diff options
Diffstat (limited to 'contrib/llvm-project/lldb/source/Plugins/Architecture/AArch64/ArchitectureAArch64.cpp')
-rw-r--r-- | contrib/llvm-project/lldb/source/Plugins/Architecture/AArch64/ArchitectureAArch64.cpp | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Plugins/Architecture/AArch64/ArchitectureAArch64.cpp b/contrib/llvm-project/lldb/source/Plugins/Architecture/AArch64/ArchitectureAArch64.cpp new file mode 100644 index 000000000000..181ba4e7d877 --- /dev/null +++ b/contrib/llvm-project/lldb/source/Plugins/Architecture/AArch64/ArchitectureAArch64.cpp @@ -0,0 +1,124 @@ +//===-- ArchitectureAArch64.cpp -------------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "Plugins/Architecture/AArch64/ArchitectureAArch64.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Target/RegisterContext.h" +#include "lldb/Utility/ArchSpec.h" +#include "lldb/Utility/DataBufferHeap.h" +#include "lldb/Utility/DataExtractor.h" + +using namespace lldb_private; +using namespace lldb; + +LLDB_PLUGIN_DEFINE(ArchitectureAArch64) + +void ArchitectureAArch64::Initialize() { + PluginManager::RegisterPlugin(GetPluginNameStatic(), + "AArch64-specific algorithms", + &ArchitectureAArch64::Create); +} + +void ArchitectureAArch64::Terminate() { + PluginManager::UnregisterPlugin(&ArchitectureAArch64::Create); +} + +std::unique_ptr<Architecture> +ArchitectureAArch64::Create(const ArchSpec &arch) { + auto machine = arch.GetMachine(); + if (machine != llvm::Triple::aarch64 && machine != llvm::Triple::aarch64_be && + machine != llvm::Triple::aarch64_32) { + return nullptr; + } + return std::unique_ptr<Architecture>(new ArchitectureAArch64()); +} + +static void +UpdateARM64SVERegistersInfos(DynamicRegisterInfo::reg_collection_range regs, + uint64_t vg) { + // SVE Z register size is vg x 8 bytes. + uint32_t z_reg_byte_size = vg * 8; + + // SVE vector length has changed, accordingly set size of Z, P and FFR + // registers. Also invalidate register offsets it will be recalculated + // after SVE register size update. + for (auto ® : regs) { + if (reg.value_regs == nullptr) { + if (reg.name[0] == 'z' && isdigit(reg.name[1])) + reg.byte_size = z_reg_byte_size; + else if (reg.name[0] == 'p' && isdigit(reg.name[1])) + reg.byte_size = vg; + else if (strcmp(reg.name, "ffr") == 0) + reg.byte_size = vg; + } + reg.byte_offset = LLDB_INVALID_INDEX32; + } +} + +static void +UpdateARM64SMERegistersInfos(DynamicRegisterInfo::reg_collection_range regs, + uint64_t svg) { + for (auto ® : regs) { + if (strcmp(reg.name, "za") == 0) { + // ZA is a register with size (svg*8) * (svg*8). A square essentially. + reg.byte_size = (svg * 8) * (svg * 8); + } + reg.byte_offset = LLDB_INVALID_INDEX32; + } +} + +bool ArchitectureAArch64::ReconfigureRegisterInfo(DynamicRegisterInfo ®_info, + DataExtractor ®_data, + RegisterContext ®_context + +) const { + // Once we start to reconfigure registers, we cannot read any of them. + // So we must read VG and SVG up front. + + const uint64_t fail_value = LLDB_INVALID_ADDRESS; + std::optional<uint64_t> vg_reg_value; + const RegisterInfo *vg_reg_info = reg_info.GetRegisterInfo("vg"); + if (vg_reg_info) { + uint32_t vg_reg_num = vg_reg_info->kinds[eRegisterKindLLDB]; + uint64_t reg_value = + reg_context.ReadRegisterAsUnsigned(vg_reg_num, fail_value); + if (reg_value != fail_value && reg_value <= 32) + vg_reg_value = reg_value; + } + + std::optional<uint64_t> svg_reg_value; + const RegisterInfo *svg_reg_info = reg_info.GetRegisterInfo("svg"); + if (svg_reg_info) { + uint32_t svg_reg_num = svg_reg_info->kinds[eRegisterKindLLDB]; + uint64_t reg_value = + reg_context.ReadRegisterAsUnsigned(svg_reg_num, fail_value); + if (reg_value != fail_value && reg_value <= 32) + svg_reg_value = reg_value; + } + + if (!vg_reg_value && !svg_reg_value) + return false; + + auto regs = reg_info.registers<DynamicRegisterInfo::reg_collection_range>(); + if (vg_reg_value) + UpdateARM64SVERegistersInfos(regs, *vg_reg_value); + if (svg_reg_value) + UpdateARM64SMERegistersInfos(regs, *svg_reg_value); + + // At this point if we have updated any registers, their offsets will all be + // invalid. If we did, we need to update them all. + reg_info.ConfigureOffsets(); + // From here we are able to read registers again. + + // Make a heap based buffer that is big enough to store all registers + reg_data.SetData( + std::make_shared<DataBufferHeap>(reg_info.GetRegisterDataByteSize(), 0)); + reg_data.SetByteOrder(reg_context.GetByteOrder()); + + return true; +} |