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Diffstat (limited to 'contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp')
-rw-r--r-- | contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp b/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp new file mode 100644 index 000000000000..2f3dada3ac93 --- /dev/null +++ b/contrib/llvm-project/lldb/source/Core/ThreadedCommunication.cpp @@ -0,0 +1,376 @@ +//===-- ThreadedCommunication.cpp -----------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Core/ThreadedCommunication.h" + +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Utility/Connection.h" +#include "lldb/Utility/ConstString.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/LLDBLog.h" +#include "lldb/Utility/Listener.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/Status.h" + +#include "llvm/Support/Compiler.h" + +#include <algorithm> +#include <chrono> +#include <cstring> +#include <memory> +#include <shared_mutex> + +#include <cerrno> +#include <cinttypes> +#include <cstdio> + +using namespace lldb; +using namespace lldb_private; + +llvm::StringRef ThreadedCommunication::GetStaticBroadcasterClass() { + static constexpr llvm::StringLiteral class_name("lldb.communication"); + return class_name; +} + +ThreadedCommunication::ThreadedCommunication(const char *name) + : Communication(), Broadcaster(nullptr, name), m_read_thread_enabled(false), + m_read_thread_did_exit(false), m_bytes(), m_bytes_mutex(), + m_synchronize_mutex(), m_callback(nullptr), m_callback_baton(nullptr) { + LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication), + "{0} ThreadedCommunication::ThreadedCommunication (name = {1})", + this, name); + + SetEventName(eBroadcastBitDisconnected, "disconnected"); + SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes"); + SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit"); + SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit"); + SetEventName(eBroadcastBitPacketAvailable, "packet available"); + SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input"); + + CheckInWithManager(); +} + +ThreadedCommunication::~ThreadedCommunication() { + LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication), + "{0} ThreadedCommunication::~ThreadedCommunication (name = {1})", + this, GetBroadcasterName()); +} + +void ThreadedCommunication::Clear() { + SetReadThreadBytesReceivedCallback(nullptr, nullptr); + StopReadThread(nullptr); + Communication::Clear(); +} + +ConnectionStatus ThreadedCommunication::Disconnect(Status *error_ptr) { + assert((!m_read_thread_enabled || m_read_thread_did_exit) && + "Disconnecting while the read thread is running is racy!"); + return Communication::Disconnect(error_ptr); +} + +size_t ThreadedCommunication::Read(void *dst, size_t dst_len, + const Timeout<std::micro> &timeout, + ConnectionStatus &status, + Status *error_ptr) { + Log *log = GetLog(LLDBLog::Communication); + LLDB_LOG( + log, + "this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}", + this, dst, dst_len, timeout, m_connection_sp.get()); + + if (m_read_thread_enabled) { + // We have a dedicated read thread that is getting data for us + size_t cached_bytes = GetCachedBytes(dst, dst_len); + if (cached_bytes > 0) { + status = eConnectionStatusSuccess; + return cached_bytes; + } + if (timeout && timeout->count() == 0) { + if (error_ptr) + error_ptr->SetErrorString("Timed out."); + status = eConnectionStatusTimedOut; + return 0; + } + + if (!m_connection_sp) { + if (error_ptr) + error_ptr->SetErrorString("Invalid connection."); + status = eConnectionStatusNoConnection; + return 0; + } + + // No data yet, we have to start listening. + ListenerSP listener_sp( + Listener::MakeListener("ThreadedCommunication::Read")); + listener_sp->StartListeningForEvents( + this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit); + + // Re-check for data, as it might have arrived while we were setting up our + // listener. + cached_bytes = GetCachedBytes(dst, dst_len); + if (cached_bytes > 0) { + status = eConnectionStatusSuccess; + return cached_bytes; + } + + EventSP event_sp; + // Explicitly check for the thread exit, for the same reason. + if (m_read_thread_did_exit) { + // We've missed the event, lets just conjure one up. + event_sp = std::make_shared<Event>(eBroadcastBitReadThreadDidExit); + } else { + if (!listener_sp->GetEvent(event_sp, timeout)) { + if (error_ptr) + error_ptr->SetErrorString("Timed out."); + status = eConnectionStatusTimedOut; + return 0; + } + } + const uint32_t event_type = event_sp->GetType(); + if (event_type & eBroadcastBitReadThreadGotBytes) { + return GetCachedBytes(dst, dst_len); + } + + if (event_type & eBroadcastBitReadThreadDidExit) { + // If the thread exited of its own accord, it either means it + // hit an end-of-file condition or an error. + status = m_pass_status; + if (error_ptr) + *error_ptr = std::move(m_pass_error); + + if (GetCloseOnEOF()) + Disconnect(nullptr); + return 0; + } + llvm_unreachable("Got unexpected event type!"); + } + + // We aren't using a read thread, just read the data synchronously in this + // thread. + return Communication::Read(dst, dst_len, timeout, status, error_ptr); +} + +bool ThreadedCommunication::StartReadThread(Status *error_ptr) { + std::lock_guard<std::mutex> lock(m_read_thread_mutex); + + if (error_ptr) + error_ptr->Clear(); + + if (m_read_thread.IsJoinable()) + return true; + + LLDB_LOG(GetLog(LLDBLog::Communication), + "{0} ThreadedCommunication::StartReadThread ()", this); + + const std::string thread_name = + llvm::formatv("<lldb.comm.{0}>", GetBroadcasterName()); + + m_read_thread_enabled = true; + m_read_thread_did_exit = false; + auto maybe_thread = ThreadLauncher::LaunchThread( + thread_name, [this] { return ReadThread(); }); + if (maybe_thread) { + m_read_thread = *maybe_thread; + } else { + if (error_ptr) + *error_ptr = Status(maybe_thread.takeError()); + else { + LLDB_LOG_ERROR(GetLog(LLDBLog::Host), maybe_thread.takeError(), + "failed to launch host thread: {0}"); + } + } + + if (!m_read_thread.IsJoinable()) + m_read_thread_enabled = false; + + return m_read_thread_enabled; +} + +bool ThreadedCommunication::StopReadThread(Status *error_ptr) { + std::lock_guard<std::mutex> lock(m_read_thread_mutex); + + if (!m_read_thread.IsJoinable()) + return true; + + LLDB_LOG(GetLog(LLDBLog::Communication), + "{0} ThreadedCommunication::StopReadThread ()", this); + + m_read_thread_enabled = false; + + BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr); + + Status error = m_read_thread.Join(nullptr); + return error.Success(); +} + +bool ThreadedCommunication::JoinReadThread(Status *error_ptr) { + std::lock_guard<std::mutex> lock(m_read_thread_mutex); + + if (!m_read_thread.IsJoinable()) + return true; + + Status error = m_read_thread.Join(nullptr); + return error.Success(); +} + +size_t ThreadedCommunication::GetCachedBytes(void *dst, size_t dst_len) { + std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); + if (!m_bytes.empty()) { + // If DST is nullptr and we have a thread, then return the number of bytes + // that are available so the caller can call again + if (dst == nullptr) + return m_bytes.size(); + + const size_t len = std::min<size_t>(dst_len, m_bytes.size()); + + ::memcpy(dst, m_bytes.c_str(), len); + m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len); + + return len; + } + return 0; +} + +void ThreadedCommunication::AppendBytesToCache(const uint8_t *bytes, size_t len, + bool broadcast, + ConnectionStatus status) { + LLDB_LOG(GetLog(LLDBLog::Communication), + "{0} ThreadedCommunication::AppendBytesToCache (src = {1}, src_len " + "= {2}, " + "broadcast = {3})", + this, bytes, (uint64_t)len, broadcast); + if ((bytes == nullptr || len == 0) && + (status != lldb::eConnectionStatusEndOfFile)) + return; + if (m_callback) { + // If the user registered a callback, then call it and do not broadcast + m_callback(m_callback_baton, bytes, len); + } else if (bytes != nullptr && len > 0) { + std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); + m_bytes.append((const char *)bytes, len); + if (broadcast) + BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes); + } +} + +bool ThreadedCommunication::ReadThreadIsRunning() { + return m_read_thread_enabled; +} + +lldb::thread_result_t ThreadedCommunication::ReadThread() { + Log *log = GetLog(LLDBLog::Communication); + + LLDB_LOG(log, "Communication({0}) thread starting...", this); + + uint8_t buf[1024]; + + Status error; + ConnectionStatus status = eConnectionStatusSuccess; + bool done = false; + bool disconnect = false; + while (!done && m_read_thread_enabled) { + size_t bytes_read = ReadFromConnection( + buf, sizeof(buf), std::chrono::seconds(5), status, &error); + if (bytes_read > 0 || status == eConnectionStatusEndOfFile) + AppendBytesToCache(buf, bytes_read, true, status); + + switch (status) { + case eConnectionStatusSuccess: + break; + + case eConnectionStatusEndOfFile: + done = true; + disconnect = GetCloseOnEOF(); + break; + case eConnectionStatusError: // Check GetError() for details + if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) { + // EIO on a pipe is usually caused by remote shutdown + disconnect = GetCloseOnEOF(); + done = true; + } + if (error.Fail()) + LLDB_LOG(log, "error: {0}, status = {1}", error, + ThreadedCommunication::ConnectionStatusAsString(status)); + break; + case eConnectionStatusInterrupted: // Synchronization signal from + // SynchronizeWithReadThread() + // The connection returns eConnectionStatusInterrupted only when there is + // no input pending to be read, so we can signal that. + BroadcastEvent(eBroadcastBitNoMorePendingInput); + break; + case eConnectionStatusNoConnection: // No connection + case eConnectionStatusLostConnection: // Lost connection while connected to + // a valid connection + done = true; + [[fallthrough]]; + case eConnectionStatusTimedOut: // Request timed out + if (error.Fail()) + LLDB_LOG(log, "error: {0}, status = {1}", error, + ThreadedCommunication::ConnectionStatusAsString(status)); + break; + } + } + m_pass_status = status; + m_pass_error = std::move(error); + LLDB_LOG(log, "Communication({0}) thread exiting...", this); + + // Start shutting down. We need to do this in a very specific order to ensure + // we don't race with threads wanting to read/synchronize with us. + + // First, we signal our intent to exit. This ensures no new thread start + // waiting on events from us. + m_read_thread_did_exit = true; + + // Unblock any existing thread waiting for the synchronization signal. + BroadcastEvent(eBroadcastBitNoMorePendingInput); + + { + // Wait for the synchronization thread to finish... + std::lock_guard<std::mutex> guard(m_synchronize_mutex); + // ... and disconnect. + if (disconnect) + Disconnect(); + } + + // Finally, unblock any readers waiting for us to exit. + BroadcastEvent(eBroadcastBitReadThreadDidExit); + return {}; +} + +void ThreadedCommunication::SetReadThreadBytesReceivedCallback( + ReadThreadBytesReceived callback, void *callback_baton) { + m_callback = callback; + m_callback_baton = callback_baton; +} + +void ThreadedCommunication::SynchronizeWithReadThread() { + // Only one thread can do the synchronization dance at a time. + std::lock_guard<std::mutex> guard(m_synchronize_mutex); + + // First start listening for the synchronization event. + ListenerSP listener_sp(Listener::MakeListener( + "ThreadedCommunication::SyncronizeWithReadThread")); + listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput); + + // If the thread is not running, there is no point in synchronizing. + if (!m_read_thread_enabled || m_read_thread_did_exit) + return; + + // Notify the read thread. + m_connection_sp->InterruptRead(); + + // Wait for the synchronization event. + EventSP event_sp; + listener_sp->GetEvent(event_sp, std::nullopt); +} + +void ThreadedCommunication::SetConnection( + std::unique_ptr<Connection> connection) { + StopReadThread(nullptr); + Communication::SetConnection(std::move(connection)); +} |