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+//===-- GDBRemoteCommunicationServerPlatform.h ------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H
+#define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H
+
+#include <map>
+#include <mutex>
+#include <optional>
+#include <set>
+
+#include "GDBRemoteCommunicationServerCommon.h"
+#include "lldb/Host/Socket.h"
+
+#include "llvm/Support/Error.h"
+
+namespace lldb_private {
+namespace process_gdb_remote {
+
+class GDBRemoteCommunicationServerPlatform
+ : public GDBRemoteCommunicationServerCommon {
+public:
+ class PortMap {
+ public:
+ // This class is used to restrict the range of ports that
+ // platform created debugserver/gdbserver processes will
+ // communicate on.
+
+ // Construct an empty map, where empty means any port is allowed.
+ PortMap() = default;
+
+ // Make a port map with a range of free ports
+ // from min_port to max_port-1.
+ PortMap(uint16_t min_port, uint16_t max_port);
+
+ // Add a port to the map. If it is already in the map do not modify
+ // its mapping. (used ports remain used, new ports start as free)
+ void AllowPort(uint16_t port);
+
+ // If we are using a port map where we can only use certain ports,
+ // get the next available port.
+ //
+ // If we are using a port map and we are out of ports, return an error.
+ //
+ // If we aren't using a port map, return 0 to indicate we should bind to
+ // port 0 and then figure out which port we used.
+ llvm::Expected<uint16_t> GetNextAvailablePort();
+
+ // Tie a port to a process ID. Returns false if the port is not in the port
+ // map. If the port is already in use it will be moved to the given pid.
+ // FIXME: This is and GetNextAvailablePort make create a race condition if
+ // the portmap is shared between processes.
+ bool AssociatePortWithProcess(uint16_t port, lldb::pid_t pid);
+
+ // Free the given port. Returns false if the port is not in the map.
+ bool FreePort(uint16_t port);
+
+ // Free the port associated with the given pid. Returns false if there is
+ // no port associated with the pid.
+ bool FreePortForProcess(lldb::pid_t pid);
+
+ // Returns true if there are no ports in the map, regardless of the state
+ // of those ports. Meaning a map with 1 used port is not empty.
+ bool empty() const;
+
+ private:
+ std::map<uint16_t, lldb::pid_t> m_port_map;
+ };
+
+ GDBRemoteCommunicationServerPlatform(
+ const Socket::SocketProtocol socket_protocol, const char *socket_scheme);
+
+ ~GDBRemoteCommunicationServerPlatform() override;
+
+ Status LaunchProcess() override;
+
+ // Set both ports to zero to let the platform automatically bind to
+ // a port chosen by the OS.
+ void SetPortMap(PortMap &&port_map);
+
+ void SetPortOffset(uint16_t port_offset);
+
+ void SetInferiorArguments(const lldb_private::Args &args);
+
+ // Set port if you want to use a specific port number.
+ // Otherwise port will be set to the port that was chosen for you.
+ Status LaunchGDBServer(const lldb_private::Args &args, std::string hostname,
+ lldb::pid_t &pid, std::optional<uint16_t> &port,
+ std::string &socket_name);
+
+ void SetPendingGdbServer(lldb::pid_t pid, uint16_t port,
+ const std::string &socket_name);
+
+protected:
+ const Socket::SocketProtocol m_socket_protocol;
+ const std::string m_socket_scheme;
+ std::recursive_mutex m_spawned_pids_mutex;
+ std::set<lldb::pid_t> m_spawned_pids;
+
+ PortMap m_port_map;
+ uint16_t m_port_offset;
+ struct {
+ lldb::pid_t pid;
+ uint16_t port;
+ std::string socket_name;
+ } m_pending_gdb_server;
+
+ PacketResult Handle_qLaunchGDBServer(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qQueryGDBServer(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qKillSpawnedProcess(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qPathComplete(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qProcessInfo(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qGetWorkingDir(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_QSetWorkingDir(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_qC(StringExtractorGDBRemote &packet);
+
+ PacketResult Handle_jSignalsInfo(StringExtractorGDBRemote &packet);
+
+private:
+ bool KillSpawnedProcess(lldb::pid_t pid);
+
+ void DebugserverProcessReaped(lldb::pid_t pid);
+
+ static const FileSpec &GetDomainSocketDir();
+
+ static FileSpec GetDomainSocketPath(const char *prefix);
+
+ GDBRemoteCommunicationServerPlatform(
+ const GDBRemoteCommunicationServerPlatform &) = delete;
+ const GDBRemoteCommunicationServerPlatform &
+ operator=(const GDBRemoteCommunicationServerPlatform &) = delete;
+};
+
+} // namespace process_gdb_remote
+} // namespace lldb_private
+
+#endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H