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diff --git a/contrib/llvm-project/lldb/source/Core/DataFileCache.cpp b/contrib/llvm-project/lldb/source/Core/DataFileCache.cpp
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+//===-- DataFileCache.cpp -------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Core/DataFileCache.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/ModuleList.h"
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Symbol/ObjectFile.h"
+#include "lldb/Utility/DataEncoder.h"
+#include "lldb/Utility/LLDBLog.h"
+#include "lldb/Utility/Log.h"
+#include "llvm/Support/CachePruning.h"
+
+using namespace lldb_private;
+
+
+llvm::CachePruningPolicy DataFileCache::GetLLDBIndexCachePolicy() {
+ static llvm::CachePruningPolicy policy;
+ static llvm::once_flag once_flag;
+
+ llvm::call_once(once_flag, []() {
+ // Prune the cache based off of the LLDB settings each time we create a
+ // cache object.
+ ModuleListProperties &properties =
+ ModuleList::GetGlobalModuleListProperties();
+ // Only scan once an hour. If we have lots of debug sessions we don't want
+ // to scan this directory too often. A timestamp file is written to the
+ // directory to ensure different processes don't scan the directory too
+ // often. This setting doesn't mean that a thread will continually scan the
+ // cache directory within this process.
+ policy.Interval = std::chrono::hours(1);
+ // Get the user settings for pruning.
+ policy.MaxSizeBytes = properties.GetLLDBIndexCacheMaxByteSize();
+ policy.MaxSizePercentageOfAvailableSpace =
+ properties.GetLLDBIndexCacheMaxPercent();
+ policy.Expiration =
+ std::chrono::hours(properties.GetLLDBIndexCacheExpirationDays() * 24);
+ });
+ return policy;
+}
+
+DataFileCache::DataFileCache(llvm::StringRef path, llvm::CachePruningPolicy policy) {
+ m_cache_dir.SetPath(path);
+ pruneCache(path, policy);
+
+ // This lambda will get called when the data is gotten from the cache and
+ // also after the data was set for a given key. We only need to take
+ // ownership of the data if we are geting the data, so we use the
+ // m_take_ownership member variable to indicate if we need to take
+ // ownership.
+
+ auto add_buffer = [this](unsigned task, const llvm::Twine &moduleName,
+ std::unique_ptr<llvm::MemoryBuffer> m) {
+ if (m_take_ownership)
+ m_mem_buff_up = std::move(m);
+ };
+ llvm::Expected<llvm::FileCache> cache_or_err =
+ llvm::localCache("LLDBModuleCache", "lldb-module", path, add_buffer);
+ if (cache_or_err)
+ m_cache_callback = std::move(*cache_or_err);
+ else {
+ Log *log = GetLog(LLDBLog::Modules);
+ LLDB_LOG_ERROR(log, cache_or_err.takeError(),
+ "failed to create lldb index cache directory: {0}");
+ }
+}
+
+std::unique_ptr<llvm::MemoryBuffer>
+DataFileCache::GetCachedData(llvm::StringRef key) {
+ std::lock_guard<std::mutex> guard(m_mutex);
+
+ const unsigned task = 1;
+ m_take_ownership = true;
+ // If we call the "m_cache_callback" function and the data is cached, it will
+ // call the "add_buffer" lambda function from the constructor which will in
+ // turn take ownership of the member buffer that is passed to the callback and
+ // put it into a member variable.
+ llvm::Expected<llvm::AddStreamFn> add_stream_or_err =
+ m_cache_callback(task, key, "");
+ m_take_ownership = false;
+ // At this point we either already called the "add_buffer" lambda with
+ // the data or we haven't. We can tell if we got the cached data by checking
+ // the add_stream function pointer value below.
+ if (add_stream_or_err) {
+ llvm::AddStreamFn &add_stream = *add_stream_or_err;
+ // If the "add_stream" is nullptr, then the data was cached and we already
+ // called the "add_buffer" lambda. If it is valid, then if we were to call
+ // the add_stream function it would cause a cache file to get generated
+ // and we would be expected to fill in the data. In this function we only
+ // want to check if the data was cached, so we don't want to call
+ // "add_stream" in this function.
+ if (!add_stream)
+ return std::move(m_mem_buff_up);
+ } else {
+ Log *log = GetLog(LLDBLog::Modules);
+ LLDB_LOG_ERROR(log, add_stream_or_err.takeError(),
+ "failed to get the cache add stream callback for key: {0}");
+ }
+ // Data was not cached.
+ return std::unique_ptr<llvm::MemoryBuffer>();
+}
+
+bool DataFileCache::SetCachedData(llvm::StringRef key,
+ llvm::ArrayRef<uint8_t> data) {
+ std::lock_guard<std::mutex> guard(m_mutex);
+ const unsigned task = 2;
+ // If we call this function and the data is cached, it will call the
+ // add_buffer lambda function from the constructor which will ignore the
+ // data.
+ llvm::Expected<llvm::AddStreamFn> add_stream_or_err =
+ m_cache_callback(task, key, "");
+ // If we reach this code then we either already called the callback with
+ // the data or we haven't. We can tell if we had the cached data by checking
+ // the CacheAddStream function pointer value below.
+ if (add_stream_or_err) {
+ llvm::AddStreamFn &add_stream = *add_stream_or_err;
+ // If the "add_stream" is nullptr, then the data was cached. If it is
+ // valid, then if we call the add_stream function with a task it will
+ // cause the file to get generated, but we only want to check if the data
+ // is cached here, so we don't want to call it here. Note that the
+ // add_buffer will also get called in this case after the data has been
+ // provided, but we won't take ownership of the memory buffer as we just
+ // want to write the data.
+ if (add_stream) {
+ llvm::Expected<std::unique_ptr<llvm::CachedFileStream>> file_or_err =
+ add_stream(task, "");
+ if (file_or_err) {
+ llvm::CachedFileStream *cfs = file_or_err->get();
+ cfs->OS->write((const char *)data.data(), data.size());
+ return true;
+ } else {
+ Log *log = GetLog(LLDBLog::Modules);
+ LLDB_LOG_ERROR(log, file_or_err.takeError(),
+ "failed to get the cache file stream for key: {0}");
+ }
+ }
+ } else {
+ Log *log = GetLog(LLDBLog::Modules);
+ LLDB_LOG_ERROR(log, add_stream_or_err.takeError(),
+ "failed to get the cache add stream callback for key: {0}");
+ }
+ return false;
+}
+
+FileSpec DataFileCache::GetCacheFilePath(llvm::StringRef key) {
+ FileSpec cache_file(m_cache_dir);
+ std::string filename("llvmcache-");
+ filename += key.str();
+ cache_file.AppendPathComponent(filename);
+ return cache_file;
+}
+
+Status DataFileCache::RemoveCacheFile(llvm::StringRef key) {
+ FileSpec cache_file = GetCacheFilePath(key);
+ FileSystem &fs = FileSystem::Instance();
+ if (!fs.Exists(cache_file))
+ return Status();
+ return fs.RemoveFile(cache_file);
+}
+
+CacheSignature::CacheSignature(lldb_private::Module *module) {
+ Clear();
+ UUID uuid = module->GetUUID();
+ if (uuid.IsValid())
+ m_uuid = uuid;
+
+ std::time_t mod_time = 0;
+ mod_time = llvm::sys::toTimeT(module->GetModificationTime());
+ if (mod_time != 0)
+ m_mod_time = mod_time;
+
+ mod_time = llvm::sys::toTimeT(module->GetObjectModificationTime());
+ if (mod_time != 0)
+ m_obj_mod_time = mod_time;
+}
+
+CacheSignature::CacheSignature(lldb_private::ObjectFile *objfile) {
+ Clear();
+ UUID uuid = objfile->GetUUID();
+ if (uuid.IsValid())
+ m_uuid = uuid;
+
+ std::time_t mod_time = 0;
+ // Grab the modification time of the object file's file. It isn't always the
+ // same as the module's file when you have a executable file as the main
+ // executable, and you have a object file for a symbol file.
+ FileSystem &fs = FileSystem::Instance();
+ mod_time = llvm::sys::toTimeT(fs.GetModificationTime(objfile->GetFileSpec()));
+ if (mod_time != 0)
+ m_mod_time = mod_time;
+
+ mod_time =
+ llvm::sys::toTimeT(objfile->GetModule()->GetObjectModificationTime());
+ if (mod_time != 0)
+ m_obj_mod_time = mod_time;
+}
+
+enum SignatureEncoding {
+ eSignatureUUID = 1u,
+ eSignatureModTime = 2u,
+ eSignatureObjectModTime = 3u,
+ eSignatureEnd = 255u,
+};
+
+bool CacheSignature::Encode(DataEncoder &encoder) const {
+ if (!IsValid())
+ return false; // Invalid signature, return false!
+
+ if (m_uuid) {
+ llvm::ArrayRef<uint8_t> uuid_bytes = m_uuid->GetBytes();
+ encoder.AppendU8(eSignatureUUID);
+ encoder.AppendU8(uuid_bytes.size());
+ encoder.AppendData(uuid_bytes);
+ }
+ if (m_mod_time) {
+ encoder.AppendU8(eSignatureModTime);
+ encoder.AppendU32(*m_mod_time);
+ }
+ if (m_obj_mod_time) {
+ encoder.AppendU8(eSignatureObjectModTime);
+ encoder.AppendU32(*m_obj_mod_time);
+ }
+ encoder.AppendU8(eSignatureEnd);
+ return true;
+}
+
+bool CacheSignature::Decode(const lldb_private::DataExtractor &data,
+ lldb::offset_t *offset_ptr) {
+ Clear();
+ while (uint8_t sig_encoding = data.GetU8(offset_ptr)) {
+ switch (sig_encoding) {
+ case eSignatureUUID: {
+ const uint8_t length = data.GetU8(offset_ptr);
+ const uint8_t *bytes = (const uint8_t *)data.GetData(offset_ptr, length);
+ if (bytes != nullptr && length > 0)
+ m_uuid = UUID(llvm::ArrayRef<uint8_t>(bytes, length));
+ } break;
+ case eSignatureModTime: {
+ uint32_t mod_time = data.GetU32(offset_ptr);
+ if (mod_time > 0)
+ m_mod_time = mod_time;
+ } break;
+ case eSignatureObjectModTime: {
+ uint32_t mod_time = data.GetU32(offset_ptr);
+ if (mod_time > 0)
+ m_obj_mod_time = mod_time;
+ } break;
+ case eSignatureEnd:
+ // The definition of is valid changed to only be valid if the UUID is
+ // valid so make sure that if we attempt to decode an old cache file
+ // that we will fail to decode the cache file if the signature isn't
+ // considered valid.
+ return IsValid();
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+uint32_t ConstStringTable::Add(ConstString s) {
+ auto pos = m_string_to_offset.find(s);
+ if (pos != m_string_to_offset.end())
+ return pos->second;
+ const uint32_t offset = m_next_offset;
+ m_strings.push_back(s);
+ m_string_to_offset[s] = offset;
+ m_next_offset += s.GetLength() + 1;
+ return offset;
+}
+
+static const llvm::StringRef kStringTableIdentifier("STAB");
+
+bool ConstStringTable::Encode(DataEncoder &encoder) {
+ // Write an 4 character code into the stream. This will help us when decoding
+ // to make sure we find this identifier when decoding the string table to make
+ // sure we have the rigth data. It also helps to identify the string table
+ // when dumping the hex bytes in a cache file.
+ encoder.AppendData(kStringTableIdentifier);
+ size_t length_offset = encoder.GetByteSize();
+ encoder.AppendU32(0); // Total length of all strings which will be fixed up.
+ size_t strtab_offset = encoder.GetByteSize();
+ encoder.AppendU8(0); // Start the string table with an empty string.
+ for (auto s: m_strings) {
+ // Make sure all of the offsets match up with what we handed out!
+ assert(m_string_to_offset.find(s)->second ==
+ encoder.GetByteSize() - strtab_offset);
+ // Append the C string into the encoder
+ encoder.AppendCString(s.GetStringRef());
+ }
+ // Fixup the string table length.
+ encoder.PutU32(length_offset, encoder.GetByteSize() - strtab_offset);
+ return true;
+}
+
+bool StringTableReader::Decode(const lldb_private::DataExtractor &data,
+ lldb::offset_t *offset_ptr) {
+ llvm::StringRef identifier((const char *)data.GetData(offset_ptr, 4), 4);
+ if (identifier != kStringTableIdentifier)
+ return false;
+ const uint32_t length = data.GetU32(offset_ptr);
+ // We always have at least one byte for the empty string at offset zero.
+ if (length == 0)
+ return false;
+ const char *bytes = (const char *)data.GetData(offset_ptr, length);
+ if (bytes == nullptr)
+ return false;
+ m_data = llvm::StringRef(bytes, length);
+ return true;
+}
+
+llvm::StringRef StringTableReader::Get(uint32_t offset) const {
+ if (offset >= m_data.size())
+ return llvm::StringRef();
+ return llvm::StringRef(m_data.data() + offset);
+}
+