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-rw-r--r--contrib/llvm-project/lldb/source/API/SBBreakpointName.cpp669
1 files changed, 669 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/API/SBBreakpointName.cpp b/contrib/llvm-project/lldb/source/API/SBBreakpointName.cpp
new file mode 100644
index 000000000000..7f63aaf6fa7d
--- /dev/null
+++ b/contrib/llvm-project/lldb/source/API/SBBreakpointName.cpp
@@ -0,0 +1,669 @@
+//===-- SBBreakpointName.cpp ----------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/API/SBBreakpointName.h"
+#include "lldb/API/SBDebugger.h"
+#include "lldb/API/SBError.h"
+#include "lldb/API/SBStream.h"
+#include "lldb/API/SBStringList.h"
+#include "lldb/API/SBStructuredData.h"
+#include "lldb/API/SBTarget.h"
+#include "lldb/Utility/Instrumentation.h"
+
+#include "lldb/Breakpoint/BreakpointName.h"
+#include "lldb/Breakpoint/StoppointCallbackContext.h"
+#include "lldb/Core/Debugger.h"
+#include "lldb/Core/StructuredDataImpl.h"
+#include "lldb/Interpreter/CommandInterpreter.h"
+#include "lldb/Interpreter/ScriptInterpreter.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/ThreadSpec.h"
+#include "lldb/Utility/Stream.h"
+
+#include "SBBreakpointOptionCommon.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+namespace lldb
+{
+class SBBreakpointNameImpl {
+public:
+ SBBreakpointNameImpl(TargetSP target_sp, const char *name) {
+ if (!name || name[0] == '\0')
+ return;
+ m_name.assign(name);
+
+ if (!target_sp)
+ return;
+
+ m_target_wp = target_sp;
+ }
+
+ SBBreakpointNameImpl(SBTarget &sb_target, const char *name);
+ bool operator==(const SBBreakpointNameImpl &rhs);
+ bool operator!=(const SBBreakpointNameImpl &rhs);
+
+ // For now we take a simple approach and only keep the name, and relook up
+ // the location when we need it.
+
+ TargetSP GetTarget() const {
+ return m_target_wp.lock();
+ }
+
+ const char *GetName() const {
+ return m_name.c_str();
+ }
+
+ bool IsValid() const {
+ return !m_name.empty() && m_target_wp.lock();
+ }
+
+ lldb_private::BreakpointName *GetBreakpointName() const;
+
+private:
+ TargetWP m_target_wp;
+ std::string m_name;
+};
+
+SBBreakpointNameImpl::SBBreakpointNameImpl(SBTarget &sb_target,
+ const char *name) {
+ if (!name || name[0] == '\0')
+ return;
+ m_name.assign(name);
+
+ if (!sb_target.IsValid())
+ return;
+
+ TargetSP target_sp = sb_target.GetSP();
+ if (!target_sp)
+ return;
+
+ m_target_wp = target_sp;
+}
+
+bool SBBreakpointNameImpl::operator==(const SBBreakpointNameImpl &rhs) {
+ return m_name == rhs.m_name && m_target_wp.lock() == rhs.m_target_wp.lock();
+}
+
+bool SBBreakpointNameImpl::operator!=(const SBBreakpointNameImpl &rhs) {
+ return m_name != rhs.m_name || m_target_wp.lock() != rhs.m_target_wp.lock();
+}
+
+lldb_private::BreakpointName *SBBreakpointNameImpl::GetBreakpointName() const {
+ if (!IsValid())
+ return nullptr;
+ TargetSP target_sp = GetTarget();
+ if (!target_sp)
+ return nullptr;
+ Status error;
+ return target_sp->FindBreakpointName(ConstString(m_name), true, error);
+}
+
+} // namespace lldb
+
+SBBreakpointName::SBBreakpointName() { LLDB_INSTRUMENT_VA(this); }
+
+SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name) {
+ LLDB_INSTRUMENT_VA(this, sb_target, name);
+
+ m_impl_up = std::make_unique<SBBreakpointNameImpl>(sb_target, name);
+ // Call FindBreakpointName here to make sure the name is valid, reset if not:
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ m_impl_up.reset();
+}
+
+SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) {
+ LLDB_INSTRUMENT_VA(this, sb_bkpt, name);
+
+ if (!sb_bkpt.IsValid()) {
+ m_impl_up.reset();
+ return;
+ }
+ BreakpointSP bkpt_sp = sb_bkpt.GetSP();
+ Target &target = bkpt_sp->GetTarget();
+
+ m_impl_up =
+ std::make_unique<SBBreakpointNameImpl>(target.shared_from_this(), name);
+
+ // Call FindBreakpointName here to make sure the name is valid, reset if not:
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name) {
+ m_impl_up.reset();
+ return;
+ }
+
+ // Now copy over the breakpoint's options:
+ target.ConfigureBreakpointName(*bp_name, bkpt_sp->GetOptions(),
+ BreakpointName::Permissions());
+}
+
+SBBreakpointName::SBBreakpointName(const SBBreakpointName &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ if (!rhs.m_impl_up)
+ return;
+ else
+ m_impl_up = std::make_unique<SBBreakpointNameImpl>(
+ rhs.m_impl_up->GetTarget(), rhs.m_impl_up->GetName());
+}
+
+SBBreakpointName::~SBBreakpointName() = default;
+
+const SBBreakpointName &SBBreakpointName::
+operator=(const SBBreakpointName &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ if (!rhs.m_impl_up) {
+ m_impl_up.reset();
+ return *this;
+ }
+
+ m_impl_up = std::make_unique<SBBreakpointNameImpl>(rhs.m_impl_up->GetTarget(),
+ rhs.m_impl_up->GetName());
+ return *this;
+}
+
+bool SBBreakpointName::operator==(const lldb::SBBreakpointName &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ return *m_impl_up == *rhs.m_impl_up;
+}
+
+bool SBBreakpointName::operator!=(const lldb::SBBreakpointName &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ return *m_impl_up != *rhs.m_impl_up;
+}
+
+bool SBBreakpointName::IsValid() const {
+ LLDB_INSTRUMENT_VA(this);
+ return this->operator bool();
+}
+SBBreakpointName::operator bool() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ if (!m_impl_up)
+ return false;
+ return m_impl_up->IsValid();
+}
+
+const char *SBBreakpointName::GetName() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ if (!m_impl_up)
+ return "<Invalid Breakpoint Name Object>";
+ return ConstString(m_impl_up->GetName()).GetCString();
+}
+
+void SBBreakpointName::SetEnabled(bool enable) {
+ LLDB_INSTRUMENT_VA(this, enable);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetEnabled(enable);
+}
+
+void SBBreakpointName::UpdateName(BreakpointName &bp_name) {
+ if (!IsValid())
+ return;
+
+ TargetSP target_sp = m_impl_up->GetTarget();
+ if (!target_sp)
+ return;
+ target_sp->ApplyNameToBreakpoints(bp_name);
+
+}
+
+bool SBBreakpointName::IsEnabled() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().IsEnabled();
+}
+
+void SBBreakpointName::SetOneShot(bool one_shot) {
+ LLDB_INSTRUMENT_VA(this, one_shot);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetOneShot(one_shot);
+ UpdateName(*bp_name);
+}
+
+bool SBBreakpointName::IsOneShot() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ const BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().IsOneShot();
+}
+
+void SBBreakpointName::SetIgnoreCount(uint32_t count) {
+ LLDB_INSTRUMENT_VA(this, count);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetIgnoreCount(count);
+ UpdateName(*bp_name);
+}
+
+uint32_t SBBreakpointName::GetIgnoreCount() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().GetIgnoreCount();
+}
+
+void SBBreakpointName::SetCondition(const char *condition) {
+ LLDB_INSTRUMENT_VA(this, condition);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetCondition(condition);
+ UpdateName(*bp_name);
+}
+
+const char *SBBreakpointName::GetCondition() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return nullptr;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return ConstString(bp_name->GetOptions().GetConditionText()).GetCString();
+}
+
+void SBBreakpointName::SetAutoContinue(bool auto_continue) {
+ LLDB_INSTRUMENT_VA(this, auto_continue);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetAutoContinue(auto_continue);
+ UpdateName(*bp_name);
+}
+
+bool SBBreakpointName::GetAutoContinue() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().IsAutoContinue();
+}
+
+void SBBreakpointName::SetThreadID(tid_t tid) {
+ LLDB_INSTRUMENT_VA(this, tid);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().SetThreadID(tid);
+ UpdateName(*bp_name);
+}
+
+tid_t SBBreakpointName::GetThreadID() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return LLDB_INVALID_THREAD_ID;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().GetThreadSpec()->GetTID();
+}
+
+void SBBreakpointName::SetThreadIndex(uint32_t index) {
+ LLDB_INSTRUMENT_VA(this, index);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().GetThreadSpec()->SetIndex(index);
+ UpdateName(*bp_name);
+}
+
+uint32_t SBBreakpointName::GetThreadIndex() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return LLDB_INVALID_THREAD_ID;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return bp_name->GetOptions().GetThreadSpec()->GetIndex();
+}
+
+void SBBreakpointName::SetThreadName(const char *thread_name) {
+ LLDB_INSTRUMENT_VA(this, thread_name);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().GetThreadSpec()->SetName(thread_name);
+ UpdateName(*bp_name);
+}
+
+const char *SBBreakpointName::GetThreadName() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return nullptr;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return ConstString(bp_name->GetOptions().GetThreadSpec()->GetName())
+ .GetCString();
+}
+
+void SBBreakpointName::SetQueueName(const char *queue_name) {
+ LLDB_INSTRUMENT_VA(this, queue_name);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ bp_name->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
+ UpdateName(*bp_name);
+}
+
+const char *SBBreakpointName::GetQueueName() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return nullptr;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ return ConstString(bp_name->GetOptions().GetThreadSpec()->GetQueueName())
+ .GetCString();
+}
+
+void SBBreakpointName::SetCommandLineCommands(SBStringList &commands) {
+ LLDB_INSTRUMENT_VA(this, commands);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+ if (commands.GetSize() == 0)
+ return;
+
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+ std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
+ new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
+
+ bp_name->GetOptions().SetCommandDataCallback(cmd_data_up);
+ UpdateName(*bp_name);
+}
+
+bool SBBreakpointName::GetCommandLineCommands(SBStringList &commands) {
+ LLDB_INSTRUMENT_VA(this, commands);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+
+ StringList command_list;
+ bool has_commands =
+ bp_name->GetOptions().GetCommandLineCallbacks(command_list);
+ if (has_commands)
+ commands.AppendList(command_list);
+ return has_commands;
+}
+
+const char *SBBreakpointName::GetHelpString() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return "";
+
+ return ConstString(bp_name->GetHelp()).GetCString();
+}
+
+void SBBreakpointName::SetHelpString(const char *help_string) {
+ LLDB_INSTRUMENT_VA(this, help_string);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+ bp_name->SetHelp(help_string);
+}
+
+bool SBBreakpointName::GetDescription(SBStream &s) {
+ LLDB_INSTRUMENT_VA(this, s);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ {
+ s.Printf("No value");
+ return false;
+ }
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+ bp_name->GetDescription(s.get(), eDescriptionLevelFull);
+ return true;
+}
+
+void SBBreakpointName::SetCallback(SBBreakpointHitCallback callback,
+ void *baton) {
+ LLDB_INSTRUMENT_VA(this, callback, baton);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
+ bp_name->GetOptions().SetCallback(SBBreakpointCallbackBaton
+ ::PrivateBreakpointHitCallback,
+ baton_sp,
+ false);
+ UpdateName(*bp_name);
+}
+
+void SBBreakpointName::SetScriptCallbackFunction(
+ const char *callback_function_name) {
+ LLDB_INSTRUMENT_VA(this, callback_function_name);
+ SBStructuredData empty_args;
+ SetScriptCallbackFunction(callback_function_name, empty_args);
+}
+
+SBError SBBreakpointName::SetScriptCallbackFunction(
+ const char *callback_function_name,
+ SBStructuredData &extra_args) {
+ LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
+ SBError sb_error;
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name) {
+ sb_error.SetErrorString("unrecognized breakpoint name");
+ return sb_error;
+ }
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ BreakpointOptions &bp_options = bp_name->GetOptions();
+ Status error;
+ error = m_impl_up->GetTarget()
+ ->GetDebugger()
+ .GetScriptInterpreter()
+ ->SetBreakpointCommandCallbackFunction(
+ bp_options, callback_function_name,
+ extra_args.m_impl_up->GetObjectSP());
+ sb_error.SetError(error);
+ UpdateName(*bp_name);
+ return sb_error;
+}
+
+SBError
+SBBreakpointName::SetScriptCallbackBody(const char *callback_body_text) {
+ LLDB_INSTRUMENT_VA(this, callback_body_text);
+
+ SBError sb_error;
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return sb_error;
+
+ std::lock_guard<std::recursive_mutex> guard(
+ m_impl_up->GetTarget()->GetAPIMutex());
+
+ BreakpointOptions &bp_options = bp_name->GetOptions();
+ Status error = m_impl_up->GetTarget()
+ ->GetDebugger()
+ .GetScriptInterpreter()
+ ->SetBreakpointCommandCallback(
+ bp_options, callback_body_text, /*is_callback=*/false);
+ sb_error.SetError(error);
+ if (!sb_error.Fail())
+ UpdateName(*bp_name);
+
+ return sb_error;
+}
+
+bool SBBreakpointName::GetAllowList() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+ return bp_name->GetPermissions().GetAllowList();
+}
+
+void SBBreakpointName::SetAllowList(bool value) {
+ LLDB_INSTRUMENT_VA(this, value);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+ bp_name->GetPermissions().SetAllowList(value);
+}
+
+bool SBBreakpointName::GetAllowDelete() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+ return bp_name->GetPermissions().GetAllowDelete();
+}
+
+void SBBreakpointName::SetAllowDelete(bool value) {
+ LLDB_INSTRUMENT_VA(this, value);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+ bp_name->GetPermissions().SetAllowDelete(value);
+}
+
+bool SBBreakpointName::GetAllowDisable() {
+ LLDB_INSTRUMENT_VA(this);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return false;
+ return bp_name->GetPermissions().GetAllowDisable();
+}
+
+void SBBreakpointName::SetAllowDisable(bool value) {
+ LLDB_INSTRUMENT_VA(this, value);
+
+ BreakpointName *bp_name = GetBreakpointName();
+ if (!bp_name)
+ return;
+ bp_name->GetPermissions().SetAllowDisable(value);
+}
+
+lldb_private::BreakpointName *SBBreakpointName::GetBreakpointName() const
+{
+ if (!IsValid())
+ return nullptr;
+ return m_impl_up->GetBreakpointName();
+}