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Diffstat (limited to 'clang/lib/Headers/avxneconvertintrin.h')
-rw-r--r-- | clang/lib/Headers/avxneconvertintrin.h | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/clang/lib/Headers/avxneconvertintrin.h b/clang/lib/Headers/avxneconvertintrin.h new file mode 100644 index 000000000000..1bef1c893787 --- /dev/null +++ b/clang/lib/Headers/avxneconvertintrin.h @@ -0,0 +1,484 @@ +/*===-------------- avxneconvertintrin.h - AVXNECONVERT --------------------=== + * + * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. + * See https://llvm.org/LICENSE.txt for license information. + * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception + * + *===-----------------------------------------------------------------------=== + */ + +#ifndef __IMMINTRIN_H +#error \ + "Never use <avxneconvertintrin.h> directly; include <immintrin.h> instead." +#endif // __IMMINTRIN_H + +#ifdef __SSE2__ + +#ifndef __AVXNECONVERTINTRIN_H +#define __AVXNECONVERTINTRIN_H + +/* Define the default attributes for the functions in this file. */ +#define __DEFAULT_FN_ATTRS128 \ + __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \ + __min_vector_width__(128))) +#define __DEFAULT_FN_ATTRS256 \ + __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \ + __min_vector_width__(256))) + +/// Convert scalar BF16 (16-bit) floating-point element +/// stored at memory locations starting at location \a __A to a +/// single-precision (32-bit) floating-point, broadcast it to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_bcstnebf16_ps(const void *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction. +/// +/// \param __A +/// A pointer to a 16-bit memory location. The address of the memory +/// location does not have to be aligned. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// b := Convert_BF16_To_FP32(MEM[__A+15:__A]) +/// FOR j := 0 to 3 +/// m := j*32 +/// dst[m+31:m] := b +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_bcstnebf16_ps(const void *__A) { + return (__m128)__builtin_ia32_vbcstnebf162ps128((const __bf16 *)__A); +} + +/// Convert scalar BF16 (16-bit) floating-point element +/// stored at memory locations starting at location \a __A to a +/// single-precision (32-bit) floating-point, broadcast it to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_bcstnebf16_ps(const void *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction. +/// +/// \param __A +/// A pointer to a 16-bit memory location. The address of the memory +/// location does not have to be aligned. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// b := Convert_BF16_To_FP32(MEM[__A+15:__A]) +/// FOR j := 0 to 7 +/// m := j*32 +/// dst[m+31:m] := b +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_bcstnebf16_ps(const void *__A) { + return (__m256)__builtin_ia32_vbcstnebf162ps256((const __bf16 *)__A); +} + +/// Convert scalar half-precision (16-bit) floating-point element +/// stored at memory locations starting at location \a __A to a +/// single-precision (32-bit) floating-point, broadcast it to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_bcstnesh_ps(const void *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction. +/// +/// \param __A +/// A pointer to a 16-bit memory location. The address of the memory +/// location does not have to be aligned. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// b := Convert_FP16_To_FP32(MEM[__A+15:__A]) +/// FOR j := 0 to 3 +/// m := j*32 +/// dst[m+31:m] := b +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_bcstnesh_ps(const void *__A) { + return (__m128)__builtin_ia32_vbcstnesh2ps128((const _Float16 *)__A); +} + +/// Convert scalar half-precision (16-bit) floating-point element +/// stored at memory locations starting at location \a __A to a +/// single-precision (32-bit) floating-point, broadcast it to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_bcstnesh_ps(const void *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction. +/// +/// \param __A +/// A pointer to a 16-bit memory location. The address of the memory +/// location does not have to be aligned. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// b := Convert_FP16_To_FP32(MEM[__A+15:__A]) +/// FOR j := 0 to 7 +/// m := j*32 +/// dst[m+31:m] := b +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_bcstnesh_ps(const void *__A) { + return (__m256)__builtin_ia32_vbcstnesh2ps256((const _Float16 *)__A); +} + +/// Convert packed BF16 (16-bit) floating-point even-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_cvtneebf16_ps(const __m128bh *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction. +/// +/// \param __A +/// A pointer to a 128-bit memory location containing 8 consecutive +/// BF16 (16-bit) floating-point values. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 3 +/// k := j*2 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_cvtneebf16_ps(const __m128bh *__A) { + return (__m128)__builtin_ia32_vcvtneebf162ps128((const __v8bf *)__A); +} + +/// Convert packed BF16 (16-bit) floating-point even-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_cvtneebf16_ps(const __m256bh *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction. +/// +/// \param __A +/// A pointer to a 256-bit memory location containing 16 consecutive +/// BF16 (16-bit) floating-point values. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 7 +/// k := j*2 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_cvtneebf16_ps(const __m256bh *__A) { + return (__m256)__builtin_ia32_vcvtneebf162ps256((const __v16bf *)__A); +} + +/// Convert packed half-precision (16-bit) floating-point even-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_cvtneeph_ps(const __m128h *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction. +/// +/// \param __A +/// A pointer to a 128-bit memory location containing 8 consecutive +/// half-precision (16-bit) floating-point values. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 3 +/// k := j*2 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_cvtneeph_ps(const __m128h *__A) { + return (__m128)__builtin_ia32_vcvtneeph2ps128((const __v8hf *)__A); +} + +/// Convert packed half-precision (16-bit) floating-point even-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_cvtneeph_ps(const __m256h *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction. +/// +/// \param __A +/// A pointer to a 256-bit memory location containing 16 consecutive +/// half-precision (16-bit) floating-point values. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 7 +/// k := j*2 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_cvtneeph_ps(const __m256h *__A) { + return (__m256)__builtin_ia32_vcvtneeph2ps256((const __v16hf *)__A); +} + +/// Convert packed BF16 (16-bit) floating-point odd-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_cvtneobf16_ps(const __m128bh *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction. +/// +/// \param __A +/// A pointer to a 128-bit memory location containing 8 consecutive +/// BF16 (16-bit) floating-point values. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 3 +/// k := j*2+1 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_cvtneobf16_ps(const __m128bh *__A) { + return (__m128)__builtin_ia32_vcvtneobf162ps128((const __v8bf *)__A); +} + +/// Convert packed BF16 (16-bit) floating-point odd-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_cvtneobf16_ps(const __m256bh *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction. +/// +/// \param __A +/// A pointer to a 256-bit memory location containing 16 consecutive +/// BF16 (16-bit) floating-point values. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 7 +/// k := j*2+1 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_cvtneobf16_ps(const __m256bh *__A) { + return (__m256)__builtin_ia32_vcvtneobf162ps256((const __v16bf *)__A); +} + +/// Convert packed half-precision (16-bit) floating-point odd-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_cvtneoph_ps(const __m128h *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction. +/// +/// \param __A +/// A pointer to a 128-bit memory location containing 8 consecutive +/// half-precision (16-bit) floating-point values. +/// \returns +/// A 128-bit vector of [4 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 3 +/// k := j*2+1 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128 __DEFAULT_FN_ATTRS128 +_mm_cvtneoph_ps(const __m128h *__A) { + return (__m128)__builtin_ia32_vcvtneoph2ps128((const __v8hf *)__A); +} + +/// Convert packed half-precision (16-bit) floating-point odd-indexed elements +/// stored at memory locations starting at location \a __A to packed +/// single-precision (32-bit) floating-point elements, and store the results in +/// \a dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_cvtneoph_ps(const __m256h *__A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction. +/// +/// \param __A +/// A pointer to a 256-bit memory location containing 16 consecutive +/// half-precision (16-bit) floating-point values. +/// \returns +/// A 256-bit vector of [8 x float]. +/// +/// \code{.operation} +/// FOR j := 0 to 7 +/// k := j*2+1 +/// i := k*16 +/// m := j*32 +/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) +/// ENDFOR +/// dst[MAX:256] := 0 +/// \endcode +static __inline__ __m256 __DEFAULT_FN_ATTRS256 +_mm256_cvtneoph_ps(const __m256h *__A) { + return (__m256)__builtin_ia32_vcvtneoph2ps256((const __v16hf *)__A); +} + +/// Convert packed single-precision (32-bit) floating-point elements in \a __A +/// to packed BF16 (16-bit) floating-point elements, and store the results in \a +/// dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm_cvtneps_avx_pbh(__m128 __A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction. +/// +/// \param __A +/// A 128-bit vector of [4 x float]. +/// \returns +/// A 128-bit vector of [8 x bfloat]. +/// +/// \code{.operation} +/// FOR j := 0 to 3 +/// dst.word[j] := Convert_FP32_To_BF16(__A.fp32[j]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128bh __DEFAULT_FN_ATTRS128 +_mm_cvtneps_avx_pbh(__m128 __A) { + return (__m128bh)__builtin_ia32_vcvtneps2bf16128((__v4sf)__A); +} + +/// Convert packed single-precision (32-bit) floating-point elements in \a __A +/// to packed BF16 (16-bit) floating-point elements, and store the results in \a +/// dst. +/// +/// \headerfile <x86intrin.h> +/// +/// \code +/// _mm256_cvtneps_avx_pbh(__m256 __A); +/// \endcode +/// +/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction. +/// +/// \param __A +/// A 256-bit vector of [8 x float]. +/// \returns +/// A 128-bit vector of [8 x bfloat]. +/// +/// \code{.operation} +/// FOR j := 0 to 7 +/// dst.word[j] := Convert_FP32_To_BF16(a.fp32[j]) +/// ENDFOR +/// dst[MAX:128] := 0 +/// \endcode +static __inline__ __m128bh __DEFAULT_FN_ATTRS256 +_mm256_cvtneps_avx_pbh(__m256 __A) { + return (__m128bh)__builtin_ia32_vcvtneps2bf16256((__v8sf)__A); +} + +#undef __DEFAULT_FN_ATTRS128 +#undef __DEFAULT_FN_ATTRS256 + +#endif // __AVXNECONVERTINTRIN_H +#endif // __SSE2__ |