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Diffstat (limited to 'contrib/llvm-project/lldb/source/Core/Debugger.cpp')
| -rw-r--r-- | contrib/llvm-project/lldb/source/Core/Debugger.cpp | 2238 |
1 files changed, 2238 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Core/Debugger.cpp b/contrib/llvm-project/lldb/source/Core/Debugger.cpp new file mode 100644 index 000000000000..309e01e45658 --- /dev/null +++ b/contrib/llvm-project/lldb/source/Core/Debugger.cpp @@ -0,0 +1,2238 @@ +//===-- Debugger.cpp ------------------------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Core/Debugger.h" + +#include "lldb/Breakpoint/Breakpoint.h" +#include "lldb/Core/DebuggerEvents.h" +#include "lldb/Core/FormatEntity.h" +#include "lldb/Core/Mangled.h" +#include "lldb/Core/ModuleList.h" +#include "lldb/Core/ModuleSpec.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Core/Progress.h" +#include "lldb/Core/StreamAsynchronousIO.h" +#include "lldb/DataFormatters/DataVisualization.h" +#include "lldb/Expression/REPL.h" +#include "lldb/Host/File.h" +#include "lldb/Host/FileSystem.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Host/StreamFile.h" +#include "lldb/Host/Terminal.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Interpreter/CommandInterpreter.h" +#include "lldb/Interpreter/CommandReturnObject.h" +#include "lldb/Interpreter/OptionValue.h" +#include "lldb/Interpreter/OptionValueLanguage.h" +#include "lldb/Interpreter/OptionValueProperties.h" +#include "lldb/Interpreter/OptionValueSInt64.h" +#include "lldb/Interpreter/OptionValueString.h" +#include "lldb/Interpreter/Property.h" +#include "lldb/Interpreter/ScriptInterpreter.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/Symbol.h" +#include "lldb/Symbol/SymbolContext.h" +#include "lldb/Target/Language.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/StructuredDataPlugin.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/TargetList.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadList.h" +#include "lldb/Utility/AnsiTerminal.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/LLDBLog.h" +#include "lldb/Utility/Listener.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/State.h" +#include "lldb/Utility/Stream.h" +#include "lldb/Utility/StreamString.h" +#include "lldb/lldb-enumerations.h" + +#if defined(_WIN32) +#include "lldb/Host/windows/PosixApi.h" +#include "lldb/Host/windows/windows.h" +#endif + +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/ADT/iterator.h" +#include "llvm/Support/DynamicLibrary.h" +#include "llvm/Support/FileSystem.h" +#include "llvm/Support/Process.h" +#include "llvm/Support/ThreadPool.h" +#include "llvm/Support/Threading.h" +#include "llvm/Support/raw_ostream.h" + +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <list> +#include <memory> +#include <mutex> +#include <optional> +#include <set> +#include <string> +#include <system_error> + +// Includes for pipe() +#if defined(_WIN32) +#include <fcntl.h> +#include <io.h> +#else +#include <unistd.h> +#endif + +namespace lldb_private { +class Address; +} + +using namespace lldb; +using namespace lldb_private; + +static lldb::user_id_t g_unique_id = 1; +static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024; + +#pragma mark Static Functions + +static std::recursive_mutex *g_debugger_list_mutex_ptr = + nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain +static Debugger::DebuggerList *g_debugger_list_ptr = + nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain +static llvm::DefaultThreadPool *g_thread_pool = nullptr; + +static constexpr OptionEnumValueElement g_show_disassembly_enum_values[] = { + { + Debugger::eStopDisassemblyTypeNever, + "never", + "Never show disassembly when displaying a stop context.", + }, + { + Debugger::eStopDisassemblyTypeNoDebugInfo, + "no-debuginfo", + "Show disassembly when there is no debug information.", + }, + { + Debugger::eStopDisassemblyTypeNoSource, + "no-source", + "Show disassembly when there is no source information, or the source " + "file " + "is missing when displaying a stop context.", + }, + { + Debugger::eStopDisassemblyTypeAlways, + "always", + "Always show disassembly when displaying a stop context.", + }, +}; + +static constexpr OptionEnumValueElement g_language_enumerators[] = { + { + eScriptLanguageNone, + "none", + "Disable scripting languages.", + }, + { + eScriptLanguagePython, + "python", + "Select python as the default scripting language.", + }, + { + eScriptLanguageDefault, + "default", + "Select the lldb default as the default scripting language.", + }, +}; + +static constexpr OptionEnumValueElement g_dwim_print_verbosities[] = { + {eDWIMPrintVerbosityNone, "none", + "Use no verbosity when running dwim-print."}, + {eDWIMPrintVerbosityExpression, "expression", + "Use partial verbosity when running dwim-print - display a message when " + "`expression` evaluation is used."}, + {eDWIMPrintVerbosityFull, "full", + "Use full verbosity when running dwim-print."}, +}; + +static constexpr OptionEnumValueElement s_stop_show_column_values[] = { + { + eStopShowColumnAnsiOrCaret, + "ansi-or-caret", + "Highlight the stop column with ANSI terminal codes when color/ANSI " + "mode is enabled; otherwise, fall back to using a text-only caret (^) " + "as if \"caret-only\" mode was selected.", + }, + { + eStopShowColumnAnsi, + "ansi", + "Highlight the stop column with ANSI terminal codes when running LLDB " + "with color/ANSI enabled.", + }, + { + eStopShowColumnCaret, + "caret", + "Highlight the stop column with a caret character (^) underneath the " + "stop column. This method introduces a new line in source listings " + "that display thread stop locations.", + }, + { + eStopShowColumnNone, + "none", + "Do not highlight the stop column.", + }, +}; + +#define LLDB_PROPERTIES_debugger +#include "CoreProperties.inc" + +enum { +#define LLDB_PROPERTIES_debugger +#include "CorePropertiesEnum.inc" +}; + +LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr; + +Status Debugger::SetPropertyValue(const ExecutionContext *exe_ctx, + VarSetOperationType op, + llvm::StringRef property_path, + llvm::StringRef value) { + bool is_load_script = + (property_path == "target.load-script-from-symbol-file"); + // These properties might change how we visualize data. + bool invalidate_data_vis = (property_path == "escape-non-printables"); + invalidate_data_vis |= + (property_path == "target.max-zero-padding-in-float-format"); + if (invalidate_data_vis) { + DataVisualization::ForceUpdate(); + } + + TargetSP target_sp; + LoadScriptFromSymFile load_script_old_value = eLoadScriptFromSymFileFalse; + if (is_load_script && exe_ctx && exe_ctx->GetTargetSP()) { + target_sp = exe_ctx->GetTargetSP(); + load_script_old_value = + target_sp->TargetProperties::GetLoadScriptFromSymbolFile(); + } + Status error(Properties::SetPropertyValue(exe_ctx, op, property_path, value)); + if (error.Success()) { + // FIXME it would be nice to have "on-change" callbacks for properties + if (property_path == g_debugger_properties[ePropertyPrompt].name) { + llvm::StringRef new_prompt = GetPrompt(); + std::string str = lldb_private::ansi::FormatAnsiTerminalCodes( + new_prompt, GetUseColor()); + if (str.length()) + new_prompt = str; + GetCommandInterpreter().UpdatePrompt(new_prompt); + auto bytes = std::make_unique<EventDataBytes>(new_prompt); + auto prompt_change_event_sp = std::make_shared<Event>( + CommandInterpreter::eBroadcastBitResetPrompt, bytes.release()); + GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp); + } else if (property_path == g_debugger_properties[ePropertyUseColor].name) { + // use-color changed. Ping the prompt so it can reset the ansi terminal + // codes. + SetPrompt(GetPrompt()); + } else if (property_path == + g_debugger_properties[ePropertyPromptAnsiPrefix].name || + property_path == + g_debugger_properties[ePropertyPromptAnsiSuffix].name) { + // Prompt colors changed. Ping the prompt so it can reset the ansi + // terminal codes. + SetPrompt(GetPrompt()); + } else if (property_path == + g_debugger_properties[ePropertyUseSourceCache].name) { + // use-source-cache changed. Wipe out the cache contents if it was + // disabled. + if (!GetUseSourceCache()) { + m_source_file_cache.Clear(); + } + } else if (is_load_script && target_sp && + load_script_old_value == eLoadScriptFromSymFileWarn) { + if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() == + eLoadScriptFromSymFileTrue) { + std::list<Status> errors; + StreamString feedback_stream; + if (!target_sp->LoadScriptingResources(errors, feedback_stream)) { + Stream &s = GetErrorStream(); + for (auto error : errors) { + s.Printf("%s\n", error.AsCString()); + } + if (feedback_stream.GetSize()) + s.PutCString(feedback_stream.GetString()); + } + } + } + } + return error; +} + +bool Debugger::GetAutoConfirm() const { + constexpr uint32_t idx = ePropertyAutoConfirm; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const { + constexpr uint32_t idx = ePropertyDisassemblyFormat; + return GetPropertyAtIndexAs<const FormatEntity::Entry *>(idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormat() const { + constexpr uint32_t idx = ePropertyFrameFormat; + return GetPropertyAtIndexAs<const FormatEntity::Entry *>(idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormatUnique() const { + constexpr uint32_t idx = ePropertyFrameFormatUnique; + return GetPropertyAtIndexAs<const FormatEntity::Entry *>(idx); +} + +uint64_t Debugger::GetStopDisassemblyMaxSize() const { + constexpr uint32_t idx = ePropertyStopDisassemblyMaxSize; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::GetNotifyVoid() const { + constexpr uint32_t idx = ePropertyNotiftVoid; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +llvm::StringRef Debugger::GetPrompt() const { + constexpr uint32_t idx = ePropertyPrompt; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetPromptAnsiPrefix() const { + const uint32_t idx = ePropertyPromptAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetPromptAnsiSuffix() const { + const uint32_t idx = ePropertyPromptAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +void Debugger::SetPrompt(llvm::StringRef p) { + constexpr uint32_t idx = ePropertyPrompt; + SetPropertyAtIndex(idx, p); + llvm::StringRef new_prompt = GetPrompt(); + std::string str = + lldb_private::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor()); + if (str.length()) + new_prompt = str; + GetCommandInterpreter().UpdatePrompt(new_prompt); +} + +const FormatEntity::Entry *Debugger::GetThreadFormat() const { + constexpr uint32_t idx = ePropertyThreadFormat; + return GetPropertyAtIndexAs<const FormatEntity::Entry *>(idx); +} + +const FormatEntity::Entry *Debugger::GetThreadStopFormat() const { + constexpr uint32_t idx = ePropertyThreadStopFormat; + return GetPropertyAtIndexAs<const FormatEntity::Entry *>(idx); +} + +lldb::ScriptLanguage Debugger::GetScriptLanguage() const { + const uint32_t idx = ePropertyScriptLanguage; + return GetPropertyAtIndexAs<lldb::ScriptLanguage>( + idx, static_cast<lldb::ScriptLanguage>( + g_debugger_properties[idx].default_uint_value)); +} + +bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) { + const uint32_t idx = ePropertyScriptLanguage; + return SetPropertyAtIndex(idx, script_lang); +} + +lldb::LanguageType Debugger::GetREPLLanguage() const { + const uint32_t idx = ePropertyREPLLanguage; + return GetPropertyAtIndexAs<LanguageType>(idx, {}); +} + +bool Debugger::SetREPLLanguage(lldb::LanguageType repl_lang) { + const uint32_t idx = ePropertyREPLLanguage; + return SetPropertyAtIndex(idx, repl_lang); +} + +uint64_t Debugger::GetTerminalWidth() const { + const uint32_t idx = ePropertyTerminalWidth; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTerminalWidth(uint64_t term_width) { + if (auto handler_sp = m_io_handler_stack.Top()) + handler_sp->TerminalSizeChanged(); + + const uint32_t idx = ePropertyTerminalWidth; + return SetPropertyAtIndex(idx, term_width); +} + +bool Debugger::GetUseExternalEditor() const { + const uint32_t idx = ePropertyUseExternalEditor; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseExternalEditor(bool b) { + const uint32_t idx = ePropertyUseExternalEditor; + return SetPropertyAtIndex(idx, b); +} + +llvm::StringRef Debugger::GetExternalEditor() const { + const uint32_t idx = ePropertyExternalEditor; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +bool Debugger::SetExternalEditor(llvm::StringRef editor) { + const uint32_t idx = ePropertyExternalEditor; + return SetPropertyAtIndex(idx, editor); +} + +bool Debugger::GetUseColor() const { + const uint32_t idx = ePropertyUseColor; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseColor(bool b) { + const uint32_t idx = ePropertyUseColor; + bool ret = SetPropertyAtIndex(idx, b); + SetPrompt(GetPrompt()); + return ret; +} + +bool Debugger::GetShowProgress() const { + const uint32_t idx = ePropertyShowProgress; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetShowProgress(bool show_progress) { + const uint32_t idx = ePropertyShowProgress; + return SetPropertyAtIndex(idx, show_progress); +} + +llvm::StringRef Debugger::GetShowProgressAnsiPrefix() const { + const uint32_t idx = ePropertyShowProgressAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetShowProgressAnsiSuffix() const { + const uint32_t idx = ePropertyShowProgressAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +bool Debugger::GetUseAutosuggestion() const { + const uint32_t idx = ePropertyShowAutosuggestion; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +llvm::StringRef Debugger::GetAutosuggestionAnsiPrefix() const { + const uint32_t idx = ePropertyShowAutosuggestionAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetAutosuggestionAnsiSuffix() const { + const uint32_t idx = ePropertyShowAutosuggestionAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetRegexMatchAnsiPrefix() const { + const uint32_t idx = ePropertyShowRegexMatchAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetRegexMatchAnsiSuffix() const { + const uint32_t idx = ePropertyShowRegexMatchAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +bool Debugger::GetShowDontUsePoHint() const { + const uint32_t idx = ePropertyShowDontUsePoHint; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::GetUseSourceCache() const { + const uint32_t idx = ePropertyUseSourceCache; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseSourceCache(bool b) { + const uint32_t idx = ePropertyUseSourceCache; + bool ret = SetPropertyAtIndex(idx, b); + if (!ret) { + m_source_file_cache.Clear(); + } + return ret; +} +bool Debugger::GetHighlightSource() const { + const uint32_t idx = ePropertyHighlightSource; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +StopShowColumn Debugger::GetStopShowColumn() const { + const uint32_t idx = ePropertyStopShowColumn; + return GetPropertyAtIndexAs<lldb::StopShowColumn>( + idx, static_cast<lldb::StopShowColumn>( + g_debugger_properties[idx].default_uint_value)); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiPrefix() const { + const uint32_t idx = ePropertyStopShowColumnAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiSuffix() const { + const uint32_t idx = ePropertyStopShowColumnAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetStopShowLineMarkerAnsiPrefix() const { + const uint32_t idx = ePropertyStopShowLineMarkerAnsiPrefix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +llvm::StringRef Debugger::GetStopShowLineMarkerAnsiSuffix() const { + const uint32_t idx = ePropertyStopShowLineMarkerAnsiSuffix; + return GetPropertyAtIndexAs<llvm::StringRef>( + idx, g_debugger_properties[idx].default_cstr_value); +} + +uint64_t Debugger::GetStopSourceLineCount(bool before) const { + const uint32_t idx = + before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value); +} + +Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const { + const uint32_t idx = ePropertyStopDisassemblyDisplay; + return GetPropertyAtIndexAs<Debugger::StopDisassemblyType>( + idx, static_cast<Debugger::StopDisassemblyType>( + g_debugger_properties[idx].default_uint_value)); +} + +uint64_t Debugger::GetDisassemblyLineCount() const { + const uint32_t idx = ePropertyStopDisassemblyCount; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::GetAutoOneLineSummaries() const { + const uint32_t idx = ePropertyAutoOneLineSummaries; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::GetEscapeNonPrintables() const { + const uint32_t idx = ePropertyEscapeNonPrintables; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::GetAutoIndent() const { + const uint32_t idx = ePropertyAutoIndent; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetAutoIndent(bool b) { + const uint32_t idx = ePropertyAutoIndent; + return SetPropertyAtIndex(idx, b); +} + +bool Debugger::GetPrintDecls() const { + const uint32_t idx = ePropertyPrintDecls; + return GetPropertyAtIndexAs<bool>( + idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetPrintDecls(bool b) { + const uint32_t idx = ePropertyPrintDecls; + return SetPropertyAtIndex(idx, b); +} + +uint64_t Debugger::GetTabSize() const { + const uint32_t idx = ePropertyTabSize; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTabSize(uint64_t tab_size) { + const uint32_t idx = ePropertyTabSize; + return SetPropertyAtIndex(idx, tab_size); +} + +lldb::DWIMPrintVerbosity Debugger::GetDWIMPrintVerbosity() const { + const uint32_t idx = ePropertyDWIMPrintVerbosity; + return GetPropertyAtIndexAs<lldb::DWIMPrintVerbosity>( + idx, static_cast<lldb::DWIMPrintVerbosity>( + g_debugger_properties[idx].default_uint_value)); +} + +#pragma mark Debugger + +// const DebuggerPropertiesSP & +// Debugger::GetSettings() const +//{ +// return m_properties_sp; +//} +// + +void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) { + assert(g_debugger_list_ptr == nullptr && + "Debugger::Initialize called more than once!"); + g_debugger_list_mutex_ptr = new std::recursive_mutex(); + g_debugger_list_ptr = new DebuggerList(); + g_thread_pool = new llvm::DefaultThreadPool(llvm::optimal_concurrency()); + g_load_plugin_callback = load_plugin_callback; +} + +void Debugger::Terminate() { + assert(g_debugger_list_ptr && + "Debugger::Terminate called without a matching Debugger::Initialize!"); + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (const auto &debugger : *g_debugger_list_ptr) + debugger->HandleDestroyCallback(); + } + + if (g_thread_pool) { + // The destructor will wait for all the threads to complete. + delete g_thread_pool; + } + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + // Clear our global list of debugger objects + { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (const auto &debugger : *g_debugger_list_ptr) + debugger->Clear(); + g_debugger_list_ptr->clear(); + } + } +} + +void Debugger::SettingsInitialize() { Target::SettingsInitialize(); } + +void Debugger::SettingsTerminate() { Target::SettingsTerminate(); } + +bool Debugger::LoadPlugin(const FileSpec &spec, Status &error) { + if (g_load_plugin_callback) { + llvm::sys::DynamicLibrary dynlib = + g_load_plugin_callback(shared_from_this(), spec, error); + if (dynlib.isValid()) { + m_loaded_plugins.push_back(dynlib); + return true; + } + } else { + // The g_load_plugin_callback is registered in SBDebugger::Initialize() and + // if the public API layer isn't available (code is linking against all of + // the internal LLDB static libraries), then we can't load plugins + error.SetErrorString("Public API layer is not available"); + } + return false; +} + +static FileSystem::EnumerateDirectoryResult +LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft, + llvm::StringRef path) { + Status error; + + static constexpr llvm::StringLiteral g_dylibext(".dylib"); + static constexpr llvm::StringLiteral g_solibext(".so"); + + if (!baton) + return FileSystem::eEnumerateDirectoryResultQuit; + + Debugger *debugger = (Debugger *)baton; + + namespace fs = llvm::sys::fs; + // If we have a regular file, a symbolic link or unknown file type, try and + // process the file. We must handle unknown as sometimes the directory + // enumeration might be enumerating a file system that doesn't have correct + // file type information. + if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file || + ft == fs::file_type::type_unknown) { + FileSpec plugin_file_spec(path); + FileSystem::Instance().Resolve(plugin_file_spec); + + if (plugin_file_spec.GetFileNameExtension() != g_dylibext && + plugin_file_spec.GetFileNameExtension() != g_solibext) { + return FileSystem::eEnumerateDirectoryResultNext; + } + + Status plugin_load_error; + debugger->LoadPlugin(plugin_file_spec, plugin_load_error); + + return FileSystem::eEnumerateDirectoryResultNext; + } else if (ft == fs::file_type::directory_file || + ft == fs::file_type::symlink_file || + ft == fs::file_type::type_unknown) { + // Try and recurse into anything that a directory or symbolic link. We must + // also do this for unknown as sometimes the directory enumeration might be + // enumerating a file system that doesn't have correct file type + // information. + return FileSystem::eEnumerateDirectoryResultEnter; + } + + return FileSystem::eEnumerateDirectoryResultNext; +} + +void Debugger::InstanceInitialize() { + const bool find_directories = true; + const bool find_files = true; + const bool find_other = true; + char dir_path[PATH_MAX]; + if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) { + if (FileSystem::Instance().Exists(dir_spec) && + dir_spec.GetPath(dir_path, sizeof(dir_path))) { + FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, + find_files, find_other, + LoadPluginCallback, this); + } + } + + if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) { + if (FileSystem::Instance().Exists(dir_spec) && + dir_spec.GetPath(dir_path, sizeof(dir_path))) { + FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, + find_files, find_other, + LoadPluginCallback, this); + } + } + + PluginManager::DebuggerInitialize(*this); +} + +DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback, + void *baton) { + DebuggerSP debugger_sp(new Debugger(log_callback, baton)); + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + g_debugger_list_ptr->push_back(debugger_sp); + } + debugger_sp->InstanceInitialize(); + return debugger_sp; +} + +void Debugger::HandleDestroyCallback() { + const lldb::user_id_t user_id = GetID(); + // Invoke and remove all the callbacks in an FIFO order. Callbacks which are + // added during this loop will be appended, invoked and then removed last. + // Callbacks which are removed during this loop will not be invoked. + while (true) { + DestroyCallbackInfo callback_info; + { + std::lock_guard<std::mutex> guard(m_destroy_callback_mutex); + if (m_destroy_callbacks.empty()) + break; + // Pop the first item in the list + callback_info = m_destroy_callbacks.front(); + m_destroy_callbacks.erase(m_destroy_callbacks.begin()); + } + // Call the destroy callback with user id and baton + callback_info.callback(user_id, callback_info.baton); + } +} + +void Debugger::Destroy(DebuggerSP &debugger_sp) { + if (!debugger_sp) + return; + + debugger_sp->HandleDestroyCallback(); + CommandInterpreter &cmd_interpreter = debugger_sp->GetCommandInterpreter(); + + if (cmd_interpreter.GetSaveSessionOnQuit()) { + CommandReturnObject result(debugger_sp->GetUseColor()); + cmd_interpreter.SaveTranscript(result); + if (result.Succeeded()) + (*debugger_sp->GetAsyncOutputStream()) << result.GetOutputData() << '\n'; + else + (*debugger_sp->GetAsyncErrorStream()) << result.GetErrorData() << '\n'; + } + + debugger_sp->Clear(); + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + if ((*pos).get() == debugger_sp.get()) { + g_debugger_list_ptr->erase(pos); + return; + } + } + } +} + +DebuggerSP +Debugger::FindDebuggerWithInstanceName(llvm::StringRef instance_name) { + if (!g_debugger_list_ptr || !g_debugger_list_mutex_ptr) + return DebuggerSP(); + + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (const DebuggerSP &debugger_sp : *g_debugger_list_ptr) { + if (!debugger_sp) + continue; + + if (llvm::StringRef(debugger_sp->GetInstanceName()) == instance_name) + return debugger_sp; + } + return DebuggerSP(); +} + +TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) { + TargetSP target_sp; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid); + if (target_sp) + break; + } + } + return target_sp; +} + +TargetSP Debugger::FindTargetWithProcess(Process *process) { + TargetSP target_sp; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process); + if (target_sp) + break; + } + } + return target_sp; +} + +llvm::StringRef Debugger::GetStaticBroadcasterClass() { + static constexpr llvm::StringLiteral class_name("lldb.debugger"); + return class_name; +} + +Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton) + : UserID(g_unique_id++), + Properties(std::make_shared<OptionValueProperties>()), + m_input_file_sp(std::make_shared<NativeFile>(stdin, false)), + m_output_stream_sp(std::make_shared<StreamFile>(stdout, false)), + m_error_stream_sp(std::make_shared<StreamFile>(stderr, false)), + m_input_recorder(nullptr), + m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()), + m_terminal_state(), m_target_list(*this), m_platform_list(), + m_listener_sp(Listener::MakeListener("lldb.Debugger")), + m_source_manager_up(), m_source_file_cache(), + m_command_interpreter_up( + std::make_unique<CommandInterpreter>(*this, false)), + m_io_handler_stack(), + m_instance_name(llvm::formatv("debugger_{0}", GetID()).str()), + m_loaded_plugins(), m_event_handler_thread(), m_io_handler_thread(), + m_sync_broadcaster(nullptr, "lldb.debugger.sync"), + m_broadcaster(m_broadcaster_manager_sp, + GetStaticBroadcasterClass().str()), + m_forward_listener_sp(), m_clear_once() { + // Initialize the debugger properties as early as possible as other parts of + // LLDB will start querying them during construction. + m_collection_sp->Initialize(g_debugger_properties); + m_collection_sp->AppendProperty( + "target", "Settings specify to debugging targets.", true, + Target::GetGlobalProperties().GetValueProperties()); + m_collection_sp->AppendProperty( + "platform", "Platform settings.", true, + Platform::GetGlobalPlatformProperties().GetValueProperties()); + m_collection_sp->AppendProperty( + "symbols", "Symbol lookup and cache settings.", true, + ModuleList::GetGlobalModuleListProperties().GetValueProperties()); + m_collection_sp->AppendProperty( + LanguageProperties::GetSettingName(), "Language settings.", true, + Language::GetGlobalLanguageProperties().GetValueProperties()); + if (m_command_interpreter_up) { + m_collection_sp->AppendProperty( + "interpreter", + "Settings specify to the debugger's command interpreter.", true, + m_command_interpreter_up->GetValueProperties()); + } + if (log_callback) + m_callback_handler_sp = + std::make_shared<CallbackLogHandler>(log_callback, baton); + m_command_interpreter_up->Initialize(); + // Always add our default platform to the platform list + PlatformSP default_platform_sp(Platform::GetHostPlatform()); + assert(default_platform_sp); + m_platform_list.Append(default_platform_sp, true); + + // Create the dummy target. + { + ArchSpec arch(Target::GetDefaultArchitecture()); + if (!arch.IsValid()) + arch = HostInfo::GetArchitecture(); + assert(arch.IsValid() && "No valid default or host archspec"); + const bool is_dummy_target = true; + m_dummy_target_sp.reset( + new Target(*this, arch, default_platform_sp, is_dummy_target)); + } + assert(m_dummy_target_sp.get() && "Couldn't construct dummy target?"); + + OptionValueUInt64 *term_width = + m_collection_sp->GetPropertyAtIndexAsOptionValueUInt64( + ePropertyTerminalWidth); + term_width->SetMinimumValue(10); + term_width->SetMaximumValue(1024); + + // Turn off use-color if this is a dumb terminal. + const char *term = getenv("TERM"); + if (term && !strcmp(term, "dumb")) + SetUseColor(false); + // Turn off use-color if we don't write to a terminal with color support. + if (!GetOutputFile().GetIsTerminalWithColors()) + SetUseColor(false); + + if (Diagnostics::Enabled()) { + m_diagnostics_callback_id = Diagnostics::Instance().AddCallback( + [this](const FileSpec &dir) -> llvm::Error { + for (auto &entry : m_stream_handlers) { + llvm::StringRef log_path = entry.first(); + llvm::StringRef file_name = llvm::sys::path::filename(log_path); + FileSpec destination = dir.CopyByAppendingPathComponent(file_name); + std::error_code ec = + llvm::sys::fs::copy_file(log_path, destination.GetPath()); + if (ec) + return llvm::errorCodeToError(ec); + } + return llvm::Error::success(); + }); + } + +#if defined(_WIN32) && defined(ENABLE_VIRTUAL_TERMINAL_PROCESSING) + // Enabling use of ANSI color codes because LLDB is using them to highlight + // text. + llvm::sys::Process::UseANSIEscapeCodes(true); +#endif +} + +Debugger::~Debugger() { Clear(); } + +void Debugger::Clear() { + // Make sure we call this function only once. With the C++ global destructor + // chain having a list of debuggers and with code that can be running on + // other threads, we need to ensure this doesn't happen multiple times. + // + // The following functions call Debugger::Clear(): + // Debugger::~Debugger(); + // static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp); + // static void Debugger::Terminate(); + llvm::call_once(m_clear_once, [this]() { + ClearIOHandlers(); + StopIOHandlerThread(); + StopEventHandlerThread(); + m_listener_sp->Clear(); + for (TargetSP target_sp : m_target_list.Targets()) { + if (target_sp) { + if (ProcessSP process_sp = target_sp->GetProcessSP()) + process_sp->Finalize(false /* not destructing */); + target_sp->Destroy(); + } + } + m_broadcaster_manager_sp->Clear(); + + // Close the input file _before_ we close the input read communications + // class as it does NOT own the input file, our m_input_file does. + m_terminal_state.Clear(); + GetInputFile().Close(); + + m_command_interpreter_up->Clear(); + + if (Diagnostics::Enabled()) + Diagnostics::Instance().RemoveCallback(m_diagnostics_callback_id); + }); +} + +bool Debugger::GetAsyncExecution() { + return !m_command_interpreter_up->GetSynchronous(); +} + +void Debugger::SetAsyncExecution(bool async_execution) { + m_command_interpreter_up->SetSynchronous(!async_execution); +} + +repro::DataRecorder *Debugger::GetInputRecorder() { return m_input_recorder; } + +static inline int OpenPipe(int fds[2], std::size_t size) { +#ifdef _WIN32 + return _pipe(fds, size, O_BINARY); +#else + (void)size; + return pipe(fds); +#endif +} + +Status Debugger::SetInputString(const char *data) { + Status result; + enum PIPES { READ, WRITE }; // Indexes for the read and write fds + int fds[2] = {-1, -1}; + + if (data == nullptr) { + result.SetErrorString("String data is null"); + return result; + } + + size_t size = strlen(data); + if (size == 0) { + result.SetErrorString("String data is empty"); + return result; + } + + if (OpenPipe(fds, size) != 0) { + result.SetErrorString( + "can't create pipe file descriptors for LLDB commands"); + return result; + } + + int r = write(fds[WRITE], data, size); + (void)r; + // Close the write end of the pipe, so that the command interpreter will exit + // when it consumes all the data. + llvm::sys::Process::SafelyCloseFileDescriptor(fds[WRITE]); + + // Open the read file descriptor as a FILE * that we can return as an input + // handle. + FILE *commands_file = fdopen(fds[READ], "rb"); + if (commands_file == nullptr) { + result.SetErrorStringWithFormat("fdopen(%i, \"rb\") failed (errno = %i) " + "when trying to open LLDB commands pipe", + fds[READ], errno); + llvm::sys::Process::SafelyCloseFileDescriptor(fds[READ]); + return result; + } + + SetInputFile((FileSP)std::make_shared<NativeFile>(commands_file, true)); + return result; +} + +void Debugger::SetInputFile(FileSP file_sp) { + assert(file_sp && file_sp->IsValid()); + m_input_file_sp = std::move(file_sp); + // Save away the terminal state if that is relevant, so that we can restore + // it in RestoreInputState. + SaveInputTerminalState(); +} + +void Debugger::SetOutputFile(FileSP file_sp) { + assert(file_sp && file_sp->IsValid()); + m_output_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SetErrorFile(FileSP file_sp) { + assert(file_sp && file_sp->IsValid()); + m_error_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SaveInputTerminalState() { + int fd = GetInputFile().GetDescriptor(); + if (fd != File::kInvalidDescriptor) + m_terminal_state.Save(fd, true); +} + +void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); } + +ExecutionContext Debugger::GetSelectedExecutionContext() { + bool adopt_selected = true; + ExecutionContextRef exe_ctx_ref(GetSelectedTarget().get(), adopt_selected); + return ExecutionContext(exe_ctx_ref); +} + +void Debugger::DispatchInputInterrupt() { + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + IOHandlerSP reader_sp(m_io_handler_stack.Top()); + if (reader_sp) + reader_sp->Interrupt(); +} + +void Debugger::DispatchInputEndOfFile() { + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + IOHandlerSP reader_sp(m_io_handler_stack.Top()); + if (reader_sp) + reader_sp->GotEOF(); +} + +void Debugger::ClearIOHandlers() { + // The bottom input reader should be the main debugger input reader. We do + // not want to close that one here. + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + while (m_io_handler_stack.GetSize() > 1) { + IOHandlerSP reader_sp(m_io_handler_stack.Top()); + if (reader_sp) + PopIOHandler(reader_sp); + } +} + +void Debugger::RunIOHandlers() { + IOHandlerSP reader_sp = m_io_handler_stack.Top(); + while (true) { + if (!reader_sp) + break; + + reader_sp->Run(); + { + std::lock_guard<std::recursive_mutex> guard( + m_io_handler_synchronous_mutex); + + // Remove all input readers that are done from the top of the stack + while (true) { + IOHandlerSP top_reader_sp = m_io_handler_stack.Top(); + if (top_reader_sp && top_reader_sp->GetIsDone()) + PopIOHandler(top_reader_sp); + else + break; + } + reader_sp = m_io_handler_stack.Top(); + } + } + ClearIOHandlers(); +} + +void Debugger::RunIOHandlerSync(const IOHandlerSP &reader_sp) { + std::lock_guard<std::recursive_mutex> guard(m_io_handler_synchronous_mutex); + + PushIOHandler(reader_sp); + IOHandlerSP top_reader_sp = reader_sp; + + while (top_reader_sp) { + top_reader_sp->Run(); + + // Don't unwind past the starting point. + if (top_reader_sp.get() == reader_sp.get()) { + if (PopIOHandler(reader_sp)) + break; + } + + // If we pushed new IO handlers, pop them if they're done or restart the + // loop to run them if they're not. + while (true) { + top_reader_sp = m_io_handler_stack.Top(); + if (top_reader_sp && top_reader_sp->GetIsDone()) { + PopIOHandler(top_reader_sp); + // Don't unwind past the starting point. + if (top_reader_sp.get() == reader_sp.get()) + return; + } else { + break; + } + } + } +} + +bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) { + return m_io_handler_stack.IsTop(reader_sp); +} + +bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type, + IOHandler::Type second_top_type) { + return m_io_handler_stack.CheckTopIOHandlerTypes(top_type, second_top_type); +} + +void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) { + bool printed = m_io_handler_stack.PrintAsync(s, len, is_stdout); + if (!printed) { + lldb::StreamFileSP stream = + is_stdout ? m_output_stream_sp : m_error_stream_sp; + stream->Write(s, len); + } +} + +llvm::StringRef Debugger::GetTopIOHandlerControlSequence(char ch) { + return m_io_handler_stack.GetTopIOHandlerControlSequence(ch); +} + +const char *Debugger::GetIOHandlerCommandPrefix() { + return m_io_handler_stack.GetTopIOHandlerCommandPrefix(); +} + +const char *Debugger::GetIOHandlerHelpPrologue() { + return m_io_handler_stack.GetTopIOHandlerHelpPrologue(); +} + +bool Debugger::RemoveIOHandler(const IOHandlerSP &reader_sp) { + return PopIOHandler(reader_sp); +} + +void Debugger::RunIOHandlerAsync(const IOHandlerSP &reader_sp, + bool cancel_top_handler) { + PushIOHandler(reader_sp, cancel_top_handler); +} + +void Debugger::AdoptTopIOHandlerFilesIfInvalid(FileSP &in, StreamFileSP &out, + StreamFileSP &err) { + // Before an IOHandler runs, it must have in/out/err streams. This function + // is called when one ore more of the streams are nullptr. We use the top + // input reader's in/out/err streams, or fall back to the debugger file + // handles, or we fall back onto stdin/stdout/stderr as a last resort. + + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + IOHandlerSP top_reader_sp(m_io_handler_stack.Top()); + // If no STDIN has been set, then set it appropriately + if (!in || !in->IsValid()) { + if (top_reader_sp) + in = top_reader_sp->GetInputFileSP(); + else + in = GetInputFileSP(); + // If there is nothing, use stdin + if (!in) + in = std::make_shared<NativeFile>(stdin, false); + } + // If no STDOUT has been set, then set it appropriately + if (!out || !out->GetFile().IsValid()) { + if (top_reader_sp) + out = top_reader_sp->GetOutputStreamFileSP(); + else + out = GetOutputStreamSP(); + // If there is nothing, use stdout + if (!out) + out = std::make_shared<StreamFile>(stdout, false); + } + // If no STDERR has been set, then set it appropriately + if (!err || !err->GetFile().IsValid()) { + if (top_reader_sp) + err = top_reader_sp->GetErrorStreamFileSP(); + else + err = GetErrorStreamSP(); + // If there is nothing, use stderr + if (!err) + err = std::make_shared<StreamFile>(stderr, false); + } +} + +void Debugger::PushIOHandler(const IOHandlerSP &reader_sp, + bool cancel_top_handler) { + if (!reader_sp) + return; + + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + + // Get the current top input reader... + IOHandlerSP top_reader_sp(m_io_handler_stack.Top()); + + // Don't push the same IO handler twice... + if (reader_sp == top_reader_sp) + return; + + // Push our new input reader + m_io_handler_stack.Push(reader_sp); + reader_sp->Activate(); + + // Interrupt the top input reader to it will exit its Run() function and let + // this new input reader take over + if (top_reader_sp) { + top_reader_sp->Deactivate(); + if (cancel_top_handler) + top_reader_sp->Cancel(); + } +} + +bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) { + if (!pop_reader_sp) + return false; + + std::lock_guard<std::recursive_mutex> guard(m_io_handler_stack.GetMutex()); + + // The reader on the stop of the stack is done, so let the next read on the + // stack refresh its prompt and if there is one... + if (m_io_handler_stack.IsEmpty()) + return false; + + IOHandlerSP reader_sp(m_io_handler_stack.Top()); + + if (pop_reader_sp != reader_sp) + return false; + + reader_sp->Deactivate(); + reader_sp->Cancel(); + m_io_handler_stack.Pop(); + + reader_sp = m_io_handler_stack.Top(); + if (reader_sp) + reader_sp->Activate(); + + return true; +} + +StreamSP Debugger::GetAsyncOutputStream() { + return std::make_shared<StreamAsynchronousIO>(*this, true, GetUseColor()); +} + +StreamSP Debugger::GetAsyncErrorStream() { + return std::make_shared<StreamAsynchronousIO>(*this, false, GetUseColor()); +} + +void Debugger::RequestInterrupt() { + std::lock_guard<std::mutex> guard(m_interrupt_mutex); + m_interrupt_requested++; +} + +void Debugger::CancelInterruptRequest() { + std::lock_guard<std::mutex> guard(m_interrupt_mutex); + if (m_interrupt_requested > 0) + m_interrupt_requested--; +} + +bool Debugger::InterruptRequested() { + // This is the one we should call internally. This will return true either + // if there's a debugger interrupt and we aren't on the IOHandler thread, + // or if we are on the IOHandler thread and there's a CommandInterpreter + // interrupt. + if (!IsIOHandlerThreadCurrentThread()) { + std::lock_guard<std::mutex> guard(m_interrupt_mutex); + return m_interrupt_requested != 0; + } + return GetCommandInterpreter().WasInterrupted(); +} + +Debugger::InterruptionReport::InterruptionReport( + std::string function_name, const llvm::formatv_object_base &payload) + : m_function_name(std::move(function_name)), + m_interrupt_time(std::chrono::system_clock::now()), + m_thread_id(llvm::get_threadid()) { + llvm::raw_string_ostream desc(m_description); + desc << payload << "\n"; +} + +void Debugger::ReportInterruption(const InterruptionReport &report) { + // For now, just log the description: + Log *log = GetLog(LLDBLog::Host); + LLDB_LOG(log, "Interruption: {0}", report.m_description); +} + +Debugger::DebuggerList Debugger::DebuggersRequestingInterruption() { + DebuggerList result; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (auto debugger_sp : *g_debugger_list_ptr) { + if (debugger_sp->InterruptRequested()) + result.push_back(debugger_sp); + } + } + return result; +} + +size_t Debugger::GetNumDebuggers() { + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + return g_debugger_list_ptr->size(); + } + return 0; +} + +lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) { + DebuggerSP debugger_sp; + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + if (index < g_debugger_list_ptr->size()) + debugger_sp = g_debugger_list_ptr->at(index); + } + + return debugger_sp; +} + +DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) { + DebuggerSP debugger_sp; + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + if ((*pos)->GetID() == id) { + debugger_sp = *pos; + break; + } + } + } + return debugger_sp; +} + +bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format, + const SymbolContext *sc, + const SymbolContext *prev_sc, + const ExecutionContext *exe_ctx, + const Address *addr, Stream &s) { + FormatEntity::Entry format_entry; + + if (format == nullptr) { + if (exe_ctx != nullptr && exe_ctx->HasTargetScope()) + format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat(); + if (format == nullptr) { + FormatEntity::Parse("${addr}: ", format_entry); + format = &format_entry; + } + } + bool function_changed = false; + bool initial_function = false; + if (prev_sc && (prev_sc->function || prev_sc->symbol)) { + if (sc && (sc->function || sc->symbol)) { + if (prev_sc->symbol && sc->symbol) { + if (!sc->symbol->Compare(prev_sc->symbol->GetName(), + prev_sc->symbol->GetType())) { + function_changed = true; + } + } else if (prev_sc->function && sc->function) { + if (prev_sc->function->GetMangled() != sc->function->GetMangled()) { + function_changed = true; + } + } + } + } + // The first context on a list of instructions will have a prev_sc that has + // no Function or Symbol -- if SymbolContext had an IsValid() method, it + // would return false. But we do get a prev_sc pointer. + if ((sc && (sc->function || sc->symbol)) && prev_sc && + (prev_sc->function == nullptr && prev_sc->symbol == nullptr)) { + initial_function = true; + } + return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr, + function_changed, initial_function); +} + +void Debugger::AssertCallback(llvm::StringRef message, + llvm::StringRef backtrace, + llvm::StringRef prompt) { + Debugger::ReportError( + llvm::formatv("{0}\n{1}{2}", message, backtrace, prompt).str()); +} + +void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback, + void *baton) { + // For simplicity's sake, I am not going to deal with how to close down any + // open logging streams, I just redirect everything from here on out to the + // callback. + m_callback_handler_sp = + std::make_shared<CallbackLogHandler>(log_callback, baton); +} + +void Debugger::SetDestroyCallback( + lldb_private::DebuggerDestroyCallback destroy_callback, void *baton) { + std::lock_guard<std::mutex> guard(m_destroy_callback_mutex); + m_destroy_callbacks.clear(); + const lldb::callback_token_t token = m_destroy_callback_next_token++; + m_destroy_callbacks.emplace_back(token, destroy_callback, baton); +} + +lldb::callback_token_t Debugger::AddDestroyCallback( + lldb_private::DebuggerDestroyCallback destroy_callback, void *baton) { + std::lock_guard<std::mutex> guard(m_destroy_callback_mutex); + const lldb::callback_token_t token = m_destroy_callback_next_token++; + m_destroy_callbacks.emplace_back(token, destroy_callback, baton); + return token; +} + +bool Debugger::RemoveDestroyCallback(lldb::callback_token_t token) { + std::lock_guard<std::mutex> guard(m_destroy_callback_mutex); + for (auto it = m_destroy_callbacks.begin(); it != m_destroy_callbacks.end(); + ++it) { + if (it->token == token) { + m_destroy_callbacks.erase(it); + return true; + } + } + return false; +} + +static void PrivateReportProgress(Debugger &debugger, uint64_t progress_id, + std::string title, std::string details, + uint64_t completed, uint64_t total, + bool is_debugger_specific, + uint32_t progress_broadcast_bit) { + // Only deliver progress events if we have any progress listeners. + if (!debugger.GetBroadcaster().EventTypeHasListeners(progress_broadcast_bit)) + return; + + EventSP event_sp(new Event( + progress_broadcast_bit, + new ProgressEventData(progress_id, std::move(title), std::move(details), + completed, total, is_debugger_specific))); + debugger.GetBroadcaster().BroadcastEvent(event_sp); +} + +void Debugger::ReportProgress(uint64_t progress_id, std::string title, + std::string details, uint64_t completed, + uint64_t total, + std::optional<lldb::user_id_t> debugger_id, + uint32_t progress_category_bit) { + // Check if this progress is for a specific debugger. + if (debugger_id) { + // It is debugger specific, grab it and deliver the event if the debugger + // still exists. + DebuggerSP debugger_sp = FindDebuggerWithID(*debugger_id); + if (debugger_sp) + PrivateReportProgress(*debugger_sp, progress_id, std::move(title), + std::move(details), completed, total, + /*is_debugger_specific*/ true, + progress_category_bit); + return; + } + // The progress event is not debugger specific, iterate over all debuggers + // and deliver a progress event to each one. + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) + PrivateReportProgress(*(*pos), progress_id, title, details, completed, + total, /*is_debugger_specific*/ false, + progress_category_bit); + } +} + +static void PrivateReportDiagnostic(Debugger &debugger, Severity severity, + std::string message, + bool debugger_specific) { + uint32_t event_type = 0; + switch (severity) { + case eSeverityInfo: + assert(false && "eSeverityInfo should not be broadcast"); + return; + case eSeverityWarning: + event_type = lldb::eBroadcastBitWarning; + break; + case eSeverityError: + event_type = lldb::eBroadcastBitError; + break; + } + + Broadcaster &broadcaster = debugger.GetBroadcaster(); + if (!broadcaster.EventTypeHasListeners(event_type)) { + // Diagnostics are too important to drop. If nobody is listening, print the + // diagnostic directly to the debugger's error stream. + DiagnosticEventData event_data(severity, std::move(message), + debugger_specific); + StreamSP stream = debugger.GetAsyncErrorStream(); + event_data.Dump(stream.get()); + return; + } + EventSP event_sp = std::make_shared<Event>( + event_type, + new DiagnosticEventData(severity, std::move(message), debugger_specific)); + broadcaster.BroadcastEvent(event_sp); +} + +void Debugger::ReportDiagnosticImpl(Severity severity, std::string message, + std::optional<lldb::user_id_t> debugger_id, + std::once_flag *once) { + auto ReportDiagnosticLambda = [&]() { + // Always log diagnostics to the system log. + Host::SystemLog(severity, message); + + // The diagnostic subsystem is optional but we still want to broadcast + // events when it's disabled. + if (Diagnostics::Enabled()) + Diagnostics::Instance().Report(message); + + // We don't broadcast info events. + if (severity == lldb::eSeverityInfo) + return; + + // Check if this diagnostic is for a specific debugger. + if (debugger_id) { + // It is debugger specific, grab it and deliver the event if the debugger + // still exists. + DebuggerSP debugger_sp = FindDebuggerWithID(*debugger_id); + if (debugger_sp) + PrivateReportDiagnostic(*debugger_sp, severity, std::move(message), + true); + return; + } + // The diagnostic event is not debugger specific, iterate over all debuggers + // and deliver a diagnostic event to each one. + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (const auto &debugger : *g_debugger_list_ptr) + PrivateReportDiagnostic(*debugger, severity, message, false); + } + }; + + if (once) + std::call_once(*once, ReportDiagnosticLambda); + else + ReportDiagnosticLambda(); +} + +void Debugger::ReportWarning(std::string message, + std::optional<lldb::user_id_t> debugger_id, + std::once_flag *once) { + ReportDiagnosticImpl(eSeverityWarning, std::move(message), debugger_id, once); +} + +void Debugger::ReportError(std::string message, + std::optional<lldb::user_id_t> debugger_id, + std::once_flag *once) { + ReportDiagnosticImpl(eSeverityError, std::move(message), debugger_id, once); +} + +void Debugger::ReportInfo(std::string message, + std::optional<lldb::user_id_t> debugger_id, + std::once_flag *once) { + ReportDiagnosticImpl(eSeverityInfo, std::move(message), debugger_id, once); +} + +void Debugger::ReportSymbolChange(const ModuleSpec &module_spec) { + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (DebuggerSP debugger_sp : *g_debugger_list_ptr) { + EventSP event_sp = std::make_shared<Event>( + lldb::eBroadcastSymbolChange, + new SymbolChangeEventData(debugger_sp, module_spec)); + debugger_sp->GetBroadcaster().BroadcastEvent(event_sp); + } + } +} + +static std::shared_ptr<LogHandler> +CreateLogHandler(LogHandlerKind log_handler_kind, int fd, bool should_close, + size_t buffer_size) { + switch (log_handler_kind) { + case eLogHandlerStream: + return std::make_shared<StreamLogHandler>(fd, should_close, buffer_size); + case eLogHandlerCircular: + return std::make_shared<RotatingLogHandler>(buffer_size); + case eLogHandlerSystem: + return std::make_shared<SystemLogHandler>(); + case eLogHandlerCallback: + return {}; + } + return {}; +} + +bool Debugger::EnableLog(llvm::StringRef channel, + llvm::ArrayRef<const char *> categories, + llvm::StringRef log_file, uint32_t log_options, + size_t buffer_size, LogHandlerKind log_handler_kind, + llvm::raw_ostream &error_stream) { + + std::shared_ptr<LogHandler> log_handler_sp; + if (m_callback_handler_sp) { + log_handler_sp = m_callback_handler_sp; + // For now when using the callback mode you always get thread & timestamp. + log_options |= + LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME; + } else if (log_file.empty()) { + log_handler_sp = + CreateLogHandler(log_handler_kind, GetOutputFile().GetDescriptor(), + /*should_close=*/false, buffer_size); + } else { + auto pos = m_stream_handlers.find(log_file); + if (pos != m_stream_handlers.end()) + log_handler_sp = pos->second.lock(); + if (!log_handler_sp) { + File::OpenOptions flags = + File::eOpenOptionWriteOnly | File::eOpenOptionCanCreate; + if (log_options & LLDB_LOG_OPTION_APPEND) + flags |= File::eOpenOptionAppend; + else + flags |= File::eOpenOptionTruncate; + llvm::Expected<FileUP> file = FileSystem::Instance().Open( + FileSpec(log_file), flags, lldb::eFilePermissionsFileDefault, false); + if (!file) { + error_stream << "Unable to open log file '" << log_file + << "': " << llvm::toString(file.takeError()) << "\n"; + return false; + } + + log_handler_sp = + CreateLogHandler(log_handler_kind, (*file)->GetDescriptor(), + /*should_close=*/true, buffer_size); + m_stream_handlers[log_file] = log_handler_sp; + } + } + assert(log_handler_sp); + + if (log_options == 0) + log_options = LLDB_LOG_OPTION_PREPEND_THREAD_NAME; + + return Log::EnableLogChannel(log_handler_sp, log_options, channel, categories, + error_stream); +} + +ScriptInterpreter * +Debugger::GetScriptInterpreter(bool can_create, + std::optional<lldb::ScriptLanguage> language) { + std::lock_guard<std::recursive_mutex> locker(m_script_interpreter_mutex); + lldb::ScriptLanguage script_language = + language ? *language : GetScriptLanguage(); + + if (!m_script_interpreters[script_language]) { + if (!can_create) + return nullptr; + m_script_interpreters[script_language] = + PluginManager::GetScriptInterpreterForLanguage(script_language, *this); + } + + return m_script_interpreters[script_language].get(); +} + +SourceManager &Debugger::GetSourceManager() { + if (!m_source_manager_up) + m_source_manager_up = std::make_unique<SourceManager>(shared_from_this()); + return *m_source_manager_up; +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleBreakpointEvent(const EventSP &event_sp) { + using namespace lldb; + const uint32_t event_type = + Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( + event_sp); + + // if (event_type & eBreakpointEventTypeAdded + // || event_type & eBreakpointEventTypeRemoved + // || event_type & eBreakpointEventTypeEnabled + // || event_type & eBreakpointEventTypeDisabled + // || event_type & eBreakpointEventTypeCommandChanged + // || event_type & eBreakpointEventTypeConditionChanged + // || event_type & eBreakpointEventTypeIgnoreChanged + // || event_type & eBreakpointEventTypeLocationsResolved) + // { + // // Don't do anything about these events, since the breakpoint + // commands already echo these actions. + // } + // + if (event_type & eBreakpointEventTypeLocationsAdded) { + uint32_t num_new_locations = + Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( + event_sp); + if (num_new_locations > 0) { + BreakpointSP breakpoint = + Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp); + StreamSP output_sp(GetAsyncOutputStream()); + if (output_sp) { + output_sp->Printf("%d location%s added to breakpoint %d\n", + num_new_locations, num_new_locations == 1 ? "" : "s", + breakpoint->GetID()); + output_sp->Flush(); + } + } + } + // else if (event_type & eBreakpointEventTypeLocationsRemoved) + // { + // // These locations just get disabled, not sure it is worth spamming + // folks about this on the command line. + // } + // else if (event_type & eBreakpointEventTypeLocationsResolved) + // { + // // This might be an interesting thing to note, but I'm going to + // leave it quiet for now, it just looked noisy. + // } +} + +void Debugger::FlushProcessOutput(Process &process, bool flush_stdout, + bool flush_stderr) { + const auto &flush = [&](Stream &stream, + size_t (Process::*get)(char *, size_t, Status &)) { + Status error; + size_t len; + char buffer[1024]; + while ((len = (process.*get)(buffer, sizeof(buffer), error)) > 0) + stream.Write(buffer, len); + stream.Flush(); + }; + + std::lock_guard<std::mutex> guard(m_output_flush_mutex); + if (flush_stdout) + flush(*GetAsyncOutputStream(), &Process::GetSTDOUT); + if (flush_stderr) + flush(*GetAsyncErrorStream(), &Process::GetSTDERR); +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleProcessEvent(const EventSP &event_sp) { + using namespace lldb; + const uint32_t event_type = event_sp->GetType(); + ProcessSP process_sp = + (event_type == Process::eBroadcastBitStructuredData) + ? EventDataStructuredData::GetProcessFromEvent(event_sp.get()) + : Process::ProcessEventData::GetProcessFromEvent(event_sp.get()); + + StreamSP output_stream_sp = GetAsyncOutputStream(); + StreamSP error_stream_sp = GetAsyncErrorStream(); + const bool gui_enabled = IsForwardingEvents(); + + if (!gui_enabled) { + bool pop_process_io_handler = false; + assert(process_sp); + + bool state_is_stopped = false; + const bool got_state_changed = + (event_type & Process::eBroadcastBitStateChanged) != 0; + const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0; + const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0; + const bool got_structured_data = + (event_type & Process::eBroadcastBitStructuredData) != 0; + + if (got_state_changed) { + StateType event_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + state_is_stopped = StateIsStoppedState(event_state, false); + } + + // Display running state changes first before any STDIO + if (got_state_changed && !state_is_stopped) { + // This is a public stop which we are going to announce to the user, so + // we should force the most relevant frame selection here. + Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), + SelectMostRelevantFrame, + pop_process_io_handler); + } + + // Now display STDOUT and STDERR + FlushProcessOutput(*process_sp, got_stdout || got_state_changed, + got_stderr || got_state_changed); + + // Give structured data events an opportunity to display. + if (got_structured_data) { + StructuredDataPluginSP plugin_sp = + EventDataStructuredData::GetPluginFromEvent(event_sp.get()); + if (plugin_sp) { + auto structured_data_sp = + EventDataStructuredData::GetObjectFromEvent(event_sp.get()); + if (output_stream_sp) { + StreamString content_stream; + Status error = + plugin_sp->GetDescription(structured_data_sp, content_stream); + if (error.Success()) { + if (!content_stream.GetString().empty()) { + // Add newline. + content_stream.PutChar('\n'); + content_stream.Flush(); + + // Print it. + output_stream_sp->PutCString(content_stream.GetString()); + } + } else { + error_stream_sp->Format("Failed to print structured " + "data with plugin {0}: {1}", + plugin_sp->GetPluginName(), error); + } + } + } + } + + // Now display any stopped state changes after any STDIO + if (got_state_changed && state_is_stopped) { + Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), + SelectMostRelevantFrame, + pop_process_io_handler); + } + + output_stream_sp->Flush(); + error_stream_sp->Flush(); + + if (pop_process_io_handler) + process_sp->PopProcessIOHandler(); + } +} + +void Debugger::HandleThreadEvent(const EventSP &event_sp) { + // At present the only thread event we handle is the Frame Changed event, and + // all we do for that is just reprint the thread status for that thread. + using namespace lldb; + const uint32_t event_type = event_sp->GetType(); + const bool stop_format = true; + if (event_type == Thread::eBroadcastBitStackChanged || + event_type == Thread::eBroadcastBitThreadSelected) { + ThreadSP thread_sp( + Thread::ThreadEventData::GetThreadFromEvent(event_sp.get())); + if (thread_sp) { + thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1, stop_format); + } + } +} + +bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; } + +void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) { + m_forward_listener_sp = listener_sp; +} + +void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) { + m_forward_listener_sp.reset(); +} + +lldb::thread_result_t Debugger::DefaultEventHandler() { + ListenerSP listener_sp(GetListener()); + ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass()); + ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass()); + ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass()); + BroadcastEventSpec target_event_spec(broadcaster_class_target, + Target::eBroadcastBitBreakpointChanged); + + BroadcastEventSpec process_event_spec( + broadcaster_class_process, + Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT | + Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData); + + BroadcastEventSpec thread_event_spec(broadcaster_class_thread, + Thread::eBroadcastBitStackChanged | + Thread::eBroadcastBitThreadSelected); + + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + target_event_spec); + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + process_event_spec); + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + thread_event_spec); + listener_sp->StartListeningForEvents( + m_command_interpreter_up.get(), + CommandInterpreter::eBroadcastBitQuitCommandReceived | + CommandInterpreter::eBroadcastBitAsynchronousOutputData | + CommandInterpreter::eBroadcastBitAsynchronousErrorData); + + listener_sp->StartListeningForEvents( + &m_broadcaster, lldb::eBroadcastBitProgress | lldb::eBroadcastBitWarning | + lldb::eBroadcastBitError | + lldb::eBroadcastSymbolChange); + + // Let the thread that spawned us know that we have started up and that we + // are now listening to all required events so no events get missed + m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening); + + bool done = false; + while (!done) { + EventSP event_sp; + if (listener_sp->GetEvent(event_sp, std::nullopt)) { + if (event_sp) { + Broadcaster *broadcaster = event_sp->GetBroadcaster(); + if (broadcaster) { + uint32_t event_type = event_sp->GetType(); + ConstString broadcaster_class(broadcaster->GetBroadcasterClass()); + if (broadcaster_class == broadcaster_class_process) { + HandleProcessEvent(event_sp); + } else if (broadcaster_class == broadcaster_class_target) { + if (Breakpoint::BreakpointEventData::GetEventDataFromEvent( + event_sp.get())) { + HandleBreakpointEvent(event_sp); + } + } else if (broadcaster_class == broadcaster_class_thread) { + HandleThreadEvent(event_sp); + } else if (broadcaster == m_command_interpreter_up.get()) { + if (event_type & + CommandInterpreter::eBroadcastBitQuitCommandReceived) { + done = true; + } else if (event_type & + CommandInterpreter::eBroadcastBitAsynchronousErrorData) { + const char *data = static_cast<const char *>( + EventDataBytes::GetBytesFromEvent(event_sp.get())); + if (data && data[0]) { + StreamSP error_sp(GetAsyncErrorStream()); + if (error_sp) { + error_sp->PutCString(data); + error_sp->Flush(); + } + } + } else if (event_type & CommandInterpreter:: + eBroadcastBitAsynchronousOutputData) { + const char *data = static_cast<const char *>( + EventDataBytes::GetBytesFromEvent(event_sp.get())); + if (data && data[0]) { + StreamSP output_sp(GetAsyncOutputStream()); + if (output_sp) { + output_sp->PutCString(data); + output_sp->Flush(); + } + } + } + } else if (broadcaster == &m_broadcaster) { + if (event_type & lldb::eBroadcastBitProgress) + HandleProgressEvent(event_sp); + else if (event_type & lldb::eBroadcastBitWarning) + HandleDiagnosticEvent(event_sp); + else if (event_type & lldb::eBroadcastBitError) + HandleDiagnosticEvent(event_sp); + } + } + + if (m_forward_listener_sp) + m_forward_listener_sp->AddEvent(event_sp); + } + } + } + return {}; +} + +bool Debugger::StartEventHandlerThread() { + if (!m_event_handler_thread.IsJoinable()) { + // We must synchronize with the DefaultEventHandler() thread to ensure it + // is up and running and listening to events before we return from this + // function. We do this by listening to events for the + // eBroadcastBitEventThreadIsListening from the m_sync_broadcaster + ConstString full_name("lldb.debugger.event-handler"); + ListenerSP listener_sp(Listener::MakeListener(full_name.AsCString())); + listener_sp->StartListeningForEvents(&m_sync_broadcaster, + eBroadcastBitEventThreadIsListening); + + llvm::StringRef thread_name = + full_name.GetLength() < llvm::get_max_thread_name_length() + ? full_name.GetStringRef() + : "dbg.evt-handler"; + + // Use larger 8MB stack for this thread + llvm::Expected<HostThread> event_handler_thread = + ThreadLauncher::LaunchThread( + thread_name, [this] { return DefaultEventHandler(); }, + g_debugger_event_thread_stack_bytes); + + if (event_handler_thread) { + m_event_handler_thread = *event_handler_thread; + } else { + LLDB_LOG_ERROR(GetLog(LLDBLog::Host), event_handler_thread.takeError(), + "failed to launch host thread: {0}"); + } + + // Make sure DefaultEventHandler() is running and listening to events + // before we return from this function. We are only listening for events of + // type eBroadcastBitEventThreadIsListening so we don't need to check the + // event, we just need to wait an infinite amount of time for it (nullptr + // timeout as the first parameter) + lldb::EventSP event_sp; + listener_sp->GetEvent(event_sp, std::nullopt); + } + return m_event_handler_thread.IsJoinable(); +} + +void Debugger::StopEventHandlerThread() { + if (m_event_handler_thread.IsJoinable()) { + GetCommandInterpreter().BroadcastEvent( + CommandInterpreter::eBroadcastBitQuitCommandReceived); + m_event_handler_thread.Join(nullptr); + } +} + +lldb::thread_result_t Debugger::IOHandlerThread() { + RunIOHandlers(); + StopEventHandlerThread(); + return {}; +} + +void Debugger::HandleProgressEvent(const lldb::EventSP &event_sp) { + auto *data = ProgressEventData::GetEventDataFromEvent(event_sp.get()); + if (!data) + return; + + // Do some bookkeeping for the current event, regardless of whether we're + // going to show the progress. + const uint64_t id = data->GetID(); + if (m_current_event_id) { + Log *log = GetLog(LLDBLog::Events); + if (log && log->GetVerbose()) { + StreamString log_stream; + log_stream.AsRawOstream() + << static_cast<void *>(this) << " Debugger(" << GetID() + << ")::HandleProgressEvent( m_current_event_id = " + << *m_current_event_id << ", data = { "; + data->Dump(&log_stream); + log_stream << " } )"; + log->PutString(log_stream.GetString()); + } + if (id != *m_current_event_id) + return; + if (data->GetCompleted() == data->GetTotal()) + m_current_event_id.reset(); + } else { + m_current_event_id = id; + } + + // Decide whether we actually are going to show the progress. This decision + // can change between iterations so check it inside the loop. + if (!GetShowProgress()) + return; + + // Determine whether the current output file is an interactive terminal with + // color support. We assume that if we support ANSI escape codes we support + // vt100 escape codes. + File &file = GetOutputFile(); + if (!file.GetIsInteractive() || !file.GetIsTerminalWithColors()) + return; + + StreamSP output = GetAsyncOutputStream(); + + // Print over previous line, if any. + output->Printf("\r"); + + if (data->GetCompleted() == data->GetTotal()) { + // Clear the current line. + output->Printf("\x1B[2K"); + output->Flush(); + return; + } + + // Trim the progress message if it exceeds the window's width and print it. + std::string message = data->GetMessage(); + if (data->IsFinite()) + message = llvm::formatv("[{0}/{1}] {2}", data->GetCompleted(), + data->GetTotal(), message) + .str(); + + // Trim the progress message if it exceeds the window's width and print it. + const uint32_t term_width = GetTerminalWidth(); + const uint32_t ellipsis = 3; + if (message.size() + ellipsis >= term_width) + message = message.substr(0, term_width - ellipsis); + + const bool use_color = GetUseColor(); + llvm::StringRef ansi_prefix = GetShowProgressAnsiPrefix(); + if (!ansi_prefix.empty()) + output->Printf( + "%s", ansi::FormatAnsiTerminalCodes(ansi_prefix, use_color).c_str()); + + output->Printf("%s...", message.c_str()); + + llvm::StringRef ansi_suffix = GetShowProgressAnsiSuffix(); + if (!ansi_suffix.empty()) + output->Printf( + "%s", ansi::FormatAnsiTerminalCodes(ansi_suffix, use_color).c_str()); + + // Clear until the end of the line. + output->Printf("\x1B[K\r"); + + // Flush the output. + output->Flush(); +} + +void Debugger::HandleDiagnosticEvent(const lldb::EventSP &event_sp) { + auto *data = DiagnosticEventData::GetEventDataFromEvent(event_sp.get()); + if (!data) + return; + + StreamSP stream = GetAsyncErrorStream(); + data->Dump(stream.get()); +} + +bool Debugger::HasIOHandlerThread() const { + return m_io_handler_thread.IsJoinable(); +} + +HostThread Debugger::SetIOHandlerThread(HostThread &new_thread) { + HostThread old_host = m_io_handler_thread; + m_io_handler_thread = new_thread; + return old_host; +} + +bool Debugger::StartIOHandlerThread() { + if (!m_io_handler_thread.IsJoinable()) { + llvm::Expected<HostThread> io_handler_thread = ThreadLauncher::LaunchThread( + "lldb.debugger.io-handler", [this] { return IOHandlerThread(); }, + 8 * 1024 * 1024); // Use larger 8MB stack for this thread + if (io_handler_thread) { + m_io_handler_thread = *io_handler_thread; + } else { + LLDB_LOG_ERROR(GetLog(LLDBLog::Host), io_handler_thread.takeError(), + "failed to launch host thread: {0}"); + } + } + return m_io_handler_thread.IsJoinable(); +} + +void Debugger::StopIOHandlerThread() { + if (m_io_handler_thread.IsJoinable()) { + GetInputFile().Close(); + m_io_handler_thread.Join(nullptr); + } +} + +void Debugger::JoinIOHandlerThread() { + if (HasIOHandlerThread()) { + thread_result_t result; + m_io_handler_thread.Join(&result); + m_io_handler_thread = LLDB_INVALID_HOST_THREAD; + } +} + +bool Debugger::IsIOHandlerThreadCurrentThread() const { + if (!HasIOHandlerThread()) + return false; + return m_io_handler_thread.EqualsThread(Host::GetCurrentThread()); +} + +Target &Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) { + if (!prefer_dummy) { + if (TargetSP target = m_target_list.GetSelectedTarget()) + return *target; + } + return GetDummyTarget(); +} + +Status Debugger::RunREPL(LanguageType language, const char *repl_options) { + Status err; + FileSpec repl_executable; + + if (language == eLanguageTypeUnknown) + language = GetREPLLanguage(); + + if (language == eLanguageTypeUnknown) { + LanguageSet repl_languages = Language::GetLanguagesSupportingREPLs(); + + if (auto single_lang = repl_languages.GetSingularLanguage()) { + language = *single_lang; + } else if (repl_languages.Empty()) { + err.SetErrorString( + "LLDB isn't configured with REPL support for any languages."); + return err; + } else { + err.SetErrorString( + "Multiple possible REPL languages. Please specify a language."); + return err; + } + } + + Target *const target = + nullptr; // passing in an empty target means the REPL must create one + + REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options)); + + if (!err.Success()) { + return err; + } + + if (!repl_sp) { + err.SetErrorStringWithFormat("couldn't find a REPL for %s", + Language::GetNameForLanguageType(language)); + return err; + } + + repl_sp->SetCompilerOptions(repl_options); + repl_sp->RunLoop(); + + return err; +} + +llvm::ThreadPoolInterface &Debugger::GetThreadPool() { + assert(g_thread_pool && + "Debugger::GetThreadPool called before Debugger::Initialize"); + return *g_thread_pool; +} |
