diff options
Diffstat (limited to 'contrib/llvm-project/lldb/source/Target/Process.cpp')
-rw-r--r-- | contrib/llvm-project/lldb/source/Target/Process.cpp | 6691 |
1 files changed, 6691 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Target/Process.cpp b/contrib/llvm-project/lldb/source/Target/Process.cpp new file mode 100644 index 000000000000..d5a639d9beac --- /dev/null +++ b/contrib/llvm-project/lldb/source/Target/Process.cpp @@ -0,0 +1,6691 @@ +//===-- Process.cpp -------------------------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include <atomic> +#include <memory> +#include <mutex> +#include <optional> + +#include "llvm/ADT/ScopeExit.h" +#include "llvm/Support/ScopedPrinter.h" +#include "llvm/Support/Threading.h" + +#include "lldb/Breakpoint/BreakpointLocation.h" +#include "lldb/Breakpoint/StoppointCallbackContext.h" +#include "lldb/Core/Debugger.h" +#include "lldb/Core/Module.h" +#include "lldb/Core/ModuleSpec.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Core/Progress.h" +#include "lldb/Expression/DiagnosticManager.h" +#include "lldb/Expression/DynamicCheckerFunctions.h" +#include "lldb/Expression/UserExpression.h" +#include "lldb/Expression/UtilityFunction.h" +#include "lldb/Host/ConnectionFileDescriptor.h" +#include "lldb/Host/FileSystem.h" +#include "lldb/Host/Host.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Host/OptionParser.h" +#include "lldb/Host/Pipe.h" +#include "lldb/Host/Terminal.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Interpreter/CommandInterpreter.h" +#include "lldb/Interpreter/OptionArgParser.h" +#include "lldb/Interpreter/OptionValueProperties.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/Symbol.h" +#include "lldb/Target/ABI.h" +#include "lldb/Target/AssertFrameRecognizer.h" +#include "lldb/Target/DynamicLoader.h" +#include "lldb/Target/InstrumentationRuntime.h" +#include "lldb/Target/JITLoader.h" +#include "lldb/Target/JITLoaderList.h" +#include "lldb/Target/Language.h" +#include "lldb/Target/LanguageRuntime.h" +#include "lldb/Target/MemoryHistory.h" +#include "lldb/Target/MemoryRegionInfo.h" +#include "lldb/Target/OperatingSystem.h" +#include "lldb/Target/Platform.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/RegisterContext.h" +#include "lldb/Target/StopInfo.h" +#include "lldb/Target/StructuredDataPlugin.h" +#include "lldb/Target/SystemRuntime.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/TargetList.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadPlan.h" +#include "lldb/Target/ThreadPlanBase.h" +#include "lldb/Target/ThreadPlanCallFunction.h" +#include "lldb/Target/ThreadPlanStack.h" +#include "lldb/Target/UnixSignals.h" +#include "lldb/Target/VerboseTrapFrameRecognizer.h" +#include "lldb/Utility/AddressableBits.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/LLDBLog.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/NameMatches.h" +#include "lldb/Utility/ProcessInfo.h" +#include "lldb/Utility/SelectHelper.h" +#include "lldb/Utility/State.h" +#include "lldb/Utility/Timer.h" + +using namespace lldb; +using namespace lldb_private; +using namespace std::chrono; + +// Comment out line below to disable memory caching, overriding the process +// setting target.process.disable-memory-cache +#define ENABLE_MEMORY_CACHING + +#ifdef ENABLE_MEMORY_CACHING +#define DISABLE_MEM_CACHE_DEFAULT false +#else +#define DISABLE_MEM_CACHE_DEFAULT true +#endif + +class ProcessOptionValueProperties + : public Cloneable<ProcessOptionValueProperties, OptionValueProperties> { +public: + ProcessOptionValueProperties(llvm::StringRef name) : Cloneable(name) {} + + const Property * + GetPropertyAtIndex(size_t idx, + const ExecutionContext *exe_ctx) const override { + // When getting the value for a key from the process options, we will + // always try and grab the setting from the current process if there is + // one. Else we just use the one from this instance. + if (exe_ctx) { + Process *process = exe_ctx->GetProcessPtr(); + if (process) { + ProcessOptionValueProperties *instance_properties = + static_cast<ProcessOptionValueProperties *>( + process->GetValueProperties().get()); + if (this != instance_properties) + return instance_properties->ProtectedGetPropertyAtIndex(idx); + } + } + return ProtectedGetPropertyAtIndex(idx); + } +}; + +class ProcessMemoryIterator { +public: + ProcessMemoryIterator(Process &process, lldb::addr_t base) + : m_process(process), m_base_addr(base) {} + + bool IsValid() { return m_is_valid; } + + uint8_t operator[](lldb::addr_t offset) { + if (!IsValid()) + return 0; + + uint8_t retval = 0; + Status error; + if (0 == m_process.ReadMemory(m_base_addr + offset, &retval, 1, error)) { + m_is_valid = false; + return 0; + } + + return retval; + } + +private: + Process &m_process; + const lldb::addr_t m_base_addr; + bool m_is_valid = true; +}; + +static constexpr OptionEnumValueElement g_follow_fork_mode_values[] = { + { + eFollowParent, + "parent", + "Continue tracing the parent process and detach the child.", + }, + { + eFollowChild, + "child", + "Trace the child process and detach the parent.", + }, +}; + +#define LLDB_PROPERTIES_process +#include "TargetProperties.inc" + +enum { +#define LLDB_PROPERTIES_process +#include "TargetPropertiesEnum.inc" + ePropertyExperimental, +}; + +#define LLDB_PROPERTIES_process_experimental +#include "TargetProperties.inc" + +enum { +#define LLDB_PROPERTIES_process_experimental +#include "TargetPropertiesEnum.inc" +}; + +class ProcessExperimentalOptionValueProperties + : public Cloneable<ProcessExperimentalOptionValueProperties, + OptionValueProperties> { +public: + ProcessExperimentalOptionValueProperties() + : Cloneable(Properties::GetExperimentalSettingsName()) {} +}; + +ProcessExperimentalProperties::ProcessExperimentalProperties() + : Properties(OptionValuePropertiesSP( + new ProcessExperimentalOptionValueProperties())) { + m_collection_sp->Initialize(g_process_experimental_properties); +} + +ProcessProperties::ProcessProperties(lldb_private::Process *process) + : Properties(), + m_process(process) // Can be nullptr for global ProcessProperties +{ + if (process == nullptr) { + // Global process properties, set them up one time + m_collection_sp = std::make_shared<ProcessOptionValueProperties>("process"); + m_collection_sp->Initialize(g_process_properties); + m_collection_sp->AppendProperty( + "thread", "Settings specific to threads.", true, + Thread::GetGlobalProperties().GetValueProperties()); + } else { + m_collection_sp = + OptionValueProperties::CreateLocalCopy(Process::GetGlobalProperties()); + m_collection_sp->SetValueChangedCallback( + ePropertyPythonOSPluginPath, + [this] { m_process->LoadOperatingSystemPlugin(true); }); + } + + m_experimental_properties_up = + std::make_unique<ProcessExperimentalProperties>(); + m_collection_sp->AppendProperty( + Properties::GetExperimentalSettingsName(), + "Experimental settings - setting these won't produce " + "errors if the setting is not present.", + true, m_experimental_properties_up->GetValueProperties()); +} + +ProcessProperties::~ProcessProperties() = default; + +bool ProcessProperties::GetDisableMemoryCache() const { + const uint32_t idx = ePropertyDisableMemCache; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +uint64_t ProcessProperties::GetMemoryCacheLineSize() const { + const uint32_t idx = ePropertyMemCacheLineSize; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_process_properties[idx].default_uint_value); +} + +Args ProcessProperties::GetExtraStartupCommands() const { + Args args; + const uint32_t idx = ePropertyExtraStartCommand; + m_collection_sp->GetPropertyAtIndexAsArgs(idx, args); + return args; +} + +void ProcessProperties::SetExtraStartupCommands(const Args &args) { + const uint32_t idx = ePropertyExtraStartCommand; + m_collection_sp->SetPropertyAtIndexFromArgs(idx, args); +} + +FileSpec ProcessProperties::GetPythonOSPluginPath() const { + const uint32_t idx = ePropertyPythonOSPluginPath; + return GetPropertyAtIndexAs<FileSpec>(idx, {}); +} + +uint32_t ProcessProperties::GetVirtualAddressableBits() const { + const uint32_t idx = ePropertyVirtualAddressableBits; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_process_properties[idx].default_uint_value); +} + +void ProcessProperties::SetVirtualAddressableBits(uint32_t bits) { + const uint32_t idx = ePropertyVirtualAddressableBits; + SetPropertyAtIndex(idx, static_cast<uint64_t>(bits)); +} + +uint32_t ProcessProperties::GetHighmemVirtualAddressableBits() const { + const uint32_t idx = ePropertyHighmemVirtualAddressableBits; + return GetPropertyAtIndexAs<uint64_t>( + idx, g_process_properties[idx].default_uint_value); +} + +void ProcessProperties::SetHighmemVirtualAddressableBits(uint32_t bits) { + const uint32_t idx = ePropertyHighmemVirtualAddressableBits; + SetPropertyAtIndex(idx, static_cast<uint64_t>(bits)); +} + +void ProcessProperties::SetPythonOSPluginPath(const FileSpec &file) { + const uint32_t idx = ePropertyPythonOSPluginPath; + SetPropertyAtIndex(idx, file); +} + +bool ProcessProperties::GetIgnoreBreakpointsInExpressions() const { + const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +void ProcessProperties::SetIgnoreBreakpointsInExpressions(bool ignore) { + const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions; + SetPropertyAtIndex(idx, ignore); +} + +bool ProcessProperties::GetUnwindOnErrorInExpressions() const { + const uint32_t idx = ePropertyUnwindOnErrorInExpressions; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +void ProcessProperties::SetUnwindOnErrorInExpressions(bool ignore) { + const uint32_t idx = ePropertyUnwindOnErrorInExpressions; + SetPropertyAtIndex(idx, ignore); +} + +bool ProcessProperties::GetStopOnSharedLibraryEvents() const { + const uint32_t idx = ePropertyStopOnSharedLibraryEvents; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +void ProcessProperties::SetStopOnSharedLibraryEvents(bool stop) { + const uint32_t idx = ePropertyStopOnSharedLibraryEvents; + SetPropertyAtIndex(idx, stop); +} + +bool ProcessProperties::GetDisableLangRuntimeUnwindPlans() const { + const uint32_t idx = ePropertyDisableLangRuntimeUnwindPlans; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +void ProcessProperties::SetDisableLangRuntimeUnwindPlans(bool disable) { + const uint32_t idx = ePropertyDisableLangRuntimeUnwindPlans; + SetPropertyAtIndex(idx, disable); + m_process->Flush(); +} + +bool ProcessProperties::GetDetachKeepsStopped() const { + const uint32_t idx = ePropertyDetachKeepsStopped; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +void ProcessProperties::SetDetachKeepsStopped(bool stop) { + const uint32_t idx = ePropertyDetachKeepsStopped; + SetPropertyAtIndex(idx, stop); +} + +bool ProcessProperties::GetWarningsOptimization() const { + const uint32_t idx = ePropertyWarningOptimization; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +bool ProcessProperties::GetWarningsUnsupportedLanguage() const { + const uint32_t idx = ePropertyWarningUnsupportedLanguage; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +bool ProcessProperties::GetStopOnExec() const { + const uint32_t idx = ePropertyStopOnExec; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +std::chrono::seconds ProcessProperties::GetUtilityExpressionTimeout() const { + const uint32_t idx = ePropertyUtilityExpressionTimeout; + uint64_t value = GetPropertyAtIndexAs<uint64_t>( + idx, g_process_properties[idx].default_uint_value); + return std::chrono::seconds(value); +} + +std::chrono::seconds ProcessProperties::GetInterruptTimeout() const { + const uint32_t idx = ePropertyInterruptTimeout; + uint64_t value = GetPropertyAtIndexAs<uint64_t>( + idx, g_process_properties[idx].default_uint_value); + return std::chrono::seconds(value); +} + +bool ProcessProperties::GetSteppingRunsAllThreads() const { + const uint32_t idx = ePropertySteppingRunsAllThreads; + return GetPropertyAtIndexAs<bool>( + idx, g_process_properties[idx].default_uint_value != 0); +} + +bool ProcessProperties::GetOSPluginReportsAllThreads() const { + const bool fail_value = true; + const Property *exp_property = + m_collection_sp->GetPropertyAtIndex(ePropertyExperimental); + OptionValueProperties *exp_values = + exp_property->GetValue()->GetAsProperties(); + if (!exp_values) + return fail_value; + + return exp_values + ->GetPropertyAtIndexAs<bool>(ePropertyOSPluginReportsAllThreads) + .value_or(fail_value); +} + +void ProcessProperties::SetOSPluginReportsAllThreads(bool does_report) { + const Property *exp_property = + m_collection_sp->GetPropertyAtIndex(ePropertyExperimental); + OptionValueProperties *exp_values = + exp_property->GetValue()->GetAsProperties(); + if (exp_values) + exp_values->SetPropertyAtIndex(ePropertyOSPluginReportsAllThreads, + does_report); +} + +FollowForkMode ProcessProperties::GetFollowForkMode() const { + const uint32_t idx = ePropertyFollowForkMode; + return GetPropertyAtIndexAs<FollowForkMode>( + idx, static_cast<FollowForkMode>( + g_process_properties[idx].default_uint_value)); +} + +ProcessSP Process::FindPlugin(lldb::TargetSP target_sp, + llvm::StringRef plugin_name, + ListenerSP listener_sp, + const FileSpec *crash_file_path, + bool can_connect) { + static uint32_t g_process_unique_id = 0; + + ProcessSP process_sp; + ProcessCreateInstance create_callback = nullptr; + if (!plugin_name.empty()) { + create_callback = + PluginManager::GetProcessCreateCallbackForPluginName(plugin_name); + if (create_callback) { + process_sp = create_callback(target_sp, listener_sp, crash_file_path, + can_connect); + if (process_sp) { + if (process_sp->CanDebug(target_sp, true)) { + process_sp->m_process_unique_id = ++g_process_unique_id; + } else + process_sp.reset(); + } + } + } else { + for (uint32_t idx = 0; + (create_callback = + PluginManager::GetProcessCreateCallbackAtIndex(idx)) != nullptr; + ++idx) { + process_sp = create_callback(target_sp, listener_sp, crash_file_path, + can_connect); + if (process_sp) { + if (process_sp->CanDebug(target_sp, false)) { + process_sp->m_process_unique_id = ++g_process_unique_id; + break; + } else + process_sp.reset(); + } + } + } + return process_sp; +} + +llvm::StringRef Process::GetStaticBroadcasterClass() { + static constexpr llvm::StringLiteral class_name("lldb.process"); + return class_name; +} + +Process::Process(lldb::TargetSP target_sp, ListenerSP listener_sp) + : Process(target_sp, listener_sp, UnixSignals::CreateForHost()) { + // This constructor just delegates to the full Process constructor, + // defaulting to using the Host's UnixSignals. +} + +Process::Process(lldb::TargetSP target_sp, ListenerSP listener_sp, + const UnixSignalsSP &unix_signals_sp) + : ProcessProperties(this), + Broadcaster((target_sp->GetDebugger().GetBroadcasterManager()), + Process::GetStaticBroadcasterClass().str()), + m_target_wp(target_sp), m_public_state(eStateUnloaded), + m_private_state(eStateUnloaded), + m_private_state_broadcaster(nullptr, + "lldb.process.internal_state_broadcaster"), + m_private_state_control_broadcaster( + nullptr, "lldb.process.internal_state_control_broadcaster"), + m_private_state_listener_sp( + Listener::MakeListener("lldb.process.internal_state_listener")), + m_mod_id(), m_process_unique_id(0), m_thread_index_id(0), + m_thread_id_to_index_id_map(), m_exit_status(-1), + m_thread_list_real(*this), m_thread_list(*this), m_thread_plans(*this), + m_extended_thread_list(*this), m_extended_thread_stop_id(0), + m_queue_list(this), m_queue_list_stop_id(0), + m_unix_signals_sp(unix_signals_sp), m_abi_sp(), m_process_input_reader(), + m_stdio_communication("process.stdio"), m_stdio_communication_mutex(), + m_stdin_forward(false), m_stdout_data(), m_stderr_data(), + m_profile_data_comm_mutex(), m_profile_data(), m_iohandler_sync(0), + m_memory_cache(*this), m_allocated_memory_cache(*this), + m_should_detach(false), m_next_event_action_up(), m_public_run_lock(), + m_private_run_lock(), m_currently_handling_do_on_removals(false), + m_resume_requested(false), m_finalizing(false), m_destructing(false), + m_clear_thread_plans_on_stop(false), m_force_next_event_delivery(false), + m_last_broadcast_state(eStateInvalid), m_destroy_in_process(false), + m_can_interpret_function_calls(false), m_run_thread_plan_lock(), + m_can_jit(eCanJITDontKnow) { + CheckInWithManager(); + + Log *log = GetLog(LLDBLog::Object); + LLDB_LOGF(log, "%p Process::Process()", static_cast<void *>(this)); + + if (!m_unix_signals_sp) + m_unix_signals_sp = std::make_shared<UnixSignals>(); + + SetEventName(eBroadcastBitStateChanged, "state-changed"); + SetEventName(eBroadcastBitInterrupt, "interrupt"); + SetEventName(eBroadcastBitSTDOUT, "stdout-available"); + SetEventName(eBroadcastBitSTDERR, "stderr-available"); + SetEventName(eBroadcastBitProfileData, "profile-data-available"); + SetEventName(eBroadcastBitStructuredData, "structured-data-available"); + + m_private_state_control_broadcaster.SetEventName( + eBroadcastInternalStateControlStop, "control-stop"); + m_private_state_control_broadcaster.SetEventName( + eBroadcastInternalStateControlPause, "control-pause"); + m_private_state_control_broadcaster.SetEventName( + eBroadcastInternalStateControlResume, "control-resume"); + + // The listener passed into process creation is the primary listener: + // It always listens for all the event bits for Process: + SetPrimaryListener(listener_sp); + + m_private_state_listener_sp->StartListeningForEvents( + &m_private_state_broadcaster, + eBroadcastBitStateChanged | eBroadcastBitInterrupt); + + m_private_state_listener_sp->StartListeningForEvents( + &m_private_state_control_broadcaster, + eBroadcastInternalStateControlStop | eBroadcastInternalStateControlPause | + eBroadcastInternalStateControlResume); + // We need something valid here, even if just the default UnixSignalsSP. + assert(m_unix_signals_sp && "null m_unix_signals_sp after initialization"); + + // Allow the platform to override the default cache line size + OptionValueSP value_sp = + m_collection_sp->GetPropertyAtIndex(ePropertyMemCacheLineSize) + ->GetValue(); + uint64_t platform_cache_line_size = + target_sp->GetPlatform()->GetDefaultMemoryCacheLineSize(); + if (!value_sp->OptionWasSet() && platform_cache_line_size != 0) + value_sp->SetValueAs(platform_cache_line_size); + + // FIXME: Frame recognizer registration should not be done in Target. + // We should have a plugin do the registration instead, for example, a + // common C LanguageRuntime plugin. + RegisterAssertFrameRecognizer(this); + RegisterVerboseTrapFrameRecognizer(*this); +} + +Process::~Process() { + Log *log = GetLog(LLDBLog::Object); + LLDB_LOGF(log, "%p Process::~Process()", static_cast<void *>(this)); + StopPrivateStateThread(); + + // ThreadList::Clear() will try to acquire this process's mutex, so + // explicitly clear the thread list here to ensure that the mutex is not + // destroyed before the thread list. + m_thread_list.Clear(); +} + +ProcessProperties &Process::GetGlobalProperties() { + // NOTE: intentional leak so we don't crash if global destructor chain gets + // called as other threads still use the result of this function + static ProcessProperties *g_settings_ptr = + new ProcessProperties(nullptr); + return *g_settings_ptr; +} + +void Process::Finalize(bool destructing) { + if (m_finalizing.exchange(true)) + return; + if (destructing) + m_destructing.exchange(true); + + // Destroy the process. This will call the virtual function DoDestroy under + // the hood, giving our derived class a chance to do the ncessary tear down. + DestroyImpl(false); + + // Clear our broadcaster before we proceed with destroying + Broadcaster::Clear(); + + // Do any cleanup needed prior to being destructed... Subclasses that + // override this method should call this superclass method as well. + + // We need to destroy the loader before the derived Process class gets + // destroyed since it is very likely that undoing the loader will require + // access to the real process. + m_dynamic_checkers_up.reset(); + m_abi_sp.reset(); + m_os_up.reset(); + m_system_runtime_up.reset(); + m_dyld_up.reset(); + m_jit_loaders_up.reset(); + m_thread_plans.Clear(); + m_thread_list_real.Destroy(); + m_thread_list.Destroy(); + m_extended_thread_list.Destroy(); + m_queue_list.Clear(); + m_queue_list_stop_id = 0; + m_watchpoint_resource_list.Clear(); + std::vector<Notifications> empty_notifications; + m_notifications.swap(empty_notifications); + m_image_tokens.clear(); + m_memory_cache.Clear(); + m_allocated_memory_cache.Clear(/*deallocate_memory=*/true); + { + std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex); + m_language_runtimes.clear(); + } + m_instrumentation_runtimes.clear(); + m_next_event_action_up.reset(); + // Clear the last natural stop ID since it has a strong reference to this + // process + m_mod_id.SetStopEventForLastNaturalStopID(EventSP()); + // We have to be very careful here as the m_private_state_listener might + // contain events that have ProcessSP values in them which can keep this + // process around forever. These events need to be cleared out. + m_private_state_listener_sp->Clear(); + m_public_run_lock.TrySetRunning(); // This will do nothing if already locked + m_public_run_lock.SetStopped(); + m_private_run_lock.TrySetRunning(); // This will do nothing if already locked + m_private_run_lock.SetStopped(); + m_structured_data_plugin_map.clear(); +} + +void Process::RegisterNotificationCallbacks(const Notifications &callbacks) { + m_notifications.push_back(callbacks); + if (callbacks.initialize != nullptr) + callbacks.initialize(callbacks.baton, this); +} + +bool Process::UnregisterNotificationCallbacks(const Notifications &callbacks) { + std::vector<Notifications>::iterator pos, end = m_notifications.end(); + for (pos = m_notifications.begin(); pos != end; ++pos) { + if (pos->baton == callbacks.baton && + pos->initialize == callbacks.initialize && + pos->process_state_changed == callbacks.process_state_changed) { + m_notifications.erase(pos); + return true; + } + } + return false; +} + +void Process::SynchronouslyNotifyStateChanged(StateType state) { + std::vector<Notifications>::iterator notification_pos, + notification_end = m_notifications.end(); + for (notification_pos = m_notifications.begin(); + notification_pos != notification_end; ++notification_pos) { + if (notification_pos->process_state_changed) + notification_pos->process_state_changed(notification_pos->baton, this, + state); + } +} + +// FIXME: We need to do some work on events before the general Listener sees +// them. +// For instance if we are continuing from a breakpoint, we need to ensure that +// we do the little "insert real insn, step & stop" trick. But we can't do +// that when the event is delivered by the broadcaster - since that is done on +// the thread that is waiting for new events, so if we needed more than one +// event for our handling, we would stall. So instead we do it when we fetch +// the event off of the queue. +// + +StateType Process::GetNextEvent(EventSP &event_sp) { + StateType state = eStateInvalid; + + if (GetPrimaryListener()->GetEventForBroadcaster(this, event_sp, + std::chrono::seconds(0)) && + event_sp) + state = Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + + return state; +} + +void Process::SyncIOHandler(uint32_t iohandler_id, + const Timeout<std::micro> &timeout) { + // don't sync (potentially context switch) in case where there is no process + // IO + if (!ProcessIOHandlerExists()) + return; + + auto Result = m_iohandler_sync.WaitForValueNotEqualTo(iohandler_id, timeout); + + Log *log = GetLog(LLDBLog::Process); + if (Result) { + LLDB_LOG( + log, + "waited from m_iohandler_sync to change from {0}. New value is {1}.", + iohandler_id, *Result); + } else { + LLDB_LOG(log, "timed out waiting for m_iohandler_sync to change from {0}.", + iohandler_id); + } +} + +StateType Process::WaitForProcessToStop( + const Timeout<std::micro> &timeout, EventSP *event_sp_ptr, bool wait_always, + ListenerSP hijack_listener_sp, Stream *stream, bool use_run_lock, + SelectMostRelevant select_most_relevant) { + // We can't just wait for a "stopped" event, because the stopped event may + // have restarted the target. We have to actually check each event, and in + // the case of a stopped event check the restarted flag on the event. + if (event_sp_ptr) + event_sp_ptr->reset(); + StateType state = GetState(); + // If we are exited or detached, we won't ever get back to any other valid + // state... + if (state == eStateDetached || state == eStateExited) + return state; + + Log *log = GetLog(LLDBLog::Process); + LLDB_LOG(log, "timeout = {0}", timeout); + + if (!wait_always && StateIsStoppedState(state, true) && + StateIsStoppedState(GetPrivateState(), true)) { + LLDB_LOGF(log, + "Process::%s returning without waiting for events; process " + "private and public states are already 'stopped'.", + __FUNCTION__); + // We need to toggle the run lock as this won't get done in + // SetPublicState() if the process is hijacked. + if (hijack_listener_sp && use_run_lock) + m_public_run_lock.SetStopped(); + return state; + } + + while (state != eStateInvalid) { + EventSP event_sp; + state = GetStateChangedEvents(event_sp, timeout, hijack_listener_sp); + if (event_sp_ptr && event_sp) + *event_sp_ptr = event_sp; + + bool pop_process_io_handler = (hijack_listener_sp.get() != nullptr); + Process::HandleProcessStateChangedEvent( + event_sp, stream, select_most_relevant, pop_process_io_handler); + + switch (state) { + case eStateCrashed: + case eStateDetached: + case eStateExited: + case eStateUnloaded: + // We need to toggle the run lock as this won't get done in + // SetPublicState() if the process is hijacked. + if (hijack_listener_sp && use_run_lock) + m_public_run_lock.SetStopped(); + return state; + case eStateStopped: + if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) + continue; + else { + // We need to toggle the run lock as this won't get done in + // SetPublicState() if the process is hijacked. + if (hijack_listener_sp && use_run_lock) + m_public_run_lock.SetStopped(); + return state; + } + default: + continue; + } + } + return state; +} + +bool Process::HandleProcessStateChangedEvent( + const EventSP &event_sp, Stream *stream, + SelectMostRelevant select_most_relevant, + bool &pop_process_io_handler) { + const bool handle_pop = pop_process_io_handler; + + pop_process_io_handler = false; + ProcessSP process_sp = + Process::ProcessEventData::GetProcessFromEvent(event_sp.get()); + + if (!process_sp) + return false; + + StateType event_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + if (event_state == eStateInvalid) + return false; + + switch (event_state) { + case eStateInvalid: + case eStateUnloaded: + case eStateAttaching: + case eStateLaunching: + case eStateStepping: + case eStateDetached: + if (stream) + stream->Printf("Process %" PRIu64 " %s\n", process_sp->GetID(), + StateAsCString(event_state)); + if (event_state == eStateDetached) + pop_process_io_handler = true; + break; + + case eStateConnected: + case eStateRunning: + // Don't be chatty when we run... + break; + + case eStateExited: + if (stream) + process_sp->GetStatus(*stream); + pop_process_io_handler = true; + break; + + case eStateStopped: + case eStateCrashed: + case eStateSuspended: + // Make sure the program hasn't been auto-restarted: + if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) { + if (stream) { + size_t num_reasons = + Process::ProcessEventData::GetNumRestartedReasons(event_sp.get()); + if (num_reasons > 0) { + // FIXME: Do we want to report this, or would that just be annoyingly + // chatty? + if (num_reasons == 1) { + const char *reason = + Process::ProcessEventData::GetRestartedReasonAtIndex( + event_sp.get(), 0); + stream->Printf("Process %" PRIu64 " stopped and restarted: %s\n", + process_sp->GetID(), + reason ? reason : "<UNKNOWN REASON>"); + } else { + stream->Printf("Process %" PRIu64 + " stopped and restarted, reasons:\n", + process_sp->GetID()); + + for (size_t i = 0; i < num_reasons; i++) { + const char *reason = + Process::ProcessEventData::GetRestartedReasonAtIndex( + event_sp.get(), i); + stream->Printf("\t%s\n", reason ? reason : "<UNKNOWN REASON>"); + } + } + } + } + } else { + StopInfoSP curr_thread_stop_info_sp; + // Lock the thread list so it doesn't change on us, this is the scope for + // the locker: + { + ThreadList &thread_list = process_sp->GetThreadList(); + std::lock_guard<std::recursive_mutex> guard(thread_list.GetMutex()); + + ThreadSP curr_thread(thread_list.GetSelectedThread()); + ThreadSP thread; + StopReason curr_thread_stop_reason = eStopReasonInvalid; + bool prefer_curr_thread = false; + if (curr_thread && curr_thread->IsValid()) { + curr_thread_stop_reason = curr_thread->GetStopReason(); + switch (curr_thread_stop_reason) { + case eStopReasonNone: + case eStopReasonInvalid: + // Don't prefer the current thread if it didn't stop for a reason. + break; + case eStopReasonSignal: { + // We need to do the same computation we do for other threads + // below in case the current thread happens to be the one that + // stopped for the no-stop signal. + uint64_t signo = curr_thread->GetStopInfo()->GetValue(); + if (process_sp->GetUnixSignals()->GetShouldStop(signo)) + prefer_curr_thread = true; + } break; + default: + prefer_curr_thread = true; + break; + } + curr_thread_stop_info_sp = curr_thread->GetStopInfo(); + } + + if (!prefer_curr_thread) { + // Prefer a thread that has just completed its plan over another + // thread as current thread. + ThreadSP plan_thread; + ThreadSP other_thread; + + const size_t num_threads = thread_list.GetSize(); + size_t i; + for (i = 0; i < num_threads; ++i) { + thread = thread_list.GetThreadAtIndex(i); + StopReason thread_stop_reason = thread->GetStopReason(); + switch (thread_stop_reason) { + case eStopReasonInvalid: + case eStopReasonNone: + break; + + case eStopReasonSignal: { + // Don't select a signal thread if we weren't going to stop at + // that signal. We have to have had another reason for stopping + // here, and the user doesn't want to see this thread. + uint64_t signo = thread->GetStopInfo()->GetValue(); + if (process_sp->GetUnixSignals()->GetShouldStop(signo)) { + if (!other_thread) + other_thread = thread; + } + break; + } + case eStopReasonTrace: + case eStopReasonBreakpoint: + case eStopReasonWatchpoint: + case eStopReasonException: + case eStopReasonExec: + case eStopReasonFork: + case eStopReasonVFork: + case eStopReasonVForkDone: + case eStopReasonThreadExiting: + case eStopReasonInstrumentation: + case eStopReasonProcessorTrace: + if (!other_thread) + other_thread = thread; + break; + case eStopReasonPlanComplete: + if (!plan_thread) + plan_thread = thread; + break; + } + } + if (plan_thread) + thread_list.SetSelectedThreadByID(plan_thread->GetID()); + else if (other_thread) + thread_list.SetSelectedThreadByID(other_thread->GetID()); + else { + if (curr_thread && curr_thread->IsValid()) + thread = curr_thread; + else + thread = thread_list.GetThreadAtIndex(0); + + if (thread) + thread_list.SetSelectedThreadByID(thread->GetID()); + } + } + } + // Drop the ThreadList mutex by here, since GetThreadStatus below might + // have to run code, e.g. for Data formatters, and if we hold the + // ThreadList mutex, then the process is going to have a hard time + // restarting the process. + if (stream) { + Debugger &debugger = process_sp->GetTarget().GetDebugger(); + if (debugger.GetTargetList().GetSelectedTarget().get() == + &process_sp->GetTarget()) { + ThreadSP thread_sp = process_sp->GetThreadList().GetSelectedThread(); + + if (!thread_sp || !thread_sp->IsValid()) + return false; + + const bool only_threads_with_stop_reason = true; + const uint32_t start_frame = + thread_sp->GetSelectedFrameIndex(select_most_relevant); + const uint32_t num_frames = 1; + const uint32_t num_frames_with_source = 1; + const bool stop_format = true; + + process_sp->GetStatus(*stream); + process_sp->GetThreadStatus(*stream, only_threads_with_stop_reason, + start_frame, num_frames, + num_frames_with_source, + stop_format); + if (curr_thread_stop_info_sp) { + lldb::addr_t crashing_address; + ValueObjectSP valobj_sp = StopInfo::GetCrashingDereference( + curr_thread_stop_info_sp, &crashing_address); + if (valobj_sp) { + const ValueObject::GetExpressionPathFormat format = + ValueObject::GetExpressionPathFormat:: + eGetExpressionPathFormatHonorPointers; + stream->PutCString("Likely cause: "); + valobj_sp->GetExpressionPath(*stream, format); + stream->Printf(" accessed 0x%" PRIx64 "\n", crashing_address); + } + } + } else { + uint32_t target_idx = debugger.GetTargetList().GetIndexOfTarget( + process_sp->GetTarget().shared_from_this()); + if (target_idx != UINT32_MAX) + stream->Printf("Target %d: (", target_idx); + else + stream->Printf("Target <unknown index>: ("); + process_sp->GetTarget().Dump(stream, eDescriptionLevelBrief); + stream->Printf(") stopped.\n"); + } + } + + // Pop the process IO handler + pop_process_io_handler = true; + } + break; + } + + if (handle_pop && pop_process_io_handler) + process_sp->PopProcessIOHandler(); + + return true; +} + +bool Process::HijackProcessEvents(ListenerSP listener_sp) { + if (listener_sp) { + return HijackBroadcaster(listener_sp, eBroadcastBitStateChanged | + eBroadcastBitInterrupt); + } else + return false; +} + +void Process::RestoreProcessEvents() { RestoreBroadcaster(); } + +StateType Process::GetStateChangedEvents(EventSP &event_sp, + const Timeout<std::micro> &timeout, + ListenerSP hijack_listener_sp) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout); + + ListenerSP listener_sp = hijack_listener_sp; + if (!listener_sp) + listener_sp = GetPrimaryListener(); + + StateType state = eStateInvalid; + if (listener_sp->GetEventForBroadcasterWithType( + this, eBroadcastBitStateChanged | eBroadcastBitInterrupt, event_sp, + timeout)) { + if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged) + state = Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + else + LLDB_LOG(log, "got no event or was interrupted."); + } + + LLDB_LOG(log, "timeout = {0}, event_sp) => {1}", timeout, state); + return state; +} + +Event *Process::PeekAtStateChangedEvents() { + Log *log = GetLog(LLDBLog::Process); + + LLDB_LOGF(log, "Process::%s...", __FUNCTION__); + + Event *event_ptr; + event_ptr = GetPrimaryListener()->PeekAtNextEventForBroadcasterWithType( + this, eBroadcastBitStateChanged); + if (log) { + if (event_ptr) { + LLDB_LOGF(log, "Process::%s (event_ptr) => %s", __FUNCTION__, + StateAsCString(ProcessEventData::GetStateFromEvent(event_ptr))); + } else { + LLDB_LOGF(log, "Process::%s no events found", __FUNCTION__); + } + } + return event_ptr; +} + +StateType +Process::GetStateChangedEventsPrivate(EventSP &event_sp, + const Timeout<std::micro> &timeout) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout); + + StateType state = eStateInvalid; + if (m_private_state_listener_sp->GetEventForBroadcasterWithType( + &m_private_state_broadcaster, + eBroadcastBitStateChanged | eBroadcastBitInterrupt, event_sp, + timeout)) + if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged) + state = Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + + LLDB_LOG(log, "timeout = {0}, event_sp) => {1}", timeout, + state == eStateInvalid ? "TIMEOUT" : StateAsCString(state)); + return state; +} + +bool Process::GetEventsPrivate(EventSP &event_sp, + const Timeout<std::micro> &timeout, + bool control_only) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout); + + if (control_only) + return m_private_state_listener_sp->GetEventForBroadcaster( + &m_private_state_control_broadcaster, event_sp, timeout); + else + return m_private_state_listener_sp->GetEvent(event_sp, timeout); +} + +bool Process::IsRunning() const { + return StateIsRunningState(m_public_state.GetValue()); +} + +int Process::GetExitStatus() { + std::lock_guard<std::mutex> guard(m_exit_status_mutex); + + if (m_public_state.GetValue() == eStateExited) + return m_exit_status; + return -1; +} + +const char *Process::GetExitDescription() { + std::lock_guard<std::mutex> guard(m_exit_status_mutex); + + if (m_public_state.GetValue() == eStateExited && !m_exit_string.empty()) + return m_exit_string.c_str(); + return nullptr; +} + +bool Process::SetExitStatus(int status, llvm::StringRef exit_string) { + // Use a mutex to protect setting the exit status. + std::lock_guard<std::mutex> guard(m_exit_status_mutex); + + Log *log(GetLog(LLDBLog::State | LLDBLog::Process)); + LLDB_LOG(log, "(plugin = {0} status = {1} ({1:x8}), description=\"{2}\")", + GetPluginName(), status, exit_string); + + // We were already in the exited state + if (m_private_state.GetValue() == eStateExited) { + LLDB_LOG( + log, + "(plugin = {0}) ignoring exit status because state was already set " + "to eStateExited", + GetPluginName()); + return false; + } + + m_exit_status = status; + if (!exit_string.empty()) + m_exit_string = exit_string.str(); + else + m_exit_string.clear(); + + // Clear the last natural stop ID since it has a strong reference to this + // process + m_mod_id.SetStopEventForLastNaturalStopID(EventSP()); + + SetPrivateState(eStateExited); + + // Allow subclasses to do some cleanup + DidExit(); + + return true; +} + +bool Process::IsAlive() { + switch (m_private_state.GetValue()) { + case eStateConnected: + case eStateAttaching: + case eStateLaunching: + case eStateStopped: + case eStateRunning: + case eStateStepping: + case eStateCrashed: + case eStateSuspended: + return true; + default: + return false; + } +} + +// This static callback can be used to watch for local child processes on the +// current host. The child process exits, the process will be found in the +// global target list (we want to be completely sure that the +// lldb_private::Process doesn't go away before we can deliver the signal. +bool Process::SetProcessExitStatus( + lldb::pid_t pid, bool exited, + int signo, // Zero for no signal + int exit_status // Exit value of process if signal is zero + ) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, + "Process::SetProcessExitStatus (pid=%" PRIu64 + ", exited=%i, signal=%i, exit_status=%i)\n", + pid, exited, signo, exit_status); + + if (exited) { + TargetSP target_sp(Debugger::FindTargetWithProcessID(pid)); + if (target_sp) { + ProcessSP process_sp(target_sp->GetProcessSP()); + if (process_sp) { + llvm::StringRef signal_str = + process_sp->GetUnixSignals()->GetSignalAsStringRef(signo); + process_sp->SetExitStatus(exit_status, signal_str); + } + } + return true; + } + return false; +} + +bool Process::UpdateThreadList(ThreadList &old_thread_list, + ThreadList &new_thread_list) { + m_thread_plans.ClearThreadCache(); + return DoUpdateThreadList(old_thread_list, new_thread_list); +} + +void Process::UpdateThreadListIfNeeded() { + const uint32_t stop_id = GetStopID(); + if (m_thread_list.GetSize(false) == 0 || + stop_id != m_thread_list.GetStopID()) { + bool clear_unused_threads = true; + const StateType state = GetPrivateState(); + if (StateIsStoppedState(state, true)) { + std::lock_guard<std::recursive_mutex> guard(m_thread_list.GetMutex()); + m_thread_list.SetStopID(stop_id); + + // m_thread_list does have its own mutex, but we need to hold onto the + // mutex between the call to UpdateThreadList(...) and the + // os->UpdateThreadList(...) so it doesn't change on us + ThreadList &old_thread_list = m_thread_list; + ThreadList real_thread_list(*this); + ThreadList new_thread_list(*this); + // Always update the thread list with the protocol specific thread list, + // but only update if "true" is returned + if (UpdateThreadList(m_thread_list_real, real_thread_list)) { + // Don't call into the OperatingSystem to update the thread list if we + // are shutting down, since that may call back into the SBAPI's, + // requiring the API lock which is already held by whoever is shutting + // us down, causing a deadlock. + OperatingSystem *os = GetOperatingSystem(); + if (os && !m_destroy_in_process) { + // Clear any old backing threads where memory threads might have been + // backed by actual threads from the lldb_private::Process subclass + size_t num_old_threads = old_thread_list.GetSize(false); + for (size_t i = 0; i < num_old_threads; ++i) + old_thread_list.GetThreadAtIndex(i, false)->ClearBackingThread(); + // See if the OS plugin reports all threads. If it does, then + // it is safe to clear unseen thread's plans here. Otherwise we + // should preserve them in case they show up again: + clear_unused_threads = GetOSPluginReportsAllThreads(); + + // Turn off dynamic types to ensure we don't run any expressions. + // Objective-C can run an expression to determine if a SBValue is a + // dynamic type or not and we need to avoid this. OperatingSystem + // plug-ins can't run expressions that require running code... + + Target &target = GetTarget(); + const lldb::DynamicValueType saved_prefer_dynamic = + target.GetPreferDynamicValue(); + if (saved_prefer_dynamic != lldb::eNoDynamicValues) + target.SetPreferDynamicValue(lldb::eNoDynamicValues); + + // Now let the OperatingSystem plug-in update the thread list + + os->UpdateThreadList( + old_thread_list, // Old list full of threads created by OS plug-in + real_thread_list, // The actual thread list full of threads + // created by each lldb_private::Process + // subclass + new_thread_list); // The new thread list that we will show to the + // user that gets filled in + + if (saved_prefer_dynamic != lldb::eNoDynamicValues) + target.SetPreferDynamicValue(saved_prefer_dynamic); + } else { + // No OS plug-in, the new thread list is the same as the real thread + // list. + new_thread_list = real_thread_list; + } + + m_thread_list_real.Update(real_thread_list); + m_thread_list.Update(new_thread_list); + m_thread_list.SetStopID(stop_id); + + if (GetLastNaturalStopID() != m_extended_thread_stop_id) { + // Clear any extended threads that we may have accumulated previously + m_extended_thread_list.Clear(); + m_extended_thread_stop_id = GetLastNaturalStopID(); + + m_queue_list.Clear(); + m_queue_list_stop_id = GetLastNaturalStopID(); + } + } + // Now update the plan stack map. + // If we do have an OS plugin, any absent real threads in the + // m_thread_list have already been removed from the ThreadPlanStackMap. + // So any remaining threads are OS Plugin threads, and those we want to + // preserve in case they show up again. + m_thread_plans.Update(m_thread_list, clear_unused_threads); + } + } +} + +ThreadPlanStack *Process::FindThreadPlans(lldb::tid_t tid) { + return m_thread_plans.Find(tid); +} + +bool Process::PruneThreadPlansForTID(lldb::tid_t tid) { + return m_thread_plans.PrunePlansForTID(tid); +} + +void Process::PruneThreadPlans() { + m_thread_plans.Update(GetThreadList(), true, false); +} + +bool Process::DumpThreadPlansForTID(Stream &strm, lldb::tid_t tid, + lldb::DescriptionLevel desc_level, + bool internal, bool condense_trivial, + bool skip_unreported_plans) { + return m_thread_plans.DumpPlansForTID( + strm, tid, desc_level, internal, condense_trivial, skip_unreported_plans); +} +void Process::DumpThreadPlans(Stream &strm, lldb::DescriptionLevel desc_level, + bool internal, bool condense_trivial, + bool skip_unreported_plans) { + m_thread_plans.DumpPlans(strm, desc_level, internal, condense_trivial, + skip_unreported_plans); +} + +void Process::UpdateQueueListIfNeeded() { + if (m_system_runtime_up) { + if (m_queue_list.GetSize() == 0 || + m_queue_list_stop_id != GetLastNaturalStopID()) { + const StateType state = GetPrivateState(); + if (StateIsStoppedState(state, true)) { + m_system_runtime_up->PopulateQueueList(m_queue_list); + m_queue_list_stop_id = GetLastNaturalStopID(); + } + } + } +} + +ThreadSP Process::CreateOSPluginThread(lldb::tid_t tid, lldb::addr_t context) { + OperatingSystem *os = GetOperatingSystem(); + if (os) + return os->CreateThread(tid, context); + return ThreadSP(); +} + +uint32_t Process::GetNextThreadIndexID(uint64_t thread_id) { + return AssignIndexIDToThread(thread_id); +} + +bool Process::HasAssignedIndexIDToThread(uint64_t thread_id) { + return (m_thread_id_to_index_id_map.find(thread_id) != + m_thread_id_to_index_id_map.end()); +} + +uint32_t Process::AssignIndexIDToThread(uint64_t thread_id) { + uint32_t result = 0; + std::map<uint64_t, uint32_t>::iterator iterator = + m_thread_id_to_index_id_map.find(thread_id); + if (iterator == m_thread_id_to_index_id_map.end()) { + result = ++m_thread_index_id; + m_thread_id_to_index_id_map[thread_id] = result; + } else { + result = iterator->second; + } + + return result; +} + +StateType Process::GetState() { + if (CurrentThreadIsPrivateStateThread()) + return m_private_state.GetValue(); + else + return m_public_state.GetValue(); +} + +void Process::SetPublicState(StateType new_state, bool restarted) { + const bool new_state_is_stopped = StateIsStoppedState(new_state, false); + if (new_state_is_stopped) { + // This will only set the time if the public stop time has no value, so + // it is ok to call this multiple times. With a public stop we can't look + // at the stop ID because many private stops might have happened, so we + // can't check for a stop ID of zero. This allows the "statistics" command + // to dump the time it takes to reach somewhere in your code, like a + // breakpoint you set. + GetTarget().GetStatistics().SetFirstPublicStopTime(); + } + + Log *log(GetLog(LLDBLog::State | LLDBLog::Process)); + LLDB_LOGF(log, "(plugin = %s, state = %s, restarted = %i)", + GetPluginName().data(), StateAsCString(new_state), restarted); + const StateType old_state = m_public_state.GetValue(); + m_public_state.SetValue(new_state); + + // On the transition from Run to Stopped, we unlock the writer end of the run + // lock. The lock gets locked in Resume, which is the public API to tell the + // program to run. + if (!StateChangedIsExternallyHijacked()) { + if (new_state == eStateDetached) { + LLDB_LOGF(log, + "(plugin = %s, state = %s) -- unlocking run lock for detach", + GetPluginName().data(), StateAsCString(new_state)); + m_public_run_lock.SetStopped(); + } else { + const bool old_state_is_stopped = StateIsStoppedState(old_state, false); + if ((old_state_is_stopped != new_state_is_stopped)) { + if (new_state_is_stopped && !restarted) { + LLDB_LOGF(log, "(plugin = %s, state = %s) -- unlocking run lock", + GetPluginName().data(), StateAsCString(new_state)); + m_public_run_lock.SetStopped(); + } + } + } + } +} + +Status Process::Resume() { + Log *log(GetLog(LLDBLog::State | LLDBLog::Process)); + LLDB_LOGF(log, "(plugin = %s) -- locking run lock", GetPluginName().data()); + if (!m_public_run_lock.TrySetRunning()) { + Status error("Resume request failed - process still running."); + LLDB_LOGF(log, "(plugin = %s) -- TrySetRunning failed, not resuming.", + GetPluginName().data()); + return error; + } + Status error = PrivateResume(); + if (!error.Success()) { + // Undo running state change + m_public_run_lock.SetStopped(); + } + return error; +} + +Status Process::ResumeSynchronous(Stream *stream) { + Log *log(GetLog(LLDBLog::State | LLDBLog::Process)); + LLDB_LOGF(log, "Process::ResumeSynchronous -- locking run lock"); + if (!m_public_run_lock.TrySetRunning()) { + Status error("Resume request failed - process still running."); + LLDB_LOGF(log, "Process::Resume: -- TrySetRunning failed, not resuming."); + return error; + } + + ListenerSP listener_sp( + Listener::MakeListener(ResumeSynchronousHijackListenerName.data())); + HijackProcessEvents(listener_sp); + + Status error = PrivateResume(); + if (error.Success()) { + StateType state = + WaitForProcessToStop(std::nullopt, nullptr, true, listener_sp, stream, + true /* use_run_lock */, SelectMostRelevantFrame); + const bool must_be_alive = + false; // eStateExited is ok, so this must be false + if (!StateIsStoppedState(state, must_be_alive)) + error.SetErrorStringWithFormat( + "process not in stopped state after synchronous resume: %s", + StateAsCString(state)); + } else { + // Undo running state change + m_public_run_lock.SetStopped(); + } + + // Undo the hijacking of process events... + RestoreProcessEvents(); + + return error; +} + +bool Process::StateChangedIsExternallyHijacked() { + if (IsHijackedForEvent(eBroadcastBitStateChanged)) { + llvm::StringRef hijacking_name = GetHijackingListenerName(); + if (!hijacking_name.starts_with("lldb.internal")) + return true; + } + return false; +} + +bool Process::StateChangedIsHijackedForSynchronousResume() { + if (IsHijackedForEvent(eBroadcastBitStateChanged)) { + llvm::StringRef hijacking_name = GetHijackingListenerName(); + if (hijacking_name == ResumeSynchronousHijackListenerName) + return true; + } + return false; +} + +StateType Process::GetPrivateState() { return m_private_state.GetValue(); } + +void Process::SetPrivateState(StateType new_state) { + // Use m_destructing not m_finalizing here. If we are finalizing a process + // that we haven't started tearing down, we'd like to be able to nicely + // detach if asked, but that requires the event system be live. That will + // not be true for an in-the-middle-of-being-destructed Process, since the + // event system relies on Process::shared_from_this, which may have already + // been destroyed. + if (m_destructing) + return; + + Log *log(GetLog(LLDBLog::State | LLDBLog::Process | LLDBLog::Unwind)); + bool state_changed = false; + + LLDB_LOGF(log, "(plugin = %s, state = %s)", GetPluginName().data(), + StateAsCString(new_state)); + + std::lock_guard<std::recursive_mutex> thread_guard(m_thread_list.GetMutex()); + std::lock_guard<std::recursive_mutex> guard(m_private_state.GetMutex()); + + const StateType old_state = m_private_state.GetValueNoLock(); + state_changed = old_state != new_state; + + const bool old_state_is_stopped = StateIsStoppedState(old_state, false); + const bool new_state_is_stopped = StateIsStoppedState(new_state, false); + if (old_state_is_stopped != new_state_is_stopped) { + if (new_state_is_stopped) + m_private_run_lock.SetStopped(); + else + m_private_run_lock.SetRunning(); + } + + if (state_changed) { + m_private_state.SetValueNoLock(new_state); + EventSP event_sp( + new Event(eBroadcastBitStateChanged, + new ProcessEventData(shared_from_this(), new_state))); + if (StateIsStoppedState(new_state, false)) { + // Note, this currently assumes that all threads in the list stop when + // the process stops. In the future we will want to support a debugging + // model where some threads continue to run while others are stopped. + // When that happens we will either need a way for the thread list to + // identify which threads are stopping or create a special thread list + // containing only threads which actually stopped. + // + // The process plugin is responsible for managing the actual behavior of + // the threads and should have stopped any threads that are going to stop + // before we get here. + m_thread_list.DidStop(); + + if (m_mod_id.BumpStopID() == 0) + GetTarget().GetStatistics().SetFirstPrivateStopTime(); + + if (!m_mod_id.IsLastResumeForUserExpression()) + m_mod_id.SetStopEventForLastNaturalStopID(event_sp); + m_memory_cache.Clear(); + LLDB_LOGF(log, "(plugin = %s, state = %s, stop_id = %u", + GetPluginName().data(), StateAsCString(new_state), + m_mod_id.GetStopID()); + } + + m_private_state_broadcaster.BroadcastEvent(event_sp); + } else { + LLDB_LOGF(log, "(plugin = %s, state = %s) state didn't change. Ignoring...", + GetPluginName().data(), StateAsCString(new_state)); + } +} + +void Process::SetRunningUserExpression(bool on) { + m_mod_id.SetRunningUserExpression(on); +} + +void Process::SetRunningUtilityFunction(bool on) { + m_mod_id.SetRunningUtilityFunction(on); +} + +addr_t Process::GetImageInfoAddress() { return LLDB_INVALID_ADDRESS; } + +const lldb::ABISP &Process::GetABI() { + if (!m_abi_sp) + m_abi_sp = ABI::FindPlugin(shared_from_this(), GetTarget().GetArchitecture()); + return m_abi_sp; +} + +std::vector<LanguageRuntime *> Process::GetLanguageRuntimes() { + std::vector<LanguageRuntime *> language_runtimes; + + if (m_finalizing) + return language_runtimes; + + std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex); + // Before we pass off a copy of the language runtimes, we must make sure that + // our collection is properly populated. It's possible that some of the + // language runtimes were not loaded yet, either because nobody requested it + // yet or the proper condition for loading wasn't yet met (e.g. libc++.so + // hadn't been loaded). + for (const lldb::LanguageType lang_type : Language::GetSupportedLanguages()) { + if (LanguageRuntime *runtime = GetLanguageRuntime(lang_type)) + language_runtimes.emplace_back(runtime); + } + + return language_runtimes; +} + +LanguageRuntime *Process::GetLanguageRuntime(lldb::LanguageType language) { + if (m_finalizing) + return nullptr; + + LanguageRuntime *runtime = nullptr; + + std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex); + LanguageRuntimeCollection::iterator pos; + pos = m_language_runtimes.find(language); + if (pos == m_language_runtimes.end() || !pos->second) { + lldb::LanguageRuntimeSP runtime_sp( + LanguageRuntime::FindPlugin(this, language)); + + m_language_runtimes[language] = runtime_sp; + runtime = runtime_sp.get(); + } else + runtime = pos->second.get(); + + if (runtime) + // It's possible that a language runtime can support multiple LanguageTypes, + // for example, CPPLanguageRuntime will support eLanguageTypeC_plus_plus, + // eLanguageTypeC_plus_plus_03, etc. Because of this, we should get the + // primary language type and make sure that our runtime supports it. + assert(runtime->GetLanguageType() == Language::GetPrimaryLanguage(language)); + + return runtime; +} + +bool Process::IsPossibleDynamicValue(ValueObject &in_value) { + if (m_finalizing) + return false; + + if (in_value.IsDynamic()) + return false; + LanguageType known_type = in_value.GetObjectRuntimeLanguage(); + + if (known_type != eLanguageTypeUnknown && known_type != eLanguageTypeC) { + LanguageRuntime *runtime = GetLanguageRuntime(known_type); + return runtime ? runtime->CouldHaveDynamicValue(in_value) : false; + } + + for (LanguageRuntime *runtime : GetLanguageRuntimes()) { + if (runtime->CouldHaveDynamicValue(in_value)) + return true; + } + + return false; +} + +void Process::SetDynamicCheckers(DynamicCheckerFunctions *dynamic_checkers) { + m_dynamic_checkers_up.reset(dynamic_checkers); +} + +StopPointSiteList<BreakpointSite> &Process::GetBreakpointSiteList() { + return m_breakpoint_site_list; +} + +const StopPointSiteList<BreakpointSite> & +Process::GetBreakpointSiteList() const { + return m_breakpoint_site_list; +} + +void Process::DisableAllBreakpointSites() { + m_breakpoint_site_list.ForEach([this](BreakpointSite *bp_site) -> void { + // bp_site->SetEnabled(true); + DisableBreakpointSite(bp_site); + }); +} + +Status Process::ClearBreakpointSiteByID(lldb::user_id_t break_id) { + Status error(DisableBreakpointSiteByID(break_id)); + + if (error.Success()) + m_breakpoint_site_list.Remove(break_id); + + return error; +} + +Status Process::DisableBreakpointSiteByID(lldb::user_id_t break_id) { + Status error; + BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID(break_id); + if (bp_site_sp) { + if (bp_site_sp->IsEnabled()) + error = DisableBreakpointSite(bp_site_sp.get()); + } else { + error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, + break_id); + } + + return error; +} + +Status Process::EnableBreakpointSiteByID(lldb::user_id_t break_id) { + Status error; + BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID(break_id); + if (bp_site_sp) { + if (!bp_site_sp->IsEnabled()) + error = EnableBreakpointSite(bp_site_sp.get()); + } else { + error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, + break_id); + } + return error; +} + +lldb::break_id_t +Process::CreateBreakpointSite(const BreakpointLocationSP &constituent, + bool use_hardware) { + addr_t load_addr = LLDB_INVALID_ADDRESS; + + bool show_error = true; + switch (GetState()) { + case eStateInvalid: + case eStateUnloaded: + case eStateConnected: + case eStateAttaching: + case eStateLaunching: + case eStateDetached: + case eStateExited: + show_error = false; + break; + + case eStateStopped: + case eStateRunning: + case eStateStepping: + case eStateCrashed: + case eStateSuspended: + show_error = IsAlive(); + break; + } + + // Reset the IsIndirect flag here, in case the location changes from pointing + // to a indirect symbol to a regular symbol. + constituent->SetIsIndirect(false); + + if (constituent->ShouldResolveIndirectFunctions()) { + Symbol *symbol = constituent->GetAddress().CalculateSymbolContextSymbol(); + if (symbol && symbol->IsIndirect()) { + Status error; + Address symbol_address = symbol->GetAddress(); + load_addr = ResolveIndirectFunction(&symbol_address, error); + if (!error.Success() && show_error) { + GetTarget().GetDebugger().GetErrorStream().Printf( + "warning: failed to resolve indirect function at 0x%" PRIx64 + " for breakpoint %i.%i: %s\n", + symbol->GetLoadAddress(&GetTarget()), + constituent->GetBreakpoint().GetID(), constituent->GetID(), + error.AsCString() ? error.AsCString() : "unknown error"); + return LLDB_INVALID_BREAK_ID; + } + Address resolved_address(load_addr); + load_addr = resolved_address.GetOpcodeLoadAddress(&GetTarget()); + constituent->SetIsIndirect(true); + } else + load_addr = constituent->GetAddress().GetOpcodeLoadAddress(&GetTarget()); + } else + load_addr = constituent->GetAddress().GetOpcodeLoadAddress(&GetTarget()); + + if (load_addr != LLDB_INVALID_ADDRESS) { + BreakpointSiteSP bp_site_sp; + + // Look up this breakpoint site. If it exists, then add this new + // constituent, otherwise create a new breakpoint site and add it. + + bp_site_sp = m_breakpoint_site_list.FindByAddress(load_addr); + + if (bp_site_sp) { + bp_site_sp->AddConstituent(constituent); + constituent->SetBreakpointSite(bp_site_sp); + return bp_site_sp->GetID(); + } else { + bp_site_sp.reset( + new BreakpointSite(constituent, load_addr, use_hardware)); + if (bp_site_sp) { + Status error = EnableBreakpointSite(bp_site_sp.get()); + if (error.Success()) { + constituent->SetBreakpointSite(bp_site_sp); + return m_breakpoint_site_list.Add(bp_site_sp); + } else { + if (show_error || use_hardware) { + // Report error for setting breakpoint... + GetTarget().GetDebugger().GetErrorStream().Printf( + "warning: failed to set breakpoint site at 0x%" PRIx64 + " for breakpoint %i.%i: %s\n", + load_addr, constituent->GetBreakpoint().GetID(), + constituent->GetID(), + error.AsCString() ? error.AsCString() : "unknown error"); + } + } + } + } + } + // We failed to enable the breakpoint + return LLDB_INVALID_BREAK_ID; +} + +void Process::RemoveConstituentFromBreakpointSite( + lldb::user_id_t constituent_id, lldb::user_id_t constituent_loc_id, + BreakpointSiteSP &bp_site_sp) { + uint32_t num_constituents = + bp_site_sp->RemoveConstituent(constituent_id, constituent_loc_id); + if (num_constituents == 0) { + // Don't try to disable the site if we don't have a live process anymore. + if (IsAlive()) + DisableBreakpointSite(bp_site_sp.get()); + m_breakpoint_site_list.RemoveByAddress(bp_site_sp->GetLoadAddress()); + } +} + +size_t Process::RemoveBreakpointOpcodesFromBuffer(addr_t bp_addr, size_t size, + uint8_t *buf) const { + size_t bytes_removed = 0; + StopPointSiteList<BreakpointSite> bp_sites_in_range; + + if (m_breakpoint_site_list.FindInRange(bp_addr, bp_addr + size, + bp_sites_in_range)) { + bp_sites_in_range.ForEach([bp_addr, size, + buf](BreakpointSite *bp_site) -> void { + if (bp_site->GetType() == BreakpointSite::eSoftware) { + addr_t intersect_addr; + size_t intersect_size; + size_t opcode_offset; + if (bp_site->IntersectsRange(bp_addr, size, &intersect_addr, + &intersect_size, &opcode_offset)) { + assert(bp_addr <= intersect_addr && intersect_addr < bp_addr + size); + assert(bp_addr < intersect_addr + intersect_size && + intersect_addr + intersect_size <= bp_addr + size); + assert(opcode_offset + intersect_size <= bp_site->GetByteSize()); + size_t buf_offset = intersect_addr - bp_addr; + ::memcpy(buf + buf_offset, + bp_site->GetSavedOpcodeBytes() + opcode_offset, + intersect_size); + } + } + }); + } + return bytes_removed; +} + +size_t Process::GetSoftwareBreakpointTrapOpcode(BreakpointSite *bp_site) { + PlatformSP platform_sp(GetTarget().GetPlatform()); + if (platform_sp) + return platform_sp->GetSoftwareBreakpointTrapOpcode(GetTarget(), bp_site); + return 0; +} + +Status Process::EnableSoftwareBreakpoint(BreakpointSite *bp_site) { + Status error; + assert(bp_site != nullptr); + Log *log = GetLog(LLDBLog::Breakpoints); + const addr_t bp_addr = bp_site->GetLoadAddress(); + LLDB_LOGF( + log, "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64, + bp_site->GetID(), (uint64_t)bp_addr); + if (bp_site->IsEnabled()) { + LLDB_LOGF( + log, + "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 + " -- already enabled", + bp_site->GetID(), (uint64_t)bp_addr); + return error; + } + + if (bp_addr == LLDB_INVALID_ADDRESS) { + error.SetErrorString("BreakpointSite contains an invalid load address."); + return error; + } + // Ask the lldb::Process subclass to fill in the correct software breakpoint + // trap for the breakpoint site + const size_t bp_opcode_size = GetSoftwareBreakpointTrapOpcode(bp_site); + + if (bp_opcode_size == 0) { + error.SetErrorStringWithFormat("Process::GetSoftwareBreakpointTrapOpcode() " + "returned zero, unable to get breakpoint " + "trap for address 0x%" PRIx64, + bp_addr); + } else { + const uint8_t *const bp_opcode_bytes = bp_site->GetTrapOpcodeBytes(); + + if (bp_opcode_bytes == nullptr) { + error.SetErrorString( + "BreakpointSite doesn't contain a valid breakpoint trap opcode."); + return error; + } + + // Save the original opcode by reading it + if (DoReadMemory(bp_addr, bp_site->GetSavedOpcodeBytes(), bp_opcode_size, + error) == bp_opcode_size) { + // Write a software breakpoint in place of the original opcode + if (DoWriteMemory(bp_addr, bp_opcode_bytes, bp_opcode_size, error) == + bp_opcode_size) { + uint8_t verify_bp_opcode_bytes[64]; + if (DoReadMemory(bp_addr, verify_bp_opcode_bytes, bp_opcode_size, + error) == bp_opcode_size) { + if (::memcmp(bp_opcode_bytes, verify_bp_opcode_bytes, + bp_opcode_size) == 0) { + bp_site->SetEnabled(true); + bp_site->SetType(BreakpointSite::eSoftware); + LLDB_LOGF(log, + "Process::EnableSoftwareBreakpoint (site_id = %d) " + "addr = 0x%" PRIx64 " -- SUCCESS", + bp_site->GetID(), (uint64_t)bp_addr); + } else + error.SetErrorString( + "failed to verify the breakpoint trap in memory."); + } else + error.SetErrorString( + "Unable to read memory to verify breakpoint trap."); + } else + error.SetErrorString("Unable to write breakpoint trap to memory."); + } else + error.SetErrorString("Unable to read memory at breakpoint address."); + } + if (log && error.Fail()) + LLDB_LOGF( + log, + "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 + " -- FAILED: %s", + bp_site->GetID(), (uint64_t)bp_addr, error.AsCString()); + return error; +} + +Status Process::DisableSoftwareBreakpoint(BreakpointSite *bp_site) { + Status error; + assert(bp_site != nullptr); + Log *log = GetLog(LLDBLog::Breakpoints); + addr_t bp_addr = bp_site->GetLoadAddress(); + lldb::user_id_t breakID = bp_site->GetID(); + LLDB_LOGF(log, + "Process::DisableSoftwareBreakpoint (breakID = %" PRIu64 + ") addr = 0x%" PRIx64, + breakID, (uint64_t)bp_addr); + + if (bp_site->IsHardware()) { + error.SetErrorString("Breakpoint site is a hardware breakpoint."); + } else if (bp_site->IsEnabled()) { + const size_t break_op_size = bp_site->GetByteSize(); + const uint8_t *const break_op = bp_site->GetTrapOpcodeBytes(); + if (break_op_size > 0) { + // Clear a software breakpoint instruction + uint8_t curr_break_op[8]; + assert(break_op_size <= sizeof(curr_break_op)); + bool break_op_found = false; + + // Read the breakpoint opcode + if (DoReadMemory(bp_addr, curr_break_op, break_op_size, error) == + break_op_size) { + bool verify = false; + // Make sure the breakpoint opcode exists at this address + if (::memcmp(curr_break_op, break_op, break_op_size) == 0) { + break_op_found = true; + // We found a valid breakpoint opcode at this address, now restore + // the saved opcode. + if (DoWriteMemory(bp_addr, bp_site->GetSavedOpcodeBytes(), + break_op_size, error) == break_op_size) { + verify = true; + } else + error.SetErrorString( + "Memory write failed when restoring original opcode."); + } else { + error.SetErrorString( + "Original breakpoint trap is no longer in memory."); + // Set verify to true and so we can check if the original opcode has + // already been restored + verify = true; + } + + if (verify) { + uint8_t verify_opcode[8]; + assert(break_op_size < sizeof(verify_opcode)); + // Verify that our original opcode made it back to the inferior + if (DoReadMemory(bp_addr, verify_opcode, break_op_size, error) == + break_op_size) { + // compare the memory we just read with the original opcode + if (::memcmp(bp_site->GetSavedOpcodeBytes(), verify_opcode, + break_op_size) == 0) { + // SUCCESS + bp_site->SetEnabled(false); + LLDB_LOGF(log, + "Process::DisableSoftwareBreakpoint (site_id = %d) " + "addr = 0x%" PRIx64 " -- SUCCESS", + bp_site->GetID(), (uint64_t)bp_addr); + return error; + } else { + if (break_op_found) + error.SetErrorString("Failed to restore original opcode."); + } + } else + error.SetErrorString("Failed to read memory to verify that " + "breakpoint trap was restored."); + } + } else + error.SetErrorString( + "Unable to read memory that should contain the breakpoint trap."); + } + } else { + LLDB_LOGF( + log, + "Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 + " -- already disabled", + bp_site->GetID(), (uint64_t)bp_addr); + return error; + } + + LLDB_LOGF( + log, + "Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 + " -- FAILED: %s", + bp_site->GetID(), (uint64_t)bp_addr, error.AsCString()); + return error; +} + +// Uncomment to verify memory caching works after making changes to caching +// code +//#define VERIFY_MEMORY_READS + +size_t Process::ReadMemory(addr_t addr, void *buf, size_t size, Status &error) { + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixAnyAddress(addr); + + error.Clear(); + if (!GetDisableMemoryCache()) { +#if defined(VERIFY_MEMORY_READS) + // Memory caching is enabled, with debug verification + + if (buf && size) { + // Uncomment the line below to make sure memory caching is working. + // I ran this through the test suite and got no assertions, so I am + // pretty confident this is working well. If any changes are made to + // memory caching, uncomment the line below and test your changes! + + // Verify all memory reads by using the cache first, then redundantly + // reading the same memory from the inferior and comparing to make sure + // everything is exactly the same. + std::string verify_buf(size, '\0'); + assert(verify_buf.size() == size); + const size_t cache_bytes_read = + m_memory_cache.Read(this, addr, buf, size, error); + Status verify_error; + const size_t verify_bytes_read = + ReadMemoryFromInferior(addr, const_cast<char *>(verify_buf.data()), + verify_buf.size(), verify_error); + assert(cache_bytes_read == verify_bytes_read); + assert(memcmp(buf, verify_buf.data(), verify_buf.size()) == 0); + assert(verify_error.Success() == error.Success()); + return cache_bytes_read; + } + return 0; +#else // !defined(VERIFY_MEMORY_READS) + // Memory caching is enabled, without debug verification + + return m_memory_cache.Read(addr, buf, size, error); +#endif // defined (VERIFY_MEMORY_READS) + } else { + // Memory caching is disabled + + return ReadMemoryFromInferior(addr, buf, size, error); + } +} + +void Process::DoFindInMemory(lldb::addr_t start_addr, lldb::addr_t end_addr, + const uint8_t *buf, size_t size, + AddressRanges &matches, size_t alignment, + size_t max_matches) { + // Inputs are already validated in FindInMemory() functions. + assert(buf != nullptr); + assert(size > 0); + assert(alignment > 0); + assert(max_matches > 0); + assert(start_addr != LLDB_INVALID_ADDRESS); + assert(end_addr != LLDB_INVALID_ADDRESS); + assert(start_addr < end_addr); + + lldb::addr_t start = llvm::alignTo(start_addr, alignment); + while (matches.size() < max_matches && (start + size) < end_addr) { + const lldb::addr_t found_addr = FindInMemory(start, end_addr, buf, size); + if (found_addr == LLDB_INVALID_ADDRESS) + break; + + if (found_addr % alignment) { + // We need to check the alignment because the FindInMemory uses a special + // algorithm to efficiently search mememory but doesn't support alignment. + start = llvm::alignTo(start + 1, alignment); + continue; + } + + matches.emplace_back(found_addr, size); + start = found_addr + alignment; + } +} + +AddressRanges Process::FindRangesInMemory(const uint8_t *buf, uint64_t size, + const AddressRanges &ranges, + size_t alignment, size_t max_matches, + Status &error) { + AddressRanges matches; + if (buf == nullptr) { + error.SetErrorString("buffer is null"); + return matches; + } + if (size == 0) { + error.SetErrorString("buffer size is zero"); + return matches; + } + if (ranges.empty()) { + error.SetErrorString("empty ranges"); + return matches; + } + if (alignment == 0) { + error.SetErrorString("alignment must be greater than zero"); + return matches; + } + if (max_matches == 0) { + error.SetErrorString("max_matches must be greater than zero"); + return matches; + } + + int resolved_ranges = 0; + Target &target = GetTarget(); + for (size_t i = 0; i < ranges.size(); ++i) { + if (matches.size() >= max_matches) + break; + const AddressRange &range = ranges[i]; + if (range.IsValid() == false) + continue; + + const lldb::addr_t start_addr = + range.GetBaseAddress().GetLoadAddress(&target); + if (start_addr == LLDB_INVALID_ADDRESS) + continue; + + ++resolved_ranges; + const lldb::addr_t end_addr = start_addr + range.GetByteSize(); + DoFindInMemory(start_addr, end_addr, buf, size, matches, alignment, + max_matches); + } + + if (resolved_ranges > 0) + error.Clear(); + else + error.SetErrorString("unable to resolve any ranges"); + + return matches; +} + +lldb::addr_t Process::FindInMemory(const uint8_t *buf, uint64_t size, + const AddressRange &range, size_t alignment, + Status &error) { + if (buf == nullptr) { + error.SetErrorString("buffer is null"); + return LLDB_INVALID_ADDRESS; + } + if (size == 0) { + error.SetErrorString("buffer size is zero"); + return LLDB_INVALID_ADDRESS; + } + if (!range.IsValid()) { + error.SetErrorString("range is invalid"); + return LLDB_INVALID_ADDRESS; + } + if (alignment == 0) { + error.SetErrorString("alignment must be greater than zero"); + return LLDB_INVALID_ADDRESS; + } + + Target &target = GetTarget(); + const lldb::addr_t start_addr = + range.GetBaseAddress().GetLoadAddress(&target); + if (start_addr == LLDB_INVALID_ADDRESS) { + error.SetErrorString("range load address is invalid"); + return LLDB_INVALID_ADDRESS; + } + const lldb::addr_t end_addr = start_addr + range.GetByteSize(); + + AddressRanges matches; + DoFindInMemory(start_addr, end_addr, buf, size, matches, alignment, 1); + if (matches.empty()) + return LLDB_INVALID_ADDRESS; + + error.Clear(); + return matches[0].GetBaseAddress().GetLoadAddress(&target); +} + +size_t Process::ReadCStringFromMemory(addr_t addr, std::string &out_str, + Status &error) { + char buf[256]; + out_str.clear(); + addr_t curr_addr = addr; + while (true) { + size_t length = ReadCStringFromMemory(curr_addr, buf, sizeof(buf), error); + if (length == 0) + break; + out_str.append(buf, length); + // If we got "length - 1" bytes, we didn't get the whole C string, we need + // to read some more characters + if (length == sizeof(buf) - 1) + curr_addr += length; + else + break; + } + return out_str.size(); +} + +// Deprecated in favor of ReadStringFromMemory which has wchar support and +// correct code to find null terminators. +size_t Process::ReadCStringFromMemory(addr_t addr, char *dst, + size_t dst_max_len, + Status &result_error) { + size_t total_cstr_len = 0; + if (dst && dst_max_len) { + result_error.Clear(); + // NULL out everything just to be safe + memset(dst, 0, dst_max_len); + Status error; + addr_t curr_addr = addr; + const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize(); + size_t bytes_left = dst_max_len - 1; + char *curr_dst = dst; + + while (bytes_left > 0) { + addr_t cache_line_bytes_left = + cache_line_size - (curr_addr % cache_line_size); + addr_t bytes_to_read = + std::min<addr_t>(bytes_left, cache_line_bytes_left); + size_t bytes_read = ReadMemory(curr_addr, curr_dst, bytes_to_read, error); + + if (bytes_read == 0) { + result_error = error; + dst[total_cstr_len] = '\0'; + break; + } + const size_t len = strlen(curr_dst); + + total_cstr_len += len; + + if (len < bytes_to_read) + break; + + curr_dst += bytes_read; + curr_addr += bytes_read; + bytes_left -= bytes_read; + } + } else { + if (dst == nullptr) + result_error.SetErrorString("invalid arguments"); + else + result_error.Clear(); + } + return total_cstr_len; +} + +size_t Process::ReadMemoryFromInferior(addr_t addr, void *buf, size_t size, + Status &error) { + LLDB_SCOPED_TIMER(); + + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixAnyAddress(addr); + + if (buf == nullptr || size == 0) + return 0; + + size_t bytes_read = 0; + uint8_t *bytes = (uint8_t *)buf; + + while (bytes_read < size) { + const size_t curr_size = size - bytes_read; + const size_t curr_bytes_read = + DoReadMemory(addr + bytes_read, bytes + bytes_read, curr_size, error); + bytes_read += curr_bytes_read; + if (curr_bytes_read == curr_size || curr_bytes_read == 0) + break; + } + + // Replace any software breakpoint opcodes that fall into this range back + // into "buf" before we return + if (bytes_read > 0) + RemoveBreakpointOpcodesFromBuffer(addr, bytes_read, (uint8_t *)buf); + return bytes_read; +} + +uint64_t Process::ReadUnsignedIntegerFromMemory(lldb::addr_t vm_addr, + size_t integer_byte_size, + uint64_t fail_value, + Status &error) { + Scalar scalar; + if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, false, scalar, + error)) + return scalar.ULongLong(fail_value); + return fail_value; +} + +int64_t Process::ReadSignedIntegerFromMemory(lldb::addr_t vm_addr, + size_t integer_byte_size, + int64_t fail_value, + Status &error) { + Scalar scalar; + if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, true, scalar, + error)) + return scalar.SLongLong(fail_value); + return fail_value; +} + +addr_t Process::ReadPointerFromMemory(lldb::addr_t vm_addr, Status &error) { + Scalar scalar; + if (ReadScalarIntegerFromMemory(vm_addr, GetAddressByteSize(), false, scalar, + error)) + return scalar.ULongLong(LLDB_INVALID_ADDRESS); + return LLDB_INVALID_ADDRESS; +} + +bool Process::WritePointerToMemory(lldb::addr_t vm_addr, lldb::addr_t ptr_value, + Status &error) { + Scalar scalar; + const uint32_t addr_byte_size = GetAddressByteSize(); + if (addr_byte_size <= 4) + scalar = (uint32_t)ptr_value; + else + scalar = ptr_value; + return WriteScalarToMemory(vm_addr, scalar, addr_byte_size, error) == + addr_byte_size; +} + +size_t Process::WriteMemoryPrivate(addr_t addr, const void *buf, size_t size, + Status &error) { + size_t bytes_written = 0; + const uint8_t *bytes = (const uint8_t *)buf; + + while (bytes_written < size) { + const size_t curr_size = size - bytes_written; + const size_t curr_bytes_written = DoWriteMemory( + addr + bytes_written, bytes + bytes_written, curr_size, error); + bytes_written += curr_bytes_written; + if (curr_bytes_written == curr_size || curr_bytes_written == 0) + break; + } + return bytes_written; +} + +size_t Process::WriteMemory(addr_t addr, const void *buf, size_t size, + Status &error) { + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixAnyAddress(addr); + +#if defined(ENABLE_MEMORY_CACHING) + m_memory_cache.Flush(addr, size); +#endif + + if (buf == nullptr || size == 0) + return 0; + + m_mod_id.BumpMemoryID(); + + // We need to write any data that would go where any current software traps + // (enabled software breakpoints) any software traps (breakpoints) that we + // may have placed in our tasks memory. + + StopPointSiteList<BreakpointSite> bp_sites_in_range; + if (!m_breakpoint_site_list.FindInRange(addr, addr + size, bp_sites_in_range)) + return WriteMemoryPrivate(addr, buf, size, error); + + // No breakpoint sites overlap + if (bp_sites_in_range.IsEmpty()) + return WriteMemoryPrivate(addr, buf, size, error); + + const uint8_t *ubuf = (const uint8_t *)buf; + uint64_t bytes_written = 0; + + bp_sites_in_range.ForEach([this, addr, size, &bytes_written, &ubuf, + &error](BreakpointSite *bp) -> void { + if (error.Fail()) + return; + + if (bp->GetType() != BreakpointSite::eSoftware) + return; + + addr_t intersect_addr; + size_t intersect_size; + size_t opcode_offset; + const bool intersects = bp->IntersectsRange( + addr, size, &intersect_addr, &intersect_size, &opcode_offset); + UNUSED_IF_ASSERT_DISABLED(intersects); + assert(intersects); + assert(addr <= intersect_addr && intersect_addr < addr + size); + assert(addr < intersect_addr + intersect_size && + intersect_addr + intersect_size <= addr + size); + assert(opcode_offset + intersect_size <= bp->GetByteSize()); + + // Check for bytes before this breakpoint + const addr_t curr_addr = addr + bytes_written; + if (intersect_addr > curr_addr) { + // There are some bytes before this breakpoint that we need to just + // write to memory + size_t curr_size = intersect_addr - curr_addr; + size_t curr_bytes_written = + WriteMemoryPrivate(curr_addr, ubuf + bytes_written, curr_size, error); + bytes_written += curr_bytes_written; + if (curr_bytes_written != curr_size) { + // We weren't able to write all of the requested bytes, we are + // done looping and will return the number of bytes that we have + // written so far. + if (error.Success()) + error.SetErrorToGenericError(); + } + } + // Now write any bytes that would cover up any software breakpoints + // directly into the breakpoint opcode buffer + ::memcpy(bp->GetSavedOpcodeBytes() + opcode_offset, ubuf + bytes_written, + intersect_size); + bytes_written += intersect_size; + }); + + // Write any remaining bytes after the last breakpoint if we have any left + if (bytes_written < size) + bytes_written += + WriteMemoryPrivate(addr + bytes_written, ubuf + bytes_written, + size - bytes_written, error); + + return bytes_written; +} + +size_t Process::WriteScalarToMemory(addr_t addr, const Scalar &scalar, + size_t byte_size, Status &error) { + if (byte_size == UINT32_MAX) + byte_size = scalar.GetByteSize(); + if (byte_size > 0) { + uint8_t buf[32]; + const size_t mem_size = + scalar.GetAsMemoryData(buf, byte_size, GetByteOrder(), error); + if (mem_size > 0) + return WriteMemory(addr, buf, mem_size, error); + else + error.SetErrorString("failed to get scalar as memory data"); + } else { + error.SetErrorString("invalid scalar value"); + } + return 0; +} + +size_t Process::ReadScalarIntegerFromMemory(addr_t addr, uint32_t byte_size, + bool is_signed, Scalar &scalar, + Status &error) { + uint64_t uval = 0; + if (byte_size == 0) { + error.SetErrorString("byte size is zero"); + } else if (byte_size & (byte_size - 1)) { + error.SetErrorStringWithFormat("byte size %u is not a power of 2", + byte_size); + } else if (byte_size <= sizeof(uval)) { + const size_t bytes_read = ReadMemory(addr, &uval, byte_size, error); + if (bytes_read == byte_size) { + DataExtractor data(&uval, sizeof(uval), GetByteOrder(), + GetAddressByteSize()); + lldb::offset_t offset = 0; + if (byte_size <= 4) + scalar = data.GetMaxU32(&offset, byte_size); + else + scalar = data.GetMaxU64(&offset, byte_size); + if (is_signed) + scalar.SignExtend(byte_size * 8); + return bytes_read; + } + } else { + error.SetErrorStringWithFormat( + "byte size of %u is too large for integer scalar type", byte_size); + } + return 0; +} + +Status Process::WriteObjectFile(std::vector<ObjectFile::LoadableData> entries) { + Status error; + for (const auto &Entry : entries) { + WriteMemory(Entry.Dest, Entry.Contents.data(), Entry.Contents.size(), + error); + if (!error.Success()) + break; + } + return error; +} + +#define USE_ALLOCATE_MEMORY_CACHE 1 +addr_t Process::AllocateMemory(size_t size, uint32_t permissions, + Status &error) { + if (GetPrivateState() != eStateStopped) { + error.SetErrorToGenericError(); + return LLDB_INVALID_ADDRESS; + } + +#if defined(USE_ALLOCATE_MEMORY_CACHE) + return m_allocated_memory_cache.AllocateMemory(size, permissions, error); +#else + addr_t allocated_addr = DoAllocateMemory(size, permissions, error); + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, + "Process::AllocateMemory(size=%" PRIu64 + ", permissions=%s) => 0x%16.16" PRIx64 + " (m_stop_id = %u m_memory_id = %u)", + (uint64_t)size, GetPermissionsAsCString(permissions), + (uint64_t)allocated_addr, m_mod_id.GetStopID(), + m_mod_id.GetMemoryID()); + return allocated_addr; +#endif +} + +addr_t Process::CallocateMemory(size_t size, uint32_t permissions, + Status &error) { + addr_t return_addr = AllocateMemory(size, permissions, error); + if (error.Success()) { + std::string buffer(size, 0); + WriteMemory(return_addr, buffer.c_str(), size, error); + } + return return_addr; +} + +bool Process::CanJIT() { + if (m_can_jit == eCanJITDontKnow) { + Log *log = GetLog(LLDBLog::Process); + Status err; + + uint64_t allocated_memory = AllocateMemory( + 8, ePermissionsReadable | ePermissionsWritable | ePermissionsExecutable, + err); + + if (err.Success()) { + m_can_jit = eCanJITYes; + LLDB_LOGF(log, + "Process::%s pid %" PRIu64 + " allocation test passed, CanJIT () is true", + __FUNCTION__, GetID()); + } else { + m_can_jit = eCanJITNo; + LLDB_LOGF(log, + "Process::%s pid %" PRIu64 + " allocation test failed, CanJIT () is false: %s", + __FUNCTION__, GetID(), err.AsCString()); + } + + DeallocateMemory(allocated_memory); + } + + return m_can_jit == eCanJITYes; +} + +void Process::SetCanJIT(bool can_jit) { + m_can_jit = (can_jit ? eCanJITYes : eCanJITNo); +} + +void Process::SetCanRunCode(bool can_run_code) { + SetCanJIT(can_run_code); + m_can_interpret_function_calls = can_run_code; +} + +Status Process::DeallocateMemory(addr_t ptr) { + Status error; +#if defined(USE_ALLOCATE_MEMORY_CACHE) + if (!m_allocated_memory_cache.DeallocateMemory(ptr)) { + error.SetErrorStringWithFormat( + "deallocation of memory at 0x%" PRIx64 " failed.", (uint64_t)ptr); + } +#else + error = DoDeallocateMemory(ptr); + + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, + "Process::DeallocateMemory(addr=0x%16.16" PRIx64 + ") => err = %s (m_stop_id = %u, m_memory_id = %u)", + ptr, error.AsCString("SUCCESS"), m_mod_id.GetStopID(), + m_mod_id.GetMemoryID()); +#endif + return error; +} + +bool Process::GetWatchpointReportedAfter() { + if (std::optional<bool> subclass_override = DoGetWatchpointReportedAfter()) + return *subclass_override; + + bool reported_after = true; + const ArchSpec &arch = GetTarget().GetArchitecture(); + if (!arch.IsValid()) + return reported_after; + llvm::Triple triple = arch.GetTriple(); + + if (triple.isMIPS() || triple.isPPC64() || triple.isRISCV() || + triple.isAArch64() || triple.isArmMClass() || triple.isARM()) + reported_after = false; + + return reported_after; +} + +ModuleSP Process::ReadModuleFromMemory(const FileSpec &file_spec, + lldb::addr_t header_addr, + size_t size_to_read) { + Log *log = GetLog(LLDBLog::Host); + if (log) { + LLDB_LOGF(log, + "Process::ReadModuleFromMemory reading %s binary from memory", + file_spec.GetPath().c_str()); + } + ModuleSP module_sp(new Module(file_spec, ArchSpec())); + if (module_sp) { + Status error; + std::unique_ptr<Progress> progress_up; + // Reading an ObjectFile from a local corefile is very fast, + // only print a progress update if we're reading from a + // live session which might go over gdb remote serial protocol. + if (IsLiveDebugSession()) + progress_up = std::make_unique<Progress>( + "Reading binary from memory", file_spec.GetFilename().GetString()); + + ObjectFile *objfile = module_sp->GetMemoryObjectFile( + shared_from_this(), header_addr, error, size_to_read); + if (objfile) + return module_sp; + } + return ModuleSP(); +} + +bool Process::GetLoadAddressPermissions(lldb::addr_t load_addr, + uint32_t &permissions) { + MemoryRegionInfo range_info; + permissions = 0; + Status error(GetMemoryRegionInfo(load_addr, range_info)); + if (!error.Success()) + return false; + if (range_info.GetReadable() == MemoryRegionInfo::eDontKnow || + range_info.GetWritable() == MemoryRegionInfo::eDontKnow || + range_info.GetExecutable() == MemoryRegionInfo::eDontKnow) { + return false; + } + permissions = range_info.GetLLDBPermissions(); + return true; +} + +Status Process::EnableWatchpoint(WatchpointSP wp_sp, bool notify) { + Status error; + error.SetErrorString("watchpoints are not supported"); + return error; +} + +Status Process::DisableWatchpoint(WatchpointSP wp_sp, bool notify) { + Status error; + error.SetErrorString("watchpoints are not supported"); + return error; +} + +StateType +Process::WaitForProcessStopPrivate(EventSP &event_sp, + const Timeout<std::micro> &timeout) { + StateType state; + + while (true) { + event_sp.reset(); + state = GetStateChangedEventsPrivate(event_sp, timeout); + + if (StateIsStoppedState(state, false)) + break; + + // If state is invalid, then we timed out + if (state == eStateInvalid) + break; + + if (event_sp) + HandlePrivateEvent(event_sp); + } + return state; +} + +void Process::LoadOperatingSystemPlugin(bool flush) { + std::lock_guard<std::recursive_mutex> guard(m_thread_mutex); + if (flush) + m_thread_list.Clear(); + m_os_up.reset(OperatingSystem::FindPlugin(this, nullptr)); + if (flush) + Flush(); +} + +Status Process::Launch(ProcessLaunchInfo &launch_info) { + StateType state_after_launch = eStateInvalid; + EventSP first_stop_event_sp; + Status status = + LaunchPrivate(launch_info, state_after_launch, first_stop_event_sp); + if (status.Fail()) + return status; + + if (state_after_launch != eStateStopped && + state_after_launch != eStateCrashed) + return Status(); + + // Note, the stop event was consumed above, but not handled. This + // was done to give DidLaunch a chance to run. The target is either + // stopped or crashed. Directly set the state. This is done to + // prevent a stop message with a bunch of spurious output on thread + // status, as well as not pop a ProcessIOHandler. + SetPublicState(state_after_launch, false); + + if (PrivateStateThreadIsValid()) + ResumePrivateStateThread(); + else + StartPrivateStateThread(); + + // Target was stopped at entry as was intended. Need to notify the + // listeners about it. + if (launch_info.GetFlags().Test(eLaunchFlagStopAtEntry)) + HandlePrivateEvent(first_stop_event_sp); + + return Status(); +} + +Status Process::LaunchPrivate(ProcessLaunchInfo &launch_info, StateType &state, + EventSP &event_sp) { + Status error; + m_abi_sp.reset(); + m_dyld_up.reset(); + m_jit_loaders_up.reset(); + m_system_runtime_up.reset(); + m_os_up.reset(); + + { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + m_process_input_reader.reset(); + } + + Module *exe_module = GetTarget().GetExecutableModulePointer(); + + // The "remote executable path" is hooked up to the local Executable + // module. But we should be able to debug a remote process even if the + // executable module only exists on the remote. However, there needs to + // be a way to express this path, without actually having a module. + // The way to do that is to set the ExecutableFile in the LaunchInfo. + // Figure that out here: + + FileSpec exe_spec_to_use; + if (!exe_module) { + if (!launch_info.GetExecutableFile() && !launch_info.IsScriptedProcess()) { + error.SetErrorString("executable module does not exist"); + return error; + } + exe_spec_to_use = launch_info.GetExecutableFile(); + } else + exe_spec_to_use = exe_module->GetFileSpec(); + + if (exe_module && FileSystem::Instance().Exists(exe_module->GetFileSpec())) { + // Install anything that might need to be installed prior to launching. + // For host systems, this will do nothing, but if we are connected to a + // remote platform it will install any needed binaries + error = GetTarget().Install(&launch_info); + if (error.Fail()) + return error; + } + + // Listen and queue events that are broadcasted during the process launch. + ListenerSP listener_sp(Listener::MakeListener("LaunchEventHijack")); + HijackProcessEvents(listener_sp); + auto on_exit = llvm::make_scope_exit([this]() { RestoreProcessEvents(); }); + + if (PrivateStateThreadIsValid()) + PausePrivateStateThread(); + + error = WillLaunch(exe_module); + if (error.Fail()) { + std::string local_exec_file_path = exe_spec_to_use.GetPath(); + return Status("file doesn't exist: '%s'", local_exec_file_path.c_str()); + } + + const bool restarted = false; + SetPublicState(eStateLaunching, restarted); + m_should_detach = false; + + if (m_public_run_lock.TrySetRunning()) { + // Now launch using these arguments. + error = DoLaunch(exe_module, launch_info); + } else { + // This shouldn't happen + error.SetErrorString("failed to acquire process run lock"); + } + + if (error.Fail()) { + if (GetID() != LLDB_INVALID_PROCESS_ID) { + SetID(LLDB_INVALID_PROCESS_ID); + const char *error_string = error.AsCString(); + if (error_string == nullptr) + error_string = "launch failed"; + SetExitStatus(-1, error_string); + } + return error; + } + + // Now wait for the process to launch and return control to us, and then + // call DidLaunch: + state = WaitForProcessStopPrivate(event_sp, seconds(10)); + + if (state == eStateInvalid || !event_sp) { + // We were able to launch the process, but we failed to catch the + // initial stop. + error.SetErrorString("failed to catch stop after launch"); + SetExitStatus(0, error.AsCString()); + Destroy(false); + return error; + } + + if (state == eStateExited) { + // We exited while trying to launch somehow. Don't call DidLaunch + // as that's not likely to work, and return an invalid pid. + HandlePrivateEvent(event_sp); + return Status(); + } + + if (state == eStateStopped || state == eStateCrashed) { + DidLaunch(); + + // Now that we know the process type, update its signal responses from the + // ones stored in the Target: + if (m_unix_signals_sp) { + StreamSP warning_strm = GetTarget().GetDebugger().GetAsyncErrorStream(); + GetTarget().UpdateSignalsFromDummy(m_unix_signals_sp, warning_strm); + } + + DynamicLoader *dyld = GetDynamicLoader(); + if (dyld) + dyld->DidLaunch(); + + GetJITLoaders().DidLaunch(); + + SystemRuntime *system_runtime = GetSystemRuntime(); + if (system_runtime) + system_runtime->DidLaunch(); + + if (!m_os_up) + LoadOperatingSystemPlugin(false); + + // We successfully launched the process and stopped, now it the + // right time to set up signal filters before resuming. + UpdateAutomaticSignalFiltering(); + return Status(); + } + + return Status("Unexpected process state after the launch: %s, expected %s, " + "%s, %s or %s", + StateAsCString(state), StateAsCString(eStateInvalid), + StateAsCString(eStateExited), StateAsCString(eStateStopped), + StateAsCString(eStateCrashed)); +} + +Status Process::LoadCore() { + Status error = DoLoadCore(); + if (error.Success()) { + ListenerSP listener_sp( + Listener::MakeListener("lldb.process.load_core_listener")); + HijackProcessEvents(listener_sp); + + if (PrivateStateThreadIsValid()) + ResumePrivateStateThread(); + else + StartPrivateStateThread(); + + DynamicLoader *dyld = GetDynamicLoader(); + if (dyld) + dyld->DidAttach(); + + GetJITLoaders().DidAttach(); + + SystemRuntime *system_runtime = GetSystemRuntime(); + if (system_runtime) + system_runtime->DidAttach(); + + if (!m_os_up) + LoadOperatingSystemPlugin(false); + + // We successfully loaded a core file, now pretend we stopped so we can + // show all of the threads in the core file and explore the crashed state. + SetPrivateState(eStateStopped); + + // Wait for a stopped event since we just posted one above... + lldb::EventSP event_sp; + StateType state = + WaitForProcessToStop(std::nullopt, &event_sp, true, listener_sp, + nullptr, true, SelectMostRelevantFrame); + + if (!StateIsStoppedState(state, false)) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::Halt() failed to stop, state is: %s", + StateAsCString(state)); + error.SetErrorString( + "Did not get stopped event after loading the core file."); + } + RestoreProcessEvents(); + } + return error; +} + +DynamicLoader *Process::GetDynamicLoader() { + if (!m_dyld_up) + m_dyld_up.reset(DynamicLoader::FindPlugin(this, "")); + return m_dyld_up.get(); +} + +void Process::SetDynamicLoader(DynamicLoaderUP dyld_up) { + m_dyld_up = std::move(dyld_up); +} + +DataExtractor Process::GetAuxvData() { return DataExtractor(); } + +llvm::Expected<bool> Process::SaveCore(llvm::StringRef outfile) { + return false; +} + +JITLoaderList &Process::GetJITLoaders() { + if (!m_jit_loaders_up) { + m_jit_loaders_up = std::make_unique<JITLoaderList>(); + JITLoader::LoadPlugins(this, *m_jit_loaders_up); + } + return *m_jit_loaders_up; +} + +SystemRuntime *Process::GetSystemRuntime() { + if (!m_system_runtime_up) + m_system_runtime_up.reset(SystemRuntime::FindPlugin(this)); + return m_system_runtime_up.get(); +} + +Process::AttachCompletionHandler::AttachCompletionHandler(Process *process, + uint32_t exec_count) + : NextEventAction(process), m_exec_count(exec_count) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF( + log, + "Process::AttachCompletionHandler::%s process=%p, exec_count=%" PRIu32, + __FUNCTION__, static_cast<void *>(process), exec_count); +} + +Process::NextEventAction::EventActionResult +Process::AttachCompletionHandler::PerformAction(lldb::EventSP &event_sp) { + Log *log = GetLog(LLDBLog::Process); + + StateType state = ProcessEventData::GetStateFromEvent(event_sp.get()); + LLDB_LOGF(log, + "Process::AttachCompletionHandler::%s called with state %s (%d)", + __FUNCTION__, StateAsCString(state), static_cast<int>(state)); + + switch (state) { + case eStateAttaching: + return eEventActionSuccess; + + case eStateRunning: + case eStateConnected: + return eEventActionRetry; + + case eStateStopped: + case eStateCrashed: + // During attach, prior to sending the eStateStopped event, + // lldb_private::Process subclasses must set the new process ID. + assert(m_process->GetID() != LLDB_INVALID_PROCESS_ID); + // We don't want these events to be reported, so go set the + // ShouldReportStop here: + m_process->GetThreadList().SetShouldReportStop(eVoteNo); + + if (m_exec_count > 0) { + --m_exec_count; + + LLDB_LOGF(log, + "Process::AttachCompletionHandler::%s state %s: reduced " + "remaining exec count to %" PRIu32 ", requesting resume", + __FUNCTION__, StateAsCString(state), m_exec_count); + + RequestResume(); + return eEventActionRetry; + } else { + LLDB_LOGF(log, + "Process::AttachCompletionHandler::%s state %s: no more " + "execs expected to start, continuing with attach", + __FUNCTION__, StateAsCString(state)); + + m_process->CompleteAttach(); + return eEventActionSuccess; + } + break; + + default: + case eStateExited: + case eStateInvalid: + break; + } + + m_exit_string.assign("No valid Process"); + return eEventActionExit; +} + +Process::NextEventAction::EventActionResult +Process::AttachCompletionHandler::HandleBeingInterrupted() { + return eEventActionSuccess; +} + +const char *Process::AttachCompletionHandler::GetExitString() { + return m_exit_string.c_str(); +} + +ListenerSP ProcessAttachInfo::GetListenerForProcess(Debugger &debugger) { + if (m_listener_sp) + return m_listener_sp; + else + return debugger.GetListener(); +} + +Status Process::WillLaunch(Module *module) { + return DoWillLaunch(module); +} + +Status Process::WillAttachToProcessWithID(lldb::pid_t pid) { + return DoWillAttachToProcessWithID(pid); +} + +Status Process::WillAttachToProcessWithName(const char *process_name, + bool wait_for_launch) { + return DoWillAttachToProcessWithName(process_name, wait_for_launch); +} + +Status Process::Attach(ProcessAttachInfo &attach_info) { + m_abi_sp.reset(); + { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + m_process_input_reader.reset(); + } + m_dyld_up.reset(); + m_jit_loaders_up.reset(); + m_system_runtime_up.reset(); + m_os_up.reset(); + + lldb::pid_t attach_pid = attach_info.GetProcessID(); + Status error; + if (attach_pid == LLDB_INVALID_PROCESS_ID) { + char process_name[PATH_MAX]; + + if (attach_info.GetExecutableFile().GetPath(process_name, + sizeof(process_name))) { + const bool wait_for_launch = attach_info.GetWaitForLaunch(); + + if (wait_for_launch) { + error = WillAttachToProcessWithName(process_name, wait_for_launch); + if (error.Success()) { + if (m_public_run_lock.TrySetRunning()) { + m_should_detach = true; + const bool restarted = false; + SetPublicState(eStateAttaching, restarted); + // Now attach using these arguments. + error = DoAttachToProcessWithName(process_name, attach_info); + } else { + // This shouldn't happen + error.SetErrorString("failed to acquire process run lock"); + } + + if (error.Fail()) { + if (GetID() != LLDB_INVALID_PROCESS_ID) { + SetID(LLDB_INVALID_PROCESS_ID); + if (error.AsCString() == nullptr) + error.SetErrorString("attach failed"); + + SetExitStatus(-1, error.AsCString()); + } + } else { + SetNextEventAction(new Process::AttachCompletionHandler( + this, attach_info.GetResumeCount())); + StartPrivateStateThread(); + } + return error; + } + } else { + ProcessInstanceInfoList process_infos; + PlatformSP platform_sp(GetTarget().GetPlatform()); + + if (platform_sp) { + ProcessInstanceInfoMatch match_info; + match_info.GetProcessInfo() = attach_info; + match_info.SetNameMatchType(NameMatch::Equals); + platform_sp->FindProcesses(match_info, process_infos); + const uint32_t num_matches = process_infos.size(); + if (num_matches == 1) { + attach_pid = process_infos[0].GetProcessID(); + // Fall through and attach using the above process ID + } else { + match_info.GetProcessInfo().GetExecutableFile().GetPath( + process_name, sizeof(process_name)); + if (num_matches > 1) { + StreamString s; + ProcessInstanceInfo::DumpTableHeader(s, true, false); + for (size_t i = 0; i < num_matches; i++) { + process_infos[i].DumpAsTableRow( + s, platform_sp->GetUserIDResolver(), true, false); + } + error.SetErrorStringWithFormat( + "more than one process named %s:\n%s", process_name, + s.GetData()); + } else + error.SetErrorStringWithFormat( + "could not find a process named %s", process_name); + } + } else { + error.SetErrorString( + "invalid platform, can't find processes by name"); + return error; + } + } + } else { + error.SetErrorString("invalid process name"); + } + } + + if (attach_pid != LLDB_INVALID_PROCESS_ID) { + error = WillAttachToProcessWithID(attach_pid); + if (error.Success()) { + + if (m_public_run_lock.TrySetRunning()) { + // Now attach using these arguments. + m_should_detach = true; + const bool restarted = false; + SetPublicState(eStateAttaching, restarted); + error = DoAttachToProcessWithID(attach_pid, attach_info); + } else { + // This shouldn't happen + error.SetErrorString("failed to acquire process run lock"); + } + + if (error.Success()) { + SetNextEventAction(new Process::AttachCompletionHandler( + this, attach_info.GetResumeCount())); + StartPrivateStateThread(); + } else { + if (GetID() != LLDB_INVALID_PROCESS_ID) + SetID(LLDB_INVALID_PROCESS_ID); + + const char *error_string = error.AsCString(); + if (error_string == nullptr) + error_string = "attach failed"; + + SetExitStatus(-1, error_string); + } + } + } + return error; +} + +void Process::CompleteAttach() { + Log *log(GetLog(LLDBLog::Process | LLDBLog::Target)); + LLDB_LOGF(log, "Process::%s()", __FUNCTION__); + + // Let the process subclass figure out at much as it can about the process + // before we go looking for a dynamic loader plug-in. + ArchSpec process_arch; + DidAttach(process_arch); + + if (process_arch.IsValid()) { + LLDB_LOG(log, + "Process::{0} replacing process architecture with DidAttach() " + "architecture: \"{1}\"", + __FUNCTION__, process_arch.GetTriple().getTriple()); + GetTarget().SetArchitecture(process_arch); + } + + // We just attached. If we have a platform, ask it for the process + // architecture, and if it isn't the same as the one we've already set, + // switch architectures. + PlatformSP platform_sp(GetTarget().GetPlatform()); + assert(platform_sp); + ArchSpec process_host_arch = GetSystemArchitecture(); + if (platform_sp) { + const ArchSpec &target_arch = GetTarget().GetArchitecture(); + if (target_arch.IsValid() && !platform_sp->IsCompatibleArchitecture( + target_arch, process_host_arch, + ArchSpec::CompatibleMatch, nullptr)) { + ArchSpec platform_arch; + platform_sp = GetTarget().GetDebugger().GetPlatformList().GetOrCreate( + target_arch, process_host_arch, &platform_arch); + if (platform_sp) { + GetTarget().SetPlatform(platform_sp); + GetTarget().SetArchitecture(platform_arch); + LLDB_LOG(log, + "switching platform to {0} and architecture to {1} based on " + "info from attach", + platform_sp->GetName(), platform_arch.GetTriple().getTriple()); + } + } else if (!process_arch.IsValid()) { + ProcessInstanceInfo process_info; + GetProcessInfo(process_info); + const ArchSpec &process_arch = process_info.GetArchitecture(); + const ArchSpec &target_arch = GetTarget().GetArchitecture(); + if (process_arch.IsValid() && + target_arch.IsCompatibleMatch(process_arch) && + !target_arch.IsExactMatch(process_arch)) { + GetTarget().SetArchitecture(process_arch); + LLDB_LOGF(log, + "Process::%s switching architecture to %s based on info " + "the platform retrieved for pid %" PRIu64, + __FUNCTION__, process_arch.GetTriple().getTriple().c_str(), + GetID()); + } + } + } + // Now that we know the process type, update its signal responses from the + // ones stored in the Target: + if (m_unix_signals_sp) { + StreamSP warning_strm = GetTarget().GetDebugger().GetAsyncErrorStream(); + GetTarget().UpdateSignalsFromDummy(m_unix_signals_sp, warning_strm); + } + + // We have completed the attach, now it is time to find the dynamic loader + // plug-in + DynamicLoader *dyld = GetDynamicLoader(); + if (dyld) { + dyld->DidAttach(); + if (log) { + ModuleSP exe_module_sp = GetTarget().GetExecutableModule(); + LLDB_LOG(log, + "after DynamicLoader::DidAttach(), target " + "executable is {0} (using {1} plugin)", + exe_module_sp ? exe_module_sp->GetFileSpec() : FileSpec(), + dyld->GetPluginName()); + } + } + + GetJITLoaders().DidAttach(); + + SystemRuntime *system_runtime = GetSystemRuntime(); + if (system_runtime) { + system_runtime->DidAttach(); + if (log) { + ModuleSP exe_module_sp = GetTarget().GetExecutableModule(); + LLDB_LOG(log, + "after SystemRuntime::DidAttach(), target " + "executable is {0} (using {1} plugin)", + exe_module_sp ? exe_module_sp->GetFileSpec() : FileSpec(), + system_runtime->GetPluginName()); + } + } + + if (!m_os_up) { + LoadOperatingSystemPlugin(false); + if (m_os_up) { + // Somebody might have gotten threads before now, but we need to force the + // update after we've loaded the OperatingSystem plugin or it won't get a + // chance to process the threads. + m_thread_list.Clear(); + UpdateThreadListIfNeeded(); + } + } + // Figure out which one is the executable, and set that in our target: + ModuleSP new_executable_module_sp; + for (ModuleSP module_sp : GetTarget().GetImages().Modules()) { + if (module_sp && module_sp->IsExecutable()) { + if (GetTarget().GetExecutableModulePointer() != module_sp.get()) + new_executable_module_sp = module_sp; + break; + } + } + if (new_executable_module_sp) { + GetTarget().SetExecutableModule(new_executable_module_sp, + eLoadDependentsNo); + if (log) { + ModuleSP exe_module_sp = GetTarget().GetExecutableModule(); + LLDB_LOGF( + log, + "Process::%s after looping through modules, target executable is %s", + __FUNCTION__, + exe_module_sp ? exe_module_sp->GetFileSpec().GetPath().c_str() + : "<none>"); + } + } +} + +Status Process::ConnectRemote(llvm::StringRef remote_url) { + m_abi_sp.reset(); + { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + m_process_input_reader.reset(); + } + + // Find the process and its architecture. Make sure it matches the + // architecture of the current Target, and if not adjust it. + + Status error(DoConnectRemote(remote_url)); + if (error.Success()) { + if (GetID() != LLDB_INVALID_PROCESS_ID) { + EventSP event_sp; + StateType state = WaitForProcessStopPrivate(event_sp, std::nullopt); + + if (state == eStateStopped || state == eStateCrashed) { + // If we attached and actually have a process on the other end, then + // this ended up being the equivalent of an attach. + CompleteAttach(); + + // This delays passing the stopped event to listeners till + // CompleteAttach gets a chance to complete... + HandlePrivateEvent(event_sp); + } + } + + if (PrivateStateThreadIsValid()) + ResumePrivateStateThread(); + else + StartPrivateStateThread(); + } + return error; +} + +Status Process::PrivateResume() { + Log *log(GetLog(LLDBLog::Process | LLDBLog::Step)); + LLDB_LOGF(log, + "Process::PrivateResume() m_stop_id = %u, public state: %s " + "private state: %s", + m_mod_id.GetStopID(), StateAsCString(m_public_state.GetValue()), + StateAsCString(m_private_state.GetValue())); + + // If signals handing status changed we might want to update our signal + // filters before resuming. + UpdateAutomaticSignalFiltering(); + + Status error(WillResume()); + // Tell the process it is about to resume before the thread list + if (error.Success()) { + // Now let the thread list know we are about to resume so it can let all of + // our threads know that they are about to be resumed. Threads will each be + // called with Thread::WillResume(StateType) where StateType contains the + // state that they are supposed to have when the process is resumed + // (suspended/running/stepping). Threads should also check their resume + // signal in lldb::Thread::GetResumeSignal() to see if they are supposed to + // start back up with a signal. + if (m_thread_list.WillResume()) { + // Last thing, do the PreResumeActions. + if (!RunPreResumeActions()) { + error.SetErrorString( + "Process::PrivateResume PreResumeActions failed, not resuming."); + } else { + m_mod_id.BumpResumeID(); + error = DoResume(); + if (error.Success()) { + DidResume(); + m_thread_list.DidResume(); + LLDB_LOGF(log, "Process thinks the process has resumed."); + } else { + LLDB_LOGF(log, "Process::PrivateResume() DoResume failed."); + return error; + } + } + } else { + // Somebody wanted to run without running (e.g. we were faking a step + // from one frame of a set of inlined frames that share the same PC to + // another.) So generate a continue & a stopped event, and let the world + // handle them. + LLDB_LOGF(log, + "Process::PrivateResume() asked to simulate a start & stop."); + + SetPrivateState(eStateRunning); + SetPrivateState(eStateStopped); + } + } else + LLDB_LOGF(log, "Process::PrivateResume() got an error \"%s\".", + error.AsCString("<unknown error>")); + return error; +} + +Status Process::Halt(bool clear_thread_plans, bool use_run_lock) { + if (!StateIsRunningState(m_public_state.GetValue())) + return Status("Process is not running."); + + // Don't clear the m_clear_thread_plans_on_stop, only set it to true if in + // case it was already set and some thread plan logic calls halt on its own. + m_clear_thread_plans_on_stop |= clear_thread_plans; + + ListenerSP halt_listener_sp( + Listener::MakeListener("lldb.process.halt_listener")); + HijackProcessEvents(halt_listener_sp); + + EventSP event_sp; + + SendAsyncInterrupt(); + + if (m_public_state.GetValue() == eStateAttaching) { + // Don't hijack and eat the eStateExited as the code that was doing the + // attach will be waiting for this event... + RestoreProcessEvents(); + Destroy(false); + SetExitStatus(SIGKILL, "Cancelled async attach."); + return Status(); + } + + // Wait for the process halt timeout seconds for the process to stop. + // If we are going to use the run lock, that means we're stopping out to the + // user, so we should also select the most relevant frame. + SelectMostRelevant select_most_relevant = + use_run_lock ? SelectMostRelevantFrame : DoNoSelectMostRelevantFrame; + StateType state = WaitForProcessToStop(GetInterruptTimeout(), &event_sp, true, + halt_listener_sp, nullptr, + use_run_lock, select_most_relevant); + RestoreProcessEvents(); + + if (state == eStateInvalid || !event_sp) { + // We timed out and didn't get a stop event... + return Status("Halt timed out. State = %s", StateAsCString(GetState())); + } + + BroadcastEvent(event_sp); + + return Status(); +} + +lldb::addr_t Process::FindInMemory(lldb::addr_t low, lldb::addr_t high, + const uint8_t *buf, size_t size) { + const size_t region_size = high - low; + + if (region_size < size) + return LLDB_INVALID_ADDRESS; + + std::vector<size_t> bad_char_heuristic(256, size); + ProcessMemoryIterator iterator(*this, low); + + for (size_t idx = 0; idx < size - 1; idx++) { + decltype(bad_char_heuristic)::size_type bcu_idx = buf[idx]; + bad_char_heuristic[bcu_idx] = size - idx - 1; + } + for (size_t s = 0; s <= (region_size - size);) { + int64_t j = size - 1; + while (j >= 0 && buf[j] == iterator[s + j]) + j--; + if (j < 0) + return low + s; + else + s += bad_char_heuristic[iterator[s + size - 1]]; + } + + return LLDB_INVALID_ADDRESS; +} + +Status Process::StopForDestroyOrDetach(lldb::EventSP &exit_event_sp) { + Status error; + + // Check both the public & private states here. If we're hung evaluating an + // expression, for instance, then the public state will be stopped, but we + // still need to interrupt. + if (m_public_state.GetValue() == eStateRunning || + m_private_state.GetValue() == eStateRunning) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::%s() About to stop.", __FUNCTION__); + + ListenerSP listener_sp( + Listener::MakeListener("lldb.Process.StopForDestroyOrDetach.hijack")); + HijackProcessEvents(listener_sp); + + SendAsyncInterrupt(); + + // Consume the interrupt event. + StateType state = WaitForProcessToStop(GetInterruptTimeout(), + &exit_event_sp, true, listener_sp); + + RestoreProcessEvents(); + + // If the process exited while we were waiting for it to stop, put the + // exited event into the shared pointer passed in and return. Our caller + // doesn't need to do anything else, since they don't have a process + // anymore... + + if (state == eStateExited || m_private_state.GetValue() == eStateExited) { + LLDB_LOGF(log, "Process::%s() Process exited while waiting to stop.", + __FUNCTION__); + return error; + } else + exit_event_sp.reset(); // It is ok to consume any non-exit stop events + + if (state != eStateStopped) { + LLDB_LOGF(log, "Process::%s() failed to stop, state is: %s", __FUNCTION__, + StateAsCString(state)); + // If we really couldn't stop the process then we should just error out + // here, but if the lower levels just bobbled sending the event and we + // really are stopped, then continue on. + StateType private_state = m_private_state.GetValue(); + if (private_state != eStateStopped) { + return Status( + "Attempt to stop the target in order to detach timed out. " + "State = %s", + StateAsCString(GetState())); + } + } + } + return error; +} + +Status Process::Detach(bool keep_stopped) { + EventSP exit_event_sp; + Status error; + m_destroy_in_process = true; + + error = WillDetach(); + + if (error.Success()) { + if (DetachRequiresHalt()) { + error = StopForDestroyOrDetach(exit_event_sp); + if (!error.Success()) { + m_destroy_in_process = false; + return error; + } else if (exit_event_sp) { + // We shouldn't need to do anything else here. There's no process left + // to detach from... + StopPrivateStateThread(); + m_destroy_in_process = false; + return error; + } + } + + m_thread_list.DiscardThreadPlans(); + DisableAllBreakpointSites(); + + error = DoDetach(keep_stopped); + if (error.Success()) { + DidDetach(); + StopPrivateStateThread(); + } else { + return error; + } + } + m_destroy_in_process = false; + + // If we exited when we were waiting for a process to stop, then forward the + // event here so we don't lose the event + if (exit_event_sp) { + // Directly broadcast our exited event because we shut down our private + // state thread above + BroadcastEvent(exit_event_sp); + } + + // If we have been interrupted (to kill us) in the middle of running, we may + // not end up propagating the last events through the event system, in which + // case we might strand the write lock. Unlock it here so when we do to tear + // down the process we don't get an error destroying the lock. + + m_public_run_lock.SetStopped(); + return error; +} + +Status Process::Destroy(bool force_kill) { + // If we've already called Process::Finalize then there's nothing useful to + // be done here. Finalize has actually called Destroy already. + if (m_finalizing) + return {}; + return DestroyImpl(force_kill); +} + +Status Process::DestroyImpl(bool force_kill) { + // Tell ourselves we are in the process of destroying the process, so that we + // don't do any unnecessary work that might hinder the destruction. Remember + // to set this back to false when we are done. That way if the attempt + // failed and the process stays around for some reason it won't be in a + // confused state. + + if (force_kill) + m_should_detach = false; + + if (GetShouldDetach()) { + // FIXME: This will have to be a process setting: + bool keep_stopped = false; + Detach(keep_stopped); + } + + m_destroy_in_process = true; + + Status error(WillDestroy()); + if (error.Success()) { + EventSP exit_event_sp; + if (DestroyRequiresHalt()) { + error = StopForDestroyOrDetach(exit_event_sp); + } + + if (m_public_state.GetValue() == eStateStopped) { + // Ditch all thread plans, and remove all our breakpoints: in case we + // have to restart the target to kill it, we don't want it hitting a + // breakpoint... Only do this if we've stopped, however, since if we + // didn't manage to halt it above, then we're not going to have much luck + // doing this now. + m_thread_list.DiscardThreadPlans(); + DisableAllBreakpointSites(); + } + + error = DoDestroy(); + if (error.Success()) { + DidDestroy(); + StopPrivateStateThread(); + } + m_stdio_communication.StopReadThread(); + m_stdio_communication.Disconnect(); + m_stdin_forward = false; + + { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + if (m_process_input_reader) { + m_process_input_reader->SetIsDone(true); + m_process_input_reader->Cancel(); + m_process_input_reader.reset(); + } + } + + // If we exited when we were waiting for a process to stop, then forward + // the event here so we don't lose the event + if (exit_event_sp) { + // Directly broadcast our exited event because we shut down our private + // state thread above + BroadcastEvent(exit_event_sp); + } + + // If we have been interrupted (to kill us) in the middle of running, we + // may not end up propagating the last events through the event system, in + // which case we might strand the write lock. Unlock it here so when we do + // to tear down the process we don't get an error destroying the lock. + m_public_run_lock.SetStopped(); + } + + m_destroy_in_process = false; + + return error; +} + +Status Process::Signal(int signal) { + Status error(WillSignal()); + if (error.Success()) { + error = DoSignal(signal); + if (error.Success()) + DidSignal(); + } + return error; +} + +void Process::SetUnixSignals(UnixSignalsSP &&signals_sp) { + assert(signals_sp && "null signals_sp"); + m_unix_signals_sp = std::move(signals_sp); +} + +const lldb::UnixSignalsSP &Process::GetUnixSignals() { + assert(m_unix_signals_sp && "null m_unix_signals_sp"); + return m_unix_signals_sp; +} + +lldb::ByteOrder Process::GetByteOrder() const { + return GetTarget().GetArchitecture().GetByteOrder(); +} + +uint32_t Process::GetAddressByteSize() const { + return GetTarget().GetArchitecture().GetAddressByteSize(); +} + +bool Process::ShouldBroadcastEvent(Event *event_ptr) { + const StateType state = + Process::ProcessEventData::GetStateFromEvent(event_ptr); + bool return_value = true; + Log *log(GetLog(LLDBLog::Events | LLDBLog::Process)); + + switch (state) { + case eStateDetached: + case eStateExited: + case eStateUnloaded: + m_stdio_communication.SynchronizeWithReadThread(); + m_stdio_communication.StopReadThread(); + m_stdio_communication.Disconnect(); + m_stdin_forward = false; + + [[fallthrough]]; + case eStateConnected: + case eStateAttaching: + case eStateLaunching: + // These events indicate changes in the state of the debugging session, + // always report them. + return_value = true; + break; + case eStateInvalid: + // We stopped for no apparent reason, don't report it. + return_value = false; + break; + case eStateRunning: + case eStateStepping: + // If we've started the target running, we handle the cases where we are + // already running and where there is a transition from stopped to running + // differently. running -> running: Automatically suppress extra running + // events stopped -> running: Report except when there is one or more no + // votes + // and no yes votes. + SynchronouslyNotifyStateChanged(state); + if (m_force_next_event_delivery) + return_value = true; + else { + switch (m_last_broadcast_state) { + case eStateRunning: + case eStateStepping: + // We always suppress multiple runnings with no PUBLIC stop in between. + return_value = false; + break; + default: + // TODO: make this work correctly. For now always report + // run if we aren't running so we don't miss any running events. If I + // run the lldb/test/thread/a.out file and break at main.cpp:58, run + // and hit the breakpoints on multiple threads, then somehow during the + // stepping over of all breakpoints no run gets reported. + + // This is a transition from stop to run. + switch (m_thread_list.ShouldReportRun(event_ptr)) { + case eVoteYes: + case eVoteNoOpinion: + return_value = true; + break; + case eVoteNo: + return_value = false; + break; + } + break; + } + } + break; + case eStateStopped: + case eStateCrashed: + case eStateSuspended: + // We've stopped. First see if we're going to restart the target. If we + // are going to stop, then we always broadcast the event. If we aren't + // going to stop, let the thread plans decide if we're going to report this + // event. If no thread has an opinion, we don't report it. + + m_stdio_communication.SynchronizeWithReadThread(); + RefreshStateAfterStop(); + if (ProcessEventData::GetInterruptedFromEvent(event_ptr)) { + LLDB_LOGF(log, + "Process::ShouldBroadcastEvent (%p) stopped due to an " + "interrupt, state: %s", + static_cast<void *>(event_ptr), StateAsCString(state)); + // Even though we know we are going to stop, we should let the threads + // have a look at the stop, so they can properly set their state. + m_thread_list.ShouldStop(event_ptr); + return_value = true; + } else { + bool was_restarted = ProcessEventData::GetRestartedFromEvent(event_ptr); + bool should_resume = false; + + // It makes no sense to ask "ShouldStop" if we've already been + // restarted... Asking the thread list is also not likely to go well, + // since we are running again. So in that case just report the event. + + if (!was_restarted) + should_resume = !m_thread_list.ShouldStop(event_ptr); + + if (was_restarted || should_resume || m_resume_requested) { + Vote report_stop_vote = m_thread_list.ShouldReportStop(event_ptr); + LLDB_LOGF(log, + "Process::ShouldBroadcastEvent: should_resume: %i state: " + "%s was_restarted: %i report_stop_vote: %d.", + should_resume, StateAsCString(state), was_restarted, + report_stop_vote); + + switch (report_stop_vote) { + case eVoteYes: + return_value = true; + break; + case eVoteNoOpinion: + case eVoteNo: + return_value = false; + break; + } + + if (!was_restarted) { + LLDB_LOGF(log, + "Process::ShouldBroadcastEvent (%p) Restarting process " + "from state: %s", + static_cast<void *>(event_ptr), StateAsCString(state)); + ProcessEventData::SetRestartedInEvent(event_ptr, true); + PrivateResume(); + } + } else { + return_value = true; + SynchronouslyNotifyStateChanged(state); + } + } + break; + } + + // Forcing the next event delivery is a one shot deal. So reset it here. + m_force_next_event_delivery = false; + + // We do some coalescing of events (for instance two consecutive running + // events get coalesced.) But we only coalesce against events we actually + // broadcast. So we use m_last_broadcast_state to track that. NB - you + // can't use "m_public_state.GetValue()" for that purpose, as was originally + // done, because the PublicState reflects the last event pulled off the + // queue, and there may be several events stacked up on the queue unserviced. + // So the PublicState may not reflect the last broadcasted event yet. + // m_last_broadcast_state gets updated here. + + if (return_value) + m_last_broadcast_state = state; + + LLDB_LOGF(log, + "Process::ShouldBroadcastEvent (%p) => new state: %s, last " + "broadcast state: %s - %s", + static_cast<void *>(event_ptr), StateAsCString(state), + StateAsCString(m_last_broadcast_state), + return_value ? "YES" : "NO"); + return return_value; +} + +bool Process::StartPrivateStateThread(bool is_secondary_thread) { + Log *log = GetLog(LLDBLog::Events); + + bool already_running = PrivateStateThreadIsValid(); + LLDB_LOGF(log, "Process::%s()%s ", __FUNCTION__, + already_running ? " already running" + : " starting private state thread"); + + if (!is_secondary_thread && already_running) + return true; + + // Create a thread that watches our internal state and controls which events + // make it to clients (into the DCProcess event queue). + char thread_name[1024]; + uint32_t max_len = llvm::get_max_thread_name_length(); + if (max_len > 0 && max_len <= 30) { + // On platforms with abbreviated thread name lengths, choose thread names + // that fit within the limit. + if (already_running) + snprintf(thread_name, sizeof(thread_name), "intern-state-OV"); + else + snprintf(thread_name, sizeof(thread_name), "intern-state"); + } else { + if (already_running) + snprintf(thread_name, sizeof(thread_name), + "<lldb.process.internal-state-override(pid=%" PRIu64 ")>", + GetID()); + else + snprintf(thread_name, sizeof(thread_name), + "<lldb.process.internal-state(pid=%" PRIu64 ")>", GetID()); + } + + llvm::Expected<HostThread> private_state_thread = + ThreadLauncher::LaunchThread( + thread_name, + [this, is_secondary_thread] { + return RunPrivateStateThread(is_secondary_thread); + }, + 8 * 1024 * 1024); + if (!private_state_thread) { + LLDB_LOG_ERROR(GetLog(LLDBLog::Host), private_state_thread.takeError(), + "failed to launch host thread: {0}"); + return false; + } + + assert(private_state_thread->IsJoinable()); + m_private_state_thread = *private_state_thread; + ResumePrivateStateThread(); + return true; +} + +void Process::PausePrivateStateThread() { + ControlPrivateStateThread(eBroadcastInternalStateControlPause); +} + +void Process::ResumePrivateStateThread() { + ControlPrivateStateThread(eBroadcastInternalStateControlResume); +} + +void Process::StopPrivateStateThread() { + if (m_private_state_thread.IsJoinable()) + ControlPrivateStateThread(eBroadcastInternalStateControlStop); + else { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF( + log, + "Went to stop the private state thread, but it was already invalid."); + } +} + +void Process::ControlPrivateStateThread(uint32_t signal) { + Log *log = GetLog(LLDBLog::Process); + + assert(signal == eBroadcastInternalStateControlStop || + signal == eBroadcastInternalStateControlPause || + signal == eBroadcastInternalStateControlResume); + + LLDB_LOGF(log, "Process::%s (signal = %d)", __FUNCTION__, signal); + + // Signal the private state thread + if (m_private_state_thread.IsJoinable()) { + // Broadcast the event. + // It is important to do this outside of the if below, because it's + // possible that the thread state is invalid but that the thread is waiting + // on a control event instead of simply being on its way out (this should + // not happen, but it apparently can). + LLDB_LOGF(log, "Sending control event of type: %d.", signal); + std::shared_ptr<EventDataReceipt> event_receipt_sp(new EventDataReceipt()); + m_private_state_control_broadcaster.BroadcastEvent(signal, + event_receipt_sp); + + // Wait for the event receipt or for the private state thread to exit + bool receipt_received = false; + if (PrivateStateThreadIsValid()) { + while (!receipt_received) { + // Check for a receipt for n seconds and then check if the private + // state thread is still around. + receipt_received = + event_receipt_sp->WaitForEventReceived(GetUtilityExpressionTimeout()); + if (!receipt_received) { + // Check if the private state thread is still around. If it isn't + // then we are done waiting + if (!PrivateStateThreadIsValid()) + break; // Private state thread exited or is exiting, we are done + } + } + } + + if (signal == eBroadcastInternalStateControlStop) { + thread_result_t result = {}; + m_private_state_thread.Join(&result); + m_private_state_thread.Reset(); + } + } else { + LLDB_LOGF( + log, + "Private state thread already dead, no need to signal it to stop."); + } +} + +void Process::SendAsyncInterrupt() { + if (PrivateStateThreadIsValid()) + m_private_state_broadcaster.BroadcastEvent(Process::eBroadcastBitInterrupt, + nullptr); + else + BroadcastEvent(Process::eBroadcastBitInterrupt, nullptr); +} + +void Process::HandlePrivateEvent(EventSP &event_sp) { + Log *log = GetLog(LLDBLog::Process); + m_resume_requested = false; + + const StateType new_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + + // First check to see if anybody wants a shot at this event: + if (m_next_event_action_up) { + NextEventAction::EventActionResult action_result = + m_next_event_action_up->PerformAction(event_sp); + LLDB_LOGF(log, "Ran next event action, result was %d.", action_result); + + switch (action_result) { + case NextEventAction::eEventActionSuccess: + SetNextEventAction(nullptr); + break; + + case NextEventAction::eEventActionRetry: + break; + + case NextEventAction::eEventActionExit: + // Handle Exiting Here. If we already got an exited event, we should + // just propagate it. Otherwise, swallow this event, and set our state + // to exit so the next event will kill us. + if (new_state != eStateExited) { + // FIXME: should cons up an exited event, and discard this one. + SetExitStatus(0, m_next_event_action_up->GetExitString()); + SetNextEventAction(nullptr); + return; + } + SetNextEventAction(nullptr); + break; + } + } + + // See if we should broadcast this state to external clients? + const bool should_broadcast = ShouldBroadcastEvent(event_sp.get()); + + if (should_broadcast) { + const bool is_hijacked = IsHijackedForEvent(eBroadcastBitStateChanged); + if (log) { + LLDB_LOGF(log, + "Process::%s (pid = %" PRIu64 + ") broadcasting new state %s (old state %s) to %s", + __FUNCTION__, GetID(), StateAsCString(new_state), + StateAsCString(GetState()), + is_hijacked ? "hijacked" : "public"); + } + Process::ProcessEventData::SetUpdateStateOnRemoval(event_sp.get()); + if (StateIsRunningState(new_state)) { + // Only push the input handler if we aren't fowarding events, as this + // means the curses GUI is in use... Or don't push it if we are launching + // since it will come up stopped. + if (!GetTarget().GetDebugger().IsForwardingEvents() && + new_state != eStateLaunching && new_state != eStateAttaching) { + PushProcessIOHandler(); + m_iohandler_sync.SetValue(m_iohandler_sync.GetValue() + 1, + eBroadcastAlways); + LLDB_LOGF(log, "Process::%s updated m_iohandler_sync to %d", + __FUNCTION__, m_iohandler_sync.GetValue()); + } + } else if (StateIsStoppedState(new_state, false)) { + if (!Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) { + // If the lldb_private::Debugger is handling the events, we don't want + // to pop the process IOHandler here, we want to do it when we receive + // the stopped event so we can carefully control when the process + // IOHandler is popped because when we stop we want to display some + // text stating how and why we stopped, then maybe some + // process/thread/frame info, and then we want the "(lldb) " prompt to + // show up. If we pop the process IOHandler here, then we will cause + // the command interpreter to become the top IOHandler after the + // process pops off and it will update its prompt right away... See the + // Debugger.cpp file where it calls the function as + // "process_sp->PopProcessIOHandler()" to see where I am talking about. + // Otherwise we end up getting overlapping "(lldb) " prompts and + // garbled output. + // + // If we aren't handling the events in the debugger (which is indicated + // by "m_target.GetDebugger().IsHandlingEvents()" returning false) or + // we are hijacked, then we always pop the process IO handler manually. + // Hijacking happens when the internal process state thread is running + // thread plans, or when commands want to run in synchronous mode and + // they call "process->WaitForProcessToStop()". An example of something + // that will hijack the events is a simple expression: + // + // (lldb) expr (int)puts("hello") + // + // This will cause the internal process state thread to resume and halt + // the process (and _it_ will hijack the eBroadcastBitStateChanged + // events) and we do need the IO handler to be pushed and popped + // correctly. + + if (is_hijacked || !GetTarget().GetDebugger().IsHandlingEvents()) + PopProcessIOHandler(); + } + } + + BroadcastEvent(event_sp); + } else { + if (log) { + LLDB_LOGF( + log, + "Process::%s (pid = %" PRIu64 + ") suppressing state %s (old state %s): should_broadcast == false", + __FUNCTION__, GetID(), StateAsCString(new_state), + StateAsCString(GetState())); + } + } +} + +Status Process::HaltPrivate() { + EventSP event_sp; + Status error(WillHalt()); + if (error.Fail()) + return error; + + // Ask the process subclass to actually halt our process + bool caused_stop; + error = DoHalt(caused_stop); + + DidHalt(); + return error; +} + +thread_result_t Process::RunPrivateStateThread(bool is_secondary_thread) { + bool control_only = true; + + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::%s (arg = %p, pid = %" PRIu64 ") thread starting...", + __FUNCTION__, static_cast<void *>(this), GetID()); + + bool exit_now = false; + bool interrupt_requested = false; + while (!exit_now) { + EventSP event_sp; + GetEventsPrivate(event_sp, std::nullopt, control_only); + if (event_sp->BroadcasterIs(&m_private_state_control_broadcaster)) { + LLDB_LOGF(log, + "Process::%s (arg = %p, pid = %" PRIu64 + ") got a control event: %d", + __FUNCTION__, static_cast<void *>(this), GetID(), + event_sp->GetType()); + + switch (event_sp->GetType()) { + case eBroadcastInternalStateControlStop: + exit_now = true; + break; // doing any internal state management below + + case eBroadcastInternalStateControlPause: + control_only = true; + break; + + case eBroadcastInternalStateControlResume: + control_only = false; + break; + } + + continue; + } else if (event_sp->GetType() == eBroadcastBitInterrupt) { + if (m_public_state.GetValue() == eStateAttaching) { + LLDB_LOGF(log, + "Process::%s (arg = %p, pid = %" PRIu64 + ") woke up with an interrupt while attaching - " + "forwarding interrupt.", + __FUNCTION__, static_cast<void *>(this), GetID()); + // The server may be spinning waiting for a process to appear, in which + // case we should tell it to stop doing that. Normally, we don't NEED + // to do that because we will next close the communication to the stub + // and that will get it to shut down. But there are remote debugging + // cases where relying on that side-effect causes the shutdown to be + // flakey, so we should send a positive signal to interrupt the wait. + Status error = HaltPrivate(); + BroadcastEvent(eBroadcastBitInterrupt, nullptr); + } else if (StateIsRunningState(m_last_broadcast_state)) { + LLDB_LOGF(log, + "Process::%s (arg = %p, pid = %" PRIu64 + ") woke up with an interrupt - Halting.", + __FUNCTION__, static_cast<void *>(this), GetID()); + Status error = HaltPrivate(); + if (error.Fail() && log) + LLDB_LOGF(log, + "Process::%s (arg = %p, pid = %" PRIu64 + ") failed to halt the process: %s", + __FUNCTION__, static_cast<void *>(this), GetID(), + error.AsCString()); + // Halt should generate a stopped event. Make a note of the fact that + // we were doing the interrupt, so we can set the interrupted flag + // after we receive the event. We deliberately set this to true even if + // HaltPrivate failed, so that we can interrupt on the next natural + // stop. + interrupt_requested = true; + } else { + // This can happen when someone (e.g. Process::Halt) sees that we are + // running and sends an interrupt request, but the process actually + // stops before we receive it. In that case, we can just ignore the + // request. We use m_last_broadcast_state, because the Stopped event + // may not have been popped of the event queue yet, which is when the + // public state gets updated. + LLDB_LOGF(log, + "Process::%s ignoring interrupt as we have already stopped.", + __FUNCTION__); + } + continue; + } + + const StateType internal_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + + if (internal_state != eStateInvalid) { + if (m_clear_thread_plans_on_stop && + StateIsStoppedState(internal_state, true)) { + m_clear_thread_plans_on_stop = false; + m_thread_list.DiscardThreadPlans(); + } + + if (interrupt_requested) { + if (StateIsStoppedState(internal_state, true)) { + // We requested the interrupt, so mark this as such in the stop event + // so clients can tell an interrupted process from a natural stop + ProcessEventData::SetInterruptedInEvent(event_sp.get(), true); + interrupt_requested = false; + } else if (log) { + LLDB_LOGF(log, + "Process::%s interrupt_requested, but a non-stopped " + "state '%s' received.", + __FUNCTION__, StateAsCString(internal_state)); + } + } + + HandlePrivateEvent(event_sp); + } + + if (internal_state == eStateInvalid || internal_state == eStateExited || + internal_state == eStateDetached) { + LLDB_LOGF(log, + "Process::%s (arg = %p, pid = %" PRIu64 + ") about to exit with internal state %s...", + __FUNCTION__, static_cast<void *>(this), GetID(), + StateAsCString(internal_state)); + + break; + } + } + + // Verify log is still enabled before attempting to write to it... + LLDB_LOGF(log, "Process::%s (arg = %p, pid = %" PRIu64 ") thread exiting...", + __FUNCTION__, static_cast<void *>(this), GetID()); + + // If we are a secondary thread, then the primary thread we are working for + // will have already acquired the public_run_lock, and isn't done with what + // it was doing yet, so don't try to change it on the way out. + if (!is_secondary_thread) + m_public_run_lock.SetStopped(); + return {}; +} + +// Process Event Data + +Process::ProcessEventData::ProcessEventData() : EventData(), m_process_wp() {} + +Process::ProcessEventData::ProcessEventData(const ProcessSP &process_sp, + StateType state) + : EventData(), m_process_wp(), m_state(state) { + if (process_sp) + m_process_wp = process_sp; +} + +Process::ProcessEventData::~ProcessEventData() = default; + +llvm::StringRef Process::ProcessEventData::GetFlavorString() { + return "Process::ProcessEventData"; +} + +llvm::StringRef Process::ProcessEventData::GetFlavor() const { + return ProcessEventData::GetFlavorString(); +} + +bool Process::ProcessEventData::ShouldStop(Event *event_ptr, + bool &found_valid_stopinfo) { + found_valid_stopinfo = false; + + ProcessSP process_sp(m_process_wp.lock()); + if (!process_sp) + return false; + + ThreadList &curr_thread_list = process_sp->GetThreadList(); + uint32_t num_threads = curr_thread_list.GetSize(); + + // The actions might change one of the thread's stop_info's opinions about + // whether we should stop the process, so we need to query that as we go. + + // One other complication here, is that we try to catch any case where the + // target has run (except for expressions) and immediately exit, but if we + // get that wrong (which is possible) then the thread list might have + // changed, and that would cause our iteration here to crash. We could + // make a copy of the thread list, but we'd really like to also know if it + // has changed at all, so we store the original thread ID's of all threads and + // check what we get back against this list & bag out if anything differs. + std::vector<std::pair<ThreadSP, size_t>> not_suspended_threads; + for (uint32_t idx = 0; idx < num_threads; ++idx) { + lldb::ThreadSP thread_sp = curr_thread_list.GetThreadAtIndex(idx); + + /* + Filter out all suspended threads, they could not be the reason + of stop and no need to perform any actions on them. + */ + if (thread_sp->GetResumeState() != eStateSuspended) + not_suspended_threads.emplace_back(thread_sp, thread_sp->GetIndexID()); + } + + // Use this to track whether we should continue from here. We will only + // continue the target running if no thread says we should stop. Of course + // if some thread's PerformAction actually sets the target running, then it + // doesn't matter what the other threads say... + + bool still_should_stop = false; + + // Sometimes - for instance if we have a bug in the stub we are talking to, + // we stop but no thread has a valid stop reason. In that case we should + // just stop, because we have no way of telling what the right thing to do + // is, and it's better to let the user decide than continue behind their + // backs. + + for (auto [thread_sp, thread_index] : not_suspended_threads) { + if (curr_thread_list.GetSize() != num_threads) { + Log *log(GetLog(LLDBLog::Step | LLDBLog::Process)); + LLDB_LOGF( + log, + "Number of threads changed from %u to %u while processing event.", + num_threads, curr_thread_list.GetSize()); + break; + } + + if (thread_sp->GetIndexID() != thread_index) { + Log *log(GetLog(LLDBLog::Step | LLDBLog::Process)); + LLDB_LOG(log, + "The thread {0} changed from {1} to {2} while processing event.", + thread_sp.get(), thread_index, thread_sp->GetIndexID()); + break; + } + + StopInfoSP stop_info_sp = thread_sp->GetStopInfo(); + if (stop_info_sp && stop_info_sp->IsValid()) { + found_valid_stopinfo = true; + bool this_thread_wants_to_stop; + if (stop_info_sp->GetOverrideShouldStop()) { + this_thread_wants_to_stop = + stop_info_sp->GetOverriddenShouldStopValue(); + } else { + stop_info_sp->PerformAction(event_ptr); + // The stop action might restart the target. If it does, then we + // want to mark that in the event so that whoever is receiving it + // will know to wait for the running event and reflect that state + // appropriately. We also need to stop processing actions, since they + // aren't expecting the target to be running. + + // FIXME: we might have run. + if (stop_info_sp->HasTargetRunSinceMe()) { + SetRestarted(true); + break; + } + + this_thread_wants_to_stop = stop_info_sp->ShouldStop(event_ptr); + } + + if (!still_should_stop) + still_should_stop = this_thread_wants_to_stop; + } + } + + return still_should_stop; +} + +bool Process::ProcessEventData::ForwardEventToPendingListeners( + Event *event_ptr) { + // STDIO and the other async event notifications should always be forwarded. + if (event_ptr->GetType() != Process::eBroadcastBitStateChanged) + return true; + + // For state changed events, if the update state is zero, we are handling + // this on the private state thread. We should wait for the public event. + return m_update_state == 1; +} + +void Process::ProcessEventData::DoOnRemoval(Event *event_ptr) { + // We only have work to do for state changed events: + if (event_ptr->GetType() != Process::eBroadcastBitStateChanged) + return; + + ProcessSP process_sp(m_process_wp.lock()); + + if (!process_sp) + return; + + // This function gets called twice for each event, once when the event gets + // pulled off of the private process event queue, and then any number of + // times, first when it gets pulled off of the public event queue, then other + // times when we're pretending that this is where we stopped at the end of + // expression evaluation. m_update_state is used to distinguish these three + // cases; it is 0 when we're just pulling it off for private handling, and > + // 1 for expression evaluation, and we don't want to do the breakpoint + // command handling then. + if (m_update_state != 1) + return; + + process_sp->SetPublicState( + m_state, Process::ProcessEventData::GetRestartedFromEvent(event_ptr)); + + if (m_state == eStateStopped && !m_restarted) { + // Let process subclasses know we are about to do a public stop and do + // anything they might need to in order to speed up register and memory + // accesses. + process_sp->WillPublicStop(); + } + + // If this is a halt event, even if the halt stopped with some reason other + // than a plain interrupt (e.g. we had already stopped for a breakpoint when + // the halt request came through) don't do the StopInfo actions, as they may + // end up restarting the process. + if (m_interrupted) + return; + + // If we're not stopped or have restarted, then skip the StopInfo actions: + if (m_state != eStateStopped || m_restarted) { + return; + } + + bool does_anybody_have_an_opinion = false; + bool still_should_stop = ShouldStop(event_ptr, does_anybody_have_an_opinion); + + if (GetRestarted()) { + return; + } + + if (!still_should_stop && does_anybody_have_an_opinion) { + // We've been asked to continue, so do that here. + SetRestarted(true); + // Use the private resume method here, since we aren't changing the run + // lock state. + process_sp->PrivateResume(); + } else { + bool hijacked = process_sp->IsHijackedForEvent(eBroadcastBitStateChanged) && + !process_sp->StateChangedIsHijackedForSynchronousResume(); + + if (!hijacked) { + // If we didn't restart, run the Stop Hooks here. + // Don't do that if state changed events aren't hooked up to the + // public (or SyncResume) broadcasters. StopHooks are just for + // real public stops. They might also restart the target, + // so watch for that. + if (process_sp->GetTarget().RunStopHooks()) + SetRestarted(true); + } + } +} + +void Process::ProcessEventData::Dump(Stream *s) const { + ProcessSP process_sp(m_process_wp.lock()); + + if (process_sp) + s->Printf(" process = %p (pid = %" PRIu64 "), ", + static_cast<void *>(process_sp.get()), process_sp->GetID()); + else + s->PutCString(" process = NULL, "); + + s->Printf("state = %s", StateAsCString(GetState())); +} + +const Process::ProcessEventData * +Process::ProcessEventData::GetEventDataFromEvent(const Event *event_ptr) { + if (event_ptr) { + const EventData *event_data = event_ptr->GetData(); + if (event_data && + event_data->GetFlavor() == ProcessEventData::GetFlavorString()) + return static_cast<const ProcessEventData *>(event_ptr->GetData()); + } + return nullptr; +} + +ProcessSP +Process::ProcessEventData::GetProcessFromEvent(const Event *event_ptr) { + ProcessSP process_sp; + const ProcessEventData *data = GetEventDataFromEvent(event_ptr); + if (data) + process_sp = data->GetProcessSP(); + return process_sp; +} + +StateType Process::ProcessEventData::GetStateFromEvent(const Event *event_ptr) { + const ProcessEventData *data = GetEventDataFromEvent(event_ptr); + if (data == nullptr) + return eStateInvalid; + else + return data->GetState(); +} + +bool Process::ProcessEventData::GetRestartedFromEvent(const Event *event_ptr) { + const ProcessEventData *data = GetEventDataFromEvent(event_ptr); + if (data == nullptr) + return false; + else + return data->GetRestarted(); +} + +void Process::ProcessEventData::SetRestartedInEvent(Event *event_ptr, + bool new_value) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data != nullptr) + data->SetRestarted(new_value); +} + +size_t +Process::ProcessEventData::GetNumRestartedReasons(const Event *event_ptr) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data != nullptr) + return data->GetNumRestartedReasons(); + else + return 0; +} + +const char * +Process::ProcessEventData::GetRestartedReasonAtIndex(const Event *event_ptr, + size_t idx) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data != nullptr) + return data->GetRestartedReasonAtIndex(idx); + else + return nullptr; +} + +void Process::ProcessEventData::AddRestartedReason(Event *event_ptr, + const char *reason) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data != nullptr) + data->AddRestartedReason(reason); +} + +bool Process::ProcessEventData::GetInterruptedFromEvent( + const Event *event_ptr) { + const ProcessEventData *data = GetEventDataFromEvent(event_ptr); + if (data == nullptr) + return false; + else + return data->GetInterrupted(); +} + +void Process::ProcessEventData::SetInterruptedInEvent(Event *event_ptr, + bool new_value) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data != nullptr) + data->SetInterrupted(new_value); +} + +bool Process::ProcessEventData::SetUpdateStateOnRemoval(Event *event_ptr) { + ProcessEventData *data = + const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr)); + if (data) { + data->SetUpdateStateOnRemoval(); + return true; + } + return false; +} + +lldb::TargetSP Process::CalculateTarget() { return m_target_wp.lock(); } + +void Process::CalculateExecutionContext(ExecutionContext &exe_ctx) { + exe_ctx.SetTargetPtr(&GetTarget()); + exe_ctx.SetProcessPtr(this); + exe_ctx.SetThreadPtr(nullptr); + exe_ctx.SetFramePtr(nullptr); +} + +// uint32_t +// Process::ListProcessesMatchingName (const char *name, StringList &matches, +// std::vector<lldb::pid_t> &pids) +//{ +// return 0; +//} +// +// ArchSpec +// Process::GetArchSpecForExistingProcess (lldb::pid_t pid) +//{ +// return Host::GetArchSpecForExistingProcess (pid); +//} +// +// ArchSpec +// Process::GetArchSpecForExistingProcess (const char *process_name) +//{ +// return Host::GetArchSpecForExistingProcess (process_name); +//} + +EventSP Process::CreateEventFromProcessState(uint32_t event_type) { + auto event_data_sp = + std::make_shared<ProcessEventData>(shared_from_this(), GetState()); + return std::make_shared<Event>(event_type, event_data_sp); +} + +void Process::AppendSTDOUT(const char *s, size_t len) { + std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex); + m_stdout_data.append(s, len); + auto event_sp = CreateEventFromProcessState(eBroadcastBitSTDOUT); + BroadcastEventIfUnique(event_sp); +} + +void Process::AppendSTDERR(const char *s, size_t len) { + std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex); + m_stderr_data.append(s, len); + auto event_sp = CreateEventFromProcessState(eBroadcastBitSTDERR); + BroadcastEventIfUnique(event_sp); +} + +void Process::BroadcastAsyncProfileData(const std::string &one_profile_data) { + std::lock_guard<std::recursive_mutex> guard(m_profile_data_comm_mutex); + m_profile_data.push_back(one_profile_data); + auto event_sp = CreateEventFromProcessState(eBroadcastBitProfileData); + BroadcastEventIfUnique(event_sp); +} + +void Process::BroadcastStructuredData(const StructuredData::ObjectSP &object_sp, + const StructuredDataPluginSP &plugin_sp) { + auto data_sp = std::make_shared<EventDataStructuredData>( + shared_from_this(), object_sp, plugin_sp); + BroadcastEvent(eBroadcastBitStructuredData, data_sp); +} + +StructuredDataPluginSP +Process::GetStructuredDataPlugin(llvm::StringRef type_name) const { + auto find_it = m_structured_data_plugin_map.find(type_name); + if (find_it != m_structured_data_plugin_map.end()) + return find_it->second; + else + return StructuredDataPluginSP(); +} + +size_t Process::GetAsyncProfileData(char *buf, size_t buf_size, Status &error) { + std::lock_guard<std::recursive_mutex> guard(m_profile_data_comm_mutex); + if (m_profile_data.empty()) + return 0; + + std::string &one_profile_data = m_profile_data.front(); + size_t bytes_available = one_profile_data.size(); + if (bytes_available > 0) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::GetProfileData (buf = %p, size = %" PRIu64 ")", + static_cast<void *>(buf), static_cast<uint64_t>(buf_size)); + if (bytes_available > buf_size) { + memcpy(buf, one_profile_data.c_str(), buf_size); + one_profile_data.erase(0, buf_size); + bytes_available = buf_size; + } else { + memcpy(buf, one_profile_data.c_str(), bytes_available); + m_profile_data.erase(m_profile_data.begin()); + } + } + return bytes_available; +} + +// Process STDIO + +size_t Process::GetSTDOUT(char *buf, size_t buf_size, Status &error) { + std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex); + size_t bytes_available = m_stdout_data.size(); + if (bytes_available > 0) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::GetSTDOUT (buf = %p, size = %" PRIu64 ")", + static_cast<void *>(buf), static_cast<uint64_t>(buf_size)); + if (bytes_available > buf_size) { + memcpy(buf, m_stdout_data.c_str(), buf_size); + m_stdout_data.erase(0, buf_size); + bytes_available = buf_size; + } else { + memcpy(buf, m_stdout_data.c_str(), bytes_available); + m_stdout_data.clear(); + } + } + return bytes_available; +} + +size_t Process::GetSTDERR(char *buf, size_t buf_size, Status &error) { + std::lock_guard<std::recursive_mutex> gaurd(m_stdio_communication_mutex); + size_t bytes_available = m_stderr_data.size(); + if (bytes_available > 0) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::GetSTDERR (buf = %p, size = %" PRIu64 ")", + static_cast<void *>(buf), static_cast<uint64_t>(buf_size)); + if (bytes_available > buf_size) { + memcpy(buf, m_stderr_data.c_str(), buf_size); + m_stderr_data.erase(0, buf_size); + bytes_available = buf_size; + } else { + memcpy(buf, m_stderr_data.c_str(), bytes_available); + m_stderr_data.clear(); + } + } + return bytes_available; +} + +void Process::STDIOReadThreadBytesReceived(void *baton, const void *src, + size_t src_len) { + Process *process = (Process *)baton; + process->AppendSTDOUT(static_cast<const char *>(src), src_len); +} + +class IOHandlerProcessSTDIO : public IOHandler { +public: + IOHandlerProcessSTDIO(Process *process, int write_fd) + : IOHandler(process->GetTarget().GetDebugger(), + IOHandler::Type::ProcessIO), + m_process(process), + m_read_file(GetInputFD(), File::eOpenOptionReadOnly, false), + m_write_file(write_fd, File::eOpenOptionWriteOnly, false) { + m_pipe.CreateNew(false); + } + + ~IOHandlerProcessSTDIO() override = default; + + void SetIsRunning(bool running) { + std::lock_guard<std::mutex> guard(m_mutex); + SetIsDone(!running); + m_is_running = running; + } + + // Each IOHandler gets to run until it is done. It should read data from the + // "in" and place output into "out" and "err and return when done. + void Run() override { + if (!m_read_file.IsValid() || !m_write_file.IsValid() || + !m_pipe.CanRead() || !m_pipe.CanWrite()) { + SetIsDone(true); + return; + } + + SetIsDone(false); + const int read_fd = m_read_file.GetDescriptor(); + Terminal terminal(read_fd); + TerminalState terminal_state(terminal, false); + // FIXME: error handling? + llvm::consumeError(terminal.SetCanonical(false)); + llvm::consumeError(terminal.SetEcho(false)); +// FD_ZERO, FD_SET are not supported on windows +#ifndef _WIN32 + const int pipe_read_fd = m_pipe.GetReadFileDescriptor(); + SetIsRunning(true); + while (true) { + { + std::lock_guard<std::mutex> guard(m_mutex); + if (GetIsDone()) + break; + } + + SelectHelper select_helper; + select_helper.FDSetRead(read_fd); + select_helper.FDSetRead(pipe_read_fd); + Status error = select_helper.Select(); + + if (error.Fail()) + break; + + char ch = 0; + size_t n; + if (select_helper.FDIsSetRead(read_fd)) { + n = 1; + if (m_read_file.Read(&ch, n).Success() && n == 1) { + if (m_write_file.Write(&ch, n).Fail() || n != 1) + break; + } else + break; + } + + if (select_helper.FDIsSetRead(pipe_read_fd)) { + size_t bytes_read; + // Consume the interrupt byte + Status error = m_pipe.Read(&ch, 1, bytes_read); + if (error.Success()) { + if (ch == 'q') + break; + if (ch == 'i') + if (StateIsRunningState(m_process->GetState())) + m_process->SendAsyncInterrupt(); + } + } + } + SetIsRunning(false); +#endif + } + + void Cancel() override { + std::lock_guard<std::mutex> guard(m_mutex); + SetIsDone(true); + // Only write to our pipe to cancel if we are in + // IOHandlerProcessSTDIO::Run(). We can end up with a python command that + // is being run from the command interpreter: + // + // (lldb) step_process_thousands_of_times + // + // In this case the command interpreter will be in the middle of handling + // the command and if the process pushes and pops the IOHandler thousands + // of times, we can end up writing to m_pipe without ever consuming the + // bytes from the pipe in IOHandlerProcessSTDIO::Run() and end up + // deadlocking when the pipe gets fed up and blocks until data is consumed. + if (m_is_running) { + char ch = 'q'; // Send 'q' for quit + size_t bytes_written = 0; + m_pipe.Write(&ch, 1, bytes_written); + } + } + + bool Interrupt() override { + // Do only things that are safe to do in an interrupt context (like in a + // SIGINT handler), like write 1 byte to a file descriptor. This will + // interrupt the IOHandlerProcessSTDIO::Run() and we can look at the byte + // that was written to the pipe and then call + // m_process->SendAsyncInterrupt() from a much safer location in code. + if (m_active) { + char ch = 'i'; // Send 'i' for interrupt + size_t bytes_written = 0; + Status result = m_pipe.Write(&ch, 1, bytes_written); + return result.Success(); + } else { + // This IOHandler might be pushed on the stack, but not being run + // currently so do the right thing if we aren't actively watching for + // STDIN by sending the interrupt to the process. Otherwise the write to + // the pipe above would do nothing. This can happen when the command + // interpreter is running and gets a "expression ...". It will be on the + // IOHandler thread and sending the input is complete to the delegate + // which will cause the expression to run, which will push the process IO + // handler, but not run it. + + if (StateIsRunningState(m_process->GetState())) { + m_process->SendAsyncInterrupt(); + return true; + } + } + return false; + } + + void GotEOF() override {} + +protected: + Process *m_process; + NativeFile m_read_file; // Read from this file (usually actual STDIN for LLDB + NativeFile m_write_file; // Write to this file (usually the primary pty for + // getting io to debuggee) + Pipe m_pipe; + std::mutex m_mutex; + bool m_is_running = false; +}; + +void Process::SetSTDIOFileDescriptor(int fd) { + // First set up the Read Thread for reading/handling process I/O + m_stdio_communication.SetConnection( + std::make_unique<ConnectionFileDescriptor>(fd, true)); + if (m_stdio_communication.IsConnected()) { + m_stdio_communication.SetReadThreadBytesReceivedCallback( + STDIOReadThreadBytesReceived, this); + m_stdio_communication.StartReadThread(); + + // Now read thread is set up, set up input reader. + { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + if (!m_process_input_reader) + m_process_input_reader = + std::make_shared<IOHandlerProcessSTDIO>(this, fd); + } + } +} + +bool Process::ProcessIOHandlerIsActive() { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + IOHandlerSP io_handler_sp(m_process_input_reader); + if (io_handler_sp) + return GetTarget().GetDebugger().IsTopIOHandler(io_handler_sp); + return false; +} + +bool Process::PushProcessIOHandler() { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + IOHandlerSP io_handler_sp(m_process_input_reader); + if (io_handler_sp) { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::%s pushing IO handler", __FUNCTION__); + + io_handler_sp->SetIsDone(false); + // If we evaluate an utility function, then we don't cancel the current + // IOHandler. Our IOHandler is non-interactive and shouldn't disturb the + // existing IOHandler that potentially provides the user interface (e.g. + // the IOHandler for Editline). + bool cancel_top_handler = !m_mod_id.IsRunningUtilityFunction(); + GetTarget().GetDebugger().RunIOHandlerAsync(io_handler_sp, + cancel_top_handler); + return true; + } + return false; +} + +bool Process::PopProcessIOHandler() { + std::lock_guard<std::mutex> guard(m_process_input_reader_mutex); + IOHandlerSP io_handler_sp(m_process_input_reader); + if (io_handler_sp) + return GetTarget().GetDebugger().RemoveIOHandler(io_handler_sp); + return false; +} + +// The process needs to know about installed plug-ins +void Process::SettingsInitialize() { Thread::SettingsInitialize(); } + +void Process::SettingsTerminate() { Thread::SettingsTerminate(); } + +namespace { +// RestorePlanState is used to record the "is private", "is controlling" and +// "okay +// to discard" fields of the plan we are running, and reset it on Clean or on +// destruction. It will only reset the state once, so you can call Clean and +// then monkey with the state and it won't get reset on you again. + +class RestorePlanState { +public: + RestorePlanState(lldb::ThreadPlanSP thread_plan_sp) + : m_thread_plan_sp(thread_plan_sp) { + if (m_thread_plan_sp) { + m_private = m_thread_plan_sp->GetPrivate(); + m_is_controlling = m_thread_plan_sp->IsControllingPlan(); + m_okay_to_discard = m_thread_plan_sp->OkayToDiscard(); + } + } + + ~RestorePlanState() { Clean(); } + + void Clean() { + if (!m_already_reset && m_thread_plan_sp) { + m_already_reset = true; + m_thread_plan_sp->SetPrivate(m_private); + m_thread_plan_sp->SetIsControllingPlan(m_is_controlling); + m_thread_plan_sp->SetOkayToDiscard(m_okay_to_discard); + } + } + +private: + lldb::ThreadPlanSP m_thread_plan_sp; + bool m_already_reset = false; + bool m_private = false; + bool m_is_controlling = false; + bool m_okay_to_discard = false; +}; +} // anonymous namespace + +static microseconds +GetOneThreadExpressionTimeout(const EvaluateExpressionOptions &options) { + const milliseconds default_one_thread_timeout(250); + + // If the overall wait is forever, then we don't need to worry about it. + if (!options.GetTimeout()) { + return options.GetOneThreadTimeout() ? *options.GetOneThreadTimeout() + : default_one_thread_timeout; + } + + // If the one thread timeout is set, use it. + if (options.GetOneThreadTimeout()) + return *options.GetOneThreadTimeout(); + + // Otherwise use half the total timeout, bounded by the + // default_one_thread_timeout. + return std::min<microseconds>(default_one_thread_timeout, + *options.GetTimeout() / 2); +} + +static Timeout<std::micro> +GetExpressionTimeout(const EvaluateExpressionOptions &options, + bool before_first_timeout) { + // If we are going to run all threads the whole time, or if we are only going + // to run one thread, we can just return the overall timeout. + if (!options.GetStopOthers() || !options.GetTryAllThreads()) + return options.GetTimeout(); + + if (before_first_timeout) + return GetOneThreadExpressionTimeout(options); + + if (!options.GetTimeout()) + return std::nullopt; + else + return *options.GetTimeout() - GetOneThreadExpressionTimeout(options); +} + +static std::optional<ExpressionResults> +HandleStoppedEvent(lldb::tid_t thread_id, const ThreadPlanSP &thread_plan_sp, + RestorePlanState &restorer, const EventSP &event_sp, + EventSP &event_to_broadcast_sp, + const EvaluateExpressionOptions &options, + bool handle_interrupts) { + Log *log = GetLog(LLDBLog::Step | LLDBLog::Process); + + ThreadSP thread_sp = thread_plan_sp->GetTarget() + .GetProcessSP() + ->GetThreadList() + .FindThreadByID(thread_id); + if (!thread_sp) { + LLDB_LOG(log, + "The thread on which we were running the " + "expression: tid = {0}, exited while " + "the expression was running.", + thread_id); + return eExpressionThreadVanished; + } + + ThreadPlanSP plan = thread_sp->GetCompletedPlan(); + if (plan == thread_plan_sp && plan->PlanSucceeded()) { + LLDB_LOG(log, "execution completed successfully"); + + // Restore the plan state so it will get reported as intended when we are + // done. + restorer.Clean(); + return eExpressionCompleted; + } + + StopInfoSP stop_info_sp = thread_sp->GetStopInfo(); + if (stop_info_sp && stop_info_sp->GetStopReason() == eStopReasonBreakpoint && + stop_info_sp->ShouldNotify(event_sp.get())) { + LLDB_LOG(log, "stopped for breakpoint: {0}.", stop_info_sp->GetDescription()); + if (!options.DoesIgnoreBreakpoints()) { + // Restore the plan state and then force Private to false. We are going + // to stop because of this plan so we need it to become a public plan or + // it won't report correctly when we continue to its termination later + // on. + restorer.Clean(); + thread_plan_sp->SetPrivate(false); + event_to_broadcast_sp = event_sp; + } + return eExpressionHitBreakpoint; + } + + if (!handle_interrupts && + Process::ProcessEventData::GetInterruptedFromEvent(event_sp.get())) + return std::nullopt; + + LLDB_LOG(log, "thread plan did not successfully complete"); + if (!options.DoesUnwindOnError()) + event_to_broadcast_sp = event_sp; + return eExpressionInterrupted; +} + +ExpressionResults +Process::RunThreadPlan(ExecutionContext &exe_ctx, + lldb::ThreadPlanSP &thread_plan_sp, + const EvaluateExpressionOptions &options, + DiagnosticManager &diagnostic_manager) { + ExpressionResults return_value = eExpressionSetupError; + + std::lock_guard<std::mutex> run_thread_plan_locker(m_run_thread_plan_lock); + + if (!thread_plan_sp) { + diagnostic_manager.PutString( + lldb::eSeverityError, "RunThreadPlan called with empty thread plan."); + return eExpressionSetupError; + } + + if (!thread_plan_sp->ValidatePlan(nullptr)) { + diagnostic_manager.PutString( + lldb::eSeverityError, + "RunThreadPlan called with an invalid thread plan."); + return eExpressionSetupError; + } + + if (exe_ctx.GetProcessPtr() != this) { + diagnostic_manager.PutString(lldb::eSeverityError, + "RunThreadPlan called on wrong process."); + return eExpressionSetupError; + } + + Thread *thread = exe_ctx.GetThreadPtr(); + if (thread == nullptr) { + diagnostic_manager.PutString(lldb::eSeverityError, + "RunThreadPlan called with invalid thread."); + return eExpressionSetupError; + } + + // Record the thread's id so we can tell when a thread we were using + // to run the expression exits during the expression evaluation. + lldb::tid_t expr_thread_id = thread->GetID(); + + // We need to change some of the thread plan attributes for the thread plan + // runner. This will restore them when we are done: + + RestorePlanState thread_plan_restorer(thread_plan_sp); + + // We rely on the thread plan we are running returning "PlanCompleted" if + // when it successfully completes. For that to be true the plan can't be + // private - since private plans suppress themselves in the GetCompletedPlan + // call. + + thread_plan_sp->SetPrivate(false); + + // The plans run with RunThreadPlan also need to be terminal controlling plans + // or when they are done we will end up asking the plan above us whether we + // should stop, which may give the wrong answer. + + thread_plan_sp->SetIsControllingPlan(true); + thread_plan_sp->SetOkayToDiscard(false); + + // If we are running some utility expression for LLDB, we now have to mark + // this in the ProcesModID of this process. This RAII takes care of marking + // and reverting the mark it once we are done running the expression. + UtilityFunctionScope util_scope(options.IsForUtilityExpr() ? this : nullptr); + + if (m_private_state.GetValue() != eStateStopped) { + diagnostic_manager.PutString( + lldb::eSeverityError, + "RunThreadPlan called while the private state was not stopped."); + return eExpressionSetupError; + } + + // Save the thread & frame from the exe_ctx for restoration after we run + const uint32_t thread_idx_id = thread->GetIndexID(); + StackFrameSP selected_frame_sp = + thread->GetSelectedFrame(DoNoSelectMostRelevantFrame); + if (!selected_frame_sp) { + thread->SetSelectedFrame(nullptr); + selected_frame_sp = thread->GetSelectedFrame(DoNoSelectMostRelevantFrame); + if (!selected_frame_sp) { + diagnostic_manager.Printf( + lldb::eSeverityError, + "RunThreadPlan called without a selected frame on thread %d", + thread_idx_id); + return eExpressionSetupError; + } + } + + // Make sure the timeout values make sense. The one thread timeout needs to + // be smaller than the overall timeout. + if (options.GetOneThreadTimeout() && options.GetTimeout() && + *options.GetTimeout() < *options.GetOneThreadTimeout()) { + diagnostic_manager.PutString(lldb::eSeverityError, + "RunThreadPlan called with one thread " + "timeout greater than total timeout"); + return eExpressionSetupError; + } + + StackID ctx_frame_id = selected_frame_sp->GetStackID(); + + // N.B. Running the target may unset the currently selected thread and frame. + // We don't want to do that either, so we should arrange to reset them as + // well. + + lldb::ThreadSP selected_thread_sp = GetThreadList().GetSelectedThread(); + + uint32_t selected_tid; + StackID selected_stack_id; + if (selected_thread_sp) { + selected_tid = selected_thread_sp->GetIndexID(); + selected_stack_id = + selected_thread_sp->GetSelectedFrame(DoNoSelectMostRelevantFrame) + ->GetStackID(); + } else { + selected_tid = LLDB_INVALID_THREAD_ID; + } + + HostThread backup_private_state_thread; + lldb::StateType old_state = eStateInvalid; + lldb::ThreadPlanSP stopper_base_plan_sp; + + Log *log(GetLog(LLDBLog::Step | LLDBLog::Process)); + if (m_private_state_thread.EqualsThread(Host::GetCurrentThread())) { + // Yikes, we are running on the private state thread! So we can't wait for + // public events on this thread, since we are the thread that is generating + // public events. The simplest thing to do is to spin up a temporary thread + // to handle private state thread events while we are fielding public + // events here. + LLDB_LOGF(log, "Running thread plan on private state thread, spinning up " + "another state thread to handle the events."); + + backup_private_state_thread = m_private_state_thread; + + // One other bit of business: we want to run just this thread plan and + // anything it pushes, and then stop, returning control here. But in the + // normal course of things, the plan above us on the stack would be given a + // shot at the stop event before deciding to stop, and we don't want that. + // So we insert a "stopper" base plan on the stack before the plan we want + // to run. Since base plans always stop and return control to the user, + // that will do just what we want. + stopper_base_plan_sp.reset(new ThreadPlanBase(*thread)); + thread->QueueThreadPlan(stopper_base_plan_sp, false); + // Have to make sure our public state is stopped, since otherwise the + // reporting logic below doesn't work correctly. + old_state = m_public_state.GetValue(); + m_public_state.SetValueNoLock(eStateStopped); + + // Now spin up the private state thread: + StartPrivateStateThread(true); + } + + thread->QueueThreadPlan( + thread_plan_sp, false); // This used to pass "true" does that make sense? + + if (options.GetDebug()) { + // In this case, we aren't actually going to run, we just want to stop + // right away. Flush this thread so we will refetch the stacks and show the + // correct backtrace. + // FIXME: To make this prettier we should invent some stop reason for this, + // but that + // is only cosmetic, and this functionality is only of use to lldb + // developers who can live with not pretty... + thread->Flush(); + return eExpressionStoppedForDebug; + } + + ListenerSP listener_sp( + Listener::MakeListener("lldb.process.listener.run-thread-plan")); + + lldb::EventSP event_to_broadcast_sp; + + { + // This process event hijacker Hijacks the Public events and its destructor + // makes sure that the process events get restored on exit to the function. + // + // If the event needs to propagate beyond the hijacker (e.g., the process + // exits during execution), then the event is put into + // event_to_broadcast_sp for rebroadcasting. + + ProcessEventHijacker run_thread_plan_hijacker(*this, listener_sp); + + if (log) { + StreamString s; + thread_plan_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose); + LLDB_LOGF(log, + "Process::RunThreadPlan(): Resuming thread %u - 0x%4.4" PRIx64 + " to run thread plan \"%s\".", + thread_idx_id, expr_thread_id, s.GetData()); + } + + bool got_event; + lldb::EventSP event_sp; + lldb::StateType stop_state = lldb::eStateInvalid; + + bool before_first_timeout = true; // This is set to false the first time + // that we have to halt the target. + bool do_resume = true; + bool handle_running_event = true; + + // This is just for accounting: + uint32_t num_resumes = 0; + + // If we are going to run all threads the whole time, or if we are only + // going to run one thread, then we don't need the first timeout. So we + // pretend we are after the first timeout already. + if (!options.GetStopOthers() || !options.GetTryAllThreads()) + before_first_timeout = false; + + LLDB_LOGF(log, "Stop others: %u, try all: %u, before_first: %u.\n", + options.GetStopOthers(), options.GetTryAllThreads(), + before_first_timeout); + + // This isn't going to work if there are unfetched events on the queue. Are + // there cases where we might want to run the remaining events here, and + // then try to call the function? That's probably being too tricky for our + // own good. + + Event *other_events = listener_sp->PeekAtNextEvent(); + if (other_events != nullptr) { + diagnostic_manager.PutString( + lldb::eSeverityError, + "RunThreadPlan called with pending events on the queue."); + return eExpressionSetupError; + } + + // We also need to make sure that the next event is delivered. We might be + // calling a function as part of a thread plan, in which case the last + // delivered event could be the running event, and we don't want event + // coalescing to cause us to lose OUR running event... + ForceNextEventDelivery(); + +// This while loop must exit out the bottom, there's cleanup that we need to do +// when we are done. So don't call return anywhere within it. + +#ifdef LLDB_RUN_THREAD_HALT_WITH_EVENT + // It's pretty much impossible to write test cases for things like: One + // thread timeout expires, I go to halt, but the process already stopped on + // the function call stop breakpoint. Turning on this define will make us + // not fetch the first event till after the halt. So if you run a quick + // function, it will have completed, and the completion event will be + // waiting, when you interrupt for halt. The expression evaluation should + // still succeed. + bool miss_first_event = true; +#endif + while (true) { + // We usually want to resume the process if we get to the top of the + // loop. The only exception is if we get two running events with no + // intervening stop, which can happen, we will just wait for then next + // stop event. + LLDB_LOGF(log, + "Top of while loop: do_resume: %i handle_running_event: %i " + "before_first_timeout: %i.", + do_resume, handle_running_event, before_first_timeout); + + if (do_resume || handle_running_event) { + // Do the initial resume and wait for the running event before going + // further. + + if (do_resume) { + num_resumes++; + Status resume_error = PrivateResume(); + if (!resume_error.Success()) { + diagnostic_manager.Printf( + lldb::eSeverityError, + "couldn't resume inferior the %d time: \"%s\".", num_resumes, + resume_error.AsCString()); + return_value = eExpressionSetupError; + break; + } + } + + got_event = + listener_sp->GetEvent(event_sp, GetUtilityExpressionTimeout()); + if (!got_event) { + LLDB_LOGF(log, + "Process::RunThreadPlan(): didn't get any event after " + "resume %" PRIu32 ", exiting.", + num_resumes); + + diagnostic_manager.Printf(lldb::eSeverityError, + "didn't get any event after resume %" PRIu32 + ", exiting.", + num_resumes); + return_value = eExpressionSetupError; + break; + } + + stop_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + + if (stop_state != eStateRunning) { + bool restarted = false; + + if (stop_state == eStateStopped) { + restarted = Process::ProcessEventData::GetRestartedFromEvent( + event_sp.get()); + LLDB_LOGF( + log, + "Process::RunThreadPlan(): didn't get running event after " + "resume %d, got %s instead (restarted: %i, do_resume: %i, " + "handle_running_event: %i).", + num_resumes, StateAsCString(stop_state), restarted, do_resume, + handle_running_event); + } + + if (restarted) { + // This is probably an overabundance of caution, I don't think I + // should ever get a stopped & restarted event here. But if I do, + // the best thing is to Halt and then get out of here. + const bool clear_thread_plans = false; + const bool use_run_lock = false; + Halt(clear_thread_plans, use_run_lock); + } + + diagnostic_manager.Printf( + lldb::eSeverityError, + "didn't get running event after initial resume, got %s instead.", + StateAsCString(stop_state)); + return_value = eExpressionSetupError; + break; + } + + if (log) + log->PutCString("Process::RunThreadPlan(): resuming succeeded."); + // We need to call the function synchronously, so spin waiting for it + // to return. If we get interrupted while executing, we're going to + // lose our context, and won't be able to gather the result at this + // point. We set the timeout AFTER the resume, since the resume takes + // some time and we don't want to charge that to the timeout. + } else { + if (log) + log->PutCString("Process::RunThreadPlan(): waiting for next event."); + } + + do_resume = true; + handle_running_event = true; + + // Now wait for the process to stop again: + event_sp.reset(); + + Timeout<std::micro> timeout = + GetExpressionTimeout(options, before_first_timeout); + if (log) { + if (timeout) { + auto now = system_clock::now(); + LLDB_LOGF(log, + "Process::RunThreadPlan(): about to wait - now is %s - " + "endpoint is %s", + llvm::to_string(now).c_str(), + llvm::to_string(now + *timeout).c_str()); + } else { + LLDB_LOGF(log, "Process::RunThreadPlan(): about to wait forever."); + } + } + +#ifdef LLDB_RUN_THREAD_HALT_WITH_EVENT + // See comment above... + if (miss_first_event) { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); + miss_first_event = false; + got_event = false; + } else +#endif + got_event = listener_sp->GetEvent(event_sp, timeout); + + if (got_event) { + if (event_sp) { + bool keep_going = false; + if (event_sp->GetType() == eBroadcastBitInterrupt) { + const bool clear_thread_plans = false; + const bool use_run_lock = false; + Halt(clear_thread_plans, use_run_lock); + return_value = eExpressionInterrupted; + diagnostic_manager.PutString(lldb::eSeverityInfo, + "execution halted by user interrupt."); + LLDB_LOGF(log, "Process::RunThreadPlan(): Got interrupted by " + "eBroadcastBitInterrupted, exiting."); + break; + } else { + stop_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + LLDB_LOGF(log, + "Process::RunThreadPlan(): in while loop, got event: %s.", + StateAsCString(stop_state)); + + switch (stop_state) { + case lldb::eStateStopped: { + if (Process::ProcessEventData::GetRestartedFromEvent( + event_sp.get())) { + // If we were restarted, we just need to go back up to fetch + // another event. + LLDB_LOGF(log, "Process::RunThreadPlan(): Got a stop and " + "restart, so we'll continue waiting."); + keep_going = true; + do_resume = false; + handle_running_event = true; + } else { + const bool handle_interrupts = true; + return_value = *HandleStoppedEvent( + expr_thread_id, thread_plan_sp, thread_plan_restorer, + event_sp, event_to_broadcast_sp, options, + handle_interrupts); + if (return_value == eExpressionThreadVanished) + keep_going = false; + } + } break; + + case lldb::eStateRunning: + // This shouldn't really happen, but sometimes we do get two + // running events without an intervening stop, and in that case + // we should just go back to waiting for the stop. + do_resume = false; + keep_going = true; + handle_running_event = false; + break; + + default: + LLDB_LOGF(log, + "Process::RunThreadPlan(): execution stopped with " + "unexpected state: %s.", + StateAsCString(stop_state)); + + if (stop_state == eStateExited) + event_to_broadcast_sp = event_sp; + + diagnostic_manager.PutString( + lldb::eSeverityError, + "execution stopped with unexpected state."); + return_value = eExpressionInterrupted; + break; + } + } + + if (keep_going) + continue; + else + break; + } else { + if (log) + log->PutCString("Process::RunThreadPlan(): got_event was true, but " + "the event pointer was null. How odd..."); + return_value = eExpressionInterrupted; + break; + } + } else { + // If we didn't get an event that means we've timed out... We will + // interrupt the process here. Depending on what we were asked to do + // we will either exit, or try with all threads running for the same + // timeout. + + if (log) { + if (options.GetTryAllThreads()) { + if (before_first_timeout) { + LLDB_LOG(log, + "Running function with one thread timeout timed out."); + } else + LLDB_LOG(log, "Restarting function with all threads enabled and " + "timeout: {0} timed out, abandoning execution.", + timeout); + } else + LLDB_LOG(log, "Running function with timeout: {0} timed out, " + "abandoning execution.", + timeout); + } + + // It is possible that between the time we issued the Halt, and we get + // around to calling Halt the target could have stopped. That's fine, + // Halt will figure that out and send the appropriate Stopped event. + // BUT it is also possible that we stopped & restarted (e.g. hit a + // signal with "stop" set to false.) In + // that case, we'll get the stopped & restarted event, and we should go + // back to waiting for the Halt's stopped event. That's what this + // while loop does. + + bool back_to_top = true; + uint32_t try_halt_again = 0; + bool do_halt = true; + const uint32_t num_retries = 5; + while (try_halt_again < num_retries) { + Status halt_error; + if (do_halt) { + LLDB_LOGF(log, "Process::RunThreadPlan(): Running Halt."); + const bool clear_thread_plans = false; + const bool use_run_lock = false; + Halt(clear_thread_plans, use_run_lock); + } + if (halt_error.Success()) { + if (log) + log->PutCString("Process::RunThreadPlan(): Halt succeeded."); + + got_event = + listener_sp->GetEvent(event_sp, GetUtilityExpressionTimeout()); + + if (got_event) { + stop_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + if (log) { + LLDB_LOGF(log, + "Process::RunThreadPlan(): Stopped with event: %s", + StateAsCString(stop_state)); + if (stop_state == lldb::eStateStopped && + Process::ProcessEventData::GetInterruptedFromEvent( + event_sp.get())) + log->PutCString(" Event was the Halt interruption event."); + } + + if (stop_state == lldb::eStateStopped) { + if (Process::ProcessEventData::GetRestartedFromEvent( + event_sp.get())) { + if (log) + log->PutCString("Process::RunThreadPlan(): Went to halt " + "but got a restarted event, there must be " + "an un-restarted stopped event so try " + "again... " + "Exiting wait loop."); + try_halt_again++; + do_halt = false; + continue; + } + + // Between the time we initiated the Halt and the time we + // delivered it, the process could have already finished its + // job. Check that here: + const bool handle_interrupts = false; + if (auto result = HandleStoppedEvent( + expr_thread_id, thread_plan_sp, thread_plan_restorer, + event_sp, event_to_broadcast_sp, options, + handle_interrupts)) { + return_value = *result; + back_to_top = false; + break; + } + + if (!options.GetTryAllThreads()) { + if (log) + log->PutCString("Process::RunThreadPlan(): try_all_threads " + "was false, we stopped so now we're " + "quitting."); + return_value = eExpressionInterrupted; + back_to_top = false; + break; + } + + if (before_first_timeout) { + // Set all the other threads to run, and return to the top of + // the loop, which will continue; + before_first_timeout = false; + thread_plan_sp->SetStopOthers(false); + if (log) + log->PutCString( + "Process::RunThreadPlan(): about to resume."); + + back_to_top = true; + break; + } else { + // Running all threads failed, so return Interrupted. + if (log) + log->PutCString("Process::RunThreadPlan(): running all " + "threads timed out."); + return_value = eExpressionInterrupted; + back_to_top = false; + break; + } + } + } else { + if (log) + log->PutCString("Process::RunThreadPlan(): halt said it " + "succeeded, but I got no event. " + "I'm getting out of here passing Interrupted."); + return_value = eExpressionInterrupted; + back_to_top = false; + break; + } + } else { + try_halt_again++; + continue; + } + } + + if (!back_to_top || try_halt_again > num_retries) + break; + else + continue; + } + } // END WAIT LOOP + + // If we had to start up a temporary private state thread to run this + // thread plan, shut it down now. + if (backup_private_state_thread.IsJoinable()) { + StopPrivateStateThread(); + Status error; + m_private_state_thread = backup_private_state_thread; + if (stopper_base_plan_sp) { + thread->DiscardThreadPlansUpToPlan(stopper_base_plan_sp); + } + if (old_state != eStateInvalid) + m_public_state.SetValueNoLock(old_state); + } + + // If our thread went away on us, we need to get out of here without + // doing any more work. We don't have to clean up the thread plan, that + // will have happened when the Thread was destroyed. + if (return_value == eExpressionThreadVanished) { + return return_value; + } + + if (return_value != eExpressionCompleted && log) { + // Print a backtrace into the log so we can figure out where we are: + StreamString s; + s.PutCString("Thread state after unsuccessful completion: \n"); + thread->GetStackFrameStatus(s, 0, UINT32_MAX, true, UINT32_MAX); + log->PutString(s.GetString()); + } + // Restore the thread state if we are going to discard the plan execution. + // There are three cases where this could happen: 1) The execution + // successfully completed 2) We hit a breakpoint, and ignore_breakpoints + // was true 3) We got some other error, and discard_on_error was true + bool should_unwind = (return_value == eExpressionInterrupted && + options.DoesUnwindOnError()) || + (return_value == eExpressionHitBreakpoint && + options.DoesIgnoreBreakpoints()); + + if (return_value == eExpressionCompleted || should_unwind) { + thread_plan_sp->RestoreThreadState(); + } + + // Now do some processing on the results of the run: + if (return_value == eExpressionInterrupted || + return_value == eExpressionHitBreakpoint) { + if (log) { + StreamString s; + if (event_sp) + event_sp->Dump(&s); + else { + log->PutCString("Process::RunThreadPlan(): Stop event that " + "interrupted us is NULL."); + } + + StreamString ts; + + const char *event_explanation = nullptr; + + do { + if (!event_sp) { + event_explanation = "<no event>"; + break; + } else if (event_sp->GetType() == eBroadcastBitInterrupt) { + event_explanation = "<user interrupt>"; + break; + } else { + const Process::ProcessEventData *event_data = + Process::ProcessEventData::GetEventDataFromEvent( + event_sp.get()); + + if (!event_data) { + event_explanation = "<no event data>"; + break; + } + + Process *process = event_data->GetProcessSP().get(); + + if (!process) { + event_explanation = "<no process>"; + break; + } + + ThreadList &thread_list = process->GetThreadList(); + + uint32_t num_threads = thread_list.GetSize(); + uint32_t thread_index; + + ts.Printf("<%u threads> ", num_threads); + + for (thread_index = 0; thread_index < num_threads; ++thread_index) { + Thread *thread = thread_list.GetThreadAtIndex(thread_index).get(); + + if (!thread) { + ts.Printf("<?> "); + continue; + } + + ts.Printf("<0x%4.4" PRIx64 " ", thread->GetID()); + RegisterContext *register_context = + thread->GetRegisterContext().get(); + + if (register_context) + ts.Printf("[ip 0x%" PRIx64 "] ", register_context->GetPC()); + else + ts.Printf("[ip unknown] "); + + // Show the private stop info here, the public stop info will be + // from the last natural stop. + lldb::StopInfoSP stop_info_sp = thread->GetPrivateStopInfo(); + if (stop_info_sp) { + const char *stop_desc = stop_info_sp->GetDescription(); + if (stop_desc) + ts.PutCString(stop_desc); + } + ts.Printf(">"); + } + + event_explanation = ts.GetData(); + } + } while (false); + + if (event_explanation) + LLDB_LOGF(log, + "Process::RunThreadPlan(): execution interrupted: %s %s", + s.GetData(), event_explanation); + else + LLDB_LOGF(log, "Process::RunThreadPlan(): execution interrupted: %s", + s.GetData()); + } + + if (should_unwind) { + LLDB_LOGF(log, + "Process::RunThreadPlan: ExecutionInterrupted - " + "discarding thread plans up to %p.", + static_cast<void *>(thread_plan_sp.get())); + thread->DiscardThreadPlansUpToPlan(thread_plan_sp); + } else { + LLDB_LOGF(log, + "Process::RunThreadPlan: ExecutionInterrupted - for " + "plan: %p not discarding.", + static_cast<void *>(thread_plan_sp.get())); + } + } else if (return_value == eExpressionSetupError) { + if (log) + log->PutCString("Process::RunThreadPlan(): execution set up error."); + + if (options.DoesUnwindOnError()) { + thread->DiscardThreadPlansUpToPlan(thread_plan_sp); + } + } else { + if (thread->IsThreadPlanDone(thread_plan_sp.get())) { + if (log) + log->PutCString("Process::RunThreadPlan(): thread plan is done"); + return_value = eExpressionCompleted; + } else if (thread->WasThreadPlanDiscarded(thread_plan_sp.get())) { + if (log) + log->PutCString( + "Process::RunThreadPlan(): thread plan was discarded"); + return_value = eExpressionDiscarded; + } else { + if (log) + log->PutCString( + "Process::RunThreadPlan(): thread plan stopped in mid course"); + if (options.DoesUnwindOnError() && thread_plan_sp) { + if (log) + log->PutCString("Process::RunThreadPlan(): discarding thread plan " + "'cause unwind_on_error is set."); + thread->DiscardThreadPlansUpToPlan(thread_plan_sp); + } + } + } + + // Thread we ran the function in may have gone away because we ran the + // target Check that it's still there, and if it is put it back in the + // context. Also restore the frame in the context if it is still present. + thread = GetThreadList().FindThreadByIndexID(thread_idx_id, true).get(); + if (thread) { + exe_ctx.SetFrameSP(thread->GetFrameWithStackID(ctx_frame_id)); + } + + // Also restore the current process'es selected frame & thread, since this + // function calling may be done behind the user's back. + + if (selected_tid != LLDB_INVALID_THREAD_ID) { + if (GetThreadList().SetSelectedThreadByIndexID(selected_tid) && + selected_stack_id.IsValid()) { + // We were able to restore the selected thread, now restore the frame: + std::lock_guard<std::recursive_mutex> guard(GetThreadList().GetMutex()); + StackFrameSP old_frame_sp = + GetThreadList().GetSelectedThread()->GetFrameWithStackID( + selected_stack_id); + if (old_frame_sp) + GetThreadList().GetSelectedThread()->SetSelectedFrame( + old_frame_sp.get()); + } + } + } + + // If the process exited during the run of the thread plan, notify everyone. + + if (event_to_broadcast_sp) { + if (log) + log->PutCString("Process::RunThreadPlan(): rebroadcasting event."); + BroadcastEvent(event_to_broadcast_sp); + } + + return return_value; +} + +const char *Process::ExecutionResultAsCString(ExpressionResults result) { + const char *result_name = "<unknown>"; + + switch (result) { + case eExpressionCompleted: + result_name = "eExpressionCompleted"; + break; + case eExpressionDiscarded: + result_name = "eExpressionDiscarded"; + break; + case eExpressionInterrupted: + result_name = "eExpressionInterrupted"; + break; + case eExpressionHitBreakpoint: + result_name = "eExpressionHitBreakpoint"; + break; + case eExpressionSetupError: + result_name = "eExpressionSetupError"; + break; + case eExpressionParseError: + result_name = "eExpressionParseError"; + break; + case eExpressionResultUnavailable: + result_name = "eExpressionResultUnavailable"; + break; + case eExpressionTimedOut: + result_name = "eExpressionTimedOut"; + break; + case eExpressionStoppedForDebug: + result_name = "eExpressionStoppedForDebug"; + break; + case eExpressionThreadVanished: + result_name = "eExpressionThreadVanished"; + } + return result_name; +} + +void Process::GetStatus(Stream &strm) { + const StateType state = GetState(); + if (StateIsStoppedState(state, false)) { + if (state == eStateExited) { + int exit_status = GetExitStatus(); + const char *exit_description = GetExitDescription(); + strm.Printf("Process %" PRIu64 " exited with status = %i (0x%8.8x) %s\n", + GetID(), exit_status, exit_status, + exit_description ? exit_description : ""); + } else { + if (state == eStateConnected) + strm.Printf("Connected to remote target.\n"); + else + strm.Printf("Process %" PRIu64 " %s\n", GetID(), StateAsCString(state)); + } + } else { + strm.Printf("Process %" PRIu64 " is running.\n", GetID()); + } +} + +size_t Process::GetThreadStatus(Stream &strm, + bool only_threads_with_stop_reason, + uint32_t start_frame, uint32_t num_frames, + uint32_t num_frames_with_source, + bool stop_format) { + size_t num_thread_infos_dumped = 0; + + // You can't hold the thread list lock while calling Thread::GetStatus. That + // very well might run code (e.g. if we need it to get return values or + // arguments.) For that to work the process has to be able to acquire it. + // So instead copy the thread ID's, and look them up one by one: + + uint32_t num_threads; + std::vector<lldb::tid_t> thread_id_array; + // Scope for thread list locker; + { + std::lock_guard<std::recursive_mutex> guard(GetThreadList().GetMutex()); + ThreadList &curr_thread_list = GetThreadList(); + num_threads = curr_thread_list.GetSize(); + uint32_t idx; + thread_id_array.resize(num_threads); + for (idx = 0; idx < num_threads; ++idx) + thread_id_array[idx] = curr_thread_list.GetThreadAtIndex(idx)->GetID(); + } + + for (uint32_t i = 0; i < num_threads; i++) { + ThreadSP thread_sp(GetThreadList().FindThreadByID(thread_id_array[i])); + if (thread_sp) { + if (only_threads_with_stop_reason) { + StopInfoSP stop_info_sp = thread_sp->GetStopInfo(); + if (!stop_info_sp || !stop_info_sp->IsValid()) + continue; + } + thread_sp->GetStatus(strm, start_frame, num_frames, + num_frames_with_source, + stop_format); + ++num_thread_infos_dumped; + } else { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::GetThreadStatus - thread 0x" PRIu64 + " vanished while running Thread::GetStatus."); + } + } + return num_thread_infos_dumped; +} + +void Process::AddInvalidMemoryRegion(const LoadRange ®ion) { + m_memory_cache.AddInvalidRange(region.GetRangeBase(), region.GetByteSize()); +} + +bool Process::RemoveInvalidMemoryRange(const LoadRange ®ion) { + return m_memory_cache.RemoveInvalidRange(region.GetRangeBase(), + region.GetByteSize()); +} + +void Process::AddPreResumeAction(PreResumeActionCallback callback, + void *baton) { + m_pre_resume_actions.push_back(PreResumeCallbackAndBaton(callback, baton)); +} + +bool Process::RunPreResumeActions() { + bool result = true; + while (!m_pre_resume_actions.empty()) { + struct PreResumeCallbackAndBaton action = m_pre_resume_actions.back(); + m_pre_resume_actions.pop_back(); + bool this_result = action.callback(action.baton); + if (result) + result = this_result; + } + return result; +} + +void Process::ClearPreResumeActions() { m_pre_resume_actions.clear(); } + +void Process::ClearPreResumeAction(PreResumeActionCallback callback, void *baton) +{ + PreResumeCallbackAndBaton element(callback, baton); + auto found_iter = std::find(m_pre_resume_actions.begin(), m_pre_resume_actions.end(), element); + if (found_iter != m_pre_resume_actions.end()) + { + m_pre_resume_actions.erase(found_iter); + } +} + +ProcessRunLock &Process::GetRunLock() { + if (m_private_state_thread.EqualsThread(Host::GetCurrentThread())) + return m_private_run_lock; + else + return m_public_run_lock; +} + +bool Process::CurrentThreadIsPrivateStateThread() +{ + return m_private_state_thread.EqualsThread(Host::GetCurrentThread()); +} + + +void Process::Flush() { + m_thread_list.Flush(); + m_extended_thread_list.Flush(); + m_extended_thread_stop_id = 0; + m_queue_list.Clear(); + m_queue_list_stop_id = 0; +} + +lldb::addr_t Process::GetCodeAddressMask() { + if (uint32_t num_bits_setting = GetVirtualAddressableBits()) + return AddressableBits::AddressableBitToMask(num_bits_setting); + + return m_code_address_mask; +} + +lldb::addr_t Process::GetDataAddressMask() { + if (uint32_t num_bits_setting = GetVirtualAddressableBits()) + return AddressableBits::AddressableBitToMask(num_bits_setting); + + return m_data_address_mask; +} + +lldb::addr_t Process::GetHighmemCodeAddressMask() { + if (uint32_t num_bits_setting = GetHighmemVirtualAddressableBits()) + return AddressableBits::AddressableBitToMask(num_bits_setting); + + if (m_highmem_code_address_mask != LLDB_INVALID_ADDRESS_MASK) + return m_highmem_code_address_mask; + return GetCodeAddressMask(); +} + +lldb::addr_t Process::GetHighmemDataAddressMask() { + if (uint32_t num_bits_setting = GetHighmemVirtualAddressableBits()) + return AddressableBits::AddressableBitToMask(num_bits_setting); + + if (m_highmem_data_address_mask != LLDB_INVALID_ADDRESS_MASK) + return m_highmem_data_address_mask; + return GetDataAddressMask(); +} + +void Process::SetCodeAddressMask(lldb::addr_t code_address_mask) { + LLDB_LOG(GetLog(LLDBLog::Process), + "Setting Process code address mask to {0:x}", code_address_mask); + m_code_address_mask = code_address_mask; +} + +void Process::SetDataAddressMask(lldb::addr_t data_address_mask) { + LLDB_LOG(GetLog(LLDBLog::Process), + "Setting Process data address mask to {0:x}", data_address_mask); + m_data_address_mask = data_address_mask; +} + +void Process::SetHighmemCodeAddressMask(lldb::addr_t code_address_mask) { + LLDB_LOG(GetLog(LLDBLog::Process), + "Setting Process highmem code address mask to {0:x}", + code_address_mask); + m_highmem_code_address_mask = code_address_mask; +} + +void Process::SetHighmemDataAddressMask(lldb::addr_t data_address_mask) { + LLDB_LOG(GetLog(LLDBLog::Process), + "Setting Process highmem data address mask to {0:x}", + data_address_mask); + m_highmem_data_address_mask = data_address_mask; +} + +addr_t Process::FixCodeAddress(addr_t addr) { + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixCodeAddress(addr); + return addr; +} + +addr_t Process::FixDataAddress(addr_t addr) { + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixDataAddress(addr); + return addr; +} + +addr_t Process::FixAnyAddress(addr_t addr) { + if (ABISP abi_sp = GetABI()) + addr = abi_sp->FixAnyAddress(addr); + return addr; +} + +void Process::DidExec() { + Log *log = GetLog(LLDBLog::Process); + LLDB_LOGF(log, "Process::%s()", __FUNCTION__); + + Target &target = GetTarget(); + target.CleanupProcess(); + target.ClearModules(false); + m_dynamic_checkers_up.reset(); + m_abi_sp.reset(); + m_system_runtime_up.reset(); + m_os_up.reset(); + m_dyld_up.reset(); + m_jit_loaders_up.reset(); + m_image_tokens.clear(); + // After an exec, the inferior is a new process and these memory regions are + // no longer allocated. + m_allocated_memory_cache.Clear(/*deallocte_memory=*/false); + { + std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex); + m_language_runtimes.clear(); + } + m_instrumentation_runtimes.clear(); + m_thread_list.DiscardThreadPlans(); + m_memory_cache.Clear(true); + DoDidExec(); + CompleteAttach(); + // Flush the process (threads and all stack frames) after running + // CompleteAttach() in case the dynamic loader loaded things in new + // locations. + Flush(); + + // After we figure out what was loaded/unloaded in CompleteAttach, we need to + // let the target know so it can do any cleanup it needs to. + target.DidExec(); +} + +addr_t Process::ResolveIndirectFunction(const Address *address, Status &error) { + if (address == nullptr) { + error.SetErrorString("Invalid address argument"); + return LLDB_INVALID_ADDRESS; + } + + addr_t function_addr = LLDB_INVALID_ADDRESS; + + addr_t addr = address->GetLoadAddress(&GetTarget()); + std::map<addr_t, addr_t>::const_iterator iter = + m_resolved_indirect_addresses.find(addr); + if (iter != m_resolved_indirect_addresses.end()) { + function_addr = (*iter).second; + } else { + if (!CallVoidArgVoidPtrReturn(address, function_addr)) { + Symbol *symbol = address->CalculateSymbolContextSymbol(); + error.SetErrorStringWithFormat( + "Unable to call resolver for indirect function %s", + symbol ? symbol->GetName().AsCString() : "<UNKNOWN>"); + function_addr = LLDB_INVALID_ADDRESS; + } else { + if (ABISP abi_sp = GetABI()) + function_addr = abi_sp->FixCodeAddress(function_addr); + m_resolved_indirect_addresses.insert( + std::pair<addr_t, addr_t>(addr, function_addr)); + } + } + return function_addr; +} + +void Process::ModulesDidLoad(ModuleList &module_list) { + // Inform the system runtime of the modified modules. + SystemRuntime *sys_runtime = GetSystemRuntime(); + if (sys_runtime) + sys_runtime->ModulesDidLoad(module_list); + + GetJITLoaders().ModulesDidLoad(module_list); + + // Give the instrumentation runtimes a chance to be created before informing + // them of the modified modules. + InstrumentationRuntime::ModulesDidLoad(module_list, this, + m_instrumentation_runtimes); + for (auto &runtime : m_instrumentation_runtimes) + runtime.second->ModulesDidLoad(module_list); + + // Give the language runtimes a chance to be created before informing them of + // the modified modules. + for (const lldb::LanguageType lang_type : Language::GetSupportedLanguages()) { + if (LanguageRuntime *runtime = GetLanguageRuntime(lang_type)) + runtime->ModulesDidLoad(module_list); + } + + // If we don't have an operating system plug-in, try to load one since + // loading shared libraries might cause a new one to try and load + if (!m_os_up) + LoadOperatingSystemPlugin(false); + + // Inform the structured-data plugins of the modified modules. + for (auto &pair : m_structured_data_plugin_map) { + if (pair.second) + pair.second->ModulesDidLoad(*this, module_list); + } +} + +void Process::PrintWarningOptimization(const SymbolContext &sc) { + if (!GetWarningsOptimization()) + return; + if (!sc.module_sp || !sc.function || !sc.function->GetIsOptimized()) + return; + sc.module_sp->ReportWarningOptimization(GetTarget().GetDebugger().GetID()); +} + +void Process::PrintWarningUnsupportedLanguage(const SymbolContext &sc) { + if (!GetWarningsUnsupportedLanguage()) + return; + if (!sc.module_sp) + return; + LanguageType language = sc.GetLanguage(); + if (language == eLanguageTypeUnknown || + language == lldb::eLanguageTypeAssembly || + language == lldb::eLanguageTypeMipsAssembler) + return; + LanguageSet plugins = + PluginManager::GetAllTypeSystemSupportedLanguagesForTypes(); + if (plugins[language]) + return; + sc.module_sp->ReportWarningUnsupportedLanguage( + language, GetTarget().GetDebugger().GetID()); +} + +bool Process::GetProcessInfo(ProcessInstanceInfo &info) { + info.Clear(); + + PlatformSP platform_sp = GetTarget().GetPlatform(); + if (!platform_sp) + return false; + + return platform_sp->GetProcessInfo(GetID(), info); +} + +ThreadCollectionSP Process::GetHistoryThreads(lldb::addr_t addr) { + ThreadCollectionSP threads; + + const MemoryHistorySP &memory_history = + MemoryHistory::FindPlugin(shared_from_this()); + + if (!memory_history) { + return threads; + } + + threads = std::make_shared<ThreadCollection>( + memory_history->GetHistoryThreads(addr)); + + return threads; +} + +InstrumentationRuntimeSP +Process::GetInstrumentationRuntime(lldb::InstrumentationRuntimeType type) { + InstrumentationRuntimeCollection::iterator pos; + pos = m_instrumentation_runtimes.find(type); + if (pos == m_instrumentation_runtimes.end()) { + return InstrumentationRuntimeSP(); + } else + return (*pos).second; +} + +bool Process::GetModuleSpec(const FileSpec &module_file_spec, + const ArchSpec &arch, ModuleSpec &module_spec) { + module_spec.Clear(); + return false; +} + +size_t Process::AddImageToken(lldb::addr_t image_ptr) { + m_image_tokens.push_back(image_ptr); + return m_image_tokens.size() - 1; +} + +lldb::addr_t Process::GetImagePtrFromToken(size_t token) const { + if (token < m_image_tokens.size()) + return m_image_tokens[token]; + return LLDB_INVALID_IMAGE_TOKEN; +} + +void Process::ResetImageToken(size_t token) { + if (token < m_image_tokens.size()) + m_image_tokens[token] = LLDB_INVALID_IMAGE_TOKEN; +} + +Address +Process::AdvanceAddressToNextBranchInstruction(Address default_stop_addr, + AddressRange range_bounds) { + Target &target = GetTarget(); + DisassemblerSP disassembler_sp; + InstructionList *insn_list = nullptr; + + Address retval = default_stop_addr; + + if (!target.GetUseFastStepping()) + return retval; + if (!default_stop_addr.IsValid()) + return retval; + + const char *plugin_name = nullptr; + const char *flavor = nullptr; + disassembler_sp = Disassembler::DisassembleRange( + target.GetArchitecture(), plugin_name, flavor, GetTarget(), range_bounds); + if (disassembler_sp) + insn_list = &disassembler_sp->GetInstructionList(); + + if (insn_list == nullptr) { + return retval; + } + + size_t insn_offset = + insn_list->GetIndexOfInstructionAtAddress(default_stop_addr); + if (insn_offset == UINT32_MAX) { + return retval; + } + + uint32_t branch_index = insn_list->GetIndexOfNextBranchInstruction( + insn_offset, false /* ignore_calls*/, nullptr); + if (branch_index == UINT32_MAX) { + return retval; + } + + if (branch_index > insn_offset) { + Address next_branch_insn_address = + insn_list->GetInstructionAtIndex(branch_index)->GetAddress(); + if (next_branch_insn_address.IsValid() && + range_bounds.ContainsFileAddress(next_branch_insn_address)) { + retval = next_branch_insn_address; + } + } + + return retval; +} + +Status Process::GetMemoryRegionInfo(lldb::addr_t load_addr, + MemoryRegionInfo &range_info) { + if (const lldb::ABISP &abi = GetABI()) + load_addr = abi->FixAnyAddress(load_addr); + return DoGetMemoryRegionInfo(load_addr, range_info); +} + +Status Process::GetMemoryRegions(lldb_private::MemoryRegionInfos ®ion_list) { + Status error; + + lldb::addr_t range_end = 0; + const lldb::ABISP &abi = GetABI(); + + region_list.clear(); + do { + lldb_private::MemoryRegionInfo region_info; + error = GetMemoryRegionInfo(range_end, region_info); + // GetMemoryRegionInfo should only return an error if it is unimplemented. + if (error.Fail()) { + region_list.clear(); + break; + } + + // We only check the end address, not start and end, because we assume that + // the start will not have non-address bits until the first unmappable + // region. We will have exited the loop by that point because the previous + // region, the last mappable region, will have non-address bits in its end + // address. + range_end = region_info.GetRange().GetRangeEnd(); + if (region_info.GetMapped() == MemoryRegionInfo::eYes) { + region_list.push_back(std::move(region_info)); + } + } while ( + // For a process with no non-address bits, all address bits + // set means the end of memory. + range_end != LLDB_INVALID_ADDRESS && + // If we have non-address bits and some are set then the end + // is at or beyond the end of mappable memory. + !(abi && (abi->FixAnyAddress(range_end) != range_end))); + + return error; +} + +Status +Process::ConfigureStructuredData(llvm::StringRef type_name, + const StructuredData::ObjectSP &config_sp) { + // If you get this, the Process-derived class needs to implement a method to + // enable an already-reported asynchronous structured data feature. See + // ProcessGDBRemote for an example implementation over gdb-remote. + return Status("unimplemented"); +} + +void Process::MapSupportedStructuredDataPlugins( + const StructuredData::Array &supported_type_names) { + Log *log = GetLog(LLDBLog::Process); + + // Bail out early if there are no type names to map. + if (supported_type_names.GetSize() == 0) { + LLDB_LOG(log, "no structured data types supported"); + return; + } + + // These StringRefs are backed by the input parameter. + std::set<llvm::StringRef> type_names; + + LLDB_LOG(log, + "the process supports the following async structured data types:"); + + supported_type_names.ForEach( + [&type_names, &log](StructuredData::Object *object) { + // There shouldn't be null objects in the array. + if (!object) + return false; + + // All type names should be strings. + const llvm::StringRef type_name = object->GetStringValue(); + if (type_name.empty()) + return false; + + type_names.insert(type_name); + LLDB_LOG(log, "- {0}", type_name); + return true; + }); + + // For each StructuredDataPlugin, if the plugin handles any of the types in + // the supported_type_names, map that type name to that plugin. Stop when + // we've consumed all the type names. + // FIXME: should we return an error if there are type names nobody + // supports? + for (uint32_t plugin_index = 0; !type_names.empty(); plugin_index++) { + auto create_instance = + PluginManager::GetStructuredDataPluginCreateCallbackAtIndex( + plugin_index); + if (!create_instance) + break; + + // Create the plugin. + StructuredDataPluginSP plugin_sp = (*create_instance)(*this); + if (!plugin_sp) { + // This plugin doesn't think it can work with the process. Move on to the + // next. + continue; + } + + // For any of the remaining type names, map any that this plugin supports. + std::vector<llvm::StringRef> names_to_remove; + for (llvm::StringRef type_name : type_names) { + if (plugin_sp->SupportsStructuredDataType(type_name)) { + m_structured_data_plugin_map.insert( + std::make_pair(type_name, plugin_sp)); + names_to_remove.push_back(type_name); + LLDB_LOG(log, "using plugin {0} for type name {1}", + plugin_sp->GetPluginName(), type_name); + } + } + + // Remove the type names that were consumed by this plugin. + for (llvm::StringRef type_name : names_to_remove) + type_names.erase(type_name); + } +} + +bool Process::RouteAsyncStructuredData( + const StructuredData::ObjectSP object_sp) { + // Nothing to do if there's no data. + if (!object_sp) + return false; + + // The contract is this must be a dictionary, so we can look up the routing + // key via the top-level 'type' string value within the dictionary. + StructuredData::Dictionary *dictionary = object_sp->GetAsDictionary(); + if (!dictionary) + return false; + + // Grab the async structured type name (i.e. the feature/plugin name). + llvm::StringRef type_name; + if (!dictionary->GetValueForKeyAsString("type", type_name)) + return false; + + // Check if there's a plugin registered for this type name. + auto find_it = m_structured_data_plugin_map.find(type_name); + if (find_it == m_structured_data_plugin_map.end()) { + // We don't have a mapping for this structured data type. + return false; + } + + // Route the structured data to the plugin. + find_it->second->HandleArrivalOfStructuredData(*this, type_name, object_sp); + return true; +} + +Status Process::UpdateAutomaticSignalFiltering() { + // Default implementation does nothign. + // No automatic signal filtering to speak of. + return Status(); +} + +UtilityFunction *Process::GetLoadImageUtilityFunction( + Platform *platform, + llvm::function_ref<std::unique_ptr<UtilityFunction>()> factory) { + if (platform != GetTarget().GetPlatform().get()) + return nullptr; + llvm::call_once(m_dlopen_utility_func_flag_once, + [&] { m_dlopen_utility_func_up = factory(); }); + return m_dlopen_utility_func_up.get(); +} + +llvm::Expected<TraceSupportedResponse> Process::TraceSupported() { + if (!IsLiveDebugSession()) + return llvm::createStringError(llvm::inconvertibleErrorCode(), + "Can't trace a non-live process."); + return llvm::make_error<UnimplementedError>(); +} + +bool Process::CallVoidArgVoidPtrReturn(const Address *address, + addr_t &returned_func, + bool trap_exceptions) { + Thread *thread = GetThreadList().GetExpressionExecutionThread().get(); + if (thread == nullptr || address == nullptr) + return false; + + EvaluateExpressionOptions options; + options.SetStopOthers(true); + options.SetUnwindOnError(true); + options.SetIgnoreBreakpoints(true); + options.SetTryAllThreads(true); + options.SetDebug(false); + options.SetTimeout(GetUtilityExpressionTimeout()); + options.SetTrapExceptions(trap_exceptions); + + auto type_system_or_err = + GetTarget().GetScratchTypeSystemForLanguage(eLanguageTypeC); + if (!type_system_or_err) { + llvm::consumeError(type_system_or_err.takeError()); + return false; + } + auto ts = *type_system_or_err; + if (!ts) + return false; + CompilerType void_ptr_type = + ts->GetBasicTypeFromAST(eBasicTypeVoid).GetPointerType(); + lldb::ThreadPlanSP call_plan_sp(new ThreadPlanCallFunction( + *thread, *address, void_ptr_type, llvm::ArrayRef<addr_t>(), options)); + if (call_plan_sp) { + DiagnosticManager diagnostics; + + StackFrame *frame = thread->GetStackFrameAtIndex(0).get(); + if (frame) { + ExecutionContext exe_ctx; + frame->CalculateExecutionContext(exe_ctx); + ExpressionResults result = + RunThreadPlan(exe_ctx, call_plan_sp, options, diagnostics); + if (result == eExpressionCompleted) { + returned_func = + call_plan_sp->GetReturnValueObject()->GetValueAsUnsigned( + LLDB_INVALID_ADDRESS); + + if (GetAddressByteSize() == 4) { + if (returned_func == UINT32_MAX) + return false; + } else if (GetAddressByteSize() == 8) { + if (returned_func == UINT64_MAX) + return false; + } + return true; + } + } + } + + return false; +} + +llvm::Expected<const MemoryTagManager *> Process::GetMemoryTagManager() { + Architecture *arch = GetTarget().GetArchitecturePlugin(); + const MemoryTagManager *tag_manager = + arch ? arch->GetMemoryTagManager() : nullptr; + if (!arch || !tag_manager) { + return llvm::createStringError( + llvm::inconvertibleErrorCode(), + "This architecture does not support memory tagging"); + } + + if (!SupportsMemoryTagging()) { + return llvm::createStringError(llvm::inconvertibleErrorCode(), + "Process does not support memory tagging"); + } + + return tag_manager; +} + +llvm::Expected<std::vector<lldb::addr_t>> +Process::ReadMemoryTags(lldb::addr_t addr, size_t len) { + llvm::Expected<const MemoryTagManager *> tag_manager_or_err = + GetMemoryTagManager(); + if (!tag_manager_or_err) + return tag_manager_or_err.takeError(); + + const MemoryTagManager *tag_manager = *tag_manager_or_err; + llvm::Expected<std::vector<uint8_t>> tag_data = + DoReadMemoryTags(addr, len, tag_manager->GetAllocationTagType()); + if (!tag_data) + return tag_data.takeError(); + + return tag_manager->UnpackTagsData(*tag_data, + len / tag_manager->GetGranuleSize()); +} + +Status Process::WriteMemoryTags(lldb::addr_t addr, size_t len, + const std::vector<lldb::addr_t> &tags) { + llvm::Expected<const MemoryTagManager *> tag_manager_or_err = + GetMemoryTagManager(); + if (!tag_manager_or_err) + return Status(tag_manager_or_err.takeError()); + + const MemoryTagManager *tag_manager = *tag_manager_or_err; + llvm::Expected<std::vector<uint8_t>> packed_tags = + tag_manager->PackTags(tags); + if (!packed_tags) { + return Status(packed_tags.takeError()); + } + + return DoWriteMemoryTags(addr, len, tag_manager->GetAllocationTagType(), + *packed_tags); +} + +// Create a CoreFileMemoryRange from a MemoryRegionInfo +static Process::CoreFileMemoryRange +CreateCoreFileMemoryRange(const MemoryRegionInfo ®ion) { + const addr_t addr = region.GetRange().GetRangeBase(); + llvm::AddressRange range(addr, addr + region.GetRange().GetByteSize()); + return {range, region.GetLLDBPermissions()}; +} + +// Add dirty pages to the core file ranges and return true if dirty pages +// were added. Return false if the dirty page information is not valid or in +// the region. +static bool AddDirtyPages(const MemoryRegionInfo ®ion, + Process::CoreFileMemoryRanges &ranges) { + const auto &dirty_page_list = region.GetDirtyPageList(); + if (!dirty_page_list) + return false; + const uint32_t lldb_permissions = region.GetLLDBPermissions(); + const addr_t page_size = region.GetPageSize(); + if (page_size == 0) + return false; + llvm::AddressRange range(0, 0); + for (addr_t page_addr : *dirty_page_list) { + if (range.empty()) { + // No range yet, initialize the range with the current dirty page. + range = llvm::AddressRange(page_addr, page_addr + page_size); + } else { + if (range.end() == page_addr) { + // Combine consective ranges. + range = llvm::AddressRange(range.start(), page_addr + page_size); + } else { + // Add previous contiguous range and init the new range with the + // current dirty page. + ranges.push_back({range, lldb_permissions}); + range = llvm::AddressRange(page_addr, page_addr + page_size); + } + } + } + // The last range + if (!range.empty()) + ranges.push_back({range, lldb_permissions}); + return true; +} + +// Given a region, add the region to \a ranges. +// +// Only add the region if it isn't empty and if it has some permissions. +// If \a try_dirty_pages is true, then try to add only the dirty pages for a +// given region. If the region has dirty page information, only dirty pages +// will be added to \a ranges, else the entire range will be added to \a +// ranges. +static void AddRegion(const MemoryRegionInfo ®ion, bool try_dirty_pages, + Process::CoreFileMemoryRanges &ranges) { + // Don't add empty ranges. + if (region.GetRange().GetByteSize() == 0) + return; + // Don't add ranges with no read permissions. + if ((region.GetLLDBPermissions() & lldb::ePermissionsReadable) == 0) + return; + if (try_dirty_pages && AddDirtyPages(region, ranges)) + return; + ranges.push_back(CreateCoreFileMemoryRange(region)); +} + +static void SaveOffRegionsWithStackPointers( + Process &process, const MemoryRegionInfos ®ions, + Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) { + const bool try_dirty_pages = true; + + // Before we take any dump, we want to save off the used portions of the + // stacks and mark those memory regions as saved. This prevents us from saving + // the unused portion of the stack below the stack pointer. Saving space on + // the dump. + for (lldb::ThreadSP thread_sp : process.GetThreadList().Threads()) { + if (!thread_sp) + continue; + StackFrameSP frame_sp = thread_sp->GetStackFrameAtIndex(0); + if (!frame_sp) + continue; + RegisterContextSP reg_ctx_sp = frame_sp->GetRegisterContext(); + if (!reg_ctx_sp) + continue; + const addr_t sp = reg_ctx_sp->GetSP(); + const size_t red_zone = process.GetABI()->GetRedZoneSize(); + lldb_private::MemoryRegionInfo sp_region; + if (process.GetMemoryRegionInfo(sp, sp_region).Success()) { + const size_t stack_head = (sp - red_zone); + const size_t stack_size = sp_region.GetRange().GetRangeEnd() - stack_head; + sp_region.GetRange().SetRangeBase(stack_head); + sp_region.GetRange().SetByteSize(stack_size); + stack_ends.insert(sp_region.GetRange().GetRangeEnd()); + AddRegion(sp_region, try_dirty_pages, ranges); + } + } +} + +// Save all memory regions that are not empty or have at least some permissions +// for a full core file style. +static void GetCoreFileSaveRangesFull(Process &process, + const MemoryRegionInfos ®ions, + Process::CoreFileMemoryRanges &ranges, + std::set<addr_t> &stack_ends) { + + // Don't add only dirty pages, add full regions. +const bool try_dirty_pages = false; + for (const auto ®ion : regions) + if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0) + AddRegion(region, try_dirty_pages, ranges); +} + +// Save only the dirty pages to the core file. Make sure the process has at +// least some dirty pages, as some OS versions don't support reporting what +// pages are dirty within an memory region. If no memory regions have dirty +// page information fall back to saving out all ranges with write permissions. +static void GetCoreFileSaveRangesDirtyOnly( + Process &process, const MemoryRegionInfos ®ions, + Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) { + + // Iterate over the regions and find all dirty pages. + bool have_dirty_page_info = false; + for (const auto ®ion : regions) { + if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 && + AddDirtyPages(region, ranges)) + have_dirty_page_info = true; + } + + if (!have_dirty_page_info) { + // We didn't find support for reporting dirty pages from the process + // plug-in so fall back to any region with write access permissions. + const bool try_dirty_pages = false; + for (const auto ®ion : regions) + if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 && + region.GetWritable() == MemoryRegionInfo::eYes) + AddRegion(region, try_dirty_pages, ranges); + } +} + +// Save all thread stacks to the core file. Some OS versions support reporting +// when a memory region is stack related. We check on this information, but we +// also use the stack pointers of each thread and add those in case the OS +// doesn't support reporting stack memory. This function also attempts to only +// emit dirty pages from the stack if the memory regions support reporting +// dirty regions as this will make the core file smaller. If the process +// doesn't support dirty regions, then it will fall back to adding the full +// stack region. +static void GetCoreFileSaveRangesStackOnly( + Process &process, const MemoryRegionInfos ®ions, + Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) { + const bool try_dirty_pages = true; + // Some platforms support annotating the region information that tell us that + // it comes from a thread stack. So look for those regions first. + + for (const auto ®ion : regions) { + // Save all the stack memory ranges not associated with a stack pointer. + if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 && + region.IsStackMemory() == MemoryRegionInfo::eYes) + AddRegion(region, try_dirty_pages, ranges); + } +} + +Status Process::CalculateCoreFileSaveRanges(lldb::SaveCoreStyle core_style, + CoreFileMemoryRanges &ranges) { + lldb_private::MemoryRegionInfos regions; + Status err = GetMemoryRegions(regions); + if (err.Fail()) + return err; + if (regions.empty()) + return Status("failed to get any valid memory regions from the process"); + if (core_style == eSaveCoreUnspecified) + return Status("callers must set the core_style to something other than " + "eSaveCoreUnspecified"); + + std::set<addr_t> stack_ends; + SaveOffRegionsWithStackPointers(*this, regions, ranges, stack_ends); + + switch (core_style) { + case eSaveCoreUnspecified: + break; + + case eSaveCoreFull: + GetCoreFileSaveRangesFull(*this, regions, ranges, stack_ends); + break; + + case eSaveCoreDirtyOnly: + GetCoreFileSaveRangesDirtyOnly(*this, regions, ranges, stack_ends); + break; + + case eSaveCoreStackOnly: + GetCoreFileSaveRangesStackOnly(*this, regions, ranges, stack_ends); + break; + } + + if (err.Fail()) + return err; + + if (ranges.empty()) + return Status("no valid address ranges found for core style"); + + return Status(); // Success! +} + +void Process::SetAddressableBitMasks(AddressableBits bit_masks) { + uint32_t low_memory_addr_bits = bit_masks.GetLowmemAddressableBits(); + uint32_t high_memory_addr_bits = bit_masks.GetHighmemAddressableBits(); + + if (low_memory_addr_bits == 0 && high_memory_addr_bits == 0) + return; + + if (low_memory_addr_bits != 0) { + addr_t low_addr_mask = + AddressableBits::AddressableBitToMask(low_memory_addr_bits); + SetCodeAddressMask(low_addr_mask); + SetDataAddressMask(low_addr_mask); + } + + if (high_memory_addr_bits != 0) { + addr_t high_addr_mask = + AddressableBits::AddressableBitToMask(high_memory_addr_bits); + SetHighmemCodeAddressMask(high_addr_mask); + SetHighmemDataAddressMask(high_addr_mask); + } +} |