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authorEd Maste <emaste@FreeBSD.org>2018-07-31 15:25:03 +0000
committerEd Maste <emaste@FreeBSD.org>2018-07-31 15:25:03 +0000
commitfd12f2aaebd2d15445528155c562340ef299b193 (patch)
treedea7536a7dd56baa0cd1bf7b4cbe8a95bcb27d0c /contrib
parent100a6d1905b1bb510020e6fe3a535ebf5fc395e8 (diff)
downloadsrc-fd12f2aaebd2d15445528155c562340ef299b193.tar.gz
src-fd12f2aaebd2d15445528155c562340ef299b193.zip
Notes
Diffstat (limited to 'contrib')
-rw-r--r--contrib/llvm/tools/lld/ELF/Arch/ARM.cpp11
-rw-r--r--contrib/llvm/tools/lld/ELF/Config.h4
-rw-r--r--contrib/llvm/tools/lld/ELF/InputFiles.cpp42
3 files changed, 56 insertions, 1 deletions
diff --git a/contrib/llvm/tools/lld/ELF/Arch/ARM.cpp b/contrib/llvm/tools/lld/ELF/Arch/ARM.cpp
index b9f551e4b3be..fc2ac9beef9c 100644
--- a/contrib/llvm/tools/lld/ELF/Arch/ARM.cpp
+++ b/contrib/llvm/tools/lld/ELF/Arch/ARM.cpp
@@ -97,10 +97,19 @@ ARM::ARM() {
}
uint32_t ARM::calcEFlags() const {
+ // The ABIFloatType is used by loaders to detect the floating point calling
+ // convention.
+ uint32_t ABIFloatType = 0;
+ if (Config->ARMVFPArgs == ARMVFPArgKind::Base ||
+ Config->ARMVFPArgs == ARMVFPArgKind::Default)
+ ABIFloatType = EF_ARM_ABI_FLOAT_SOFT;
+ else if (Config->ARMVFPArgs == ARMVFPArgKind::VFP)
+ ABIFloatType = EF_ARM_ABI_FLOAT_HARD;
+
// We don't currently use any features incompatible with EF_ARM_EABI_VER5,
// but we don't have any firm guarantees of conformance. Linux AArch64
// kernels (as of 2016) require an EABI version to be set.
- return EF_ARM_EABI_VER5;
+ return EF_ARM_EABI_VER5 | ABIFloatType;
}
RelExpr ARM::getRelExpr(RelType Type, const Symbol &S,
diff --git a/contrib/llvm/tools/lld/ELF/Config.h b/contrib/llvm/tools/lld/ELF/Config.h
index 1f244df4d652..d705f11bf626 100644
--- a/contrib/llvm/tools/lld/ELF/Config.h
+++ b/contrib/llvm/tools/lld/ELF/Config.h
@@ -54,6 +54,9 @@ enum class SortSectionPolicy { Default, None, Alignment, Name, Priority };
// For --target2
enum class Target2Policy { Abs, Rel, GotRel };
+// For tracking ARM Float Argument PCS
+enum class ARMVFPArgKind { Default, Base, VFP, ToolChain };
+
struct SymbolVersion {
llvm::StringRef Name;
bool IsExternCpp;
@@ -169,6 +172,7 @@ struct Configuration {
StripPolicy Strip;
UnresolvedPolicy UnresolvedSymbols;
Target2Policy Target2;
+ ARMVFPArgKind ARMVFPArgs = ARMVFPArgKind::Default;
BuildIdKind BuildId = BuildIdKind::None;
ELFKind EKind = ELFNoneKind;
uint16_t DefaultSymbolVersion = llvm::ELF::VER_NDX_GLOBAL;
diff --git a/contrib/llvm/tools/lld/ELF/InputFiles.cpp b/contrib/llvm/tools/lld/ELF/InputFiles.cpp
index 52c65dd8ee70..dfd5bbf1e0fc 100644
--- a/contrib/llvm/tools/lld/ELF/InputFiles.cpp
+++ b/contrib/llvm/tools/lld/ELF/InputFiles.cpp
@@ -441,6 +441,46 @@ void ObjFile<ELFT>::initializeSections(
}
}
+// For ARM only, to set the EF_ARM_ABI_FLOAT_SOFT or EF_ARM_ABI_FLOAT_HARD
+// flag in the ELF Header we need to look at Tag_ABI_VFP_args to find out how
+// the input objects have been compiled.
+static void updateARMVFPArgs(const ARMAttributeParser &Attributes,
+ const InputFile *F) {
+ if (!Attributes.hasAttribute(ARMBuildAttrs::ABI_VFP_args))
+ // If an ABI tag isn't present then it is implicitly given the value of 0
+ // which maps to ARMBuildAttrs::BaseAAPCS. However many assembler files,
+ // including some in glibc that don't use FP args (and should have value 3)
+ // don't have the attribute so we do not consider an implicit value of 0
+ // as a clash.
+ return;
+
+ unsigned VFPArgs = Attributes.getAttributeValue(ARMBuildAttrs::ABI_VFP_args);
+ ARMVFPArgKind Arg;
+ switch (VFPArgs) {
+ case ARMBuildAttrs::BaseAAPCS:
+ Arg = ARMVFPArgKind::Base;
+ break;
+ case ARMBuildAttrs::HardFPAAPCS:
+ Arg = ARMVFPArgKind::VFP;
+ break;
+ case ARMBuildAttrs::ToolChainFPPCS:
+ // Tool chain specific convention that conforms to neither AAPCS variant.
+ Arg = ARMVFPArgKind::ToolChain;
+ break;
+ case ARMBuildAttrs::CompatibleFPAAPCS:
+ // Object compatible with all conventions.
+ return;
+ default:
+ error(toString(F) + ": unknown Tag_ABI_VFP_args value: " + Twine(VFPArgs));
+ return;
+ }
+ // Follow ld.bfd and error if there is a mix of calling conventions.
+ if (Config->ARMVFPArgs != Arg && Config->ARMVFPArgs != ARMVFPArgKind::Default)
+ error(toString(F) + ": incompatible Tag_ABI_VFP_args");
+ else
+ Config->ARMVFPArgs = Arg;
+}
+
// The ARM support in lld makes some use of instructions that are not available
// on all ARM architectures. Namely:
// - Use of BLX instruction for interworking between ARM and Thumb state.
@@ -520,6 +560,8 @@ InputSectionBase *ObjFile<ELFT>::createInputSection(const Elf_Shdr &Sec) {
ArrayRef<uint8_t> Contents = check(this->getObj().getSectionContents(&Sec));
Attributes.Parse(Contents, /*isLittle*/ Config->EKind == ELF32LEKind);
updateSupportedARMFeatures(Attributes);
+ updateARMVFPArgs(Attributes, this);
+
// FIXME: Retain the first attribute section we see. The eglibc ARM
// dynamic loaders require the presence of an attribute section for dlopen
// to work. In a full implementation we would merge all attribute sections.