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-rw-r--r--contrib/llvm-project/lldb/source/Host/common/UDPSocket.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Host/common/UDPSocket.cpp b/contrib/llvm-project/lldb/source/Host/common/UDPSocket.cpp
new file mode 100644
index 000000000000..e40066d519c6
--- /dev/null
+++ b/contrib/llvm-project/lldb/source/Host/common/UDPSocket.cpp
@@ -0,0 +1,138 @@
+//===-- UDPSocket.cpp -----------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Host/common/UDPSocket.h"
+
+#include "lldb/Host/Config.h"
+#include "lldb/Utility/LLDBLog.h"
+#include "lldb/Utility/Log.h"
+
+#if LLDB_ENABLE_POSIX
+#include <arpa/inet.h>
+#include <sys/socket.h>
+#endif
+
+#include <memory>
+
+using namespace lldb;
+using namespace lldb_private;
+
+static const int kDomain = AF_INET;
+static const int kType = SOCK_DGRAM;
+
+static const char *g_not_supported_error = "Not supported";
+
+UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) {
+ m_socket = socket;
+}
+
+UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit)
+ : Socket(ProtocolUdp, should_close, child_processes_inherit) {}
+
+size_t UDPSocket::Send(const void *buf, const size_t num_bytes) {
+ return ::sendto(m_socket, static_cast<const char *>(buf), num_bytes, 0,
+ m_sockaddr, m_sockaddr.GetLength());
+}
+
+Status UDPSocket::Connect(llvm::StringRef name) {
+ return Status("%s", g_not_supported_error);
+}
+
+Status UDPSocket::Listen(llvm::StringRef name, int backlog) {
+ return Status("%s", g_not_supported_error);
+}
+
+Status UDPSocket::Accept(Socket *&socket) {
+ return Status("%s", g_not_supported_error);
+}
+
+llvm::Expected<std::unique_ptr<UDPSocket>>
+UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit) {
+ std::unique_ptr<UDPSocket> socket;
+
+ Log *log = GetLog(LLDBLog::Connection);
+ LLDB_LOG(log, "host/port = {0}", name);
+
+ Status error;
+ llvm::Expected<HostAndPort> host_port = DecodeHostAndPort(name);
+ if (!host_port)
+ return host_port.takeError();
+
+ // At this point we have setup the receive port, now we need to setup the UDP
+ // send socket
+
+ struct addrinfo hints;
+ struct addrinfo *service_info_list = nullptr;
+
+ ::memset(&hints, 0, sizeof(hints));
+ hints.ai_family = kDomain;
+ hints.ai_socktype = kType;
+ int err = ::getaddrinfo(host_port->hostname.c_str(), std::to_string(host_port->port).c_str(), &hints,
+ &service_info_list);
+ if (err != 0) {
+ error.SetErrorStringWithFormat(
+#if defined(_WIN32) && defined(UNICODE)
+ "getaddrinfo(%s, %d, &hints, &info) returned error %i (%S)",
+#else
+ "getaddrinfo(%s, %d, &hints, &info) returned error %i (%s)",
+#endif
+ host_port->hostname.c_str(), host_port->port, err, gai_strerror(err));
+ return error.ToError();
+ }
+
+ for (struct addrinfo *service_info_ptr = service_info_list;
+ service_info_ptr != nullptr;
+ service_info_ptr = service_info_ptr->ai_next) {
+ auto send_fd = CreateSocket(
+ service_info_ptr->ai_family, service_info_ptr->ai_socktype,
+ service_info_ptr->ai_protocol, child_processes_inherit, error);
+ if (error.Success()) {
+ socket.reset(new UDPSocket(send_fd));
+ socket->m_sockaddr = service_info_ptr;
+ break;
+ } else
+ continue;
+ }
+
+ ::freeaddrinfo(service_info_list);
+
+ if (!socket)
+ return error.ToError();
+
+ SocketAddress bind_addr;
+
+ // Only bind to the loopback address if we are expecting a connection from
+ // localhost to avoid any firewall issues.
+ const bool bind_addr_success = (host_port->hostname == "127.0.0.1" || host_port->hostname == "localhost")
+ ? bind_addr.SetToLocalhost(kDomain, host_port->port)
+ : bind_addr.SetToAnyAddress(kDomain, host_port->port);
+
+ if (!bind_addr_success) {
+ error.SetErrorString("Failed to get hostspec to bind for");
+ return error.ToError();
+ }
+
+ bind_addr.SetPort(0); // Let the source port # be determined dynamically
+
+ err = ::bind(socket->GetNativeSocket(), bind_addr, bind_addr.GetLength());
+
+ struct sockaddr_in source_info;
+ socklen_t address_len = sizeof (struct sockaddr_in);
+ err = ::getsockname(socket->GetNativeSocket(),
+ (struct sockaddr *)&source_info, &address_len);
+
+ return std::move(socket);
+}
+
+std::string UDPSocket::GetRemoteConnectionURI() const {
+ if (m_socket != kInvalidSocketValue) {
+ return std::string(llvm::formatv(
+ "udp://[{0}]:{1}", m_sockaddr.GetIPAddress(), m_sockaddr.GetPort()));
+ }
+ return "";
+}