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+/*===-------------- avxneconvertintrin.h - AVXNECONVERT --------------------===
+ *
+ * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+ * See https://llvm.org/LICENSE.txt for license information.
+ * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+ *
+ *===-----------------------------------------------------------------------===
+ */
+
+#ifndef __IMMINTRIN_H
+#error \
+ "Never use <avxneconvertintrin.h> directly; include <immintrin.h> instead."
+#endif // __IMMINTRIN_H
+
+#ifdef __SSE2__
+
+#ifndef __AVXNECONVERTINTRIN_H
+#define __AVXNECONVERTINTRIN_H
+
+/* Define the default attributes for the functions in this file. */
+#define __DEFAULT_FN_ATTRS128 \
+ __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \
+ __min_vector_width__(128)))
+#define __DEFAULT_FN_ATTRS256 \
+ __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \
+ __min_vector_width__(256)))
+
+/// Convert scalar BF16 (16-bit) floating-point element
+/// stored at memory locations starting at location \a __A to a
+/// single-precision (32-bit) floating-point, broadcast it to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_bcstnebf16_ps(const void *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 16-bit memory location. The address of the memory
+/// location does not have to be aligned.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// b := Convert_BF16_To_FP32(MEM[__A+15:__A])
+/// FOR j := 0 to 3
+/// m := j*32
+/// dst[m+31:m] := b
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_bcstnebf16_ps(const void *__A) {
+ return (__m128)__builtin_ia32_vbcstnebf162ps128((const __bf16 *)__A);
+}
+
+/// Convert scalar BF16 (16-bit) floating-point element
+/// stored at memory locations starting at location \a __A to a
+/// single-precision (32-bit) floating-point, broadcast it to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_bcstnebf16_ps(const void *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 16-bit memory location. The address of the memory
+/// location does not have to be aligned.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// b := Convert_BF16_To_FP32(MEM[__A+15:__A])
+/// FOR j := 0 to 7
+/// m := j*32
+/// dst[m+31:m] := b
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_bcstnebf16_ps(const void *__A) {
+ return (__m256)__builtin_ia32_vbcstnebf162ps256((const __bf16 *)__A);
+}
+
+/// Convert scalar half-precision (16-bit) floating-point element
+/// stored at memory locations starting at location \a __A to a
+/// single-precision (32-bit) floating-point, broadcast it to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_bcstnesh_ps(const void *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 16-bit memory location. The address of the memory
+/// location does not have to be aligned.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// b := Convert_FP16_To_FP32(MEM[__A+15:__A])
+/// FOR j := 0 to 3
+/// m := j*32
+/// dst[m+31:m] := b
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_bcstnesh_ps(const void *__A) {
+ return (__m128)__builtin_ia32_vbcstnesh2ps128((const _Float16 *)__A);
+}
+
+/// Convert scalar half-precision (16-bit) floating-point element
+/// stored at memory locations starting at location \a __A to a
+/// single-precision (32-bit) floating-point, broadcast it to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_bcstnesh_ps(const void *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 16-bit memory location. The address of the memory
+/// location does not have to be aligned.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// b := Convert_FP16_To_FP32(MEM[__A+15:__A])
+/// FOR j := 0 to 7
+/// m := j*32
+/// dst[m+31:m] := b
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_bcstnesh_ps(const void *__A) {
+ return (__m256)__builtin_ia32_vbcstnesh2ps256((const _Float16 *)__A);
+}
+
+/// Convert packed BF16 (16-bit) floating-point even-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_cvtneebf16_ps(const __m128bh *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 128-bit memory location containing 8 consecutive
+/// BF16 (16-bit) floating-point values.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 3
+/// k := j*2
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_cvtneebf16_ps(const __m128bh *__A) {
+ return (__m128)__builtin_ia32_vcvtneebf162ps128((const __v8bf *)__A);
+}
+
+/// Convert packed BF16 (16-bit) floating-point even-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_cvtneebf16_ps(const __m256bh *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 256-bit memory location containing 16 consecutive
+/// BF16 (16-bit) floating-point values.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 7
+/// k := j*2
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_cvtneebf16_ps(const __m256bh *__A) {
+ return (__m256)__builtin_ia32_vcvtneebf162ps256((const __v16bf *)__A);
+}
+
+/// Convert packed half-precision (16-bit) floating-point even-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_cvtneeph_ps(const __m128h *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 128-bit memory location containing 8 consecutive
+/// half-precision (16-bit) floating-point values.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 3
+/// k := j*2
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_cvtneeph_ps(const __m128h *__A) {
+ return (__m128)__builtin_ia32_vcvtneeph2ps128((const __v8hf *)__A);
+}
+
+/// Convert packed half-precision (16-bit) floating-point even-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_cvtneeph_ps(const __m256h *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 256-bit memory location containing 16 consecutive
+/// half-precision (16-bit) floating-point values.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 7
+/// k := j*2
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_cvtneeph_ps(const __m256h *__A) {
+ return (__m256)__builtin_ia32_vcvtneeph2ps256((const __v16hf *)__A);
+}
+
+/// Convert packed BF16 (16-bit) floating-point odd-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_cvtneobf16_ps(const __m128bh *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 128-bit memory location containing 8 consecutive
+/// BF16 (16-bit) floating-point values.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 3
+/// k := j*2+1
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_cvtneobf16_ps(const __m128bh *__A) {
+ return (__m128)__builtin_ia32_vcvtneobf162ps128((const __v8bf *)__A);
+}
+
+/// Convert packed BF16 (16-bit) floating-point odd-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_cvtneobf16_ps(const __m256bh *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction.
+///
+/// \param __A
+/// A pointer to a 256-bit memory location containing 16 consecutive
+/// BF16 (16-bit) floating-point values.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 7
+/// k := j*2+1
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_cvtneobf16_ps(const __m256bh *__A) {
+ return (__m256)__builtin_ia32_vcvtneobf162ps256((const __v16bf *)__A);
+}
+
+/// Convert packed half-precision (16-bit) floating-point odd-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_cvtneoph_ps(const __m128h *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 128-bit memory location containing 8 consecutive
+/// half-precision (16-bit) floating-point values.
+/// \returns
+/// A 128-bit vector of [4 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 3
+/// k := j*2+1
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128 __DEFAULT_FN_ATTRS128
+_mm_cvtneoph_ps(const __m128h *__A) {
+ return (__m128)__builtin_ia32_vcvtneoph2ps128((const __v8hf *)__A);
+}
+
+/// Convert packed half-precision (16-bit) floating-point odd-indexed elements
+/// stored at memory locations starting at location \a __A to packed
+/// single-precision (32-bit) floating-point elements, and store the results in
+/// \a dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_cvtneoph_ps(const __m256h *__A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction.
+///
+/// \param __A
+/// A pointer to a 256-bit memory location containing 16 consecutive
+/// half-precision (16-bit) floating-point values.
+/// \returns
+/// A 256-bit vector of [8 x float].
+///
+/// \code{.operation}
+/// FOR j := 0 to 7
+/// k := j*2+1
+/// i := k*16
+/// m := j*32
+/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
+/// ENDFOR
+/// dst[MAX:256] := 0
+/// \endcode
+static __inline__ __m256 __DEFAULT_FN_ATTRS256
+_mm256_cvtneoph_ps(const __m256h *__A) {
+ return (__m256)__builtin_ia32_vcvtneoph2ps256((const __v16hf *)__A);
+}
+
+/// Convert packed single-precision (32-bit) floating-point elements in \a __A
+/// to packed BF16 (16-bit) floating-point elements, and store the results in \a
+/// dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm_cvtneps_avx_pbh(__m128 __A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction.
+///
+/// \param __A
+/// A 128-bit vector of [4 x float].
+/// \returns
+/// A 128-bit vector of [8 x bfloat].
+///
+/// \code{.operation}
+/// FOR j := 0 to 3
+/// dst.word[j] := Convert_FP32_To_BF16(__A.fp32[j])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128bh __DEFAULT_FN_ATTRS128
+_mm_cvtneps_avx_pbh(__m128 __A) {
+ return (__m128bh)__builtin_ia32_vcvtneps2bf16128((__v4sf)__A);
+}
+
+/// Convert packed single-precision (32-bit) floating-point elements in \a __A
+/// to packed BF16 (16-bit) floating-point elements, and store the results in \a
+/// dst.
+///
+/// \headerfile <x86intrin.h>
+///
+/// \code
+/// _mm256_cvtneps_avx_pbh(__m256 __A);
+/// \endcode
+///
+/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction.
+///
+/// \param __A
+/// A 256-bit vector of [8 x float].
+/// \returns
+/// A 128-bit vector of [8 x bfloat].
+///
+/// \code{.operation}
+/// FOR j := 0 to 7
+/// dst.word[j] := Convert_FP32_To_BF16(a.fp32[j])
+/// ENDFOR
+/// dst[MAX:128] := 0
+/// \endcode
+static __inline__ __m128bh __DEFAULT_FN_ATTRS256
+_mm256_cvtneps_avx_pbh(__m256 __A) {
+ return (__m128bh)__builtin_ia32_vcvtneps2bf16256((__v8sf)__A);
+}
+
+#undef __DEFAULT_FN_ATTRS128
+#undef __DEFAULT_FN_ATTRS256
+
+#endif // __AVXNECONVERTINTRIN_H
+#endif // __SSE2__