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-rw-r--r--contrib/llvm-project/lldb/source/API/SBQueue.cpp318
1 files changed, 318 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/API/SBQueue.cpp b/contrib/llvm-project/lldb/source/API/SBQueue.cpp
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+++ b/contrib/llvm-project/lldb/source/API/SBQueue.cpp
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+//===-- SBQueue.cpp -------------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include <cinttypes>
+
+#include "lldb/API/SBQueue.h"
+#include "lldb/Utility/Instrumentation.h"
+
+#include "lldb/API/SBProcess.h"
+#include "lldb/API/SBQueueItem.h"
+#include "lldb/API/SBThread.h"
+
+#include "lldb/Target/Process.h"
+#include "lldb/Target/Queue.h"
+#include "lldb/Target/QueueItem.h"
+#include "lldb/Target/Thread.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+namespace lldb_private {
+
+class QueueImpl {
+public:
+ QueueImpl() = default;
+
+ QueueImpl(const lldb::QueueSP &queue_sp) { m_queue_wp = queue_sp; }
+
+ QueueImpl(const QueueImpl &rhs) {
+ if (&rhs == this)
+ return;
+ m_queue_wp = rhs.m_queue_wp;
+ m_threads = rhs.m_threads;
+ m_thread_list_fetched = rhs.m_thread_list_fetched;
+ m_pending_items = rhs.m_pending_items;
+ m_pending_items_fetched = rhs.m_pending_items_fetched;
+ }
+
+ ~QueueImpl() = default;
+
+ bool IsValid() { return m_queue_wp.lock() != nullptr; }
+
+ void Clear() {
+ m_queue_wp.reset();
+ m_thread_list_fetched = false;
+ m_threads.clear();
+ m_pending_items_fetched = false;
+ m_pending_items.clear();
+ }
+
+ void SetQueue(const lldb::QueueSP &queue_sp) {
+ Clear();
+ m_queue_wp = queue_sp;
+ }
+
+ lldb::queue_id_t GetQueueID() const {
+ lldb::queue_id_t result = LLDB_INVALID_QUEUE_ID;
+ lldb::QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp) {
+ result = queue_sp->GetID();
+ }
+ return result;
+ }
+
+ uint32_t GetIndexID() const {
+ uint32_t result = LLDB_INVALID_INDEX32;
+ lldb::QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp) {
+ result = queue_sp->GetIndexID();
+ }
+ return result;
+ }
+
+ const char *GetName() const {
+ lldb::QueueSP queue_sp = m_queue_wp.lock();
+ if (!queue_sp)
+ return nullptr;
+ return ConstString(queue_sp->GetName()).GetCString();
+ }
+
+ void FetchThreads() {
+ if (!m_thread_list_fetched) {
+ lldb::QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp) {
+ Process::StopLocker stop_locker;
+ if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
+ const std::vector<ThreadSP> thread_list(queue_sp->GetThreads());
+ m_thread_list_fetched = true;
+ const uint32_t num_threads = thread_list.size();
+ for (uint32_t idx = 0; idx < num_threads; ++idx) {
+ ThreadSP thread_sp = thread_list[idx];
+ if (thread_sp && thread_sp->IsValid()) {
+ m_threads.push_back(thread_sp);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ void FetchItems() {
+ if (!m_pending_items_fetched) {
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp) {
+ Process::StopLocker stop_locker;
+ if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
+ const std::vector<QueueItemSP> queue_items(
+ queue_sp->GetPendingItems());
+ m_pending_items_fetched = true;
+ const uint32_t num_pending_items = queue_items.size();
+ for (uint32_t idx = 0; idx < num_pending_items; ++idx) {
+ QueueItemSP item = queue_items[idx];
+ if (item && item->IsValid()) {
+ m_pending_items.push_back(item);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ uint32_t GetNumThreads() {
+ uint32_t result = 0;
+
+ FetchThreads();
+ if (m_thread_list_fetched) {
+ result = m_threads.size();
+ }
+ return result;
+ }
+
+ lldb::SBThread GetThreadAtIndex(uint32_t idx) {
+ FetchThreads();
+
+ SBThread sb_thread;
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp && idx < m_threads.size()) {
+ ProcessSP process_sp = queue_sp->GetProcess();
+ if (process_sp) {
+ ThreadSP thread_sp = m_threads[idx].lock();
+ if (thread_sp) {
+ sb_thread.SetThread(thread_sp);
+ }
+ }
+ }
+ return sb_thread;
+ }
+
+ uint32_t GetNumPendingItems() {
+ uint32_t result = 0;
+
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (!m_pending_items_fetched && queue_sp) {
+ result = queue_sp->GetNumPendingWorkItems();
+ } else {
+ result = m_pending_items.size();
+ }
+ return result;
+ }
+
+ lldb::SBQueueItem GetPendingItemAtIndex(uint32_t idx) {
+ SBQueueItem result;
+ FetchItems();
+ if (m_pending_items_fetched && idx < m_pending_items.size()) {
+ result.SetQueueItem(m_pending_items[idx]);
+ }
+ return result;
+ }
+
+ uint32_t GetNumRunningItems() {
+ uint32_t result = 0;
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp)
+ result = queue_sp->GetNumRunningWorkItems();
+ return result;
+ }
+
+ lldb::SBProcess GetProcess() {
+ SBProcess result;
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp) {
+ result.SetSP(queue_sp->GetProcess());
+ }
+ return result;
+ }
+
+ lldb::QueueKind GetKind() {
+ lldb::QueueKind kind = eQueueKindUnknown;
+ QueueSP queue_sp = m_queue_wp.lock();
+ if (queue_sp)
+ kind = queue_sp->GetKind();
+
+ return kind;
+ }
+
+private:
+ lldb::QueueWP m_queue_wp;
+ std::vector<lldb::ThreadWP>
+ m_threads; // threads currently executing this queue's items
+ bool m_thread_list_fetched =
+ false; // have we tried to fetch the threads list already?
+ std::vector<lldb::QueueItemSP> m_pending_items; // items currently enqueued
+ bool m_pending_items_fetched =
+ false; // have we tried to fetch the item list already?
+};
+}
+
+SBQueue::SBQueue() : m_opaque_sp(new QueueImpl()) { LLDB_INSTRUMENT_VA(this); }
+
+SBQueue::SBQueue(const QueueSP &queue_sp)
+ : m_opaque_sp(new QueueImpl(queue_sp)) {
+ LLDB_INSTRUMENT_VA(this, queue_sp);
+}
+
+SBQueue::SBQueue(const SBQueue &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ if (&rhs == this)
+ return;
+
+ m_opaque_sp = rhs.m_opaque_sp;
+}
+
+const lldb::SBQueue &SBQueue::operator=(const lldb::SBQueue &rhs) {
+ LLDB_INSTRUMENT_VA(this, rhs);
+
+ m_opaque_sp = rhs.m_opaque_sp;
+ return *this;
+}
+
+SBQueue::~SBQueue() = default;
+
+bool SBQueue::IsValid() const {
+ LLDB_INSTRUMENT_VA(this);
+ return this->operator bool();
+}
+SBQueue::operator bool() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->IsValid();
+}
+
+void SBQueue::Clear() {
+ LLDB_INSTRUMENT_VA(this);
+
+ m_opaque_sp->Clear();
+}
+
+void SBQueue::SetQueue(const QueueSP &queue_sp) {
+ m_opaque_sp->SetQueue(queue_sp);
+}
+
+lldb::queue_id_t SBQueue::GetQueueID() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetQueueID();
+}
+
+uint32_t SBQueue::GetIndexID() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ uint32_t index_id = m_opaque_sp->GetIndexID();
+ return index_id;
+}
+
+const char *SBQueue::GetName() const {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetName();
+}
+
+uint32_t SBQueue::GetNumThreads() {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetNumThreads();
+}
+
+SBThread SBQueue::GetThreadAtIndex(uint32_t idx) {
+ LLDB_INSTRUMENT_VA(this, idx);
+
+ SBThread th = m_opaque_sp->GetThreadAtIndex(idx);
+ return th;
+}
+
+uint32_t SBQueue::GetNumPendingItems() {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetNumPendingItems();
+}
+
+SBQueueItem SBQueue::GetPendingItemAtIndex(uint32_t idx) {
+ LLDB_INSTRUMENT_VA(this, idx);
+
+ return m_opaque_sp->GetPendingItemAtIndex(idx);
+}
+
+uint32_t SBQueue::GetNumRunningItems() {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetNumRunningItems();
+}
+
+SBProcess SBQueue::GetProcess() {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetProcess();
+}
+
+lldb::QueueKind SBQueue::GetKind() {
+ LLDB_INSTRUMENT_VA(this);
+
+ return m_opaque_sp->GetKind();
+}