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-rw-r--r--contrib/llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp317
1 files changed, 317 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp b/contrib/llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp
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index 000000000000..e0f1b9b2c808
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+++ b/contrib/llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp
@@ -0,0 +1,317 @@
+//===-- BreakpointLocationList.cpp ----------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Breakpoint/BreakpointLocationList.h"
+
+#include "lldb/Breakpoint/Breakpoint.h"
+#include "lldb/Breakpoint/BreakpointLocation.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/Section.h"
+#include "lldb/Target/SectionLoadList.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Utility/ArchSpec.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
+ : m_owner(owner), m_next_id(0), m_new_location_recorder(nullptr) {}
+
+BreakpointLocationList::~BreakpointLocationList() = default;
+
+BreakpointLocationSP
+BreakpointLocationList::Create(const Address &addr,
+ bool resolve_indirect_symbols) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ // The location ID is just the size of the location list + 1
+ lldb::break_id_t bp_loc_id = ++m_next_id;
+ BreakpointLocationSP bp_loc_sp(
+ new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
+ m_owner.IsHardware(), resolve_indirect_symbols));
+ m_locations.push_back(bp_loc_sp);
+ m_address_to_location[addr] = bp_loc_sp;
+ return bp_loc_sp;
+}
+
+bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
+ lldb::break_id_t break_id) {
+ BreakpointLocationSP bp = FindByID(break_id);
+ if (bp) {
+ // Let the BreakpointLocation decide if it should stop here (could not have
+ // reached it's target hit count yet, or it could have a callback that
+ // decided it shouldn't stop (shared library loads/unloads).
+ return bp->ShouldStop(context);
+ }
+ // We should stop here since this BreakpointLocation isn't valid anymore or
+ // it doesn't exist.
+ return true;
+}
+
+lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
+ BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
+ if (bp_loc_sp) {
+ return bp_loc_sp->GetID();
+ }
+ return LLDB_INVALID_BREAK_ID;
+}
+
+static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
+ return lhs->GetID() < val;
+}
+
+BreakpointLocationSP
+BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ collection::const_iterator end = m_locations.end();
+ collection::const_iterator pos =
+ llvm::lower_bound(m_locations, break_id, Compare);
+ if (pos != end && (*pos)->GetID() == break_id)
+ return *(pos);
+ else
+ return BreakpointLocationSP();
+}
+
+size_t BreakpointLocationList::FindInModule(
+ Module *module, BreakpointLocationCollection &bp_loc_list) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ const size_t orig_size = bp_loc_list.GetSize();
+ collection::iterator pos, end = m_locations.end();
+
+ for (pos = m_locations.begin(); pos != end; ++pos) {
+ BreakpointLocationSP break_loc = (*pos);
+ SectionSP section_sp(break_loc->GetAddress().GetSection());
+ if (section_sp && section_sp->GetModule().get() == module) {
+ bp_loc_list.Add(break_loc);
+ }
+ }
+ return bp_loc_list.GetSize() - orig_size;
+}
+
+const BreakpointLocationSP
+BreakpointLocationList::FindByAddress(const Address &addr) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ BreakpointLocationSP bp_loc_sp;
+ if (!m_locations.empty()) {
+ Address so_addr;
+
+ if (addr.IsSectionOffset()) {
+ so_addr = addr;
+ } else {
+ // Try and resolve as a load address if possible.
+ m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
+ addr.GetOffset(), so_addr);
+ if (!so_addr.IsValid()) {
+ // The address didn't resolve, so just set to passed in addr.
+ so_addr = addr;
+ }
+ }
+
+ addr_map::const_iterator pos = m_address_to_location.find(so_addr);
+ if (pos != m_address_to_location.end())
+ bp_loc_sp = pos->second;
+ }
+
+ return bp_loc_sp;
+}
+
+void BreakpointLocationList::Dump(Stream *s) const {
+ s->Printf("%p: ", static_cast<const void *>(this));
+ // s->Indent();
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
+ (uint64_t)m_locations.size());
+ s->IndentMore();
+ collection::const_iterator pos, end = m_locations.end();
+ for (pos = m_locations.begin(); pos != end; ++pos)
+ (*pos)->Dump(s);
+ s->IndentLess();
+}
+
+BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ BreakpointLocationSP bp_loc_sp;
+ if (i < m_locations.size())
+ bp_loc_sp = m_locations[i];
+
+ return bp_loc_sp;
+}
+
+const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ BreakpointLocationSP bp_loc_sp;
+ if (i < m_locations.size())
+ bp_loc_sp = m_locations[i];
+
+ return bp_loc_sp;
+}
+
+void BreakpointLocationList::ClearAllBreakpointSites() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ collection::iterator pos, end = m_locations.end();
+ for (pos = m_locations.begin(); pos != end; ++pos)
+ (*pos)->ClearBreakpointSite();
+}
+
+void BreakpointLocationList::ResolveAllBreakpointSites() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ collection::iterator pos, end = m_locations.end();
+
+ for (pos = m_locations.begin(); pos != end; ++pos) {
+ if ((*pos)->IsEnabled())
+ (*pos)->ResolveBreakpointSite();
+ }
+}
+
+uint32_t BreakpointLocationList::GetHitCount() const {
+ uint32_t hit_count = 0;
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ collection::const_iterator pos, end = m_locations.end();
+ for (pos = m_locations.begin(); pos != end; ++pos)
+ hit_count += (*pos)->GetHitCount();
+ return hit_count;
+}
+
+void BreakpointLocationList::ResetHitCount() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ for (auto &loc : m_locations)
+ loc->ResetHitCount();
+}
+
+size_t BreakpointLocationList::GetNumResolvedLocations() const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ size_t resolve_count = 0;
+ collection::const_iterator pos, end = m_locations.end();
+ for (pos = m_locations.begin(); pos != end; ++pos) {
+ if ((*pos)->IsResolved())
+ ++resolve_count;
+ }
+ return resolve_count;
+}
+
+void BreakpointLocationList::GetDescription(Stream *s,
+ lldb::DescriptionLevel level) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ collection::iterator pos, end = m_locations.end();
+
+ for (pos = m_locations.begin(); pos != end; ++pos) {
+ s->Printf(" ");
+ (*pos)->GetDescription(s, level);
+ }
+}
+
+BreakpointLocationSP BreakpointLocationList::AddLocation(
+ const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (new_location)
+ *new_location = false;
+ BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
+ if (!bp_loc_sp) {
+ bp_loc_sp = Create(addr, resolve_indirect_symbols);
+ if (bp_loc_sp) {
+ bp_loc_sp->ResolveBreakpointSite();
+
+ if (new_location)
+ *new_location = true;
+ if (m_new_location_recorder) {
+ m_new_location_recorder->Add(bp_loc_sp);
+ }
+ }
+ }
+ return bp_loc_sp;
+}
+
+void BreakpointLocationList::SwapLocation(
+ BreakpointLocationSP to_location_sp,
+ BreakpointLocationSP from_location_sp) {
+ if (!from_location_sp || !to_location_sp)
+ return;
+
+ m_address_to_location.erase(to_location_sp->GetAddress());
+ to_location_sp->SwapLocation(from_location_sp);
+ RemoveLocation(from_location_sp);
+ m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
+ to_location_sp->ResolveBreakpointSite();
+}
+
+bool BreakpointLocationList::RemoveLocation(
+ const lldb::BreakpointLocationSP &bp_loc_sp) {
+ if (bp_loc_sp) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ m_address_to_location.erase(bp_loc_sp->GetAddress());
+
+ size_t num_locations = m_locations.size();
+ for (size_t idx = 0; idx < num_locations; idx++) {
+ if (m_locations[idx].get() == bp_loc_sp.get()) {
+ RemoveLocationByIndex(idx);
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void BreakpointLocationList::RemoveLocationByIndex(size_t idx) {
+ assert (idx < m_locations.size());
+ m_address_to_location.erase(m_locations[idx]->GetAddress());
+ m_locations.erase(m_locations.begin() + idx);
+}
+
+void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ size_t idx = 0;
+ // Don't cache m_location.size() as it will change since we might remove
+ // locations from our vector...
+ while (idx < m_locations.size()) {
+ BreakpointLocation *bp_loc = m_locations[idx].get();
+ if (bp_loc->GetAddress().SectionWasDeleted()) {
+ // Section was deleted which means this breakpoint comes from a module
+ // that is no longer valid, so we should remove it.
+ RemoveLocationByIndex(idx);
+ continue;
+ }
+ if (arch.IsValid()) {
+ ModuleSP module_sp(bp_loc->GetAddress().GetModule());
+ if (module_sp) {
+ if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
+ // The breakpoint was in a module whose architecture is no longer
+ // compatible with "arch", so we need to remove it
+ RemoveLocationByIndex(idx);
+ continue;
+ }
+ }
+ }
+ // Only increment the index if we didn't remove the locations at index
+ // "idx"
+ ++idx;
+ }
+}
+
+void BreakpointLocationList::StartRecordingNewLocations(
+ BreakpointLocationCollection &new_locations) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ assert(m_new_location_recorder == nullptr);
+ m_new_location_recorder = &new_locations;
+}
+
+void BreakpointLocationList::StopRecordingNewLocations() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ m_new_location_recorder = nullptr;
+}
+
+void BreakpointLocationList::Compact() {
+ lldb::break_id_t highest_id = 0;
+
+ for (BreakpointLocationSP loc_sp : m_locations) {
+ lldb::break_id_t cur_id = loc_sp->GetID();
+ if (cur_id > highest_id)
+ highest_id = cur_id;
+ }
+ m_next_id = highest_id;
+}