(InsertPos); - - void *Next = *Bucket; - - // If this is the first insertion into this bucket, its next pointer will be - // null. Pretend as if it pointed to itself, setting the low bit to indicate - // that it is a pointer to the bucket. - if (!Next) - Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1); - - // Set the node's next pointer, and make the bucket point to the node. - N->SetNextInBucket(Next); - *Bucket = N; -} - -/// RemoveNode - Remove a node from the folding set, returning true if one was -/// removed or false if the node was not in the folding set. -bool FoldingSetBase::RemoveNode(Node *N) { - // Because each bucket is a circular list, we don't need to compute N's hash - // to remove it. - void *Ptr = N->getNextInBucket(); - if (!Ptr) return false; // Not in folding set. - - --NumNodes; - N->SetNextInBucket(nullptr); - - // Remember what N originally pointed to, either a bucket or another node. - void *NodeNextPtr = Ptr; - - // Chase around the list until we find the node (or bucket) which points to N. - while (true) { - if (Node *NodeInBucket = GetNextPtr(Ptr)) { - // Advance pointer. - Ptr = NodeInBucket->getNextInBucket(); - - // We found a node that points to N, change it to point to N's next node, - // removing N from the list. - if (Ptr == N) { - NodeInBucket->SetNextInBucket(NodeNextPtr); - return true; - } - } else { - void **Bucket = GetBucketPtr(Ptr); - Ptr = *Bucket; - - // If we found that the bucket points to N, update the bucket to point to - // whatever is next. - if (Ptr == N) { - *Bucket = NodeNextPtr; - return true; - } - } - } -} - -/// GetOrInsertNode - If there is an existing simple Node exactly -/// equal to the specified node, return it. Otherwise, insert 'N' and it -/// instead. -FoldingSetBase::Node *FoldingSetBase::GetOrInsertNode(FoldingSetBase::Node *N) { - FoldingSetNodeID ID; - GetNodeProfile(N, ID); - void *IP; - if (Node *E = FindNodeOrInsertPos(ID, IP)) - return E; - InsertNode(N, IP); - return N; -} - -//===----------------------------------------------------------------------===// -// FoldingSetIteratorImpl Implementation - -FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) { - // Skip to the first non-null non-self-cycle bucket. - while (*Bucket != reinterpret_cast<void*>(-1) && - (!*Bucket || !GetNextPtr(*Bucket))) - ++Bucket; - - NodePtr = static_cast<FoldingSetNode*>(*Bucket); -} - -void FoldingSetIteratorImpl::advance() { - // If there is another link within this bucket, go to it. - void *Probe = NodePtr->getNextInBucket(); - - if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe)) - NodePtr = NextNodeInBucket; - else { - // Otherwise, this is the last link in this bucket. - void **Bucket = GetBucketPtr(Probe); - - // Skip to the next non-null non-self-cycle bucket. - do { - ++Bucket; - } while (*Bucket != reinterpret_cast<void*>(-1) && - (!*Bucket || !GetNextPtr(*Bucket))); - - NodePtr = static_cast<FoldingSetNode*>(*Bucket); - } -} - -//===----------------------------------------------------------------------===// -// FoldingSetBucketIteratorImpl Implementation - -FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) { - Ptr = (!*Bucket || !GetNextPtr(*Bucket)) ? (void*) Bucket : *Bucket; -} |