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-rw-r--r--contrib/llvm-project/lldb/source/Symbol/Symtab.cpp1374
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diff --git a/contrib/llvm-project/lldb/source/Symbol/Symtab.cpp b/contrib/llvm-project/lldb/source/Symbol/Symtab.cpp
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+++ b/contrib/llvm-project/lldb/source/Symbol/Symtab.cpp
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+//===-- Symtab.cpp --------------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include <map>
+#include <set>
+
+#include "lldb/Core/DataFileCache.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/RichManglingContext.h"
+#include "lldb/Core/Section.h"
+#include "lldb/Symbol/ObjectFile.h"
+#include "lldb/Symbol/Symbol.h"
+#include "lldb/Symbol/SymbolContext.h"
+#include "lldb/Symbol/Symtab.h"
+#include "lldb/Target/Language.h"
+#include "lldb/Utility/DataEncoder.h"
+#include "lldb/Utility/Endian.h"
+#include "lldb/Utility/RegularExpression.h"
+#include "lldb/Utility/Stream.h"
+#include "lldb/Utility/Timer.h"
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/DJB.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+Symtab::Symtab(ObjectFile *objfile)
+ : m_objfile(objfile), m_symbols(), m_file_addr_to_index(*this),
+ m_name_to_symbol_indices(), m_mutex(),
+ m_file_addr_to_index_computed(false), m_name_indexes_computed(false),
+ m_loaded_from_cache(false), m_saved_to_cache(false) {
+ m_name_to_symbol_indices.emplace(std::make_pair(
+ lldb::eFunctionNameTypeNone, UniqueCStringMap<uint32_t>()));
+ m_name_to_symbol_indices.emplace(std::make_pair(
+ lldb::eFunctionNameTypeBase, UniqueCStringMap<uint32_t>()));
+ m_name_to_symbol_indices.emplace(std::make_pair(
+ lldb::eFunctionNameTypeMethod, UniqueCStringMap<uint32_t>()));
+ m_name_to_symbol_indices.emplace(std::make_pair(
+ lldb::eFunctionNameTypeSelector, UniqueCStringMap<uint32_t>()));
+}
+
+Symtab::~Symtab() = default;
+
+void Symtab::Reserve(size_t count) {
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ m_symbols.reserve(count);
+}
+
+Symbol *Symtab::Resize(size_t count) {
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ m_symbols.resize(count);
+ return m_symbols.empty() ? nullptr : &m_symbols[0];
+}
+
+uint32_t Symtab::AddSymbol(const Symbol &symbol) {
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ uint32_t symbol_idx = m_symbols.size();
+ auto &name_to_index = GetNameToSymbolIndexMap(lldb::eFunctionNameTypeNone);
+ name_to_index.Clear();
+ m_file_addr_to_index.Clear();
+ m_symbols.push_back(symbol);
+ m_file_addr_to_index_computed = false;
+ m_name_indexes_computed = false;
+ return symbol_idx;
+}
+
+size_t Symtab::GetNumSymbols() const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ return m_symbols.size();
+}
+
+void Symtab::SectionFileAddressesChanged() {
+ m_file_addr_to_index.Clear();
+ m_file_addr_to_index_computed = false;
+}
+
+void Symtab::Dump(Stream *s, Target *target, SortOrder sort_order,
+ Mangled::NamePreference name_preference) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
+ s->Indent();
+ const FileSpec &file_spec = m_objfile->GetFileSpec();
+ const char *object_name = nullptr;
+ if (m_objfile->GetModule())
+ object_name = m_objfile->GetModule()->GetObjectName().GetCString();
+
+ if (file_spec)
+ s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64,
+ file_spec.GetPath().c_str(), object_name ? "(" : "",
+ object_name ? object_name : "", object_name ? ")" : "",
+ (uint64_t)m_symbols.size());
+ else
+ s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size());
+
+ if (!m_symbols.empty()) {
+ switch (sort_order) {
+ case eSortOrderNone: {
+ s->PutCString(":\n");
+ DumpSymbolHeader(s);
+ const_iterator begin = m_symbols.begin();
+ const_iterator end = m_symbols.end();
+ for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
+ s->Indent();
+ pos->Dump(s, target, std::distance(begin, pos), name_preference);
+ }
+ }
+ break;
+
+ case eSortOrderByName: {
+ // Although we maintain a lookup by exact name map, the table isn't
+ // sorted by name. So we must make the ordered symbol list up ourselves.
+ s->PutCString(" (sorted by name):\n");
+ DumpSymbolHeader(s);
+
+ std::multimap<llvm::StringRef, const Symbol *> name_map;
+ for (const Symbol &symbol : m_symbols)
+ name_map.emplace(symbol.GetName().GetStringRef(), &symbol);
+
+ for (const auto &name_to_symbol : name_map) {
+ const Symbol *symbol = name_to_symbol.second;
+ s->Indent();
+ symbol->Dump(s, target, symbol - &m_symbols[0], name_preference);
+ }
+ } break;
+
+ case eSortOrderBySize: {
+ s->PutCString(" (sorted by size):\n");
+ DumpSymbolHeader(s);
+
+ std::multimap<size_t, const Symbol *, std::greater<size_t>> size_map;
+ for (const Symbol &symbol : m_symbols)
+ size_map.emplace(symbol.GetByteSize(), &symbol);
+
+ size_t idx = 0;
+ for (const auto &size_to_symbol : size_map) {
+ const Symbol *symbol = size_to_symbol.second;
+ s->Indent();
+ symbol->Dump(s, target, idx++, name_preference);
+ }
+ } break;
+
+ case eSortOrderByAddress:
+ s->PutCString(" (sorted by address):\n");
+ DumpSymbolHeader(s);
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+ const size_t num_entries = m_file_addr_to_index.GetSize();
+ for (size_t i = 0; i < num_entries; ++i) {
+ s->Indent();
+ const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
+ m_symbols[symbol_idx].Dump(s, target, symbol_idx, name_preference);
+ }
+ break;
+ }
+ } else {
+ s->PutCString("\n");
+ }
+}
+
+void Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t> &indexes,
+ Mangled::NamePreference name_preference) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ const size_t num_symbols = GetNumSymbols();
+ // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
+ s->Indent();
+ s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n",
+ (uint64_t)indexes.size(), (uint64_t)m_symbols.size());
+ s->IndentMore();
+
+ if (!indexes.empty()) {
+ std::vector<uint32_t>::const_iterator pos;
+ std::vector<uint32_t>::const_iterator end = indexes.end();
+ DumpSymbolHeader(s);
+ for (pos = indexes.begin(); pos != end; ++pos) {
+ size_t idx = *pos;
+ if (idx < num_symbols) {
+ s->Indent();
+ m_symbols[idx].Dump(s, target, idx, name_preference);
+ }
+ }
+ }
+ s->IndentLess();
+}
+
+void Symtab::DumpSymbolHeader(Stream *s) {
+ s->Indent(" Debug symbol\n");
+ s->Indent(" |Synthetic symbol\n");
+ s->Indent(" ||Externally Visible\n");
+ s->Indent(" |||\n");
+ s->Indent("Index UserID DSX Type File Address/Value Load "
+ "Address Size Flags Name\n");
+ s->Indent("------- ------ --- --------------- ------------------ "
+ "------------------ ------------------ ---------- "
+ "----------------------------------\n");
+}
+
+static int CompareSymbolID(const void *key, const void *p) {
+ const user_id_t match_uid = *(const user_id_t *)key;
+ const user_id_t symbol_uid = ((const Symbol *)p)->GetID();
+ if (match_uid < symbol_uid)
+ return -1;
+ if (match_uid > symbol_uid)
+ return 1;
+ return 0;
+}
+
+Symbol *Symtab::FindSymbolByID(lldb::user_id_t symbol_uid) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ Symbol *symbol =
+ (Symbol *)::bsearch(&symbol_uid, &m_symbols[0], m_symbols.size(),
+ sizeof(m_symbols[0]), CompareSymbolID);
+ return symbol;
+}
+
+Symbol *Symtab::SymbolAtIndex(size_t idx) {
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ if (idx < m_symbols.size())
+ return &m_symbols[idx];
+ return nullptr;
+}
+
+const Symbol *Symtab::SymbolAtIndex(size_t idx) const {
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ if (idx < m_symbols.size())
+ return &m_symbols[idx];
+ return nullptr;
+}
+
+static bool lldb_skip_name(llvm::StringRef mangled,
+ Mangled::ManglingScheme scheme) {
+ switch (scheme) {
+ case Mangled::eManglingSchemeItanium: {
+ if (mangled.size() < 3 || !mangled.starts_with("_Z"))
+ return true;
+
+ // Avoid the following types of symbols in the index.
+ switch (mangled[2]) {
+ case 'G': // guard variables
+ case 'T': // virtual tables, VTT structures, typeinfo structures + names
+ case 'Z': // named local entities (if we eventually handle
+ // eSymbolTypeData, we will want this back)
+ return true;
+
+ default:
+ break;
+ }
+
+ // Include this name in the index.
+ return false;
+ }
+
+ // No filters for this scheme yet. Include all names in indexing.
+ case Mangled::eManglingSchemeMSVC:
+ case Mangled::eManglingSchemeRustV0:
+ case Mangled::eManglingSchemeD:
+ case Mangled::eManglingSchemeSwift:
+ return false;
+
+ // Don't try and demangle things we can't categorize.
+ case Mangled::eManglingSchemeNone:
+ return true;
+ }
+ llvm_unreachable("unknown scheme!");
+}
+
+void Symtab::InitNameIndexes() {
+ // Protected function, no need to lock mutex...
+ if (!m_name_indexes_computed) {
+ m_name_indexes_computed = true;
+ ElapsedTime elapsed(m_objfile->GetModule()->GetSymtabIndexTime());
+ LLDB_SCOPED_TIMER();
+
+ // Collect all loaded language plugins.
+ std::vector<Language *> languages;
+ Language::ForEach([&languages](Language *l) {
+ languages.push_back(l);
+ return true;
+ });
+
+ auto &name_to_index = GetNameToSymbolIndexMap(lldb::eFunctionNameTypeNone);
+ auto &basename_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeBase);
+ auto &method_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeMethod);
+ auto &selector_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeSelector);
+ // Create the name index vector to be able to quickly search by name
+ const size_t num_symbols = m_symbols.size();
+ name_to_index.Reserve(num_symbols);
+
+ // The "const char *" in "class_contexts" and backlog::value_type::second
+ // must come from a ConstString::GetCString()
+ std::set<const char *> class_contexts;
+ std::vector<std::pair<NameToIndexMap::Entry, const char *>> backlog;
+ backlog.reserve(num_symbols / 2);
+
+ // Instantiation of the demangler is expensive, so better use a single one
+ // for all entries during batch processing.
+ RichManglingContext rmc;
+ for (uint32_t value = 0; value < num_symbols; ++value) {
+ Symbol *symbol = &m_symbols[value];
+
+ // Don't let trampolines get into the lookup by name map If we ever need
+ // the trampoline symbols to be searchable by name we can remove this and
+ // then possibly add a new bool to any of the Symtab functions that
+ // lookup symbols by name to indicate if they want trampolines. We also
+ // don't want any synthetic symbols with auto generated names in the
+ // name lookups.
+ if (symbol->IsTrampoline() || symbol->IsSyntheticWithAutoGeneratedName())
+ continue;
+
+ // If the symbol's name string matched a Mangled::ManglingScheme, it is
+ // stored in the mangled field.
+ Mangled &mangled = symbol->GetMangled();
+ if (ConstString name = mangled.GetMangledName()) {
+ name_to_index.Append(name, value);
+
+ if (symbol->ContainsLinkerAnnotations()) {
+ // If the symbol has linker annotations, also add the version without
+ // the annotations.
+ ConstString stripped = ConstString(
+ m_objfile->StripLinkerSymbolAnnotations(name.GetStringRef()));
+ name_to_index.Append(stripped, value);
+ }
+
+ const SymbolType type = symbol->GetType();
+ if (type == eSymbolTypeCode || type == eSymbolTypeResolver) {
+ if (mangled.GetRichManglingInfo(rmc, lldb_skip_name)) {
+ RegisterMangledNameEntry(value, class_contexts, backlog, rmc);
+ continue;
+ }
+ }
+ }
+
+ // Symbol name strings that didn't match a Mangled::ManglingScheme, are
+ // stored in the demangled field.
+ if (ConstString name = mangled.GetDemangledName()) {
+ name_to_index.Append(name, value);
+
+ if (symbol->ContainsLinkerAnnotations()) {
+ // If the symbol has linker annotations, also add the version without
+ // the annotations.
+ name = ConstString(
+ m_objfile->StripLinkerSymbolAnnotations(name.GetStringRef()));
+ name_to_index.Append(name, value);
+ }
+
+ // If the demangled name turns out to be an ObjC name, and is a category
+ // name, add the version without categories to the index too.
+ for (Language *lang : languages) {
+ for (auto variant : lang->GetMethodNameVariants(name)) {
+ if (variant.GetType() & lldb::eFunctionNameTypeSelector)
+ selector_to_index.Append(variant.GetName(), value);
+ else if (variant.GetType() & lldb::eFunctionNameTypeFull)
+ name_to_index.Append(variant.GetName(), value);
+ else if (variant.GetType() & lldb::eFunctionNameTypeMethod)
+ method_to_index.Append(variant.GetName(), value);
+ else if (variant.GetType() & lldb::eFunctionNameTypeBase)
+ basename_to_index.Append(variant.GetName(), value);
+ }
+ }
+ }
+ }
+
+ for (const auto &record : backlog) {
+ RegisterBacklogEntry(record.first, record.second, class_contexts);
+ }
+
+ name_to_index.Sort();
+ name_to_index.SizeToFit();
+ selector_to_index.Sort();
+ selector_to_index.SizeToFit();
+ basename_to_index.Sort();
+ basename_to_index.SizeToFit();
+ method_to_index.Sort();
+ method_to_index.SizeToFit();
+ }
+}
+
+void Symtab::RegisterMangledNameEntry(
+ uint32_t value, std::set<const char *> &class_contexts,
+ std::vector<std::pair<NameToIndexMap::Entry, const char *>> &backlog,
+ RichManglingContext &rmc) {
+ // Only register functions that have a base name.
+ llvm::StringRef base_name = rmc.ParseFunctionBaseName();
+ if (base_name.empty())
+ return;
+
+ // The base name will be our entry's name.
+ NameToIndexMap::Entry entry(ConstString(base_name), value);
+ llvm::StringRef decl_context = rmc.ParseFunctionDeclContextName();
+
+ // Register functions with no context.
+ if (decl_context.empty()) {
+ // This has to be a basename
+ auto &basename_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeBase);
+ basename_to_index.Append(entry);
+ // If there is no context (no namespaces or class scopes that come before
+ // the function name) then this also could be a fullname.
+ auto &name_to_index = GetNameToSymbolIndexMap(lldb::eFunctionNameTypeNone);
+ name_to_index.Append(entry);
+ return;
+ }
+
+ // Make sure we have a pool-string pointer and see if we already know the
+ // context name.
+ const char *decl_context_ccstr = ConstString(decl_context).GetCString();
+ auto it = class_contexts.find(decl_context_ccstr);
+
+ auto &method_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeMethod);
+ // Register constructors and destructors. They are methods and create
+ // declaration contexts.
+ if (rmc.IsCtorOrDtor()) {
+ method_to_index.Append(entry);
+ if (it == class_contexts.end())
+ class_contexts.insert(it, decl_context_ccstr);
+ return;
+ }
+
+ // Register regular methods with a known declaration context.
+ if (it != class_contexts.end()) {
+ method_to_index.Append(entry);
+ return;
+ }
+
+ // Regular methods in unknown declaration contexts are put to the backlog. We
+ // will revisit them once we processed all remaining symbols.
+ backlog.push_back(std::make_pair(entry, decl_context_ccstr));
+}
+
+void Symtab::RegisterBacklogEntry(
+ const NameToIndexMap::Entry &entry, const char *decl_context,
+ const std::set<const char *> &class_contexts) {
+ auto &method_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeMethod);
+ auto it = class_contexts.find(decl_context);
+ if (it != class_contexts.end()) {
+ method_to_index.Append(entry);
+ } else {
+ // If we got here, we have something that had a context (was inside
+ // a namespace or class) yet we don't know the entry
+ method_to_index.Append(entry);
+ auto &basename_to_index =
+ GetNameToSymbolIndexMap(lldb::eFunctionNameTypeBase);
+ basename_to_index.Append(entry);
+ }
+}
+
+void Symtab::PreloadSymbols() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ InitNameIndexes();
+}
+
+void Symtab::AppendSymbolNamesToMap(const IndexCollection &indexes,
+ bool add_demangled, bool add_mangled,
+ NameToIndexMap &name_to_index_map) const {
+ LLDB_SCOPED_TIMER();
+ if (add_demangled || add_mangled) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ // Create the name index vector to be able to quickly search by name
+ const size_t num_indexes = indexes.size();
+ for (size_t i = 0; i < num_indexes; ++i) {
+ uint32_t value = indexes[i];
+ assert(i < m_symbols.size());
+ const Symbol *symbol = &m_symbols[value];
+
+ const Mangled &mangled = symbol->GetMangled();
+ if (add_demangled) {
+ if (ConstString name = mangled.GetDemangledName())
+ name_to_index_map.Append(name, value);
+ }
+
+ if (add_mangled) {
+ if (ConstString name = mangled.GetMangledName())
+ name_to_index_map.Append(name, value);
+ }
+ }
+ }
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
+ std::vector<uint32_t> &indexes,
+ uint32_t start_idx,
+ uint32_t end_index) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i) {
+ if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
+ indexes.push_back(i);
+ }
+
+ return indexes.size() - prev_size;
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithTypeAndFlagsValue(
+ SymbolType symbol_type, uint32_t flags_value,
+ std::vector<uint32_t> &indexes, uint32_t start_idx,
+ uint32_t end_index) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i) {
+ if ((symbol_type == eSymbolTypeAny ||
+ m_symbols[i].GetType() == symbol_type) &&
+ m_symbols[i].GetFlags() == flags_value)
+ indexes.push_back(i);
+ }
+
+ return indexes.size() - prev_size;
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
+ Debug symbol_debug_type,
+ Visibility symbol_visibility,
+ std::vector<uint32_t> &indexes,
+ uint32_t start_idx,
+ uint32_t end_index) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[i].GetType() == symbol_type) {
+ if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
+ indexes.push_back(i);
+ }
+ }
+
+ return indexes.size() - prev_size;
+}
+
+uint32_t Symtab::GetIndexForSymbol(const Symbol *symbol) const {
+ if (!m_symbols.empty()) {
+ const Symbol *first_symbol = &m_symbols[0];
+ if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
+ return symbol - first_symbol;
+ }
+ return UINT32_MAX;
+}
+
+struct SymbolSortInfo {
+ const bool sort_by_load_addr;
+ const Symbol *symbols;
+};
+
+namespace {
+struct SymbolIndexComparator {
+ const std::vector<Symbol> &symbols;
+ std::vector<lldb::addr_t> &addr_cache;
+
+ // Getting from the symbol to the Address to the File Address involves some
+ // work. Since there are potentially many symbols here, and we're using this
+ // for sorting so we're going to be computing the address many times, cache
+ // that in addr_cache. The array passed in has to be the same size as the
+ // symbols array passed into the member variable symbols, and should be
+ // initialized with LLDB_INVALID_ADDRESS.
+ // NOTE: You have to make addr_cache externally and pass it in because
+ // std::stable_sort
+ // makes copies of the comparator it is initially passed in, and you end up
+ // spending huge amounts of time copying this array...
+
+ SymbolIndexComparator(const std::vector<Symbol> &s,
+ std::vector<lldb::addr_t> &a)
+ : symbols(s), addr_cache(a) {
+ assert(symbols.size() == addr_cache.size());
+ }
+ bool operator()(uint32_t index_a, uint32_t index_b) {
+ addr_t value_a = addr_cache[index_a];
+ if (value_a == LLDB_INVALID_ADDRESS) {
+ value_a = symbols[index_a].GetAddressRef().GetFileAddress();
+ addr_cache[index_a] = value_a;
+ }
+
+ addr_t value_b = addr_cache[index_b];
+ if (value_b == LLDB_INVALID_ADDRESS) {
+ value_b = symbols[index_b].GetAddressRef().GetFileAddress();
+ addr_cache[index_b] = value_b;
+ }
+
+ if (value_a == value_b) {
+ // The if the values are equal, use the original symbol user ID
+ lldb::user_id_t uid_a = symbols[index_a].GetID();
+ lldb::user_id_t uid_b = symbols[index_b].GetID();
+ if (uid_a < uid_b)
+ return true;
+ if (uid_a > uid_b)
+ return false;
+ return false;
+ } else if (value_a < value_b)
+ return true;
+
+ return false;
+ }
+};
+}
+
+void Symtab::SortSymbolIndexesByValue(std::vector<uint32_t> &indexes,
+ bool remove_duplicates) const {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ LLDB_SCOPED_TIMER();
+ // No need to sort if we have zero or one items...
+ if (indexes.size() <= 1)
+ return;
+
+ // Sort the indexes in place using std::stable_sort.
+ // NOTE: The use of std::stable_sort instead of llvm::sort here is strictly
+ // for performance, not correctness. The indexes vector tends to be "close"
+ // to sorted, which the stable sort handles better.
+
+ std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
+
+ SymbolIndexComparator comparator(m_symbols, addr_cache);
+ std::stable_sort(indexes.begin(), indexes.end(), comparator);
+
+ // Remove any duplicates if requested
+ if (remove_duplicates) {
+ auto last = std::unique(indexes.begin(), indexes.end());
+ indexes.erase(last, indexes.end());
+ }
+}
+
+uint32_t Symtab::GetNameIndexes(ConstString symbol_name,
+ std::vector<uint32_t> &indexes) {
+ auto &name_to_index = GetNameToSymbolIndexMap(lldb::eFunctionNameTypeNone);
+ const uint32_t count = name_to_index.GetValues(symbol_name, indexes);
+ if (count)
+ return count;
+ // Synthetic symbol names are not added to the name indexes, but they start
+ // with a prefix and end with a the symbol UserID. This allows users to find
+ // these symbols without having to add them to the name indexes. These
+ // queries will not happen very often since the names don't mean anything, so
+ // performance is not paramount in this case.
+ llvm::StringRef name = symbol_name.GetStringRef();
+ // String the synthetic prefix if the name starts with it.
+ if (!name.consume_front(Symbol::GetSyntheticSymbolPrefix()))
+ return 0; // Not a synthetic symbol name
+
+ // Extract the user ID from the symbol name
+ unsigned long long uid = 0;
+ if (getAsUnsignedInteger(name, /*Radix=*/10, uid))
+ return 0; // Failed to extract the user ID as an integer
+ Symbol *symbol = FindSymbolByID(uid);
+ if (symbol == nullptr)
+ return 0;
+ const uint32_t symbol_idx = GetIndexForSymbol(symbol);
+ if (symbol_idx == UINT32_MAX)
+ return 0;
+ indexes.push_back(symbol_idx);
+ return 1;
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithName(ConstString symbol_name,
+ std::vector<uint32_t> &indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (symbol_name) {
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ return GetNameIndexes(symbol_name, indexes);
+ }
+ return 0;
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithName(ConstString symbol_name,
+ Debug symbol_debug_type,
+ Visibility symbol_visibility,
+ std::vector<uint32_t> &indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ LLDB_SCOPED_TIMER();
+ if (symbol_name) {
+ const size_t old_size = indexes.size();
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ std::vector<uint32_t> all_name_indexes;
+ const size_t name_match_count =
+ GetNameIndexes(symbol_name, all_name_indexes);
+ for (size_t i = 0; i < name_match_count; ++i) {
+ if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type,
+ symbol_visibility))
+ indexes.push_back(all_name_indexes[i]);
+ }
+ return indexes.size() - old_size;
+ }
+ return 0;
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithNameAndType(ConstString symbol_name,
+ SymbolType symbol_type,
+ std::vector<uint32_t> &indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0) {
+ std::vector<uint32_t>::iterator pos = indexes.begin();
+ while (pos != indexes.end()) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[*pos].GetType() == symbol_type)
+ ++pos;
+ else
+ pos = indexes.erase(pos);
+ }
+ }
+ return indexes.size();
+}
+
+uint32_t Symtab::AppendSymbolIndexesWithNameAndType(
+ ConstString symbol_name, SymbolType symbol_type,
+ Debug symbol_debug_type, Visibility symbol_visibility,
+ std::vector<uint32_t> &indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type,
+ symbol_visibility, indexes) > 0) {
+ std::vector<uint32_t>::iterator pos = indexes.begin();
+ while (pos != indexes.end()) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[*pos].GetType() == symbol_type)
+ ++pos;
+ else
+ pos = indexes.erase(pos);
+ }
+ }
+ return indexes.size();
+}
+
+uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
+ const RegularExpression &regexp, SymbolType symbol_type,
+ std::vector<uint32_t> &indexes, Mangled::NamePreference name_preference) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ uint32_t prev_size = indexes.size();
+ uint32_t sym_end = m_symbols.size();
+
+ for (uint32_t i = 0; i < sym_end; i++) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[i].GetType() == symbol_type) {
+ const char *name =
+ m_symbols[i].GetMangled().GetName(name_preference).AsCString();
+ if (name) {
+ if (regexp.Execute(name))
+ indexes.push_back(i);
+ }
+ }
+ }
+ return indexes.size() - prev_size;
+}
+
+uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
+ const RegularExpression &regexp, SymbolType symbol_type,
+ Debug symbol_debug_type, Visibility symbol_visibility,
+ std::vector<uint32_t> &indexes, Mangled::NamePreference name_preference) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ uint32_t prev_size = indexes.size();
+ uint32_t sym_end = m_symbols.size();
+
+ for (uint32_t i = 0; i < sym_end; i++) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[i].GetType() == symbol_type) {
+ if (!CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
+ continue;
+
+ const char *name =
+ m_symbols[i].GetMangled().GetName(name_preference).AsCString();
+ if (name) {
+ if (regexp.Execute(name))
+ indexes.push_back(i);
+ }
+ }
+ }
+ return indexes.size() - prev_size;
+}
+
+Symbol *Symtab::FindSymbolWithType(SymbolType symbol_type,
+ Debug symbol_debug_type,
+ Visibility symbol_visibility,
+ uint32_t &start_idx) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ const size_t count = m_symbols.size();
+ for (size_t idx = start_idx; idx < count; ++idx) {
+ if (symbol_type == eSymbolTypeAny ||
+ m_symbols[idx].GetType() == symbol_type) {
+ if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility)) {
+ start_idx = idx;
+ return &m_symbols[idx];
+ }
+ }
+ }
+ return nullptr;
+}
+
+void
+Symtab::FindAllSymbolsWithNameAndType(ConstString name,
+ SymbolType symbol_type,
+ std::vector<uint32_t> &symbol_indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ // Initialize all of the lookup by name indexes before converting NAME to a
+ // uniqued string NAME_STR below.
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name) {
+ // The string table did have a string that matched, but we need to check
+ // the symbols and match the symbol_type if any was given.
+ AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_indexes);
+ }
+}
+
+void Symtab::FindAllSymbolsWithNameAndType(
+ ConstString name, SymbolType symbol_type, Debug symbol_debug_type,
+ Visibility symbol_visibility, std::vector<uint32_t> &symbol_indexes) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ LLDB_SCOPED_TIMER();
+ // Initialize all of the lookup by name indexes before converting NAME to a
+ // uniqued string NAME_STR below.
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name) {
+ // The string table did have a string that matched, but we need to check
+ // the symbols and match the symbol_type if any was given.
+ AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
+ symbol_visibility, symbol_indexes);
+ }
+}
+
+void Symtab::FindAllSymbolsMatchingRexExAndType(
+ const RegularExpression &regex, SymbolType symbol_type,
+ Debug symbol_debug_type, Visibility symbol_visibility,
+ std::vector<uint32_t> &symbol_indexes,
+ Mangled::NamePreference name_preference) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type,
+ symbol_visibility, symbol_indexes,
+ name_preference);
+}
+
+Symbol *Symtab::FindFirstSymbolWithNameAndType(ConstString name,
+ SymbolType symbol_type,
+ Debug symbol_debug_type,
+ Visibility symbol_visibility) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ LLDB_SCOPED_TIMER();
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name) {
+ std::vector<uint32_t> matching_indexes;
+ // The string table did have a string that matched, but we need to check
+ // the symbols and match the symbol_type if any was given.
+ if (AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
+ symbol_visibility,
+ matching_indexes)) {
+ std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
+ for (pos = matching_indexes.begin(); pos != end; ++pos) {
+ Symbol *symbol = SymbolAtIndex(*pos);
+
+ if (symbol->Compare(name, symbol_type))
+ return symbol;
+ }
+ }
+ }
+ return nullptr;
+}
+
+typedef struct {
+ const Symtab *symtab;
+ const addr_t file_addr;
+ Symbol *match_symbol;
+ const uint32_t *match_index_ptr;
+ addr_t match_offset;
+} SymbolSearchInfo;
+
+// Add all the section file start address & size to the RangeVector, recusively
+// adding any children sections.
+static void AddSectionsToRangeMap(SectionList *sectlist,
+ RangeVector<addr_t, addr_t> &section_ranges) {
+ const int num_sections = sectlist->GetNumSections(0);
+ for (int i = 0; i < num_sections; i++) {
+ SectionSP sect_sp = sectlist->GetSectionAtIndex(i);
+ if (sect_sp) {
+ SectionList &child_sectlist = sect_sp->GetChildren();
+
+ // If this section has children, add the children to the RangeVector.
+ // Else add this section to the RangeVector.
+ if (child_sectlist.GetNumSections(0) > 0) {
+ AddSectionsToRangeMap(&child_sectlist, section_ranges);
+ } else {
+ size_t size = sect_sp->GetByteSize();
+ if (size > 0) {
+ addr_t base_addr = sect_sp->GetFileAddress();
+ RangeVector<addr_t, addr_t>::Entry entry;
+ entry.SetRangeBase(base_addr);
+ entry.SetByteSize(size);
+ section_ranges.Append(entry);
+ }
+ }
+ }
+ }
+}
+
+void Symtab::InitAddressIndexes() {
+ // Protected function, no need to lock mutex...
+ if (!m_file_addr_to_index_computed && !m_symbols.empty()) {
+ m_file_addr_to_index_computed = true;
+
+ FileRangeToIndexMap::Entry entry;
+ const_iterator begin = m_symbols.begin();
+ const_iterator end = m_symbols.end();
+ for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
+ if (pos->ValueIsAddress()) {
+ entry.SetRangeBase(pos->GetAddressRef().GetFileAddress());
+ entry.SetByteSize(pos->GetByteSize());
+ entry.data = std::distance(begin, pos);
+ m_file_addr_to_index.Append(entry);
+ }
+ }
+ const size_t num_entries = m_file_addr_to_index.GetSize();
+ if (num_entries > 0) {
+ m_file_addr_to_index.Sort();
+
+ // Create a RangeVector with the start & size of all the sections for
+ // this objfile. We'll need to check this for any FileRangeToIndexMap
+ // entries with an uninitialized size, which could potentially be a large
+ // number so reconstituting the weak pointer is busywork when it is
+ // invariant information.
+ SectionList *sectlist = m_objfile->GetSectionList();
+ RangeVector<addr_t, addr_t> section_ranges;
+ if (sectlist) {
+ AddSectionsToRangeMap(sectlist, section_ranges);
+ section_ranges.Sort();
+ }
+
+ // Iterate through the FileRangeToIndexMap and fill in the size for any
+ // entries that didn't already have a size from the Symbol (e.g. if we
+ // have a plain linker symbol with an address only, instead of debug info
+ // where we get an address and a size and a type, etc.)
+ for (size_t i = 0; i < num_entries; i++) {
+ FileRangeToIndexMap::Entry *entry =
+ m_file_addr_to_index.GetMutableEntryAtIndex(i);
+ if (entry->GetByteSize() == 0) {
+ addr_t curr_base_addr = entry->GetRangeBase();
+ const RangeVector<addr_t, addr_t>::Entry *containing_section =
+ section_ranges.FindEntryThatContains(curr_base_addr);
+
+ // Use the end of the section as the default max size of the symbol
+ addr_t sym_size = 0;
+ if (containing_section) {
+ sym_size =
+ containing_section->GetByteSize() -
+ (entry->GetRangeBase() - containing_section->GetRangeBase());
+ }
+
+ for (size_t j = i; j < num_entries; j++) {
+ FileRangeToIndexMap::Entry *next_entry =
+ m_file_addr_to_index.GetMutableEntryAtIndex(j);
+ addr_t next_base_addr = next_entry->GetRangeBase();
+ if (next_base_addr > curr_base_addr) {
+ addr_t size_to_next_symbol = next_base_addr - curr_base_addr;
+
+ // Take the difference between this symbol and the next one as
+ // its size, if it is less than the size of the section.
+ if (sym_size == 0 || size_to_next_symbol < sym_size) {
+ sym_size = size_to_next_symbol;
+ }
+ break;
+ }
+ }
+
+ if (sym_size > 0) {
+ entry->SetByteSize(sym_size);
+ Symbol &symbol = m_symbols[entry->data];
+ symbol.SetByteSize(sym_size);
+ symbol.SetSizeIsSynthesized(true);
+ }
+ }
+ }
+
+ // Sort again in case the range size changes the ordering
+ m_file_addr_to_index.Sort();
+ }
+ }
+}
+
+void Symtab::Finalize() {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ // Calculate the size of symbols inside InitAddressIndexes.
+ InitAddressIndexes();
+ // Shrink to fit the symbols so we don't waste memory
+ m_symbols.shrink_to_fit();
+ SaveToCache();
+}
+
+Symbol *Symtab::FindSymbolAtFileAddress(addr_t file_addr) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+
+ const FileRangeToIndexMap::Entry *entry =
+ m_file_addr_to_index.FindEntryStartsAt(file_addr);
+ if (entry) {
+ Symbol *symbol = SymbolAtIndex(entry->data);
+ if (symbol->GetFileAddress() == file_addr)
+ return symbol;
+ }
+ return nullptr;
+}
+
+Symbol *Symtab::FindSymbolContainingFileAddress(addr_t file_addr) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+
+ const FileRangeToIndexMap::Entry *entry =
+ m_file_addr_to_index.FindEntryThatContains(file_addr);
+ if (entry) {
+ Symbol *symbol = SymbolAtIndex(entry->data);
+ if (symbol->ContainsFileAddress(file_addr))
+ return symbol;
+ }
+ return nullptr;
+}
+
+void Symtab::ForEachSymbolContainingFileAddress(
+ addr_t file_addr, std::function<bool(Symbol *)> const &callback) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+
+ std::vector<uint32_t> all_addr_indexes;
+
+ // Get all symbols with file_addr
+ const size_t addr_match_count =
+ m_file_addr_to_index.FindEntryIndexesThatContain(file_addr,
+ all_addr_indexes);
+
+ for (size_t i = 0; i < addr_match_count; ++i) {
+ Symbol *symbol = SymbolAtIndex(all_addr_indexes[i]);
+ if (symbol->ContainsFileAddress(file_addr)) {
+ if (!callback(symbol))
+ break;
+ }
+ }
+}
+
+void Symtab::SymbolIndicesToSymbolContextList(
+ std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list) {
+ // No need to protect this call using m_mutex all other method calls are
+ // already thread safe.
+
+ const bool merge_symbol_into_function = true;
+ size_t num_indices = symbol_indexes.size();
+ if (num_indices > 0) {
+ SymbolContext sc;
+ sc.module_sp = m_objfile->GetModule();
+ for (size_t i = 0; i < num_indices; i++) {
+ sc.symbol = SymbolAtIndex(symbol_indexes[i]);
+ if (sc.symbol)
+ sc_list.AppendIfUnique(sc, merge_symbol_into_function);
+ }
+ }
+}
+
+void Symtab::FindFunctionSymbols(ConstString name, uint32_t name_type_mask,
+ SymbolContextList &sc_list) {
+ std::vector<uint32_t> symbol_indexes;
+
+ // eFunctionNameTypeAuto should be pre-resolved by a call to
+ // Module::LookupInfo::LookupInfo()
+ assert((name_type_mask & eFunctionNameTypeAuto) == 0);
+
+ if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull)) {
+ std::vector<uint32_t> temp_symbol_indexes;
+ FindAllSymbolsWithNameAndType(name, eSymbolTypeAny, temp_symbol_indexes);
+
+ unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
+ if (temp_symbol_indexes_size > 0) {
+ std::lock_guard<std::recursive_mutex> guard(m_mutex);
+ for (unsigned i = 0; i < temp_symbol_indexes_size; i++) {
+ SymbolContext sym_ctx;
+ sym_ctx.symbol = SymbolAtIndex(temp_symbol_indexes[i]);
+ if (sym_ctx.symbol) {
+ switch (sym_ctx.symbol->GetType()) {
+ case eSymbolTypeCode:
+ case eSymbolTypeResolver:
+ case eSymbolTypeReExported:
+ case eSymbolTypeAbsolute:
+ symbol_indexes.push_back(temp_symbol_indexes[i]);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ for (lldb::FunctionNameType type :
+ {lldb::eFunctionNameTypeBase, lldb::eFunctionNameTypeMethod,
+ lldb::eFunctionNameTypeSelector}) {
+ if (name_type_mask & type) {
+ auto map = GetNameToSymbolIndexMap(type);
+
+ const UniqueCStringMap<uint32_t>::Entry *match;
+ for (match = map.FindFirstValueForName(name); match != nullptr;
+ match = map.FindNextValueForName(match)) {
+ symbol_indexes.push_back(match->value);
+ }
+ }
+ }
+
+ if (!symbol_indexes.empty()) {
+ llvm::sort(symbol_indexes);
+ symbol_indexes.erase(
+ std::unique(symbol_indexes.begin(), symbol_indexes.end()),
+ symbol_indexes.end());
+ SymbolIndicesToSymbolContextList(symbol_indexes, sc_list);
+ }
+}
+
+const Symbol *Symtab::GetParent(Symbol *child_symbol) const {
+ uint32_t child_idx = GetIndexForSymbol(child_symbol);
+ if (child_idx != UINT32_MAX && child_idx > 0) {
+ for (uint32_t idx = child_idx - 1; idx != UINT32_MAX; --idx) {
+ const Symbol *symbol = SymbolAtIndex(idx);
+ const uint32_t sibling_idx = symbol->GetSiblingIndex();
+ if (sibling_idx != UINT32_MAX && sibling_idx > child_idx)
+ return symbol;
+ }
+ }
+ return nullptr;
+}
+
+std::string Symtab::GetCacheKey() {
+ std::string key;
+ llvm::raw_string_ostream strm(key);
+ // Symbol table can come from different object files for the same module. A
+ // module can have one object file as the main executable and might have
+ // another object file in a separate symbol file.
+ strm << m_objfile->GetModule()->GetCacheKey() << "-symtab-"
+ << llvm::format_hex(m_objfile->GetCacheHash(), 10);
+ return strm.str();
+}
+
+void Symtab::SaveToCache() {
+ DataFileCache *cache = Module::GetIndexCache();
+ if (!cache)
+ return; // Caching is not enabled.
+ InitNameIndexes(); // Init the name indexes so we can cache them as well.
+ const auto byte_order = endian::InlHostByteOrder();
+ DataEncoder file(byte_order, /*addr_size=*/8);
+ // Encode will return false if the symbol table's object file doesn't have
+ // anything to make a signature from.
+ if (Encode(file))
+ if (cache->SetCachedData(GetCacheKey(), file.GetData()))
+ SetWasSavedToCache();
+}
+
+constexpr llvm::StringLiteral kIdentifierCStrMap("CMAP");
+
+static void EncodeCStrMap(DataEncoder &encoder, ConstStringTable &strtab,
+ const UniqueCStringMap<uint32_t> &cstr_map) {
+ encoder.AppendData(kIdentifierCStrMap);
+ encoder.AppendU32(cstr_map.GetSize());
+ for (const auto &entry: cstr_map) {
+ // Make sure there are no empty strings.
+ assert((bool)entry.cstring);
+ encoder.AppendU32(strtab.Add(entry.cstring));
+ encoder.AppendU32(entry.value);
+ }
+}
+
+bool DecodeCStrMap(const DataExtractor &data, lldb::offset_t *offset_ptr,
+ const StringTableReader &strtab,
+ UniqueCStringMap<uint32_t> &cstr_map) {
+ llvm::StringRef identifier((const char *)data.GetData(offset_ptr, 4), 4);
+ if (identifier != kIdentifierCStrMap)
+ return false;
+ const uint32_t count = data.GetU32(offset_ptr);
+ cstr_map.Reserve(count);
+ for (uint32_t i=0; i<count; ++i)
+ {
+ llvm::StringRef str(strtab.Get(data.GetU32(offset_ptr)));
+ uint32_t value = data.GetU32(offset_ptr);
+ // No empty strings in the name indexes in Symtab
+ if (str.empty())
+ return false;
+ cstr_map.Append(ConstString(str), value);
+ }
+ // We must sort the UniqueCStringMap after decoding it since it is a vector
+ // of UniqueCStringMap::Entry objects which contain a ConstString and type T.
+ // ConstString objects are sorted by "const char *" and then type T and
+ // the "const char *" are point values that will depend on the order in which
+ // ConstString objects are created and in which of the 256 string pools they
+ // are created in. So after we decode all of the entries, we must sort the
+ // name map to ensure name lookups succeed. If we encode and decode within
+ // the same process we wouldn't need to sort, so unit testing didn't catch
+ // this issue when first checked in.
+ cstr_map.Sort();
+ return true;
+}
+
+constexpr llvm::StringLiteral kIdentifierSymbolTable("SYMB");
+constexpr uint32_t CURRENT_CACHE_VERSION = 1;
+
+/// The encoding format for the symbol table is as follows:
+///
+/// Signature signature;
+/// ConstStringTable strtab;
+/// Identifier four character code: 'SYMB'
+/// uint32_t version;
+/// uint32_t num_symbols;
+/// Symbol symbols[num_symbols];
+/// uint8_t num_cstr_maps;
+/// UniqueCStringMap<uint32_t> cstr_maps[num_cstr_maps]
+bool Symtab::Encode(DataEncoder &encoder) const {
+ // Name indexes must be computed before calling this function.
+ assert(m_name_indexes_computed);
+
+ // Encode the object file's signature
+ CacheSignature signature(m_objfile);
+ if (!signature.Encode(encoder))
+ return false;
+ ConstStringTable strtab;
+
+ // Encoder the symbol table into a separate encoder first. This allows us
+ // gather all of the strings we willl need in "strtab" as we will need to
+ // write the string table out before the symbol table.
+ DataEncoder symtab_encoder(encoder.GetByteOrder(),
+ encoder.GetAddressByteSize());
+ symtab_encoder.AppendData(kIdentifierSymbolTable);
+ // Encode the symtab data version.
+ symtab_encoder.AppendU32(CURRENT_CACHE_VERSION);
+ // Encode the number of symbols.
+ symtab_encoder.AppendU32(m_symbols.size());
+ // Encode the symbol data for all symbols.
+ for (const auto &symbol: m_symbols)
+ symbol.Encode(symtab_encoder, strtab);
+
+ // Emit a byte for how many C string maps we emit. We will fix this up after
+ // we emit the C string maps since we skip emitting C string maps if they are
+ // empty.
+ size_t num_cmaps_offset = symtab_encoder.GetByteSize();
+ uint8_t num_cmaps = 0;
+ symtab_encoder.AppendU8(0);
+ for (const auto &pair: m_name_to_symbol_indices) {
+ if (pair.second.IsEmpty())
+ continue;
+ ++num_cmaps;
+ symtab_encoder.AppendU8(pair.first);
+ EncodeCStrMap(symtab_encoder, strtab, pair.second);
+ }
+ if (num_cmaps > 0)
+ symtab_encoder.PutU8(num_cmaps_offset, num_cmaps);
+
+ // Now that all strings have been gathered, we will emit the string table.
+ strtab.Encode(encoder);
+ // Followed by the symbol table data.
+ encoder.AppendData(symtab_encoder.GetData());
+ return true;
+}
+
+bool Symtab::Decode(const DataExtractor &data, lldb::offset_t *offset_ptr,
+ bool &signature_mismatch) {
+ signature_mismatch = false;
+ CacheSignature signature;
+ StringTableReader strtab;
+ { // Scope for "elapsed" object below so it can measure the time parse.
+ ElapsedTime elapsed(m_objfile->GetModule()->GetSymtabParseTime());
+ if (!signature.Decode(data, offset_ptr))
+ return false;
+ if (CacheSignature(m_objfile) != signature) {
+ signature_mismatch = true;
+ return false;
+ }
+ // We now decode the string table for all strings in the data cache file.
+ if (!strtab.Decode(data, offset_ptr))
+ return false;
+
+ // And now we can decode the symbol table with string table we just decoded.
+ llvm::StringRef identifier((const char *)data.GetData(offset_ptr, 4), 4);
+ if (identifier != kIdentifierSymbolTable)
+ return false;
+ const uint32_t version = data.GetU32(offset_ptr);
+ if (version != CURRENT_CACHE_VERSION)
+ return false;
+ const uint32_t num_symbols = data.GetU32(offset_ptr);
+ if (num_symbols == 0)
+ return true;
+ m_symbols.resize(num_symbols);
+ SectionList *sections = m_objfile->GetModule()->GetSectionList();
+ for (uint32_t i=0; i<num_symbols; ++i) {
+ if (!m_symbols[i].Decode(data, offset_ptr, sections, strtab))
+ return false;
+ }
+ }
+
+ { // Scope for "elapsed" object below so it can measure the time to index.
+ ElapsedTime elapsed(m_objfile->GetModule()->GetSymtabIndexTime());
+ const uint8_t num_cstr_maps = data.GetU8(offset_ptr);
+ for (uint8_t i=0; i<num_cstr_maps; ++i) {
+ uint8_t type = data.GetU8(offset_ptr);
+ UniqueCStringMap<uint32_t> &cstr_map =
+ GetNameToSymbolIndexMap((lldb::FunctionNameType)type);
+ if (!DecodeCStrMap(data, offset_ptr, strtab, cstr_map))
+ return false;
+ }
+ m_name_indexes_computed = true;
+ }
+ return true;
+}
+
+bool Symtab::LoadFromCache() {
+ DataFileCache *cache = Module::GetIndexCache();
+ if (!cache)
+ return false;
+
+ std::unique_ptr<llvm::MemoryBuffer> mem_buffer_up =
+ cache->GetCachedData(GetCacheKey());
+ if (!mem_buffer_up)
+ return false;
+ DataExtractor data(mem_buffer_up->getBufferStart(),
+ mem_buffer_up->getBufferSize(),
+ m_objfile->GetByteOrder(),
+ m_objfile->GetAddressByteSize());
+ bool signature_mismatch = false;
+ lldb::offset_t offset = 0;
+ const bool result = Decode(data, &offset, signature_mismatch);
+ if (signature_mismatch)
+ cache->RemoveCacheFile(GetCacheKey());
+ if (result)
+ SetWasLoadedFromCache();
+ return result;
+}