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diff --git a/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp b/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp
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+++ b/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp
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+//===-- ThreadedCommunication.cpp -----------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Core/ThreadedCommunication.h"
+
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Utility/Connection.h"
+#include "lldb/Utility/ConstString.h"
+#include "lldb/Utility/Event.h"
+#include "lldb/Utility/LLDBLog.h"
+#include "lldb/Utility/Listener.h"
+#include "lldb/Utility/Log.h"
+#include "lldb/Utility/Status.h"
+
+#include "llvm/Support/Compiler.h"
+
+#include <algorithm>
+#include <chrono>
+#include <cstring>
+#include <memory>
+#include <shared_mutex>
+
+#include <cerrno>
+#include <cinttypes>
+#include <cstdio>
+
+using namespace lldb;
+using namespace lldb_private;
+
+llvm::StringRef ThreadedCommunication::GetStaticBroadcasterClass() {
+ static constexpr llvm::StringLiteral class_name("lldb.communication");
+ return class_name;
+}
+
+ThreadedCommunication::ThreadedCommunication(const char *name)
+ : Communication(), Broadcaster(nullptr, name), m_read_thread_enabled(false),
+ m_read_thread_did_exit(false), m_bytes(), m_bytes_mutex(),
+ m_synchronize_mutex(), m_callback(nullptr), m_callback_baton(nullptr) {
+ LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
+ "{0} ThreadedCommunication::ThreadedCommunication (name = {1})",
+ this, name);
+
+ SetEventName(eBroadcastBitDisconnected, "disconnected");
+ SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes");
+ SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit");
+ SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit");
+ SetEventName(eBroadcastBitPacketAvailable, "packet available");
+ SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input");
+
+ CheckInWithManager();
+}
+
+ThreadedCommunication::~ThreadedCommunication() {
+ LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
+ "{0} ThreadedCommunication::~ThreadedCommunication (name = {1})",
+ this, GetBroadcasterName());
+}
+
+void ThreadedCommunication::Clear() {
+ SetReadThreadBytesReceivedCallback(nullptr, nullptr);
+ StopReadThread(nullptr);
+ Communication::Clear();
+}
+
+ConnectionStatus ThreadedCommunication::Disconnect(Status *error_ptr) {
+ assert((!m_read_thread_enabled || m_read_thread_did_exit) &&
+ "Disconnecting while the read thread is running is racy!");
+ return Communication::Disconnect(error_ptr);
+}
+
+size_t ThreadedCommunication::Read(void *dst, size_t dst_len,
+ const Timeout<std::micro> &timeout,
+ ConnectionStatus &status,
+ Status *error_ptr) {
+ Log *log = GetLog(LLDBLog::Communication);
+ LLDB_LOG(
+ log,
+ "this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}",
+ this, dst, dst_len, timeout, m_connection_sp.get());
+
+ if (m_read_thread_enabled) {
+ // We have a dedicated read thread that is getting data for us
+ size_t cached_bytes = GetCachedBytes(dst, dst_len);
+ if (cached_bytes > 0) {
+ status = eConnectionStatusSuccess;
+ return cached_bytes;
+ }
+ if (timeout && timeout->count() == 0) {
+ if (error_ptr)
+ error_ptr->SetErrorString("Timed out.");
+ status = eConnectionStatusTimedOut;
+ return 0;
+ }
+
+ if (!m_connection_sp) {
+ if (error_ptr)
+ error_ptr->SetErrorString("Invalid connection.");
+ status = eConnectionStatusNoConnection;
+ return 0;
+ }
+
+ // No data yet, we have to start listening.
+ ListenerSP listener_sp(
+ Listener::MakeListener("ThreadedCommunication::Read"));
+ listener_sp->StartListeningForEvents(
+ this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit);
+
+ // Re-check for data, as it might have arrived while we were setting up our
+ // listener.
+ cached_bytes = GetCachedBytes(dst, dst_len);
+ if (cached_bytes > 0) {
+ status = eConnectionStatusSuccess;
+ return cached_bytes;
+ }
+
+ EventSP event_sp;
+ // Explicitly check for the thread exit, for the same reason.
+ if (m_read_thread_did_exit) {
+ // We've missed the event, lets just conjure one up.
+ event_sp = std::make_shared<Event>(eBroadcastBitReadThreadDidExit);
+ } else {
+ if (!listener_sp->GetEvent(event_sp, timeout)) {
+ if (error_ptr)
+ error_ptr->SetErrorString("Timed out.");
+ status = eConnectionStatusTimedOut;
+ return 0;
+ }
+ }
+ const uint32_t event_type = event_sp->GetType();
+ if (event_type & eBroadcastBitReadThreadGotBytes) {
+ return GetCachedBytes(dst, dst_len);
+ }
+
+ if (event_type & eBroadcastBitReadThreadDidExit) {
+ // If the thread exited of its own accord, it either means it
+ // hit an end-of-file condition or an error.
+ status = m_pass_status;
+ if (error_ptr)
+ *error_ptr = std::move(m_pass_error);
+
+ if (GetCloseOnEOF())
+ Disconnect(nullptr);
+ return 0;
+ }
+ llvm_unreachable("Got unexpected event type!");
+ }
+
+ // We aren't using a read thread, just read the data synchronously in this
+ // thread.
+ return Communication::Read(dst, dst_len, timeout, status, error_ptr);
+}
+
+bool ThreadedCommunication::StartReadThread(Status *error_ptr) {
+ std::lock_guard<std::mutex> lock(m_read_thread_mutex);
+
+ if (error_ptr)
+ error_ptr->Clear();
+
+ if (m_read_thread.IsJoinable())
+ return true;
+
+ LLDB_LOG(GetLog(LLDBLog::Communication),
+ "{0} ThreadedCommunication::StartReadThread ()", this);
+
+ const std::string thread_name =
+ llvm::formatv("<lldb.comm.{0}>", GetBroadcasterName());
+
+ m_read_thread_enabled = true;
+ m_read_thread_did_exit = false;
+ auto maybe_thread = ThreadLauncher::LaunchThread(
+ thread_name, [this] { return ReadThread(); });
+ if (maybe_thread) {
+ m_read_thread = *maybe_thread;
+ } else {
+ if (error_ptr)
+ *error_ptr = Status(maybe_thread.takeError());
+ else {
+ LLDB_LOG_ERROR(GetLog(LLDBLog::Host), maybe_thread.takeError(),
+ "failed to launch host thread: {0}");
+ }
+ }
+
+ if (!m_read_thread.IsJoinable())
+ m_read_thread_enabled = false;
+
+ return m_read_thread_enabled;
+}
+
+bool ThreadedCommunication::StopReadThread(Status *error_ptr) {
+ std::lock_guard<std::mutex> lock(m_read_thread_mutex);
+
+ if (!m_read_thread.IsJoinable())
+ return true;
+
+ LLDB_LOG(GetLog(LLDBLog::Communication),
+ "{0} ThreadedCommunication::StopReadThread ()", this);
+
+ m_read_thread_enabled = false;
+
+ BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr);
+
+ Status error = m_read_thread.Join(nullptr);
+ return error.Success();
+}
+
+bool ThreadedCommunication::JoinReadThread(Status *error_ptr) {
+ std::lock_guard<std::mutex> lock(m_read_thread_mutex);
+
+ if (!m_read_thread.IsJoinable())
+ return true;
+
+ Status error = m_read_thread.Join(nullptr);
+ return error.Success();
+}
+
+size_t ThreadedCommunication::GetCachedBytes(void *dst, size_t dst_len) {
+ std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
+ if (!m_bytes.empty()) {
+ // If DST is nullptr and we have a thread, then return the number of bytes
+ // that are available so the caller can call again
+ if (dst == nullptr)
+ return m_bytes.size();
+
+ const size_t len = std::min<size_t>(dst_len, m_bytes.size());
+
+ ::memcpy(dst, m_bytes.c_str(), len);
+ m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len);
+
+ return len;
+ }
+ return 0;
+}
+
+void ThreadedCommunication::AppendBytesToCache(const uint8_t *bytes, size_t len,
+ bool broadcast,
+ ConnectionStatus status) {
+ LLDB_LOG(GetLog(LLDBLog::Communication),
+ "{0} ThreadedCommunication::AppendBytesToCache (src = {1}, src_len "
+ "= {2}, "
+ "broadcast = {3})",
+ this, bytes, (uint64_t)len, broadcast);
+ if ((bytes == nullptr || len == 0) &&
+ (status != lldb::eConnectionStatusEndOfFile))
+ return;
+ if (m_callback) {
+ // If the user registered a callback, then call it and do not broadcast
+ m_callback(m_callback_baton, bytes, len);
+ } else if (bytes != nullptr && len > 0) {
+ std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
+ m_bytes.append((const char *)bytes, len);
+ if (broadcast)
+ BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes);
+ }
+}
+
+bool ThreadedCommunication::ReadThreadIsRunning() {
+ return m_read_thread_enabled;
+}
+
+lldb::thread_result_t ThreadedCommunication::ReadThread() {
+ Log *log = GetLog(LLDBLog::Communication);
+
+ LLDB_LOG(log, "Communication({0}) thread starting...", this);
+
+ uint8_t buf[1024];
+
+ Status error;
+ ConnectionStatus status = eConnectionStatusSuccess;
+ bool done = false;
+ bool disconnect = false;
+ while (!done && m_read_thread_enabled) {
+ size_t bytes_read = ReadFromConnection(
+ buf, sizeof(buf), std::chrono::seconds(5), status, &error);
+ if (bytes_read > 0 || status == eConnectionStatusEndOfFile)
+ AppendBytesToCache(buf, bytes_read, true, status);
+
+ switch (status) {
+ case eConnectionStatusSuccess:
+ break;
+
+ case eConnectionStatusEndOfFile:
+ done = true;
+ disconnect = GetCloseOnEOF();
+ break;
+ case eConnectionStatusError: // Check GetError() for details
+ if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) {
+ // EIO on a pipe is usually caused by remote shutdown
+ disconnect = GetCloseOnEOF();
+ done = true;
+ }
+ if (error.Fail())
+ LLDB_LOG(log, "error: {0}, status = {1}", error,
+ ThreadedCommunication::ConnectionStatusAsString(status));
+ break;
+ case eConnectionStatusInterrupted: // Synchronization signal from
+ // SynchronizeWithReadThread()
+ // The connection returns eConnectionStatusInterrupted only when there is
+ // no input pending to be read, so we can signal that.
+ BroadcastEvent(eBroadcastBitNoMorePendingInput);
+ break;
+ case eConnectionStatusNoConnection: // No connection
+ case eConnectionStatusLostConnection: // Lost connection while connected to
+ // a valid connection
+ done = true;
+ [[fallthrough]];
+ case eConnectionStatusTimedOut: // Request timed out
+ if (error.Fail())
+ LLDB_LOG(log, "error: {0}, status = {1}", error,
+ ThreadedCommunication::ConnectionStatusAsString(status));
+ break;
+ }
+ }
+ m_pass_status = status;
+ m_pass_error = std::move(error);
+ LLDB_LOG(log, "Communication({0}) thread exiting...", this);
+
+ // Start shutting down. We need to do this in a very specific order to ensure
+ // we don't race with threads wanting to read/synchronize with us.
+
+ // First, we signal our intent to exit. This ensures no new thread start
+ // waiting on events from us.
+ m_read_thread_did_exit = true;
+
+ // Unblock any existing thread waiting for the synchronization signal.
+ BroadcastEvent(eBroadcastBitNoMorePendingInput);
+
+ {
+ // Wait for the synchronization thread to finish...
+ std::lock_guard<std::mutex> guard(m_synchronize_mutex);
+ // ... and disconnect.
+ if (disconnect)
+ Disconnect();
+ }
+
+ // Finally, unblock any readers waiting for us to exit.
+ BroadcastEvent(eBroadcastBitReadThreadDidExit);
+ return {};
+}
+
+void ThreadedCommunication::SetReadThreadBytesReceivedCallback(
+ ReadThreadBytesReceived callback, void *callback_baton) {
+ m_callback = callback;
+ m_callback_baton = callback_baton;
+}
+
+void ThreadedCommunication::SynchronizeWithReadThread() {
+ // Only one thread can do the synchronization dance at a time.
+ std::lock_guard<std::mutex> guard(m_synchronize_mutex);
+
+ // First start listening for the synchronization event.
+ ListenerSP listener_sp(Listener::MakeListener(
+ "ThreadedCommunication::SyncronizeWithReadThread"));
+ listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput);
+
+ // If the thread is not running, there is no point in synchronizing.
+ if (!m_read_thread_enabled || m_read_thread_did_exit)
+ return;
+
+ // Notify the read thread.
+ m_connection_sp->InterruptRead();
+
+ // Wait for the synchronization event.
+ EventSP event_sp;
+ listener_sp->GetEvent(event_sp, std::nullopt);
+}
+
+void ThreadedCommunication::SetConnection(
+ std::unique_ptr<Connection> connection) {
+ StopReadThread(nullptr);
+ Communication::SetConnection(std::move(connection));
+}