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+//===-- CompileUnitIndex.h --------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLDB_SOURCE_PLUGINS_SYMBOLFILE_NATIVEPDB_COMPILEUNITINDEX_H
+#define LLDB_SOURCE_PLUGINS_SYMBOLFILE_NATIVEPDB_COMPILEUNITINDEX_H
+
+#include "lldb/Utility/RangeMap.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/IntervalMap.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/DebugInfo/CodeView/DebugInlineeLinesSubsection.h"
+#include "llvm/DebugInfo/CodeView/StringsAndChecksums.h"
+#include "llvm/DebugInfo/CodeView/SymbolRecord.h"
+#include "llvm/DebugInfo/CodeView/TypeIndex.h"
+#include "llvm/DebugInfo/PDB/Native/DbiModuleDescriptor.h"
+#include "llvm/DebugInfo/PDB/Native/ModuleDebugStream.h"
+#include "llvm/DebugInfo/PDB/PDBTypes.h"
+
+#include "PdbSymUid.h"
+
+#include <map>
+#include <memory>
+#include <optional>
+
+namespace lldb_private {
+
+namespace npdb {
+class PdbIndex;
+
+/// Represents a single compile unit. This class is useful for collecting the
+/// important accessors and information about a compile unit from disparate
+/// parts of the PDB into a single place, simplifying acess to compile unit
+/// information for the callers.
+struct CompilandIndexItem {
+ CompilandIndexItem(PdbCompilandId m_id,
+ llvm::pdb::ModuleDebugStreamRef debug_stream,
+ llvm::pdb::DbiModuleDescriptor descriptor);
+
+ // index of this compile unit.
+ PdbCompilandId m_id;
+
+ // debug stream.
+ llvm::pdb::ModuleDebugStreamRef m_debug_stream;
+
+ // dbi module descriptor.
+ llvm::pdb::DbiModuleDescriptor m_module_descriptor;
+
+ llvm::codeview::StringsAndChecksumsRef m_strings;
+
+ // List of files which contribute to this compiland.
+ std::vector<llvm::StringRef> m_file_list;
+
+ // Maps virtual address to global symbol id, which can then be used to
+ // locate the exact compile unit and offset of the symbol. Note that this
+ // is intentionally an ordered map so that we can find all symbols up to a
+ // given starting address.
+ std::map<lldb::addr_t, PdbSymUid> m_symbols_by_va;
+
+ // S_COMPILE3 sym describing compilation settings for the module.
+ std::optional<llvm::codeview::Compile3Sym> m_compile_opts;
+
+ // S_OBJNAME sym describing object name.
+ std::optional<llvm::codeview::ObjNameSym> m_obj_name;
+
+ // LF_BUILDINFO sym describing source file name, working directory,
+ // command line, etc. This usually contains exactly 5 items which
+ // are references to other strings.
+ llvm::SmallVector<llvm::codeview::TypeIndex, 5> m_build_info;
+
+ // Inlinee lines table in this compile unit.
+ std::map<llvm::codeview::TypeIndex, llvm::codeview::InlineeSourceLine>
+ m_inline_map;
+
+ // It's the line table parsed from DEBUG_S_LINES sections, mapping the file
+ // address range to file index and source line number.
+ using GlobalLineTable =
+ lldb_private::RangeDataVector<lldb::addr_t, uint32_t,
+ std::pair<uint32_t, uint32_t>>;
+ GlobalLineTable m_global_line_table;
+};
+
+/// Indexes information about all compile units. This is really just a map of
+/// global compile unit index to |CompilandIndexItem| structures.
+class CompileUnitIndex {
+ PdbIndex &m_index;
+ llvm::DenseMap<uint16_t, std::unique_ptr<CompilandIndexItem>> m_comp_units;
+
+public:
+ explicit CompileUnitIndex(PdbIndex &index) : m_index(index) {}
+
+ CompilandIndexItem &GetOrCreateCompiland(uint16_t modi);
+
+ const CompilandIndexItem *GetCompiland(uint16_t modi) const;
+
+ CompilandIndexItem *GetCompiland(uint16_t modi);
+
+ llvm::SmallString<64> GetMainSourceFile(const CompilandIndexItem &item) const;
+};
+} // namespace npdb
+} // namespace lldb_private
+
+#endif