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Diffstat (limited to 'contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h')
-rw-r--r-- | contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h b/contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h new file mode 100644 index 000000000000..b47fee76a2ab --- /dev/null +++ b/contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h @@ -0,0 +1,175 @@ +//===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H +#define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H + +#include "GDBRemoteCommunication.h" + +#include <condition_variable> + +namespace lldb_private { +namespace process_gdb_remote { + +class GDBRemoteClientBase : public GDBRemoteCommunication, public Broadcaster { +public: + enum { + eBroadcastBitRunPacketSent = (1u << 0), + }; + + struct ContinueDelegate { + virtual ~ContinueDelegate(); + virtual void HandleAsyncStdout(llvm::StringRef out) = 0; + virtual void HandleAsyncMisc(llvm::StringRef data) = 0; + virtual void HandleStopReply() = 0; + + /// Process asynchronously-received structured data. + /// + /// \param[in] data + /// The complete data packet, expected to start with JSON-async. + virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0; + }; + + GDBRemoteClientBase(const char *comm_name); + + bool SendAsyncSignal(int signo, std::chrono::seconds interrupt_timeout); + + bool Interrupt(std::chrono::seconds interrupt_timeout); + + lldb::StateType SendContinuePacketAndWaitForResponse( + ContinueDelegate &delegate, const UnixSignals &signals, + llvm::StringRef payload, std::chrono::seconds interrupt_timeout, + StringExtractorGDBRemote &response); + + // If interrupt_timeout == 0 seconds, don't interrupt the target. + // Only send the packet if the target is stopped. + // If you want to use this mode, use the fact that the timeout is defaulted + // so it's clear from the call-site that you are using no-interrupt. + // If it is non-zero, interrupt the target if it is running, and + // send the packet. + // It the target doesn't respond within the given timeout, it returns + // ErrorReplyTimeout. + PacketResult SendPacketAndWaitForResponse( + llvm::StringRef payload, StringExtractorGDBRemote &response, + std::chrono::seconds interrupt_timeout = std::chrono::seconds(0)); + + PacketResult ReadPacketWithOutputSupport( + StringExtractorGDBRemote &response, Timeout<std::micro> timeout, + bool sync_on_timeout, + llvm::function_ref<void(llvm::StringRef)> output_callback); + + PacketResult SendPacketAndReceiveResponseWithOutputSupport( + llvm::StringRef payload, StringExtractorGDBRemote &response, + std::chrono::seconds interrupt_timeout, + llvm::function_ref<void(llvm::StringRef)> output_callback); + + class Lock { + public: + // If interrupt_timeout == 0 seconds, only take the lock if the target is + // not running. If using this option, use the fact that the + // interrupt_timeout is defaulted so it will be obvious at the call site + // that you are choosing this mode. If it is non-zero, interrupt the target + // if it is running, waiting for the given timeout for the interrupt to + // succeed. + Lock(GDBRemoteClientBase &comm, + std::chrono::seconds interrupt_timeout = std::chrono::seconds(0)); + ~Lock(); + + explicit operator bool() { return m_acquired; } + + // Whether we had to interrupt the continue thread to acquire the + // connection. + bool DidInterrupt() const { return m_did_interrupt; } + + private: + std::unique_lock<std::recursive_mutex> m_async_lock; + GDBRemoteClientBase &m_comm; + std::chrono::seconds m_interrupt_timeout; + bool m_acquired; + bool m_did_interrupt; + + void SyncWithContinueThread(); + }; + +protected: + PacketResult + SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, + StringExtractorGDBRemote &response); + + virtual void OnRunPacketSent(bool first); + +private: + /// Variables handling synchronization between the Continue thread and any + /// other threads wishing to send packets over the connection. Either the + /// continue thread has control over the connection (m_is_running == true) or + /// the connection is free for an arbitrary number of other senders to take + /// which indicate their interest by incrementing m_async_count. + /// + /// Semantics of individual states: + /// + /// - m_continue_packet == false, m_async_count == 0: + /// connection is free + /// - m_continue_packet == true, m_async_count == 0: + /// only continue thread is present + /// - m_continue_packet == true, m_async_count > 0: + /// continue thread has control, async threads should interrupt it and wait + /// for it to set m_continue_packet to false + /// - m_continue_packet == false, m_async_count > 0: + /// async threads have control, continue thread needs to wait for them to + /// finish (m_async_count goes down to 0). + /// @{ + std::mutex m_mutex; + std::condition_variable m_cv; + + /// Packet with which to resume after an async interrupt. Can be changed by + /// an async thread e.g. to inject a signal. + std::string m_continue_packet; + + /// When was the interrupt packet sent. Used to make sure we time out if the + /// stub does not respond to interrupt requests. + std::chrono::time_point<std::chrono::steady_clock> m_interrupt_endpoint; + + /// Number of threads interested in sending. + uint32_t m_async_count; + + /// Whether the continue thread has control. + bool m_is_running; + + /// Whether we should resume after a stop. + bool m_should_stop; + /// @} + + /// This handles the synchronization between individual async threads. For + /// now they just use a simple mutex. + std::recursive_mutex m_async_mutex; + + bool ShouldStop(const UnixSignals &signals, + StringExtractorGDBRemote &response); + + class ContinueLock { + public: + enum class LockResult { Success, Cancelled, Failed }; + + explicit ContinueLock(GDBRemoteClientBase &comm); + ~ContinueLock(); + explicit operator bool() { return m_acquired; } + + LockResult lock(); + + void unlock(); + + private: + GDBRemoteClientBase &m_comm; + bool m_acquired; + }; +}; + +} // namespace process_gdb_remote +} // namespace lldb_private + +#endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H |