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authorConrad Meyer <cem@FreeBSD.org>2020-08-13 20:48:14 +0000
committerConrad Meyer <cem@FreeBSD.org>2020-08-13 20:48:14 +0000
commit8a0edc914ffdda876987add5128da3ee236a6a12 (patch)
tree1555e019838dfb5459fdcfad310285ab48d7f879 /sys/libkern
parent1e04d9ff3e2565a402e449eb59b30b826bb2894a (diff)
downloadsrc-8a0edc914ffdda876987add5128da3ee236a6a12.tar.gz
src-8a0edc914ffdda876987add5128da3ee236a6a12.zip
Add prng(9) API
Add prng(9) as a replacement for random(9) in the kernel. There are two major differences from random(9) and random(3): - General prng(9) APIs (prng32(9), etc) do not guarantee an implementation or particular sequence; they should not be used for repeatable simulations. - However, specific named API families are also exposed (for now: PCG), and those are expected to be repeatable (when so-guaranteed by the named algorithm). Some minor differences from random(3) and earlier random(9): - PRNG state for the general prng(9) APIs is per-CPU; this eliminates contention on PRNG state in SMP workloads. Each PCPU generator in an SMP system produces a unique sequence. - Better statistical properties than the Park-Miller ("minstd") PRNG (longer period, uniform distribution in all bits, passes BigCrush/PractRand analysis). - Faster than Park-Miller ("minstd") PRNG -- no division is required to step PCG-family PRNGs. For now, random(9) becomes a thin shim around prng32(). Eventually I would like to mechanically switch consumers over to the explicit API. Reviewed by: kib, markj (previous version both) Discussed with: markm Differential Revision: https://reviews.freebsd.org/D25916
Notes
Notes: svn path=/head/; revision=364219
Diffstat (limited to 'sys/libkern')
-rw-r--r--sys/libkern/random.c35
1 files changed, 3 insertions, 32 deletions
diff --git a/sys/libkern/random.c b/sys/libkern/random.c
index e5e9de6108e1..23a8887fa49b 100644
--- a/sys/libkern/random.c
+++ b/sys/libkern/random.c
@@ -36,43 +36,14 @@ __FBSDID("$FreeBSD$");
#include <sys/types.h>
#include <sys/libkern.h>
+#include <sys/prng.h>
#include <sys/systm.h>
-static u_long randseed = 937186357; /* after srandom(1), NSHUFF counted */
-
/*
- * Pseudo-random number generator for perturbing the profiling clock,
- * and whatever else we might use it for. The result is uniform on
- * [0, 2^31 - 1].
+ * Pseudo-random number generator. The result is uniform in [0, 2^31 - 1].
*/
u_long
random(void)
{
- static bool warned = false;
-
- long x, hi, lo, t;
-
- /* Warn only once, or it gets very spammy. */
- if (!warned) {
- gone_in(13,
- "random(9) is the obsolete Park-Miller LCG from 1988");
- warned = true;
- }
-
- /*
- * Compute x[n + 1] = (7^5 * x[n]) mod (2^31 - 1).
- * From "Random number generators: good ones are hard to find",
- * Park and Miller, Communications of the ACM, vol. 31, no. 10,
- * October 1988, p. 1195.
- */
- /* Can't be initialized with 0, so use another value. */
- if ((x = randseed) == 0)
- x = 123459876;
- hi = x / 127773;
- lo = x % 127773;
- t = 16807 * lo - 2836 * hi;
- if (t < 0)
- t += 0x7fffffff;
- randseed = t;
- return (t);
+ return (prng32());
}