diff options
| author | Dimitry Andric <dim@FreeBSD.org> | 2013-04-08 18:41:23 +0000 |
|---|---|---|
| committer | Dimitry Andric <dim@FreeBSD.org> | 2013-04-08 18:41:23 +0000 |
| commit | 4a16efa3e43e35f0cc9efe3a67f620f0017c3d36 (patch) | |
| tree | 06099edc18d30894081a822b756f117cbe0b8207 /include/llvm/CodeGen/RegisterScavenging.h | |
| parent | 482e7bddf617ae804dc47133cb07eb4aa81e45de (diff) | |
Notes
Diffstat (limited to 'include/llvm/CodeGen/RegisterScavenging.h')
| -rw-r--r-- | include/llvm/CodeGen/RegisterScavenging.h | 93 |
1 files changed, 67 insertions, 26 deletions
diff --git a/include/llvm/CodeGen/RegisterScavenging.h b/include/llvm/CodeGen/RegisterScavenging.h index 08d316992ec5..95bf29167c20 100644 --- a/include/llvm/CodeGen/RegisterScavenging.h +++ b/include/llvm/CodeGen/RegisterScavenging.h @@ -14,12 +14,12 @@ // //===----------------------------------------------------------------------===// -#ifndef LLVM_CODEGEN_REGISTER_SCAVENGING_H -#define LLVM_CODEGEN_REGISTER_SCAVENGING_H +#ifndef LLVM_CODEGEN_REGISTERSCAVENGING_H +#define LLVM_CODEGEN_REGISTERSCAVENGING_H +#include "llvm/ADT/BitVector.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineRegisterInfo.h" -#include "llvm/ADT/BitVector.h" namespace llvm { @@ -40,21 +40,23 @@ class RegScavenger { /// registers. bool Tracking; - /// ScavengingFrameIndex - Special spill slot used for scavenging a register - /// post register allocation. - int ScavengingFrameIndex; + /// Information on scavenged registers (held in a spill slot). + struct ScavengedInfo { + ScavengedInfo(int FI = -1) : FrameIndex(FI), Reg(0), Restore(NULL) {} - /// ScavengedReg - If none zero, the specific register is currently being - /// scavenged. That is, it is spilled to the special scavenging stack slot. - unsigned ScavengedReg; + /// A spill slot used for scavenging a register post register allocation. + int FrameIndex; - /// ScavengedRC - Register class of the scavenged register. - /// - const TargetRegisterClass *ScavengedRC; + /// If non-zero, the specific register is currently being + /// scavenged. That is, it is spilled to this scavenging stack slot. + unsigned Reg; - /// ScavengeRestore - Instruction that restores the scavenged register from - /// stack. - const MachineInstr *ScavengeRestore; + /// The instruction that restores the scavenged register from stack. + const MachineInstr *Restore; + }; + + /// A vector of information on scavenged registers. + SmallVector<ScavengedInfo, 2> Scavenged; /// CalleeSavedrRegs - A bitvector of callee saved registers for the target. /// @@ -71,8 +73,7 @@ class RegScavenger { public: RegScavenger() - : MBB(NULL), NumPhysRegs(0), Tracking(false), - ScavengingFrameIndex(-1), ScavengedReg(0), ScavengedRC(NULL) {} + : MBB(NULL), NumPhysRegs(0), Tracking(false) {} /// enterBasicBlock - Start tracking liveness from the begin of the specific /// basic block. @@ -92,9 +93,25 @@ public: while (MBBI != I) forward(); } + /// Invert the behavior of forward() on the current instruction (undo the + /// changes to the available registers made by forward()). + void unprocess(); + + /// Unprocess instructions until you reach the provided iterator. + void unprocess(MachineBasicBlock::iterator I) { + while (MBBI != I) unprocess(); + } + /// skipTo - Move the internal MBB iterator but do not update register states. - /// - void skipTo(MachineBasicBlock::iterator I) { MBBI = I; } + void skipTo(MachineBasicBlock::iterator I) { + if (I == MachineBasicBlock::iterator(NULL)) + Tracking = false; + MBBI = I; + } + + MachineBasicBlock::iterator getCurrentPosition() const { + return MBBI; + } /// getRegsUsed - return all registers currently in use in used. void getRegsUsed(BitVector &used, bool includeReserved); @@ -107,10 +124,28 @@ public: /// Return 0 if none is found. unsigned FindUnusedReg(const TargetRegisterClass *RegClass) const; - /// setScavengingFrameIndex / getScavengingFrameIndex - accessor and setter of - /// ScavengingFrameIndex. - void setScavengingFrameIndex(int FI) { ScavengingFrameIndex = FI; } - int getScavengingFrameIndex() const { return ScavengingFrameIndex; } + /// Add a scavenging frame index. + void addScavengingFrameIndex(int FI) { + Scavenged.push_back(ScavengedInfo(FI)); + } + + /// Query whether a frame index is a scavenging frame index. + bool isScavengingFrameIndex(int FI) const { + for (SmallVector<ScavengedInfo, 2>::const_iterator I = Scavenged.begin(), + IE = Scavenged.end(); I != IE; ++I) + if (I->FrameIndex == FI) + return true; + + return false; + } + + /// Get an array of scavenging frame indices. + void getScavengingFrameIndices(SmallVectorImpl<int> &A) const { + for (SmallVector<ScavengedInfo, 2>::const_iterator I = Scavenged.begin(), + IE = Scavenged.end(); I != IE; ++I) + if (I->FrameIndex >= 0) + A.push_back(I->FrameIndex); + } /// scavengeRegister - Make a register of the specific register class /// available and do the appropriate bookkeeping. SPAdj is the stack @@ -129,10 +164,12 @@ private: /// isReserved - Returns true if a register is reserved. It is never "unused". bool isReserved(unsigned Reg) const { return MRI->isReserved(Reg); } - /// isUsed / isUnused - Test if a register is currently being used. + /// isUsed - Test if a register is currently being used. When called by the + /// isAliasUsed function, we only check isReserved if this is the original + /// register, not an alias register. /// - bool isUsed(unsigned Reg) const { - return !RegsAvailable.test(Reg) || isReserved(Reg); + bool isUsed(unsigned Reg, bool CheckReserved = true) const { + return !RegsAvailable.test(Reg) || (CheckReserved && isReserved(Reg)); } /// isAliasUsed - Is Reg or an alias currently in use? @@ -147,6 +184,10 @@ private: RegsAvailable |= Regs; } + /// Processes the current instruction and fill the KillRegs and DefRegs bit + /// vectors. + void determineKillsAndDefs(); + /// Add Reg and all its sub-registers to BV. void addRegWithSubRegs(BitVector &BV, unsigned Reg); |
