diff options
| author | Dimitry Andric <dim@FreeBSD.org> | 2017-07-13 19:25:38 +0000 |
|---|---|---|
| committer | Dimitry Andric <dim@FreeBSD.org> | 2017-07-13 19:25:38 +0000 |
| commit | 8746d127c04f5bbaf6c6e88cef8606ca5a6a54e9 (patch) | |
| tree | 84c9d77f8c764f04bcef0b1da4eedfa233d67a46 /test/CodeGen | |
| parent | cf1b401909b5e54edfd80656b1a18eaa31f9f6f1 (diff) | |
Notes
Diffstat (limited to 'test/CodeGen')
| -rw-r--r-- | test/CodeGen/aarch64-neon-intrinsics.c | 230 | ||||
| -rw-r--r-- | test/CodeGen/aarch64-neon-ldst-one.c | 228 | ||||
| -rw-r--r-- | test/CodeGen/aarch64-v8.2a-neon-intrinsics.c | 1633 | ||||
| -rw-r--r-- | test/CodeGen/address-space.c | 10 | ||||
| -rw-r--r-- | test/CodeGen/arm_neon_intrinsics.c | 240 | ||||
| -rw-r--r-- | test/CodeGen/bitscan-builtins.c | 3 | ||||
| -rw-r--r-- | test/CodeGen/default-address-space.c | 30 | ||||
| -rw-r--r-- | test/CodeGen/mcount.c | 4 | ||||
| -rw-r--r-- | test/CodeGen/ms-barriers-intrinsics.c | 6 | ||||
| -rw-r--r-- | test/CodeGen/no-devirt.cpp | 4 | ||||
| -rw-r--r-- | test/CodeGen/pgo-sample-thinlto-summary.c | 4 |
11 files changed, 389 insertions, 2003 deletions
diff --git a/test/CodeGen/aarch64-neon-intrinsics.c b/test/CodeGen/aarch64-neon-intrinsics.c index cbc2e72fcbac..bcb680c4b518 100644 --- a/test/CodeGen/aarch64-neon-intrinsics.c +++ b/test/CodeGen/aarch64-neon-intrinsics.c @@ -9037,9 +9037,10 @@ int64x2_t test_vld1q_s64(int64_t const *a) { // CHECK-LABEL: @test_vld1q_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>* -// CHECK: [[TMP2:%.*]] = load <8 x half>, <8 x half>* [[TMP1]] -// CHECK: ret <8 x half> [[TMP2]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* +// CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]] +// CHECK: [[TMP3:%.*]] = bitcast <8 x i16> [[TMP2]] to <8 x half> +// CHECK: ret <8 x half> [[TMP3]] float16x8_t test_vld1q_f16(float16_t const *a) { return vld1q_f16(a); } @@ -9151,9 +9152,10 @@ int64x1_t test_vld1_s64(int64_t const *a) { // CHECK-LABEL: @test_vld1_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>* -// CHECK: [[TMP2:%.*]] = load <4 x half>, <4 x half>* [[TMP1]] -// CHECK: ret <4 x half> [[TMP2]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* +// CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]] +// CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[TMP2]] to <4 x half> +// CHECK: ret <4 x half> [[TMP3]] float16x4_t test_vld1_f16(float16_t const *a) { return vld1_f16(a); } @@ -9340,10 +9342,10 @@ int64x2x2_t test_vld2q_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>* -// CHECK: [[VLD2:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2.v8f16.p0v8f16(<8 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half> } [[VLD2]], { <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* +// CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) @@ -9571,10 +9573,10 @@ int64x1x2_t test_vld2_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>* -// CHECK: [[VLD2:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2.v4f16.p0v4f16(<4 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half> } [[VLD2]], { <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* +// CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) @@ -9802,10 +9804,10 @@ int64x2x3_t test_vld3q_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>* -// CHECK: [[VLD3:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3.v8f16.p0v8f16(<8 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* +// CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) @@ -10033,10 +10035,10 @@ int64x1x3_t test_vld3_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>* -// CHECK: [[VLD3:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3.v4f16.p0v4f16(<4 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* +// CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) @@ -10264,10 +10266,10 @@ int64x2x4_t test_vld4q_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x half>* -// CHECK: [[VLD4:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4.v8f16.p0v8f16(<8 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* +// CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) @@ -10495,10 +10497,10 @@ int64x1x4_t test_vld4_s64(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x half>* -// CHECK: [[VLD4:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4.v4f16.p0v4f16(<4 x half>* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* +// CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) @@ -10664,9 +10666,9 @@ void test_vst1q_s64(int64_t *a, int64x2_t b) { // CHECK-LABEL: @test_vst1q_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x half>* -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: store <8 x half> [[TMP3]], <8 x half>* [[TMP2]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* +// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]] // CHECK: ret void void test_vst1q_f16(float16_t *a, float16x8_t b) { vst1q_f16(a, b); @@ -10798,9 +10800,9 @@ void test_vst1_s64(int64_t *a, int64x1_t b) { // CHECK-LABEL: @test_vst1_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x half>* -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: store <4 x half> [[TMP3]], <4 x half>* [[TMP2]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* +// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]] // CHECK: ret void void test_vst1_f16(float16_t *a, float16x4_t b) { vst1_f16(a, b); @@ -11054,9 +11056,9 @@ void test_vst2q_s64(int64_t *a, int64x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st2.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i8* [[TMP2]]) +// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_f16(float16_t *a, float16x8x2_t b) { vst2q_f16(a, b); @@ -11364,9 +11366,9 @@ void test_vst2_s64(int64_t *a, int64x1x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st2.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i8* [[TMP2]]) +// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_f16(float16_t *a, float16x4x2_t b) { vst2_f16(a, b); @@ -11714,10 +11716,10 @@ void test_vst3q_s64(int64_t *a, int64x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st3.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i8* [[TMP2]]) +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_f16(float16_t *a, float16x8x3_t b) { vst3q_f16(a, b); @@ -12083,10 +12085,10 @@ void test_vst3_s64(int64_t *a, int64x1x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st3.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i8* [[TMP2]]) +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_f16(float16_t *a, float16x4x3_t b) { vst3_f16(a, b); @@ -12492,11 +12494,11 @@ void test_vst4q_s64(int64_t *a, int64x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st4.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i8* [[TMP2]]) +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_f16(float16_t *a, float16x8x4_t b) { vst4q_f16(a, b); @@ -12920,11 +12922,11 @@ void test_vst4_s64(int64_t *a, int64x1x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st4.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i8* [[TMP2]]) +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_f16(float16_t *a, float16x4x4_t b) { vst4_f16(a, b); @@ -13206,10 +13208,10 @@ int64x2x2_t test_vld1q_s64_x2(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x2.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) @@ -13452,10 +13454,10 @@ int64x1x2_t test_vld1_s64_x2(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x2.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) @@ -13698,10 +13700,10 @@ int64x2x3_t test_vld1q_s64_x3(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x3.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) @@ -13944,10 +13946,10 @@ int64x1x3_t test_vld1_s64_x3(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x3.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) @@ -14190,10 +14192,10 @@ int64x2x4_t test_vld1q_s64_x4(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld1x4.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD1XN]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) @@ -14436,10 +14438,10 @@ int64x1x4_t test_vld1_s64_x4(int64_t const *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD1XN:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld1x4.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD1XN]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) @@ -14750,10 +14752,10 @@ void test_vst1q_s64_x2(int64_t *a, int64x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x2.v8f16.p0f16(<8 x half> [[TMP7]], <8 x half> [[TMP8]], half* [[TMP9]]) +// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1q_f16_x2(float16_t *a, float16x8x2_t b) { vst1q_f16_x2(a, b); @@ -15096,10 +15098,10 @@ void test_vst1_s64_x2(int64_t *a, int64x1x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x2.v4f16.p0f16(<4 x half> [[TMP7]], <4 x half> [[TMP8]], half* [[TMP9]]) +// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1_f16_x2(float16_t *a, float16x4x2_t b) { vst1_f16_x2(a, b); @@ -15482,11 +15484,11 @@ void test_vst1q_s64_x3(int64_t *a, int64x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x3.v8f16.p0f16(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], half* [[TMP12]]) +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1q_f16_x3(float16_t *a, float16x8x3_t b) { vst1q_f16_x3(a, b); @@ -15892,11 +15894,11 @@ void test_vst1_s64_x3(int64_t *a, int64x1x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x3.v4f16.p0f16(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], half* [[TMP12]]) +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1_f16_x3(float16_t *a, float16x4x3_t b) { vst1_f16_x3(a, b); @@ -16342,12 +16344,12 @@ void test_vst1q_s64_x4(int64_t *a, int64x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x4.v8f16.p0f16(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], half* [[TMP15]]) +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1q_f16_x4(float16_t *a, float16x8x4_t b) { vst1q_f16_x4(a, b); @@ -16816,12 +16818,12 @@ void test_vst1_s64_x4(int64_t *a, int64x1x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to half* -// CHECK: call void @llvm.aarch64.neon.st1x4.v4f16.p0f16(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], half* [[TMP15]]) +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* +// CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1_f16_x4(float16_t *a, float16x4x4_t b) { vst1_f16_x4(a, b); diff --git a/test/CodeGen/aarch64-neon-ldst-one.c b/test/CodeGen/aarch64-neon-ldst-one.c index a3c5b140a0d2..9bd9ab1cb61b 100644 --- a/test/CodeGen/aarch64-neon-ldst-one.c +++ b/test/CodeGen/aarch64-neon-ldst-one.c @@ -90,11 +90,12 @@ int64x2_t test_vld1q_dup_s64(int64_t *a) { // CHECK-LABEL: define <8 x half> @test_vld1q_dup_f16(half* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP3]], <8 x half> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x half> [[LANE]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] +// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer +// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[LANE]] to <8 x half> +// CHECK: ret <8 x half> [[TMP4]] float16x8_t test_vld1q_dup_f16(float16_t *a) { return vld1q_dup_f16(a); } @@ -238,11 +239,12 @@ int64x1_t test_vld1_dup_s64(int64_t *a) { // CHECK-LABEL: define <4 x half> @test_vld1_dup_f16(half* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]] -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x half> [[LANE]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]] +// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer +// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <4 x half> +// CHECK: ret <4 x half> [[TMP4]] float16x4_t test_vld1_dup_f16(float16_t *a) { return vld1_dup_f16(a); } @@ -445,10 +447,10 @@ int64x2x2_t test_vld2q_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD2:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2r.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half> } [[VLD2]], { <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2r.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) @@ -691,10 +693,10 @@ int64x1x2_t test_vld2_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD2:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2r.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half> } [[VLD2]], { <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2r.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) @@ -945,10 +947,10 @@ int64x2x3_t test_vld3q_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD3:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3r.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3r.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) @@ -1205,10 +1207,10 @@ int64x1x3_t test_vld3_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD3:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3r.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3r.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) @@ -1457,10 +1459,10 @@ int64x2x4_t test_vld4q_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD4:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4r.v8f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4r.v8i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) @@ -1703,10 +1705,10 @@ int64x1x4_t test_vld4_dup_s64(int64_t *a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to half* -// CHECK: [[VLD4:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4r.v4f16.p0f16(half* [[TMP2]]) -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP3]] +// CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* +// CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4r.v4i16.p0i16(i16* [[TMP2]]) +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) @@ -1895,11 +1897,12 @@ int64x2_t test_vld1q_lane_s64(int64_t *a, int64x2_t b) { // CHECK-LABEL: define <8 x half> @test_vld1q_lane_f16(half* %a, <8 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x half> [[TMP2]], half [[TMP4]], i32 7 -// CHECK: ret <8 x half> [[VLD1_LANE]] +// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] +// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 +// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[VLD1_LANE]] to <8 x half> +// CHECK: ret <8 x half> [[TMP5]] float16x8_t test_vld1q_lane_f16(float16_t *a, float16x8_t b) { return vld1q_lane_f16(a, b, 7); } @@ -2051,11 +2054,12 @@ int64x1_t test_vld1_lane_s64(int64_t *a, int64x1_t b) { // CHECK-LABEL: define <4 x half> @test_vld1_lane_f16(half* %a, <4 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]] -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x half> [[TMP2]], half [[TMP4]], i32 3 -// CHECK: ret <4 x half> [[VLD1_LANE]] +// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]] +// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 +// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[VLD1_LANE]] to <4 x half> +// CHECK: ret <4 x half> [[TMP5]] float16x4_t test_vld1_lane_f16(float16_t *a, float16x4_t b) { return vld1_lane_f16(a, b, 3); } @@ -2491,11 +2495,11 @@ int64x2x2_t test_vld2q_lane_s64(int64_t *a, int64x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[VLD2_LANE:%.*]] = call { <8 x half>, <8 x half> } @llvm.aarch64.neon.ld2lane.v8f16.p0i8(<8 x half> [[TMP8]], <8 x half> [[TMP9]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half> } [[VLD2_LANE]], { <8 x half>, <8 x half> }* [[TMP10]] +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[VLD2_LANE:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2lane.v8i16.p0i8(<8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i64 7, i8* [[TMP3]]) +// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16> } [[VLD2_LANE]], { <8 x i16>, <8 x i16> }* [[TMP10]] // CHECK: [[TMP11:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP12:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP11]], i8* [[TMP12]], i64 32, i32 16, i1 false) @@ -2923,11 +2927,11 @@ int64x1x2_t test_vld2_lane_s64(int64_t *a, int64x1x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[VLD2_LANE:%.*]] = call { <4 x half>, <4 x half> } @llvm.aarch64.neon.ld2lane.v4f16.p0i8(<4 x half> [[TMP8]], <4 x half> [[TMP9]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half> } [[VLD2_LANE]], { <4 x half>, <4 x half> }* [[TMP10]] +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[VLD2_LANE:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2lane.v4i16.p0i8(<4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i64 3, i8* [[TMP3]]) +// CHECK: [[TMP10:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16> } [[VLD2_LANE]], { <4 x i16>, <4 x i16> }* [[TMP10]] // CHECK: [[TMP11:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP12:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP11]], i8* [[TMP12]], i64 16, i32 8, i1 false) @@ -3360,12 +3364,12 @@ int64x2x3_t test_vld3q_lane_s64(int64_t *a, int64x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[VLD3_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld3lane.v8f16.p0i8(<8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half> } [[VLD3_LANE]], { <8 x half>, <8 x half>, <8 x half> }* [[TMP13]] +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: [[VLD3_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3lane.v8i16.p0i8(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i64 7, i8* [[TMP3]]) +// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3_LANE]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP13]] // CHECK: [[TMP14:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP15:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP14]], i8* [[TMP15]], i64 48, i32 16, i1 false) @@ -3885,12 +3889,12 @@ int64x1x3_t test_vld3_lane_s64(int64_t *a, int64x1x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[VLD3_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld3lane.v4f16.p0i8(<4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half> } [[VLD3_LANE]], { <4 x half>, <4 x half>, <4 x half> }* [[TMP13]] +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: [[VLD3_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3lane.v4i16.p0i8(<4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i64 3, i8* [[TMP3]]) +// CHECK: [[TMP13:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3_LANE]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP13]] // CHECK: [[TMP14:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP15:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP14]], i8* [[TMP15]], i64 24, i32 8, i1 false) @@ -4450,13 +4454,13 @@ int64x2x4_t test_vld4q_lane_s64(int64_t *a, int64x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half> -// CHECK: [[VLD4_LANE:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> } @llvm.aarch64.neon.ld4lane.v8f16.p0i8(<8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i64 7, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* -// CHECK: store { <8 x half>, <8 x half>, <8 x half>, <8 x half> } [[VLD4_LANE]], { <8 x half>, <8 x half>, <8 x half>, <8 x half> }* [[TMP16]] +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK: [[VLD4_LANE:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4lane.v8i16.p0i8(<8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i64 7, i8* [[TMP3]]) +// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* +// CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4_LANE]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP16]] // CHECK: [[TMP17:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP18:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP17]], i8* [[TMP18]], i64 64, i32 16, i1 false) @@ -5039,13 +5043,13 @@ int64x1x4_t test_vld4_lane_s64(int64_t *a, int64x1x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half> -// CHECK: [[VLD4_LANE:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> } @llvm.aarch64.neon.ld4lane.v4f16.p0i8(<4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i64 3, i8* [[TMP3]]) -// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* -// CHECK: store { <4 x half>, <4 x half>, <4 x half>, <4 x half> } [[VLD4_LANE]], { <4 x half>, <4 x half>, <4 x half>, <4 x half> }* [[TMP16]] +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK: [[VLD4_LANE:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4lane.v4i16.p0i8(<4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i64 3, i8* [[TMP3]]) +// CHECK: [[TMP16:%.*]] = bitcast i8* [[TMP2]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* +// CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4_LANE]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP16]] // CHECK: [[TMP17:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP18:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP17]], i8* [[TMP18]], i64 32, i32 8, i1 false) @@ -5357,10 +5361,10 @@ void test_vst1q_lane_s64(int64_t *a, int64x2_t b) { // CHECK-LABEL: define void @test_vst1q_lane_f16(half* %a, <8 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = extractelement <8 x half> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]] +// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 +// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: store i16 [[TMP3]], i16* [[TMP4]] // CHECK: ret void void test_vst1q_lane_f16(float16_t *a, float16x8_t b) { vst1q_lane_f16(a, b, 7); @@ -5513,10 +5517,10 @@ void test_vst1_lane_s64(int64_t *a, int64x1_t b) { // CHECK-LABEL: define void @test_vst1_lane_f16(half* %a, <4 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = extractelement <4 x half> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]] +// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 +// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: store i16 [[TMP3]], i16* [[TMP4]] // CHECK: ret void void test_vst1_lane_f16(float16_t *a, float16x4_t b) { vst1_lane_f16(a, b, 3); @@ -5785,9 +5789,9 @@ void test_vst2q_lane_s64(int64_t *a, int64x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st2lane.v8f16.p0i8(<8 x half> [[TMP7]], <8 x half> [[TMP8]], i64 7, i8* [[TMP2]]) +// CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st2lane.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i64 7, i8* [[TMP2]]) // CHECK: ret void void test_vst2q_lane_f16(float16_t *a, float16x8x2_t b) { vst2q_lane_f16(a, b, 7); @@ -6120,9 +6124,9 @@ void test_vst2_lane_s64(int64_t *a, int64x1x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> -// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st2lane.v4f16.p0i8(<4 x half> [[TMP7]], <4 x half> [[TMP8]], i64 3, i8* [[TMP2]]) +// CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st2lane.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i64 3, i8* [[TMP2]]) // CHECK: ret void void test_vst2_lane_f16(float16_t *a, float16x4x2_t b) { vst2_lane_f16(a, b, 3); @@ -6495,10 +6499,10 @@ void test_vst3q_lane_s64(int64_t *a, int64x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st3lane.v8f16.p0i8(<8 x half> [[TMP9]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], i64 7, i8* [[TMP2]]) +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st3lane.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i64 7, i8* [[TMP2]]) // CHECK: ret void void test_vst3q_lane_f16(float16_t *a, float16x8x3_t b) { vst3q_lane_f16(a, b, 7); @@ -6894,10 +6898,10 @@ void test_vst3_lane_s64(int64_t *a, int64x1x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st3lane.v4f16.p0i8(<4 x half> [[TMP9]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], i64 3, i8* [[TMP2]]) +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st3lane.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i64 3, i8* [[TMP2]]) // CHECK: ret void void test_vst3_lane_f16(float16_t *a, float16x4x3_t b) { vst3_lane_f16(a, b, 3); @@ -7333,11 +7337,11 @@ void test_vst4q_lane_s64(int64_t *a, int64x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: call void @llvm.aarch64.neon.st4lane.v8f16.p0i8(<8 x half> [[TMP11]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], i64 7, i8* [[TMP2]]) +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK: call void @llvm.aarch64.neon.st4lane.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i64 7, i8* [[TMP2]]) // CHECK: ret void void test_vst4q_lane_f16(float16_t *a, float16x8x4_t b) { vst4q_lane_f16(a, b, 7); @@ -7796,11 +7800,11 @@ void test_vst4_lane_s64(int64_t *a, int64x1x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: call void @llvm.aarch64.neon.st4lane.v4f16.p0i8(<4 x half> [[TMP11]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], i64 3, i8* [[TMP2]]) +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK: call void @llvm.aarch64.neon.st4lane.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i64 3, i8* [[TMP2]]) // CHECK: ret void void test_vst4_lane_f16(float16_t *a, float16x4x4_t b) { vst4_lane_f16(a, b, 3); diff --git a/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c b/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c deleted file mode 100644 index 3f61238b64fb..000000000000 --- a/test/CodeGen/aarch64-v8.2a-neon-intrinsics.c +++ /dev/null @@ -1,1633 +0,0 @@ -// RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon -target-feature +fullfp16 -target-feature +v8.2a\ -// RUN: -fallow-half-arguments-and-returns -S -disable-O0-optnone -emit-llvm -o - %s \ -// RUN: | opt -S -mem2reg \ -// RUN: | FileCheck %s - -// REQUIRES: aarch64-registered-target - -#include <arm_neon.h> - -// CHECK-LABEL: test_vabs_f16 -// CHECK: [[ABS:%.*]] = call <4 x half> @llvm.fabs.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[ABS]] -float16x4_t test_vabs_f16(float16x4_t a) { - return vabs_f16(a); -} - -// CHECK-LABEL: test_vabsq_f16 -// CHECK: [[ABS:%.*]] = call <8 x half> @llvm.fabs.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[ABS]] -float16x8_t test_vabsq_f16(float16x8_t a) { - return vabsq_f16(a); -} - -// CHECK-LABEL: test_vceqz_f16 -// CHECK: [[TMP1:%.*]] = fcmp oeq <4 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vceqz_f16(float16x4_t a) { - return vceqz_f16(a); -} - -// CHECK-LABEL: test_vceqzq_f16 -// CHECK: [[TMP1:%.*]] = fcmp oeq <8 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vceqzq_f16(float16x8_t a) { - return vceqzq_f16(a); -} - -// CHECK-LABEL: test_vcgez_f16 -// CHECK: [[TMP1:%.*]] = fcmp oge <4 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcgez_f16(float16x4_t a) { - return vcgez_f16(a); -} - -// CHECK-LABEL: test_vcgezq_f16 -// CHECK: [[TMP1:%.*]] = fcmp oge <8 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcgezq_f16(float16x8_t a) { - return vcgezq_f16(a); -} - -// CHECK-LABEL: test_vcgtz_f16 -// CHECK: [[TMP1:%.*]] = fcmp ogt <4 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcgtz_f16(float16x4_t a) { - return vcgtz_f16(a); -} - -// CHECK-LABEL: test_vcgtzq_f16 -// CHECK: [[TMP1:%.*]] = fcmp ogt <8 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcgtzq_f16(float16x8_t a) { - return vcgtzq_f16(a); -} - -// CHECK-LABEL: test_vclez_f16 -// CHECK: [[TMP1:%.*]] = fcmp ole <4 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vclez_f16(float16x4_t a) { - return vclez_f16(a); -} - -// CHECK-LABEL: test_vclezq_f16 -// CHECK: [[TMP1:%.*]] = fcmp ole <8 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vclezq_f16(float16x8_t a) { - return vclezq_f16(a); -} - -// CHECK-LABEL: test_vcltz_f16 -// CHECK: [[TMP1:%.*]] = fcmp olt <4 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcltz_f16(float16x4_t a) { - return vcltz_f16(a); -} - -// CHECK-LABEL: test_vcltzq_f16 -// CHECK: [[TMP1:%.*]] = fcmp olt <8 x half> %a, zeroinitializer -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcltzq_f16(float16x8_t a) { - return vcltzq_f16(a); -} - -// CHECK-LABEL: test_vcvt_f16_s16 -// CHECK: [[VCVT:%.*]] = sitofp <4 x i16> %a to <4 x half> -// CHECK: ret <4 x half> [[VCVT]] -float16x4_t test_vcvt_f16_s16 (int16x4_t a) { - return vcvt_f16_s16(a); -} - -// CHECK-LABEL: test_vcvtq_f16_s16 -// CHECK: [[VCVT:%.*]] = sitofp <8 x i16> %a to <8 x half> -// CHECK: ret <8 x half> [[VCVT]] -float16x8_t test_vcvtq_f16_s16 (int16x8_t a) { - return vcvtq_f16_s16(a); -} - -// CHECK-LABEL: test_vcvt_f16_u16 -// CHECK: [[VCVT:%.*]] = uitofp <4 x i16> %a to <4 x half> -// CHECK: ret <4 x half> [[VCVT]] -float16x4_t test_vcvt_f16_u16 (uint16x4_t a) { - return vcvt_f16_u16(a); -} - -// CHECK-LABEL: test_vcvtq_f16_u16 -// CHECK: [[VCVT:%.*]] = uitofp <8 x i16> %a to <8 x half> -// CHECK: ret <8 x half> [[VCVT]] -float16x8_t test_vcvtq_f16_u16 (uint16x8_t a) { - return vcvtq_f16_u16(a); -} - -// CHECK-LABEL: test_vcvt_s16_f16 -// CHECK: [[VCVT:%.*]] = fptosi <4 x half> %a to <4 x i16> -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvt_s16_f16 (float16x4_t a) { - return vcvt_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtq_s16_f16 -// CHECK: [[VCVT:%.*]] = fptosi <8 x half> %a to <8 x i16> -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtq_s16_f16 (float16x8_t a) { - return vcvtq_s16_f16(a); -} - -// CHECK-LABEL: test_vcvt_u16_f16 -// CHECK: [[VCVT:%.*]] = fptoui <4 x half> %a to <4 x i16> -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvt_u16_f16 (float16x4_t a) { - return vcvt_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtq_u16_f16 -// CHECK: [[VCVT:%.*]] = fptoui <8 x half> %a to <8 x i16> -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtq_u16_f16 (float16x8_t a) { - return vcvtq_u16_f16(a); -} - -// CHECK-LABEL: test_vcvta_s16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtas.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvta_s16_f16 (float16x4_t a) { - return vcvta_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtaq_s16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtas.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtaq_s16_f16 (float16x8_t a) { - return vcvtaq_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtm_s16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtms.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvtm_s16_f16 (float16x4_t a) { - return vcvtm_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtmq_s16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtms.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtmq_s16_f16 (float16x8_t a) { - return vcvtmq_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtm_u16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtmu.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -uint16x4_t test_vcvtm_u16_f16 (float16x4_t a) { - return vcvtm_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtmq_u16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtmu.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -uint16x8_t test_vcvtmq_u16_f16 (float16x8_t a) { - return vcvtmq_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtn_s16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtns.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvtn_s16_f16 (float16x4_t a) { - return vcvtn_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtnq_s16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtns.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtnq_s16_f16 (float16x8_t a) { - return vcvtnq_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtn_u16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtnu.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -uint16x4_t test_vcvtn_u16_f16 (float16x4_t a) { - return vcvtn_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtnq_u16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtnu.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -uint16x8_t test_vcvtnq_u16_f16 (float16x8_t a) { - return vcvtnq_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtp_s16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtps.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -int16x4_t test_vcvtp_s16_f16 (float16x4_t a) { - return vcvtp_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtpq_s16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtps.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -int16x8_t test_vcvtpq_s16_f16 (float16x8_t a) { - return vcvtpq_s16_f16(a); -} - -// CHECK-LABEL: test_vcvtp_u16_f16 -// CHECK: [[VCVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.fcvtpu.v4i16.v4f16(<4 x half> %a) -// CHECK: ret <4 x i16> [[VCVT]] -uint16x4_t test_vcvtp_u16_f16 (float16x4_t a) { - return vcvtp_u16_f16(a); -} - -// CHECK-LABEL: test_vcvtpq_u16_f16 -// CHECK: [[VCVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.fcvtpu.v8i16.v8f16(<8 x half> %a) -// CHECK: ret <8 x i16> [[VCVT]] -uint16x8_t test_vcvtpq_u16_f16 (float16x8_t a) { - return vcvtpq_u16_f16(a); -} - -// FIXME: Fix the zero constant when fp16 non-storage-only type becomes available. -// CHECK-LABEL: test_vneg_f16 -// CHECK: [[NEG:%.*]] = fsub <4 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %a -// CHECK: ret <4 x half> [[NEG]] -float16x4_t test_vneg_f16(float16x4_t a) { - return vneg_f16(a); -} - -// CHECK-LABEL: test_vnegq_f16 -// CHECK: [[NEG:%.*]] = fsub <8 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %a -// CHECK: ret <8 x half> [[NEG]] -float16x8_t test_vnegq_f16(float16x8_t a) { - return vnegq_f16(a); -} - -// CHECK-LABEL: test_vrecpe_f16 -// CHECK: [[RCP:%.*]] = call <4 x half> @llvm.aarch64.neon.frecpe.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RCP]] -float16x4_t test_vrecpe_f16(float16x4_t a) { - return vrecpe_f16(a); -} - -// CHECK-LABEL: test_vrecpeq_f16 -// CHECK: [[RCP:%.*]] = call <8 x half> @llvm.aarch64.neon.frecpe.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RCP]] -float16x8_t test_vrecpeq_f16(float16x8_t a) { - return vrecpeq_f16(a); -} - -// CHECK-LABEL: test_vrnd_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.trunc.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrnd_f16(float16x4_t a) { - return vrnd_f16(a); -} - -// CHECK-LABEL: test_vrndq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.trunc.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndq_f16(float16x8_t a) { - return vrndq_f16(a); -} - -// CHECK-LABEL: test_vrnda_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.round.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrnda_f16(float16x4_t a) { - return vrnda_f16(a); -} - -// CHECK-LABEL: test_vrndaq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.round.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndaq_f16(float16x8_t a) { - return vrndaq_f16(a); -} - -// CHECK-LABEL: test_vrndi_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.nearbyint.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrndi_f16(float16x4_t a) { - return vrndi_f16(a); -} - -// CHECK-LABEL: test_vrndiq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.nearbyint.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndiq_f16(float16x8_t a) { - return vrndiq_f16(a); -} - -// CHECK-LABEL: test_vrndm_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.floor.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrndm_f16(float16x4_t a) { - return vrndm_f16(a); -} - -// CHECK-LABEL: test_vrndmq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.floor.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndmq_f16(float16x8_t a) { - return vrndmq_f16(a); -} - -// CHECK-LABEL: test_vrndn_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.aarch64.neon.frintn.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrndn_f16(float16x4_t a) { - return vrndn_f16(a); -} - -// CHECK-LABEL: test_vrndnq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.aarch64.neon.frintn.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndnq_f16(float16x8_t a) { - return vrndnq_f16(a); -} - -// CHECK-LABEL: test_vrndp_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.ceil.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrndp_f16(float16x4_t a) { - return vrndp_f16(a); -} - -// CHECK-LABEL: test_vrndpq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.ceil.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndpq_f16(float16x8_t a) { - return vrndpq_f16(a); -} - -// CHECK-LABEL: test_vrndx_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.rint.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrndx_f16(float16x4_t a) { - return vrndx_f16(a); -} - -// CHECK-LABEL: test_vrndxq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.rint.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrndxq_f16(float16x8_t a) { - return vrndxq_f16(a); -} - -// CHECK-LABEL: test_vrsqrte_f16 -// CHECK: [[RND:%.*]] = call <4 x half> @llvm.aarch64.neon.frsqrte.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[RND]] -float16x4_t test_vrsqrte_f16(float16x4_t a) { - return vrsqrte_f16(a); -} - -// CHECK-LABEL: test_vrsqrteq_f16 -// CHECK: [[RND:%.*]] = call <8 x half> @llvm.aarch64.neon.frsqrte.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[RND]] -float16x8_t test_vrsqrteq_f16(float16x8_t a) { - return vrsqrteq_f16(a); -} - -// CHECK-LABEL: test_vsqrt_f16 -// CHECK: [[SQR:%.*]] = call <4 x half> @llvm.sqrt.v4f16(<4 x half> %a) -// CHECK: ret <4 x half> [[SQR]] -float16x4_t test_vsqrt_f16(float16x4_t a) { - return vsqrt_f16(a); -} - -// CHECK-LABEL: test_vsqrtq_f16 -// CHECK: [[SQR:%.*]] = call <8 x half> @llvm.sqrt.v8f16(<8 x half> %a) -// CHECK: ret <8 x half> [[SQR]] -float16x8_t test_vsqrtq_f16(float16x8_t a) { - return vsqrtq_f16(a); -} - -// CHECK-LABEL: test_vadd_f16 -// CHECK: [[ADD:%.*]] = fadd <4 x half> %a, %b -// CHECK: ret <4 x half> [[ADD]] -float16x4_t test_vadd_f16(float16x4_t a, float16x4_t b) { - return vadd_f16(a, b); -} - -// CHECK-LABEL: test_vaddq_f16 -// CHECK: [[ADD:%.*]] = fadd <8 x half> %a, %b -// CHECK: ret <8 x half> [[ADD]] -float16x8_t test_vaddq_f16(float16x8_t a, float16x8_t b) { - return vaddq_f16(a, b); -} - -// CHECK-LABEL: test_vabd_f16 -// CHECK: [[ABD:%.*]] = call <4 x half> @llvm.aarch64.neon.fabd.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[ABD]] -float16x4_t test_vabd_f16(float16x4_t a, float16x4_t b) { - return vabd_f16(a, b); -} - -// CHECK-LABEL: test_vabdq_f16 -// CHECK: [[ABD:%.*]] = call <8 x half> @llvm.aarch64.neon.fabd.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[ABD]] -float16x8_t test_vabdq_f16(float16x8_t a, float16x8_t b) { - return vabdq_f16(a, b); -} - -// CHECK-LABEL: test_vcage_f16 -// CHECK: [[ABS:%.*]] = call <4 x i16> @llvm.aarch64.neon.facge.v4i16.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x i16> [[ABS]] -uint16x4_t test_vcage_f16(float16x4_t a, float16x4_t b) { - return vcage_f16(a, b); -} - -// CHECK-LABEL: test_vcageq_f16 -// CHECK: [[ABS:%.*]] = call <8 x i16> @llvm.aarch64.neon.facge.v8i16.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x i16> [[ABS]] -uint16x8_t test_vcageq_f16(float16x8_t a, float16x8_t b) { - return vcageq_f16(a, b); -} - -// CHECK-LABEL: test_vcagt_f16 -// CHECK: [[ABS:%.*]] = call <4 x i16> @llvm.aarch64.neon.facgt.v4i16.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x i16> [[ABS]] -uint16x4_t test_vcagt_f16(float16x4_t a, float16x4_t b) { - return vcagt_f16(a, b); -} - -// CHECK-LABEL: test_vcagtq_f16 -// CHECK: [[ABS:%.*]] = call <8 x i16> @llvm.aarch64.neon.facgt.v8i16.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x i16> [[ABS]] -uint16x8_t test_vcagtq_f16(float16x8_t a, float16x8_t b) { - return vcagtq_f16(a, b); -} - -// CHECK-LABEL: test_vcale_f16 -// CHECK: [[ABS:%.*]] = call <4 x i16> @llvm.aarch64.neon.facge.v4i16.v4f16(<4 x half> %b, <4 x half> %a) -// CHECK: ret <4 x i16> [[ABS]] -uint16x4_t test_vcale_f16(float16x4_t a, float16x4_t b) { - return vcale_f16(a, b); -} - -// CHECK-LABEL: test_vcaleq_f16 -// CHECK: [[ABS:%.*]] = call <8 x i16> @llvm.aarch64.neon.facge.v8i16.v8f16(<8 x half> %b, <8 x half> %a) -// CHECK: ret <8 x i16> [[ABS]] -uint16x8_t test_vcaleq_f16(float16x8_t a, float16x8_t b) { - return vcaleq_f16(a, b); -} - -// CHECK-LABEL: test_vcalt_f16 -// CHECK: [[ABS:%.*]] = call <4 x i16> @llvm.aarch64.neon.facgt.v4i16.v4f16(<4 x half> %b, <4 x half> %a) -// CHECK: ret <4 x i16> [[ABS]] -uint16x4_t test_vcalt_f16(float16x4_t a, float16x4_t b) { - return vcalt_f16(a, b); -} - -// CHECK-LABEL: test_vcaltq_f16 -// CHECK: [[ABS:%.*]] = call <8 x i16> @llvm.aarch64.neon.facgt.v8i16.v8f16(<8 x half> %b, <8 x half> %a) -// CHECK: ret <8 x i16> [[ABS]] -uint16x8_t test_vcaltq_f16(float16x8_t a, float16x8_t b) { - return vcaltq_f16(a, b); -} - -// CHECK-LABEL: test_vceq_f16 -// CHECK: [[TMP1:%.*]] = fcmp oeq <4 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vceq_f16(float16x4_t a, float16x4_t b) { - return vceq_f16(a, b); -} - -// CHECK-LABEL: test_vceqq_f16 -// CHECK: [[TMP1:%.*]] = fcmp oeq <8 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vceqq_f16(float16x8_t a, float16x8_t b) { - return vceqq_f16(a, b); -} - -// CHECK-LABEL: test_vcge_f16 -// CHECK: [[TMP1:%.*]] = fcmp oge <4 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcge_f16(float16x4_t a, float16x4_t b) { - return vcge_f16(a, b); -} - -// CHECK-LABEL: test_vcgeq_f16 -// CHECK: [[TMP1:%.*]] = fcmp oge <8 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcgeq_f16(float16x8_t a, float16x8_t b) { - return vcgeq_f16(a, b); -} - -// CHECK-LABEL: test_vcgt_f16 -// CHECK: [[TMP1:%.*]] = fcmp ogt <4 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcgt_f16(float16x4_t a, float16x4_t b) { - return vcgt_f16(a, b); -} - -// CHECK-LABEL: test_vcgtq_f16 -// CHECK: [[TMP1:%.*]] = fcmp ogt <8 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcgtq_f16(float16x8_t a, float16x8_t b) { - return vcgtq_f16(a, b); -} - -// CHECK-LABEL: test_vcle_f16 -// CHECK: [[TMP1:%.*]] = fcmp ole <4 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vcle_f16(float16x4_t a, float16x4_t b) { - return vcle_f16(a, b); -} - -// CHECK-LABEL: test_vcleq_f16 -// CHECK: [[TMP1:%.*]] = fcmp ole <8 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcleq_f16(float16x8_t a, float16x8_t b) { - return vcleq_f16(a, b); -} - -// CHECK-LABEL: test_vclt_f16 -// CHECK: [[TMP1:%.*]] = fcmp olt <4 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <4 x i1> [[TMP1]] to <4 x i16> -// CHECK: ret <4 x i16> [[TMP2]] -uint16x4_t test_vclt_f16(float16x4_t a, float16x4_t b) { - return vclt_f16(a, b); -} - -// CHECK-LABEL: test_vcltq_f16 -// CHECK: [[TMP1:%.*]] = fcmp olt <8 x half> %a, %b -// CHECK: [[TMP2:%.*]] = sext <8 x i1> [[TMP1:%.*]] to <8 x i16> -// CHECK: ret <8 x i16> [[TMP2]] -uint16x8_t test_vcltq_f16(float16x8_t a, float16x8_t b) { - return vcltq_f16(a, b); -} - -// CHECK-LABEL: test_vcvt_n_f16_s16 -// CHECK: [[CVT:%.*]] = call <4 x half> @llvm.aarch64.neon.vcvtfxs2fp.v4f16.v4i16(<4 x i16> %vcvt_n, i32 2) -// CHECK: ret <4 x half> [[CVT]] -float16x4_t test_vcvt_n_f16_s16(int16x4_t a) { - return vcvt_n_f16_s16(a, 2); -} - -// CHECK-LABEL: test_vcvtq_n_f16_s16 -// CHECK: [[CVT:%.*]] = call <8 x half> @llvm.aarch64.neon.vcvtfxs2fp.v8f16.v8i16(<8 x i16> %vcvt_n, i32 2) -// CHECK: ret <8 x half> [[CVT]] -float16x8_t test_vcvtq_n_f16_s16(int16x8_t a) { - return vcvtq_n_f16_s16(a, 2); -} - -// CHECK-LABEL: test_vcvt_n_f16_u16 -// CHECK: [[CVT:%.*]] = call <4 x half> @llvm.aarch64.neon.vcvtfxu2fp.v4f16.v4i16(<4 x i16> %vcvt_n, i32 2) -// CHECK: ret <4 x half> [[CVT]] -float16x4_t test_vcvt_n_f16_u16(uint16x4_t a) { - return vcvt_n_f16_u16(a, 2); -} - -// CHECK-LABEL: test_vcvtq_n_f16_u16 -// CHECK: [[CVT:%.*]] = call <8 x half> @llvm.aarch64.neon.vcvtfxu2fp.v8f16.v8i16(<8 x i16> %vcvt_n, i32 2) -// CHECK: ret <8 x half> [[CVT]] -float16x8_t test_vcvtq_n_f16_u16(uint16x8_t a) { - return vcvtq_n_f16_u16(a, 2); -} - -// CHECK-LABEL: test_vcvt_n_s16_f16 -// CHECK: [[CVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.vcvtfp2fxs.v4i16.v4f16(<4 x half> %vcvt_n, i32 2) -// CHECK: ret <4 x i16> [[CVT]] -int16x4_t test_vcvt_n_s16_f16(float16x4_t a) { - return vcvt_n_s16_f16(a, 2); -} - -// CHECK-LABEL: test_vcvtq_n_s16_f16 -// CHECK: [[CVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.vcvtfp2fxs.v8i16.v8f16(<8 x half> %vcvt_n, i32 2) -// CHECK: ret <8 x i16> [[CVT]] -int16x8_t test_vcvtq_n_s16_f16(float16x8_t a) { - return vcvtq_n_s16_f16(a, 2); -} - -// CHECK-LABEL: test_vcvt_n_u16_f16 -// CHECK: [[CVT:%.*]] = call <4 x i16> @llvm.aarch64.neon.vcvtfp2fxu.v4i16.v4f16(<4 x half> %vcvt_n, i32 2) -// CHECK: ret <4 x i16> [[CVT]] -uint16x4_t test_vcvt_n_u16_f16(float16x4_t a) { - return vcvt_n_u16_f16(a, 2); -} - -// CHECK-LABEL: test_vcvtq_n_u16_f16 -// CHECK: [[CVT:%.*]] = call <8 x i16> @llvm.aarch64.neon.vcvtfp2fxu.v8i16.v8f16(<8 x half> %vcvt_n, i32 2) -// CHECK: ret <8 x i16> [[CVT]] -uint16x8_t test_vcvtq_n_u16_f16(float16x8_t a) { - return vcvtq_n_u16_f16(a, 2); -} - -// CHECK-LABEL: test_vdiv_f16 -// CHECK: [[DIV:%.*]] = fdiv <4 x half> %a, %b -// CHECK: ret <4 x half> [[DIV]] -float16x4_t test_vdiv_f16(float16x4_t a, float16x4_t b) { - return vdiv_f16(a, b); -} - -// CHECK-LABEL: test_vdivq_f16 -// CHECK: [[DIV:%.*]] = fdiv <8 x half> %a, %b -// CHECK: ret <8 x half> [[DIV]] -float16x8_t test_vdivq_f16(float16x8_t a, float16x8_t b) { - return vdivq_f16(a, b); -} - -// CHECK-LABEL: test_vmax_f16 -// CHECK: [[MAX:%.*]] = call <4 x half> @llvm.aarch64.neon.fmax.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MAX]] -float16x4_t test_vmax_f16(float16x4_t a, float16x4_t b) { - return vmax_f16(a, b); -} - -// CHECK-LABEL: test_vmaxq_f16 -// CHECK: [[MAX:%.*]] = call <8 x half> @llvm.aarch64.neon.fmax.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MAX]] -float16x8_t test_vmaxq_f16(float16x8_t a, float16x8_t b) { - return vmaxq_f16(a, b); -} - -// CHECK-LABEL: test_vmaxnm_f16 -// CHECK: [[MAX:%.*]] = call <4 x half> @llvm.aarch64.neon.fmaxnm.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MAX]] -float16x4_t test_vmaxnm_f16(float16x4_t a, float16x4_t b) { - return vmaxnm_f16(a, b); -} - -// CHECK-LABEL: test_vmaxnmq_f16 -// CHECK: [[MAX:%.*]] = call <8 x half> @llvm.aarch64.neon.fmaxnm.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MAX]] -float16x8_t test_vmaxnmq_f16(float16x8_t a, float16x8_t b) { - return vmaxnmq_f16(a, b); -} - -// CHECK-LABEL: test_vmin_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.fmin.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vmin_f16(float16x4_t a, float16x4_t b) { - return vmin_f16(a, b); -} - -// CHECK-LABEL: test_vminq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.fmin.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vminq_f16(float16x8_t a, float16x8_t b) { - return vminq_f16(a, b); -} - -// CHECK-LABEL: test_vminnm_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.fminnm.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vminnm_f16(float16x4_t a, float16x4_t b) { - return vminnm_f16(a, b); -} - -// CHECK-LABEL: test_vminnmq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.fminnm.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vminnmq_f16(float16x8_t a, float16x8_t b) { - return vminnmq_f16(a, b); -} - -// CHECK-LABEL: test_vmul_f16 -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, %b -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmul_f16(float16x4_t a, float16x4_t b) { - return vmul_f16(a, b); -} - -// CHECK-LABEL: test_vmulq_f16 -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, %b -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulq_f16(float16x8_t a, float16x8_t b) { - return vmulq_f16(a, b); -} - -// CHECK-LABEL: test_vmulx_f16 -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmulx_f16(float16x4_t a, float16x4_t b) { - return vmulx_f16(a, b); -} - -// CHECK-LABEL: test_vmulxq_f16 -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulxq_f16(float16x8_t a, float16x8_t b) { - return vmulxq_f16(a, b); -} - -// CHECK-LABEL: test_vpadd_f16 -// CHECK: [[ADD:%.*]] = call <4 x half> @llvm.aarch64.neon.addp.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[ADD]] -float16x4_t test_vpadd_f16(float16x4_t a, float16x4_t b) { - return vpadd_f16(a, b); -} - -// CHECK-LABEL: test_vpaddq_f16 -// CHECK: [[ADD:%.*]] = call <8 x half> @llvm.aarch64.neon.addp.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[ADD]] -float16x8_t test_vpaddq_f16(float16x8_t a, float16x8_t b) { - return vpaddq_f16(a, b); -} - -// CHECK-LABEL: test_vpmax_f16 -// CHECK: [[MAX:%.*]] = call <4 x half> @llvm.aarch64.neon.fmaxp.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MAX]] -float16x4_t test_vpmax_f16(float16x4_t a, float16x4_t b) { - return vpmax_f16(a, b); -} - -// CHECK-LABEL: test_vpmaxq_f16 -// CHECK: [[MAX:%.*]] = call <8 x half> @llvm.aarch64.neon.fmaxp.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MAX]] -float16x8_t test_vpmaxq_f16(float16x8_t a, float16x8_t b) { - return vpmaxq_f16(a, b); -} - -// CHECK-LABEL: test_vpmaxnm_f16 -// CHECK: [[MAX:%.*]] = call <4 x half> @llvm.aarch64.neon.fmaxnmp.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MAX]] -float16x4_t test_vpmaxnm_f16(float16x4_t a, float16x4_t b) { - return vpmaxnm_f16(a, b); -} - -// CHECK-LABEL: test_vpmaxnmq_f16 -// CHECK: [[MAX:%.*]] = call <8 x half> @llvm.aarch64.neon.fmaxnmp.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MAX]] -float16x8_t test_vpmaxnmq_f16(float16x8_t a, float16x8_t b) { - return vpmaxnmq_f16(a, b); -} - -// CHECK-LABEL: test_vpmin_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.fminp.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vpmin_f16(float16x4_t a, float16x4_t b) { - return vpmin_f16(a, b); -} - -// CHECK-LABEL: test_vpminq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.fminp.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vpminq_f16(float16x8_t a, float16x8_t b) { - return vpminq_f16(a, b); -} - -// CHECK-LABEL: test_vpminnm_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.fminnmp.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vpminnm_f16(float16x4_t a, float16x4_t b) { - return vpminnm_f16(a, b); -} - -// CHECK-LABEL: test_vpminnmq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.fminnmp.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vpminnmq_f16(float16x8_t a, float16x8_t b) { - return vpminnmq_f16(a, b); -} - -// CHECK-LABEL: test_vrecps_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.frecps.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vrecps_f16(float16x4_t a, float16x4_t b) { - return vrecps_f16(a, b); -} - -// CHECK-LABEL: test_vrecpsq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.frecps.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vrecpsq_f16(float16x8_t a, float16x8_t b) { - return vrecpsq_f16(a, b); -} - -// CHECK-LABEL: test_vrsqrts_f16 -// CHECK: [[MIN:%.*]] = call <4 x half> @llvm.aarch64.neon.frsqrts.v4f16(<4 x half> %a, <4 x half> %b) -// CHECK: ret <4 x half> [[MIN]] -float16x4_t test_vrsqrts_f16(float16x4_t a, float16x4_t b) { - return vrsqrts_f16(a, b); -} - -// CHECK-LABEL: test_vrsqrtsq_f16 -// CHECK: [[MIN:%.*]] = call <8 x half> @llvm.aarch64.neon.frsqrts.v8f16(<8 x half> %a, <8 x half> %b) -// CHECK: ret <8 x half> [[MIN]] -float16x8_t test_vrsqrtsq_f16(float16x8_t a, float16x8_t b) { - return vrsqrtsq_f16(a, b); -} - -// CHECK-LABEL: test_vsub_f16 -// CHECK: [[ADD:%.*]] = fsub <4 x half> %a, %b -// CHECK: ret <4 x half> [[ADD]] -float16x4_t test_vsub_f16(float16x4_t a, float16x4_t b) { - return vsub_f16(a, b); -} - -// CHECK-LABEL: test_vsubq_f16 -// CHECK: [[ADD:%.*]] = fsub <8 x half> %a, %b -// CHECK: ret <8 x half> [[ADD]] -float16x8_t test_vsubq_f16(float16x8_t a, float16x8_t b) { - return vsubq_f16(a, b); -} - -// CHECK-LABEL: test_vfma_f16 -// CHECK: [[ADD:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> %b, <4 x half> %c, <4 x half> %a) -// CHECK: ret <4 x half> [[ADD]] -float16x4_t test_vfma_f16(float16x4_t a, float16x4_t b, float16x4_t c) { - return vfma_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmaq_f16 -// CHECK: [[ADD:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> %b, <8 x half> %c, <8 x half> %a) -// CHECK: ret <8 x half> [[ADD]] -float16x8_t test_vfmaq_f16(float16x8_t a, float16x8_t b, float16x8_t c) { - return vfmaq_f16(a, b, c); -} - -// CHECK-LABEL: test_vfms_f16 -// CHECK: [[SUB:%.*]] = fsub <4 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[ADD:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[SUB]], <4 x half> %c, <4 x half> %a) -// CHECK: ret <4 x half> [[ADD]] -float16x4_t test_vfms_f16(float16x4_t a, float16x4_t b, float16x4_t c) { - return vfms_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmsq_f16 -// CHECK: [[SUB:%.*]] = fsub <8 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[ADD:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[SUB]], <8 x half> %c, <8 x half> %a) -// CHECK: ret <8 x half> [[ADD]] -float16x8_t test_vfmsq_f16(float16x8_t a, float16x8_t b, float16x8_t c) { - return vfmsq_f16(a, b, c); -} - -// CHECK-LABEL: test_vfma_lane_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x half> -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> <i32 3, i32 3, i32 3, i32 3> -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[FMLA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[TMP4]], <4 x half> [[LANE]], <4 x half> [[TMP5]]) -// CHECK: ret <4 x half> [[FMLA]] -float16x4_t test_vfma_lane_f16(float16x4_t a, float16x4_t b, float16x4_t c) { - return vfma_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfmaq_lane_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x half> -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3> -// CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[FMLA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[TMP4]], <8 x half> [[LANE]], <8 x half> [[TMP5]]) -// CHECK: ret <8 x half> [[FMLA]] -float16x8_t test_vfmaq_lane_f16(float16x8_t a, float16x8_t b, float16x4_t c) { - return vfmaq_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfma_laneq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x half> -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP5]], <8 x half> [[TMP5]], <4 x i32> <i32 7, i32 7, i32 7, i32 7> -// CHECK: [[FMLA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[LANE]], <4 x half> [[TMP4]], <4 x half> [[TMP3]]) -// CHECK: ret <4 x half> [[FMLA]] -float16x4_t test_vfma_laneq_f16(float16x4_t a, float16x4_t b, float16x8_t c) { - return vfma_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vfmaq_laneq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x half> -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP5]], <8 x half> [[TMP5]], <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[FMLA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[LANE]], <8 x half> [[TMP4]], <8 x half> [[TMP3]]) -// CHECK: ret <8 x half> [[FMLA]] -float16x8_t test_vfmaq_laneq_f16(float16x8_t a, float16x8_t b, float16x8_t c) { - return vfmaq_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vfma_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %c, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %c, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %c, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %c, i32 3 -// CHECK: [[FMA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> %b, <4 x half> [[TMP3]], <4 x half> %a) -// CHECK: ret <4 x half> [[FMA]] -float16x4_t test_vfma_n_f16(float16x4_t a, float16x4_t b, float16_t c) { - return vfma_n_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmaq_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %c, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %c, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %c, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %c, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %c, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %c, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %c, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %c, i32 7 -// CHECK: [[FMA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> %b, <8 x half> [[TMP7]], <8 x half> %a) -// CHECK: ret <8 x half> [[FMA]] -float16x8_t test_vfmaq_n_f16(float16x8_t a, float16x8_t b, float16_t c) { - return vfmaq_n_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmah_lane_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[EXTR:%.*]] = extractelement <4 x half> [[TMP1]], i32 3 -// CHECK: [[FMA:%.*]] = call half @llvm.fma.f16(half %b, half [[EXTR]], half %a) -// CHECK: ret half [[FMA]] -float16_t test_vfmah_lane_f16(float16_t a, float16_t b, float16x4_t c) { - return vfmah_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfmah_laneq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[EXTR:%.*]] = extractelement <8 x half> [[TMP1]], i32 7 -// CHECK: [[FMA:%.*]] = call half @llvm.fma.f16(half %b, half [[EXTR]], half %a) -// CHECK: ret half [[FMA]] -float16_t test_vfmah_laneq_f16(float16_t a, float16_t b, float16x8_t c) { - return vfmah_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vfms_lane_f16 -// CHECK: [[SUB:%.*]] = fsub <4 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> [[SUB]] to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x half> -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> <i32 3, i32 3, i32 3, i32 3> -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[FMA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[TMP4]], <4 x half> [[LANE]], <4 x half> [[TMP5]]) -// CHECK: ret <4 x half> [[FMA]] -float16x4_t test_vfms_lane_f16(float16x4_t a, float16x4_t b, float16x4_t c) { - return vfms_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfmsq_lane_f16 -// CHECK: [[SUB:%.*]] = fsub <8 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> [[SUB]] to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x half> -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3> -// CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[FMLA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[TMP4]], <8 x half> [[LANE]], <8 x half> [[TMP5]]) -// CHECK: ret <8 x half> [[FMLA]] -float16x8_t test_vfmsq_lane_f16(float16x8_t a, float16x8_t b, float16x4_t c) { - return vfmsq_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfms_laneq_f16 -// CHECK: [[SUB:%.*]] = fsub <4 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> [[SUB]] to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x half> -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP5]], <8 x half> [[TMP5]], <4 x i32> <i32 7, i32 7, i32 7, i32 7> -// CHECK: [[FMLA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[LANE]], <4 x half> [[TMP4]], <4 x half> [[TMP3]]) -// CHECK: ret <4 x half> [[FMLA]] -float16x4_t test_vfms_laneq_f16(float16x4_t a, float16x4_t b, float16x8_t c) { - return vfms_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vfmsq_laneq_f16 -// CHECK: [[SUB:%.*]] = fsub <8 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> [[SUB]] to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x half> -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP5]], <8 x half> [[TMP5]], <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[FMLA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[LANE]], <8 x half> [[TMP4]], <8 x half> [[TMP3]]) -// CHECK: ret <8 x half> [[FMLA]] -float16x8_t test_vfmsq_laneq_f16(float16x8_t a, float16x8_t b, float16x8_t c) { - return vfmsq_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vfms_n_f16 -// CHECK: [[SUB:%.*]] = fsub <4 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %c, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %c, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %c, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %c, i32 3 -// CHECK: [[FMA:%.*]] = call <4 x half> @llvm.fma.v4f16(<4 x half> [[SUB]], <4 x half> [[TMP3]], <4 x half> %a) -// CHECK: ret <4 x half> [[FMA]] -float16x4_t test_vfms_n_f16(float16x4_t a, float16x4_t b, float16_t c) { - return vfms_n_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmsq_n_f16 -// CHECK: [[SUB:%.*]] = fsub <8 x half> <half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000, half 0xH8000>, %b -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %c, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %c, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %c, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %c, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %c, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %c, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %c, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %c, i32 7 -// CHECK: [[FMA:%.*]] = call <8 x half> @llvm.fma.v8f16(<8 x half> [[SUB]], <8 x half> [[TMP7]], <8 x half> %a) -// CHECK: ret <8 x half> [[FMA]] -float16x8_t test_vfmsq_n_f16(float16x8_t a, float16x8_t b, float16_t c) { - return vfmsq_n_f16(a, b, c); -} - -// CHECK-LABEL: test_vfmsh_lane_f16 -// CHECK: [[TMP0:%.*]] = fpext half %b to float -// CHECK: [[TMP1:%.*]] = fsub float -0.000000e+00, [[TMP0]] -// CHECK: [[SUB:%.*]] = fptrunc float [[TMP1]] to half -// CHECK: [[TMP2:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x half> -// CHECK: [[EXTR:%.*]] = extractelement <4 x half> [[TMP3]], i32 3 -// CHECK: [[FMA:%.*]] = call half @llvm.fma.f16(half [[SUB]], half [[EXTR]], half %a) -// CHECK: ret half [[FMA]] -float16_t test_vfmsh_lane_f16(float16_t a, float16_t b, float16x4_t c) { - return vfmsh_lane_f16(a, b, c, 3); -} - -// CHECK-LABEL: test_vfmsh_laneq_f16 -// CHECK: [[TMP0:%.*]] = fpext half %b to float -// CHECK: [[TMP1:%.*]] = fsub float -0.000000e+00, [[TMP0]] -// CHECK: [[SUB:%.*]] = fptrunc float [[TMP1]] to half -// CHECK: [[TMP2:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x half> -// CHECK: [[EXTR:%.*]] = extractelement <8 x half> [[TMP3]], i32 7 -// CHECK: [[FMA:%.*]] = call half @llvm.fma.f16(half [[SUB]], half [[EXTR]], half %a) -// CHECK: ret half [[FMA]] -float16_t test_vfmsh_laneq_f16(float16_t a, float16_t b, float16x8_t c) { - return vfmsh_laneq_f16(a, b, c, 7); -} - -// CHECK-LABEL: test_vmul_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 3> -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP0]] -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmul_lane_f16(float16x4_t a, float16x4_t b) { - return vmul_lane_f16(a, b, 3); -} - -// CHECK-LABEL: test_vmulq_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP0]] -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulq_lane_f16(float16x8_t a, float16x4_t b) { - return vmulq_lane_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmul_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <4 x i32> <i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP0]] -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmul_laneq_f16(float16x4_t a, float16x8_t b) { - return vmul_laneq_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmulq_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP0]] -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulq_laneq_f16(float16x8_t a, float16x8_t b) { - return vmulq_laneq_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmul_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %b, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %b, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %b, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %b, i32 3 -// CHECK: [[MUL:%.*]] = fmul <4 x half> %a, [[TMP3]] -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmul_n_f16(float16x4_t a, float16_t b) { - return vmul_n_f16(a, b); -} - -// CHECK-LABEL: test_vmulq_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %b, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %b, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %b, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %b, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %b, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %b, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %b, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %b, i32 7 -// CHECK: [[MUL:%.*]] = fmul <8 x half> %a, [[TMP7]] -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulq_n_f16(float16x8_t a, float16_t b) { - return vmulq_n_f16(a, b); -} - -// FIXME: Fix it when fp16 non-storage-only type becomes available. -// CHECK-LABEL: test_vmulh_lane_f16 -// CHECK: [[CONV0:%.*]] = fpext half %a to float -// CHECK: [[CONV1:%.*]] = fpext half %{{.*}} to float -// CHECK: [[MUL:%.*]] = fmul float [[CONV0:%.*]], [[CONV0:%.*]] -// CHECK: [[CONV3:%.*]] = fptrunc float %mul to half -// CHECK: ret half [[CONV3:%.*]] -float16_t test_vmulh_lane_f16(float16_t a, float16x4_t b) { - return vmulh_lane_f16(a, b, 3); -} - -// CHECK-LABEL: test_vmulh_laneq_f16 -// CHECK: [[CONV0:%.*]] = fpext half %a to float -// CHECK: [[CONV1:%.*]] = fpext half %{{.*}} to float -// CHECK: [[MUL:%.*]] = fmul float [[CONV0:%.*]], [[CONV0:%.*]] -// CHECK: [[CONV3:%.*]] = fptrunc float %mul to half -// CHECK: ret half [[CONV3:%.*]] -float16_t test_vmulh_laneq_f16(float16_t a, float16x8_t b) { - return vmulh_laneq_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmulx_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 3> -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> [[TMP0]]) -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmulx_lane_f16(float16x4_t a, float16x4_t b) { - return vmulx_lane_f16(a, b, 3); -} - -// CHECK-LABEL: test_vmulxq_lane_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <4 x half> %b, <4 x half> %b, <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> [[TMP0]]) -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulxq_lane_f16(float16x8_t a, float16x4_t b) { - return vmulxq_lane_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmulx_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <4 x i32> <i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> [[TMP0]]) -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmulx_laneq_f16(float16x4_t a, float16x8_t b) { - return vmulx_laneq_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmulxq_laneq_f16 -// CHECK: [[TMP0:%.*]] = shufflevector <8 x half> %b, <8 x half> %b, <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> [[TMP0]]) -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulxq_laneq_f16(float16x8_t a, float16x8_t b) { - return vmulxq_laneq_f16(a, b, 7); -} - -// CHECK-LABEL: test_vmulx_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %b, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %b, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %b, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %b, i32 3 -// CHECK: [[MUL:%.*]] = call <4 x half> @llvm.aarch64.neon.fmulx.v4f16(<4 x half> %a, <4 x half> [[TMP3]]) -// CHECK: ret <4 x half> [[MUL]] -float16x4_t test_vmulx_n_f16(float16x4_t a, float16_t b) { - return vmulx_n_f16(a, b); -} - -// CHECK-LABEL: test_vmulxq_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %b, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %b, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %b, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %b, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %b, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %b, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %b, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %b, i32 7 -// CHECK: [[MUL:%.*]] = call <8 x half> @llvm.aarch64.neon.fmulx.v8f16(<8 x half> %a, <8 x half> [[TMP7]]) -// CHECK: ret <8 x half> [[MUL]] -float16x8_t test_vmulxq_n_f16(float16x8_t a, float16_t b) { - return vmulxq_n_f16(a, b); -} - -/* TODO: Not implemented yet (needs scalar intrinsic from arm_fp16.h) -// CCHECK-LABEL: test_vmulxh_lane_f16 -// CCHECK: [[CONV0:%.*]] = fpext half %a to float -// CCHECK: [[CONV1:%.*]] = fpext half %{{.*}} to float -// CCHECK: [[MUL:%.*]] = fmul float [[CONV0:%.*]], [[CONV0:%.*]] -// CCHECK: [[CONV3:%.*]] = fptrunc float %mul to half -// CCHECK: ret half [[CONV3:%.*]] -float16_t test_vmulxh_lane_f16(float16_t a, float16x4_t b) { - return vmulxh_lane_f16(a, b, 3); -} - -// CCHECK-LABEL: test_vmulxh_laneq_f16 -// CCHECK: [[CONV0:%.*]] = fpext half %a to float -// CCHECK: [[CONV1:%.*]] = fpext half %{{.*}} to float -// CCHECK: [[MUL:%.*]] = fmul float [[CONV0:%.*]], [[CONV0:%.*]] -// CCHECK: [[CONV3:%.*]] = fptrunc float %mul to half -// CCHECK: ret half [[CONV3:%.*]] -float16_t test_vmulxh_laneq_f16(float16_t a, float16x8_t b) { - return vmulxh_laneq_f16(a, b, 7); -} -*/ - -// CHECK-LABEL: test_vmaxv_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fmaxv.f16.v4f16(<4 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vmaxv_f16(float16x4_t a) { - return vmaxv_f16(a); -} - -// CHECK-LABEL: test_vmaxvq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fmaxv.f16.v8f16(<8 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vmaxvq_f16(float16x8_t a) { - return vmaxvq_f16(a); -} - -// CHECK-LABEL: test_vminv_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fminv.f16.v4f16(<4 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vminv_f16(float16x4_t a) { - return vminv_f16(a); -} - -// CHECK-LABEL: test_vminvq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fminv.f16.v8f16(<8 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vminvq_f16(float16x8_t a) { - return vminvq_f16(a); -} - -// CHECK-LABEL: test_vmaxnmv_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fmaxnmv.f16.v4f16(<4 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vmaxnmv_f16(float16x4_t a) { - return vmaxnmv_f16(a); -} - -// CHECK-LABEL: test_vmaxnmvq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fmaxnmv.f16.v8f16(<8 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vmaxnmvq_f16(float16x8_t a) { - return vmaxnmvq_f16(a); -} - -// CHECK-LABEL: test_vminnmv_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fminnmv.f16.v4f16(<4 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vminnmv_f16(float16x4_t a) { - return vminnmv_f16(a); -} - -// CHECK-LABEL: test_vminnmvq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[MAX:%.*]] = call half @llvm.aarch64.neon.fminnmv.f16.v8f16(<8 x half> [[TMP1]]) -// CHECK: ret half [[MAX]] -float16_t test_vminnmvq_f16(float16x8_t a) { - return vminnmvq_f16(a); -} - -// CHECK-LABEL: test_vbsl_f16 -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %c to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> -// CHECK: [[TMP4:%.*]] = and <4 x i16> %a, [[TMP2]] -// CHECK: [[TMP5:%.*]] = xor <4 x i16> %a, <i16 -1, i16 -1, i16 -1, i16 -1> -// CHECK: [[TMP6:%.*]] = and <4 x i16> [[TMP5]], [[TMP3]] -// CHECK: [[TMP7:%.*]] = or <4 x i16> [[TMP4]], [[TMP6]] -// CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <4 x half> -// CHECK: ret <4 x half> [[TMP8]] -float16x4_t test_vbsl_f16(uint16x4_t a, float16x4_t b, float16x4_t c) { - return vbsl_f16(a, b, c); -} - -// CHECK-LABEL: test_vbslq_f16 -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %c to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> -// CHECK: [[TMP4:%.*]] = and <8 x i16> %a, [[TMP2]] -// CHECK: [[TMP5:%.*]] = xor <8 x i16> %a, <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1> -// CHECK: [[TMP6:%.*]] = and <8 x i16> [[TMP5]], [[TMP3]] -// CHECK: [[TMP7:%.*]] = or <8 x i16> [[TMP4]], [[TMP6]] -// CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <8 x half> -// CHECK: ret <8 x half> [[TMP8]] -float16x8_t test_vbslq_f16(uint16x8_t a, float16x8_t b, float16x8_t c) { - return vbslq_f16(a, b, c); -} - -// CHECK-LABEL: test_vzip_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 5> -// CHECK: store <4 x half> [[VZIP0_I]], <4 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <4 x half>, <4 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 2, i32 6, i32 3, i32 7> -// CHECK: store <4 x half> [[VZIP1_I]], <4 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 16, i32 8, i1 false) -float16x4x2_t test_vzip_f16(float16x4_t a, float16x4_t b) { - return vzip_f16(a, b); -} - -// CHECK-LABEL: test_vzipq_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11> -// CHECK: store <8 x half> [[VZIP0_I]], <8 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <8 x half>, <8 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> -// CHECK: store <8 x half> [[VZIP1_I]], <8 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 32, i32 16, i1 false) -float16x8x2_t test_vzipq_f16(float16x8_t a, float16x8_t b) { - return vzipq_f16(a, b); -} - -// CHECK-LABEL: test_vuzp_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 2, i32 4, i32 6> -// CHECK: store <4 x half> [[VZIP0_I]], <4 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <4 x half>, <4 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 1, i32 3, i32 5, i32 7> -// CHECK: store <4 x half> [[VZIP1_I]], <4 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 16, i32 8, i1 false) -float16x4x2_t test_vuzp_f16(float16x4_t a, float16x4_t b) { - return vuzp_f16(a, b); -} - -// CHECK-LABEL: test_vuzpq_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> -// CHECK: store <8 x half> [[VZIP0_I]], <8 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <8 x half>, <8 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> -// CHECK: store <8 x half> [[VZIP1_I]], <8 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 32, i32 16, i1 false) -float16x8x2_t test_vuzpq_f16(float16x8_t a, float16x8_t b) { - return vuzpq_f16(a, b); -} - -// CHECK-LABEL: test_vtrn_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x4x2_t, align 8 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 6> -// CHECK: store <4 x half> [[VZIP0_I]], <4 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <4 x half>, <4 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 1, i32 5, i32 3, i32 7> -// CHECK: store <4 x half> [[VZIP1_I]], <4 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x4x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 16, i32 8, i1 false) -float16x4x2_t test_vtrn_f16(float16x4_t a, float16x4_t b) { - return vtrn_f16(a, b); -} - -// CHECK-LABEL: test_vtrnq_f16 -// CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[__RET_I:%.*]] = alloca %struct.float16x8x2_t, align 16 -// CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>* -// CHECK: [[VZIP0_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14> -// CHECK: store <8 x half> [[VZIP0_I]], <8 x half>* [[TMP1]] -// CHECK: [[TMP2:%.*]] = getelementptr inbounds <8 x half>, <8 x half>* [[TMP1]], i32 1 -// CHECK: [[VZIP1_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15> -// CHECK: store <8 x half> [[VZIP1_I]], <8 x half>* [[TMP2]] -// CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* -// CHECK: [[TMP6:%.*]] = bitcast %struct.float16x8x2_t* [[__RET_I]] to i8* -// CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP5]], i8* [[TMP6]], i64 32, i32 16, i1 false) -float16x8x2_t test_vtrnq_f16(float16x8_t a, float16x8_t b) { - return vtrnq_f16(a, b); -} - -// CHECK-LABEL: test_vmov_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %a, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %a, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %a, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %a, i32 3 -// CHECK: ret <4 x half> [[TMP3]] -float16x4_t test_vmov_n_f16(float16_t a) { - return vmov_n_f16(a); -} - -// CHECK-LABEL: test_vmovq_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %a, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %a, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %a, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %a, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %a, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %a, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %a, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %a, i32 7 -// CHECK: ret <8 x half> [[TMP7]] -float16x8_t test_vmovq_n_f16(float16_t a) { - return vmovq_n_f16(a); -} - -// CHECK-LABEL: test_vdup_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <4 x half> undef, half %a, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <4 x half> [[TMP0]], half %a, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <4 x half> [[TMP1]], half %a, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> [[TMP2]], half %a, i32 3 -// CHECK: ret <4 x half> [[TMP3]] -float16x4_t test_vdup_n_f16(float16_t a) { - return vdup_n_f16(a); -} - -// CHECK-LABEL: test_vdupq_n_f16 -// CHECK: [[TMP0:%.*]] = insertelement <8 x half> undef, half %a, i32 0 -// CHECK: [[TMP1:%.*]] = insertelement <8 x half> [[TMP0]], half %a, i32 1 -// CHECK: [[TMP2:%.*]] = insertelement <8 x half> [[TMP1]], half %a, i32 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> [[TMP2]], half %a, i32 3 -// CHECK: [[TMP4:%.*]] = insertelement <8 x half> [[TMP3]], half %a, i32 4 -// CHECK: [[TMP5:%.*]] = insertelement <8 x half> [[TMP4]], half %a, i32 5 -// CHECK: [[TMP6:%.*]] = insertelement <8 x half> [[TMP5]], half %a, i32 6 -// CHECK: [[TMP7:%.*]] = insertelement <8 x half> [[TMP6]], half %a, i32 7 -// CHECK: ret <8 x half> [[TMP7]] -float16x8_t test_vdupq_n_f16(float16_t a) { - return vdupq_n_f16(a); -} - -// CHECK-LABEL: test_vdup_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <4 x i32> <i32 3, i32 3, i32 3, i32 3> -// CHECK: ret <4 x half> [[SHFL]] -float16x4_t test_vdup_lane_f16(float16x4_t a) { - return vdup_lane_f16(a, 3); -} - -// CHECK-LABEL: test_vdupq_lane_f16 -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <8 x i32> <i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7, i32 7> -// CHECK: ret <8 x half> [[SHFL]] -float16x8_t test_vdupq_lane_f16(float16x4_t a) { - return vdupq_lane_f16(a, 7); -} - -// CHECK-LABEL: @test_vext_f16( -// CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x half> -// CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[VEXT:%.*]] = shufflevector <4 x half> [[TMP2]], <4 x half> [[TMP3]], <4 x i32> <i32 2, i32 3, i32 4, i32 5> -// CHECK: ret <4 x half> [[VEXT]] -float16x4_t test_vext_f16(float16x4_t a, float16x4_t b) { - return vext_f16(a, b, 2); -} - -// CHECK-LABEL: @test_vextq_f16( -// CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> -// CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x half> -// CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[VEXT:%.*]] = shufflevector <8 x half> [[TMP2]], <8 x half> [[TMP3]], <8 x i32> <i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12> -// CHECK: ret <8 x half> [[VEXT]] -float16x8_t test_vextq_f16(float16x8_t a, float16x8_t b) { - return vextq_f16(a, b, 5); -} - -// CHECK-LABEL: @test_vrev64_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %a, <4 x i32> <i32 3, i32 2, i32 1, i32 0> -// CHECK: ret <4 x half> [[SHFL]] -float16x4_t test_vrev64_f16(float16x4_t a) { - return vrev64_f16(a); -} - -// CHECK-LABEL: @test_vrev64q_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <8 x half> %a, <8 x half> %a, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4> -// CHECK: ret <8 x half> [[SHFL]] -float16x8_t test_vrev64q_f16(float16x8_t a) { - return vrev64q_f16(a); -} - -// CHECK-LABEL: @test_vzip1_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 5> -// CHECK: ret <4 x half> [[SHFL]] -float16x4_t test_vzip1_f16(float16x4_t a, float16x4_t b) { - return vzip1_f16(a, b); -} - -// CHECK-LABEL: @test_vzip1q_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11> -// CHECK: ret <8 x half> [[SHFL]] -float16x8_t test_vzip1q_f16(float16x8_t a, float16x8_t b) { - return vzip1q_f16(a, b); -} - -// CHECK-LABEL: @test_vzip2_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 2, i32 6, i32 3, i32 7> -// CHECK: ret <4 x half> [[SHFL]] -float16x4_t test_vzip2_f16(float16x4_t a, float16x4_t b) { - return vzip2_f16(a, b); -} - -// CHECK-LABEL: @test_vzip2q_f16( -// CHECK: [[SHFL:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> -// CHECK: ret <8 x half> [[SHFL]] -float16x8_t test_vzip2q_f16(float16x8_t a, float16x8_t b) { - return vzip2q_f16(a, b); -} - -// CHECK-LABEL: @test_vuzp1_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 2, i32 4, i32 6> -// CHECK: ret <4 x half> [[SHUFFLE_I]] -float16x4_t test_vuzp1_f16(float16x4_t a, float16x4_t b) { - return vuzp1_f16(a, b); -} - -// CHECK-LABEL: @test_vuzp1q_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> -// CHECK: ret <8 x half> [[SHUFFLE_I]] -float16x8_t test_vuzp1q_f16(float16x8_t a, float16x8_t b) { - return vuzp1q_f16(a, b); -} - -// CHECK-LABEL: @test_vuzp2_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 1, i32 3, i32 5, i32 7> -// CHECK: ret <4 x half> [[SHUFFLE_I]] -float16x4_t test_vuzp2_f16(float16x4_t a, float16x4_t b) { - return vuzp2_f16(a, b); -} - -// CHECK-LABEL: @test_vuzp2q_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> -// CHECK: ret <8 x half> [[SHUFFLE_I]] -float16x8_t test_vuzp2q_f16(float16x8_t a, float16x8_t b) { - return vuzp2q_f16(a, b); -} - -// CHECK-LABEL: @test_vtrn1_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 6> -// CHECK: ret <4 x half> [[SHUFFLE_I]] -float16x4_t test_vtrn1_f16(float16x4_t a, float16x4_t b) { - return vtrn1_f16(a, b); -} - -// CHECK-LABEL: @test_vtrn1q_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14> -// CHECK: ret <8 x half> [[SHUFFLE_I]] -float16x8_t test_vtrn1q_f16(float16x8_t a, float16x8_t b) { - return vtrn1q_f16(a, b); -} - -// CHECK-LABEL: @test_vtrn2_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 1, i32 5, i32 3, i32 7> -// CHECK: ret <4 x half> [[SHUFFLE_I]] -float16x4_t test_vtrn2_f16(float16x4_t a, float16x4_t b) { - return vtrn2_f16(a, b); -} - -// CHECK-LABEL: @test_vtrn2q_f16( -// CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15> -// CHECK: ret <8 x half> [[SHUFFLE_I]] -float16x8_t test_vtrn2q_f16(float16x8_t a, float16x8_t b) { - return vtrn2q_f16(a, b); -} - diff --git a/test/CodeGen/address-space.c b/test/CodeGen/address-space.c index 54e059385772..28b3954ab7d2 100644 --- a/test/CodeGen/address-space.c +++ b/test/CodeGen/address-space.c @@ -24,11 +24,13 @@ int test2(int i) { return ban[i]; } __attribute__((address_space(2))) int *A, *B; // CHECK-LABEL: define void @test3() -// GIZ: load i32 addrspace(2)*, i32 addrspace(2)** @B -// PIZ: load i32 addrspace(2)*, i32 addrspace(2)* addrspace(4)* @B +// X86: load i32 addrspace(2)*, i32 addrspace(2)** @B +// AMDGIZ: load i32 addrspace(2)*, i32 addrspace(2)** addrspacecast (i32 addrspace(2)* addrspace(1)* @B to i32 addrspace(2)**) +// PIZ: load i32 addrspace(2)*, i32 addrspace(2)* addrspace(4)* addrspacecast (i32 addrspace(2)* addrspace(1)* @B to i32 addrspace(2)* addrspace(4)*) // CHECK: load i32, i32 addrspace(2)* -// GIZ: load i32 addrspace(2)*, i32 addrspace(2)** @A -// PIZ: load i32 addrspace(2)*, i32 addrspace(2)* addrspace(4)* @A +// X86: load i32 addrspace(2)*, i32 addrspace(2)** @A +// AMDGIZ: load i32 addrspace(2)*, i32 addrspace(2)** addrspacecast (i32 addrspace(2)* addrspace(1)* @A to i32 addrspace(2)**) +// PIZ: load i32 addrspace(2)*, i32 addrspace(2)* addrspace(4)* addrspacecast (i32 addrspace(2)* addrspace(1)* @A to i32 addrspace(2)* addrspace(4)*) // CHECK: store i32 {{.*}}, i32 addrspace(2)* void test3() { *A = *B; diff --git a/test/CodeGen/arm_neon_intrinsics.c b/test/CodeGen/arm_neon_intrinsics.c index b01c90c03a96..62888dd73339 100644 --- a/test/CodeGen/arm_neon_intrinsics.c +++ b/test/CodeGen/arm_neon_intrinsics.c @@ -3896,8 +3896,9 @@ int64x2_t test_vld1q_s64(int64_t const * a) { // CHECK-LABEL: @test_vld1q_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD1:%.*]] = call <8 x half> @llvm.arm.neon.vld1.v8f16.p0i8(i8* [[TMP0]], i32 2) -// CHECK: ret <8 x half> [[VLD1]] +// CHECK: [[VLD1:%.*]] = call <8 x i16> @llvm.arm.neon.vld1.v8i16.p0i8(i8* [[TMP0]], i32 2) +// CHECK: [[TMP1:%.*]] = bitcast <8 x i16> [[VLD1]] to <8 x half> +// CHECK: ret <8 x half> [[TMP1]] float16x8_t test_vld1q_f16(float16_t const * a) { return vld1q_f16(a); } @@ -3989,8 +3990,9 @@ int64x1_t test_vld1_s64(int64_t const * a) { // CHECK-LABEL: @test_vld1_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD1:%.*]] = call <4 x half> @llvm.arm.neon.vld1.v4f16.p0i8(i8* [[TMP0]], i32 2) -// CHECK: ret <4 x half> [[VLD1]] +// CHECK: [[VLD1:%.*]] = call <4 x i16> @llvm.arm.neon.vld1.v4i16.p0i8(i8* [[TMP0]], i32 2) +// CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[VLD1]] to <4 x half> +// CHECK: ret <4 x half> [[TMP1]] float16x4_t test_vld1_f16(float16_t const * a) { return vld1_f16(a); } @@ -4104,11 +4106,12 @@ int64x2_t test_vld1q_dup_s64(int64_t const * a) { // CHECK-LABEL: @test_vld1q_dup_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]], align 2 -// CHECK: [[TMP3:%.*]] = insertelement <8 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <8 x half> [[TMP3]], <8 x half> [[TMP3]], <8 x i32> zeroinitializer -// CHECK: ret <8 x half> [[LANE]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK: [[TMP3:%.*]] = insertelement <8 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK: [[LANE:%.*]] = shufflevector <8 x i16> [[TMP3]], <8 x i16> [[TMP3]], <8 x i32> zeroinitializer +// CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[LANE]] to <8 x half> +// CHECK: ret <8 x half> [[TMP4]] float16x8_t test_vld1q_dup_f16(float16_t const * a) { return vld1q_dup_f16(a); } @@ -4230,11 +4233,12 @@ int64x1_t test_vld1_dup_s64(int64_t const * a) { // CHECK-LABEL: @test_vld1_dup_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* -// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP2:%.*]] = load half, half* [[TMP1]], align 2 -// CHECK: [[TMP3:%.*]] = insertelement <4 x half> undef, half [[TMP2]], i32 0 -// CHECK: [[LANE:%.*]] = shufflevector <4 x half> [[TMP3]], <4 x half> [[TMP3]], <4 x i32> zeroinitializer -// CHECK: ret <4 x half> [[LANE]] +// CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP2:%.*]] = load i16, i16* [[TMP1]], align 2 +// CHECK: [[TMP3:%.*]] = insertelement <4 x i16> undef, i16 [[TMP2]], i32 0 +// CHECK: [[LANE:%.*]] = shufflevector <4 x i16> [[TMP3]], <4 x i16> [[TMP3]], <4 x i32> zeroinitializer +// CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[LANE]] to <4 x half> +// CHECK: ret <4 x half> [[TMP4]] float16x4_t test_vld1_dup_f16(float16_t const * a) { return vld1_dup_f16(a); } @@ -4361,11 +4365,12 @@ int64x2_t test_vld1q_lane_s64(int64_t const * a, int64x2_t b) { // CHECK-LABEL: @test_vld1q_lane_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]], align 2 -// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x half> [[TMP2]], half [[TMP4]], i32 7 -// CHECK: ret <8 x half> [[VLD1_LANE]] +// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK: [[VLD1_LANE:%.*]] = insertelement <8 x i16> [[TMP2]], i16 [[TMP4]], i32 7 +// CHECK: [[TMP5:%.*]] = bitcast <8 x i16> [[VLD1_LANE]] to <8 x half> +// CHECK: ret <8 x half> [[TMP5]] float16x8_t test_vld1q_lane_f16(float16_t const * a, float16x8_t b) { return vld1q_lane_f16(a, b, 7); } @@ -4493,11 +4498,12 @@ int64x1_t test_vld1_lane_s64(int64_t const * a, int64x1_t b) { // CHECK-LABEL: @test_vld1_lane_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: [[TMP4:%.*]] = load half, half* [[TMP3]], align 2 -// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x half> [[TMP2]], half [[TMP4]], i32 3 -// CHECK: ret <4 x half> [[VLD1_LANE]] +// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: [[TMP4:%.*]] = load i16, i16* [[TMP3]], align 2 +// CHECK: [[VLD1_LANE:%.*]] = insertelement <4 x i16> [[TMP2]], i16 [[TMP4]], i32 3 +// CHECK: [[TMP5:%.*]] = bitcast <4 x i16> [[VLD1_LANE]] to <4 x half> +// CHECK: ret <4 x half> [[TMP5]] float16x4_t test_vld1_lane_f16(float16_t const * a, float16x4_t b) { return vld1_lane_f16(a, b, 3); } @@ -4590,7 +4596,7 @@ int32x4x2_t test_vld2q_s32(int32_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD2Q_V:%.*]] = call { <8 x half>, <8 x half> +// CHECK: [[VLD2Q_V:%.*]] = call { <8 x i16>, <8 x i16> float16x8x2_t test_vld2q_f16(float16_t const * a) { return vld2q_f16(a); } @@ -4695,7 +4701,7 @@ int64x1x2_t test_vld2_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD2_V:%.*]] = call { <4 x half>, <4 x half> +// CHECK: [[VLD2_V:%.*]] = call { <4 x i16>, <4 x i16> float16x4x2_t test_vld2_f16(float16_t const * a) { return vld2_f16(a); } @@ -4800,7 +4806,7 @@ int64x1x2_t test_vld2_dup_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD_DUP:%.*]] = call { <4 x half>, <4 x half> +// CHECK: [[VLD_DUP:%.*]] = call { <4 x i16>, <4 x i16> float16x4x2_t test_vld2_dup_f16(float16_t const * a) { return vld2_dup_f16(a); } @@ -4959,9 +4965,9 @@ int32x4x2_t test_vld2q_lane_s32(int32_t const * a, int32x4x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[VLD2Q_LANE_V:%.*]] = call { <8 x half>, <8 x half> +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[VLD2Q_LANE_V:%.*]] = call { <8 x i16>, <8 x i16> float16x8x2_t test_vld2q_lane_f16(float16_t const * a, float16x8x2_t b) { return vld2q_lane_f16(a, b, 7); } @@ -5192,9 +5198,9 @@ int32x2x2_t test_vld2_lane_s32(int32_t const * a, int32x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[VLD2_LANE_V:%.*]] = call { <4 x half>, <4 x half> +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[VLD2_LANE_V:%.*]] = call { <4 x i16>, <4 x i16> float16x4x2_t test_vld2_lane_f16(float16_t const * a, float16x4x2_t b) { return vld2_lane_f16(a, b, 3); } @@ -5331,7 +5337,7 @@ int32x4x3_t test_vld3q_s32(int32_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD3Q_V:%.*]] = call { <8 x half>, <8 x half>, <8 x half> +// CHECK: [[VLD3Q_V:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> float16x8x3_t test_vld3q_f16(float16_t const * a) { return vld3q_f16(a); } @@ -5436,7 +5442,7 @@ int64x1x3_t test_vld3_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD3_V:%.*]] = call { <4 x half>, <4 x half>, <4 x half> +// CHECK: [[VLD3_V:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> float16x4x3_t test_vld3_f16(float16_t const * a) { return vld3_f16(a); } @@ -5541,7 +5547,7 @@ int64x1x3_t test_vld3_dup_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD_DUP:%.*]] = call { <4 x half>, <4 x half>, <4 x half> +// CHECK: [[VLD_DUP:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> float16x4x3_t test_vld3_dup_f16(float16_t const * a) { return vld3_dup_f16(a); } @@ -5724,10 +5730,10 @@ int32x4x3_t test_vld3q_lane_s32(int32_t const * a, int32x4x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: [[VLD3Q_LANE_V:%.*]] = call { <8 x half>, <8 x half>, <8 x half> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK: [[VLD3Q_LANE_V:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> float16x8x3_t test_vld3q_lane_f16(float16_t const * a, float16x8x3_t b) { return vld3q_lane_f16(a, b, 7); } @@ -5998,10 +6004,10 @@ int32x2x3_t test_vld3_lane_s32(int32_t const * a, int32x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: [[VLD3_LANE_V:%.*]] = call { <4 x half>, <4 x half>, <4 x half> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK: [[VLD3_LANE_V:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> float16x4x3_t test_vld3_lane_f16(float16_t const * a, float16x4x3_t b) { return vld3_lane_f16(a, b, 3); } @@ -6151,7 +6157,7 @@ int32x4x4_t test_vld4q_s32(int32_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD4Q_V:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> +// CHECK: [[VLD4Q_V:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> float16x8x4_t test_vld4q_f16(float16_t const * a) { return vld4q_f16(a); } @@ -6256,7 +6262,7 @@ int64x1x4_t test_vld4_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD4_V:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> +// CHECK: [[VLD4_V:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> float16x4x4_t test_vld4_f16(float16_t const * a) { return vld4_f16(a); } @@ -6361,7 +6367,7 @@ int64x1x4_t test_vld4_dup_s64(int64_t const * a) { // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* -// CHECK: [[VLD_DUP:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> +// CHECK: [[VLD_DUP:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> float16x4x4_t test_vld4_dup_f16(float16_t const * a) { return vld4_dup_f16(a); } @@ -6568,11 +6574,11 @@ int32x4x4_t test_vld4q_lane_s32(int32_t const * a, int32x4x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP11:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP12:%.*]] = bitcast <8 x half> [[TMP11]] to <16 x i8> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x half> -// CHECK: [[TMP16:%.*]] = bitcast <16 x i8> [[TMP12]] to <8 x half> -// CHECK: [[VLD4Q_LANE_V:%.*]] = call { <8 x half>, <8 x half>, <8 x half>, <8 x half> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> +// CHECK: [[TMP16:%.*]] = bitcast <16 x i8> [[TMP12]] to <8 x i16> +// CHECK: [[VLD4Q_LANE_V:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> float16x8x4_t test_vld4q_lane_f16(float16_t const * a, float16x8x4_t b) { return vld4q_lane_f16(a, b, 7); } @@ -6883,11 +6889,11 @@ int32x2x4_t test_vld4_lane_s32(int32_t const * a, int32x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP11:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP12:%.*]] = bitcast <4 x half> [[TMP11]] to <8 x i8> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x half> -// CHECK: [[TMP16:%.*]] = bitcast <8 x i8> [[TMP12]] to <4 x half> -// CHECK: [[VLD4_LANE_V:%.*]] = call { <4 x half>, <4 x half>, <4 x half>, <4 x half> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> +// CHECK: [[TMP16:%.*]] = bitcast <8 x i8> [[TMP12]] to <4 x i16> +// CHECK: [[VLD4_LANE_V:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> float16x4x4_t test_vld4_lane_f16(float16_t const * a, float16x4x4_t b) { return vld4_lane_f16(a, b, 3); } @@ -15778,8 +15784,8 @@ void test_vst1q_s64(int64_t * a, int64x2_t b) { // CHECK-LABEL: @test_vst1q_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst1.p0i8.v8f16(i8* [[TMP0]], <8 x half> [[TMP2]], i32 2) +// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* [[TMP0]], <8 x i16> [[TMP2]], i32 2) // CHECK: ret void void test_vst1q_f16(float16_t * a, float16x8_t b) { vst1q_f16(a, b); @@ -15889,8 +15895,8 @@ void test_vst1_s64(int64_t * a, int64x1_t b) { // CHECK-LABEL: @test_vst1_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst1.p0i8.v4f16(i8* [[TMP0]], <4 x half> [[TMP2]], i32 2) +// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* [[TMP0]], <4 x i16> [[TMP2]], i32 2) // CHECK: ret void void test_vst1_f16(float16_t * a, float16x4_t b) { vst1_f16(a, b); @@ -16012,10 +16018,10 @@ void test_vst1q_lane_s64(int64_t * a, int64x2_t b) { // CHECK-LABEL: @test_vst1q_lane_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x half> -// CHECK: [[TMP3:%.*]] = extractelement <8 x half> [[TMP2]], i32 7 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]], align 2 +// CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> +// CHECK: [[TMP3:%.*]] = extractelement <8 x i16> [[TMP2]], i32 7 +// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: store i16 [[TMP3]], i16* [[TMP4]], align 2 // CHECK: ret void void test_vst1q_lane_f16(float16_t * a, float16x8_t b) { vst1q_lane_f16(a, b, 7); @@ -16144,10 +16150,10 @@ void test_vst1_lane_s64(int64_t * a, int64x1_t b) { // CHECK-LABEL: @test_vst1_lane_f16( // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> -// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x half> -// CHECK: [[TMP3:%.*]] = extractelement <4 x half> [[TMP2]], i32 3 -// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to half* -// CHECK: store half [[TMP3]], half* [[TMP4]], align 2 +// CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> +// CHECK: [[TMP3:%.*]] = extractelement <4 x i16> [[TMP2]], i32 3 +// CHECK: [[TMP4:%.*]] = bitcast i8* [[TMP0]] to i16* +// CHECK: store i16 [[TMP3]], i16* [[TMP4]], align 2 // CHECK: ret void void test_vst1_lane_f16(float16_t * a, float16x4_t b) { vst1_lane_f16(a, b, 3); @@ -16349,9 +16355,9 @@ void test_vst2q_s32(int32_t * a, int32x4x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst2.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP8]], <8 x half> [[TMP9]], i32 2) +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst2.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i32 2) // CHECK: ret void void test_vst2q_f16(float16_t * a, float16x8x2_t b) { vst2q_f16(a, b); @@ -16646,9 +16652,9 @@ void test_vst2_s64(int64_t * a, int64x1x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst2.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP8]], <4 x half> [[TMP9]], i32 2) +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst2.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i32 2) // CHECK: ret void void test_vst2_f16(float16_t * a, float16x4x2_t b) { vst2_f16(a, b); @@ -16849,9 +16855,9 @@ void test_vst2q_lane_s32(int32_t * a, int32x4x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP6:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP7:%.*]] = bitcast <8 x half> [[TMP6]] to <16 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst2lane.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP8]], <8 x half> [[TMP9]], i32 7, i32 2) +// CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst2lane.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP8]], <8 x i16> [[TMP9]], i32 7, i32 2) // CHECK: ret void void test_vst2q_lane_f16(float16_t * a, float16x8x2_t b) { vst2q_lane_f16(a, b, 7); @@ -17073,9 +17079,9 @@ void test_vst2_lane_s32(int32_t * a, int32x2x2_t b) { // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i32 0, i32 1 // CHECK: [[TMP6:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP7:%.*]] = bitcast <4 x half> [[TMP6]] to <8 x i8> -// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst2lane.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP8]], <4 x half> [[TMP9]], i32 3, i32 2) +// CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst2lane.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP8]], <4 x i16> [[TMP9]], i32 3, i32 2) // CHECK: ret void void test_vst2_lane_f16(float16_t * a, float16x4x2_t b) { vst2_lane_f16(a, b, 3); @@ -17348,10 +17354,10 @@ void test_vst3q_s32(int32_t * a, int32x4x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst3.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i32 2) +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst3.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i32 2) // CHECK: ret void void test_vst3q_f16(float16_t * a, float16x8x3_t b) { vst3q_f16(a, b); @@ -17699,10 +17705,10 @@ void test_vst3_s64(int64_t * a, int64x1x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst3.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i32 2) +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst3.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i32 2) // CHECK: ret void void test_vst3_f16(float16_t * a, float16x4x3_t b) { vst3_f16(a, b); @@ -17940,10 +17946,10 @@ void test_vst3q_lane_s32(int32_t * a, int32x4x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP8:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP9:%.*]] = bitcast <8 x half> [[TMP8]] to <16 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst3lane.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP10]], <8 x half> [[TMP11]], <8 x half> [[TMP12]], i32 7, i32 2) +// CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst3lane.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], i32 7, i32 2) // CHECK: ret void void test_vst3q_lane_f16(float16_t * a, float16x8x3_t b) { vst3q_lane_f16(a, b, 7); @@ -18205,10 +18211,10 @@ void test_vst3_lane_s32(int32_t * a, int32x2x3_t b) { // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i32 0, i32 2 // CHECK: [[TMP8:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP9:%.*]] = bitcast <4 x half> [[TMP8]] to <8 x i8> -// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst3lane.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP10]], <4 x half> [[TMP11]], <4 x half> [[TMP12]], i32 3, i32 2) +// CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst3lane.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], <4 x i16> [[TMP12]], i32 3, i32 2) // CHECK: ret void void test_vst3_lane_f16(float16_t * a, float16x4x3_t b) { vst3_lane_f16(a, b, 3); @@ -18524,11 +18530,11 @@ void test_vst4q_s32(int32_t * a, int32x4x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst4.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i32 2) +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst4.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i32 2) // CHECK: ret void void test_vst4q_f16(float16_t * a, float16x8x4_t b) { vst4q_f16(a, b); @@ -18929,11 +18935,11 @@ void test_vst4_s64(int64_t * a, int64x1x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst4.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i32 2) +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst4.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i32 2) // CHECK: ret void void test_vst4_f16(float16_t * a, float16x4x4_t b) { vst4_f16(a, b); @@ -19208,11 +19214,11 @@ void test_vst4q_lane_s32(int32_t * a, int32x4x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP10:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP11:%.*]] = bitcast <8 x half> [[TMP10]] to <16 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x half> -// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x half> -// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x half> -// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x half> -// CHECK: call void @llvm.arm.neon.vst4lane.p0i8.v8f16(i8* [[TMP3]], <8 x half> [[TMP12]], <8 x half> [[TMP13]], <8 x half> [[TMP14]], <8 x half> [[TMP15]], i32 7, i32 2) +// CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP5]] to <8 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP7]] to <8 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP9]] to <8 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <16 x i8> [[TMP11]] to <8 x i16> +// CHECK: call void @llvm.arm.neon.vst4lane.p0i8.v8i16(i8* [[TMP3]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], <8 x i16> [[TMP15]], i32 7, i32 2) // CHECK: ret void void test_vst4q_lane_f16(float16_t * a, float16x8x4_t b) { vst4q_lane_f16(a, b, 7); @@ -19514,11 +19520,11 @@ void test_vst4_lane_s32(int32_t * a, int32x2x4_t b) { // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i32 0, i32 3 // CHECK: [[TMP10:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP11:%.*]] = bitcast <4 x half> [[TMP10]] to <8 x i8> -// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x half> -// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x half> -// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x half> -// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x half> -// CHECK: call void @llvm.arm.neon.vst4lane.p0i8.v4f16(i8* [[TMP3]], <4 x half> [[TMP12]], <4 x half> [[TMP13]], <4 x half> [[TMP14]], <4 x half> [[TMP15]], i32 3, i32 2) +// CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP5]] to <4 x i16> +// CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP7]] to <4 x i16> +// CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP9]] to <4 x i16> +// CHECK: [[TMP15:%.*]] = bitcast <8 x i8> [[TMP11]] to <4 x i16> +// CHECK: call void @llvm.arm.neon.vst4lane.p0i8.v4i16(i8* [[TMP3]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], <4 x i16> [[TMP15]], i32 3, i32 2) // CHECK: ret void void test_vst4_lane_f16(float16_t * a, float16x4x4_t b) { vst4_lane_f16(a, b, 3); diff --git a/test/CodeGen/bitscan-builtins.c b/test/CodeGen/bitscan-builtins.c index 71e49845f896..5fd3f13fbc73 100644 --- a/test/CodeGen/bitscan-builtins.c +++ b/test/CodeGen/bitscan-builtins.c @@ -1,5 +1,8 @@ // RUN: %clang_cc1 -ffreestanding -triple x86_64-unknown-unknown -emit-llvm -o - %s | FileCheck %s +// PR33722 +// RUN: %clang_cc1 -ffreestanding -triple x86_64-unknown-unknown -D_MSC_VER -emit-llvm -o - %s | FileCheck %s + #include <immintrin.h> int test_bit_scan_forward(int a) { diff --git a/test/CodeGen/default-address-space.c b/test/CodeGen/default-address-space.c index fc5f55ffd6f4..b7f40585b267 100644 --- a/test/CodeGen/default-address-space.c +++ b/test/CodeGen/default-address-space.c @@ -1,24 +1,24 @@ // RUN: %clang_cc1 -triple amdgcn -emit-llvm < %s | FileCheck -check-prefixes=PIZ,COM %s // RUN: %clang_cc1 -triple amdgcn---amdgiz -emit-llvm < %s | FileCheck -check-prefixes=CHECK,COM %s -// PIZ-DAG: @foo = common addrspace(4) global i32 0 -// CHECK-DAG: @foo = common global i32 0 +// PIZ-DAG: @foo = common addrspace(1) global i32 0 +// CHECK-DAG: @foo = common addrspace(1) global i32 0 int foo; -// PIZ-DAG: @ban = common addrspace(4) global [10 x i32] zeroinitializer -// CHECK-DAG: @ban = common global [10 x i32] zeroinitializer +// PIZ-DAG: @ban = common addrspace(1) global [10 x i32] zeroinitializer +// CHECK-DAG: @ban = common addrspace(1) global [10 x i32] zeroinitializer int ban[10]; -// PIZ-DAG: @A = common addrspace(4) global i32 addrspace(4)* null -// PIZ-DAG: @B = common addrspace(4) global i32 addrspace(4)* null -// CHECK-DAG: @A = common global i32* null -// CHECK-DAG: @B = common global i32* null +// PIZ-DAG: @A = common addrspace(1) global i32 addrspace(4)* null +// PIZ-DAG: @B = common addrspace(1) global i32 addrspace(4)* null +// CHECK-DAG: @A = common addrspace(1) global i32* null +// CHECK-DAG: @B = common addrspace(1) global i32* null int *A; int *B; // COM-LABEL: define i32 @test1() -// PIZ: load i32, i32 addrspace(4)* @foo -// CHECK: load i32, i32* @foo +// PIZ: load i32, i32 addrspace(4)* addrspacecast{{[^@]+}} @foo +// CHECK: load i32, i32* addrspacecast{{[^@]+}} @foo int test1() { return foo; } // COM-LABEL: define i32 @test2(i32 %i) @@ -30,13 +30,13 @@ int test1() { return foo; } int test2(int i) { return ban[i]; } // COM-LABEL: define void @test3() -// PIZ: load i32 addrspace(4)*, i32 addrspace(4)* addrspace(4)* @B +// PIZ: load i32 addrspace(4)*, i32 addrspace(4)* addrspace(4)* addrspacecast{{[^@]+}} @B // PIZ: load i32, i32 addrspace(4)* -// PIZ: load i32 addrspace(4)*, i32 addrspace(4)* addrspace(4)* @A +// PIZ: load i32 addrspace(4)*, i32 addrspace(4)* addrspace(4)* addrspacecast{{[^@]+}} @A // PIZ: store i32 {{.*}}, i32 addrspace(4)* -// CHECK: load i32*, i32** @B +// CHECK: load i32*, i32** addrspacecast{{.*}} @B // CHECK: load i32, i32* -// CHECK: load i32*, i32** @A +// CHECK: load i32*, i32** addrspacecast{{.*}} @A // CHECK: store i32 {{.*}}, i32* void test3() { *A = *B; @@ -50,7 +50,7 @@ void test3() { // PIZ: %[[arrayidx:.*]] = getelementptr inbounds i32, i32 addrspace(4)* %[[r0]] // PIZ: store i32 0, i32 addrspace(4)* %[[arrayidx]] // CHECK-LABEL: define void @test4(i32* %a) -// CHECK: %[[alloca:.*]] = alloca i32*, align 4, addrspace(5) +// CHECK: %[[alloca:.*]] = alloca i32*, align 8, addrspace(5) // CHECK: %[[a_addr:.*]] = addrspacecast{{.*}} %[[alloca]] to i32** // CHECK: store i32* %a, i32** %[[a_addr]] // CHECK: %[[r0:.*]] = load i32*, i32** %[[a_addr]] diff --git a/test/CodeGen/mcount.c b/test/CodeGen/mcount.c index 2839d8ef6af3..2284acac0f8e 100644 --- a/test/CodeGen/mcount.c +++ b/test/CodeGen/mcount.c @@ -8,6 +8,10 @@ // RUN: %clang_cc1 -pg -triple arm-netbsd-eabi -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s // RUN: %clang_cc1 -pg -triple aarch64-netbsd -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s // RUN: %clang_cc1 -pg -triple mips-netbsd -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s +// RUN: %clang_cc1 -pg -triple mips-unknown-gnu-linux -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s +// RUN: %clang_cc1 -pg -triple mipsel-unknown-gnu-linux -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s +// RUN: %clang_cc1 -pg -triple mips64-unknown-gnu-linux -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s +// RUN: %clang_cc1 -pg -triple mips64el-unknown-gnu-linux -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s // RUN: %clang_cc1 -pg -triple powerpc-netbsd -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s // RUN: %clang_cc1 -pg -triple powerpc64-netbsd -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s // RUN: %clang_cc1 -pg -triple powerpc64le-netbsd -emit-llvm -o - %s | FileCheck -check-prefixes=CHECK-PREFIXED,NO-MCOUNT1 %s diff --git a/test/CodeGen/ms-barriers-intrinsics.c b/test/CodeGen/ms-barriers-intrinsics.c index b0dfc3042a6e..c7da50cd0d83 100644 --- a/test/CodeGen/ms-barriers-intrinsics.c +++ b/test/CodeGen/ms-barriers-intrinsics.c @@ -13,19 +13,19 @@ typedef __SIZE_TYPE__ size_t; void test_ReadWriteBarrier() { _ReadWriteBarrier(); } // CHECK-LABEL: define void @test_ReadWriteBarrier -// CHECK: fence singlethread seq_cst +// CHECK: fence syncscope("singlethread") seq_cst // CHECK: ret void // CHECK: } void test_ReadBarrier() { _ReadBarrier(); } // CHECK-LABEL: define void @test_ReadBarrier -// CHECK: fence singlethread seq_cst +// CHECK: fence syncscope("singlethread") seq_cst // CHECK: ret void // CHECK: } void test_WriteBarrier() { _WriteBarrier(); } // CHECK-LABEL: define void @test_WriteBarrier -// CHECK: fence singlethread seq_cst +// CHECK: fence syncscope("singlethread") seq_cst // CHECK: ret void // CHECK: } diff --git a/test/CodeGen/no-devirt.cpp b/test/CodeGen/no-devirt.cpp index 4333b7cde7c6..544b1394f421 100644 --- a/test/CodeGen/no-devirt.cpp +++ b/test/CodeGen/no-devirt.cpp @@ -21,7 +21,7 @@ public: struct Wrapper { TmplWithArray<bool, 10> data; bool indexIt(int a) { - if (a > 6) return data[a] ; // Should not devirtualize + if (a > 6) return data[a] ; // Should devirtualize if (a > 4) return data.func1(a); // Should devirtualize return data.func2(a); // Should devirtualize } @@ -53,7 +53,7 @@ bool stuff(int p) } #endif -// CHECK-NOT: call {{.*}} @_ZN13TmplWithArrayIbLi10EEixEi +// CHECK-DAG: call {{.*}} @_ZN13TmplWithArrayIbLi10EEixEi // CHECK-DAG: call {{.*}} @_ZN13TmplWithArrayIbLi10EE5func1Ei // CHECK-DAG: call {{.*}} @_ZN13TmplWithArrayIbLi10EE5func2Ei diff --git a/test/CodeGen/pgo-sample-thinlto-summary.c b/test/CodeGen/pgo-sample-thinlto-summary.c index 51c8faa6be6d..7045db08f22e 100644 --- a/test/CodeGen/pgo-sample-thinlto-summary.c +++ b/test/CodeGen/pgo-sample-thinlto-summary.c @@ -1,9 +1,7 @@ // RUN: %clang_cc1 -O2 -fprofile-sample-use=%S/Inputs/pgo-sample-thinlto-summary.prof %s -emit-llvm -o - 2>&1 | FileCheck %s -check-prefix=SAMPLEPGO // RUN: %clang_cc1 -O2 -fprofile-sample-use=%S/Inputs/pgo-sample-thinlto-summary.prof %s -emit-llvm -flto=thin -o - 2>&1 | FileCheck %s -check-prefix=THINLTO // RUN: %clang_cc1 -O2 -fexperimental-new-pass-manager -fprofile-sample-use=%S/Inputs/pgo-sample-thinlto-summary.prof %s -emit-llvm -o - 2>&1 | FileCheck %s -check-prefix=SAMPLEPGO -// FIXME: Run the following command once LTOPreLinkDefaultPipeline is -// customized. -// %clang_cc1 -O2 -fexperimental-new-pass-manager -fprofile-sample-use=%S/Inputs/pgo-sample-thinlto-summary.prof %s -emit-llvm -flto=thin -o - 2>&1 | FileCheck %s -check-prefix=THINLTO +// RUN: %clang_cc1 -O2 -fexperimental-new-pass-manager -fprofile-sample-use=%S/Inputs/pgo-sample-thinlto-summary.prof %s -emit-llvm -flto=thin -o - 2>&1 | FileCheck %s -check-prefix=THINLTO // Checks if hot call is inlined by normal compile, but not inlined by // thinlto compile. |
