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-rw-r--r--contrib/llvm-project/lldb/source/Target/Process.cpp6691
1 files changed, 6691 insertions, 0 deletions
diff --git a/contrib/llvm-project/lldb/source/Target/Process.cpp b/contrib/llvm-project/lldb/source/Target/Process.cpp
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+++ b/contrib/llvm-project/lldb/source/Target/Process.cpp
@@ -0,0 +1,6691 @@
+//===-- Process.cpp -------------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include <atomic>
+#include <memory>
+#include <mutex>
+#include <optional>
+
+#include "llvm/ADT/ScopeExit.h"
+#include "llvm/Support/ScopedPrinter.h"
+#include "llvm/Support/Threading.h"
+
+#include "lldb/Breakpoint/BreakpointLocation.h"
+#include "lldb/Breakpoint/StoppointCallbackContext.h"
+#include "lldb/Core/Debugger.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/ModuleSpec.h"
+#include "lldb/Core/PluginManager.h"
+#include "lldb/Core/Progress.h"
+#include "lldb/Expression/DiagnosticManager.h"
+#include "lldb/Expression/DynamicCheckerFunctions.h"
+#include "lldb/Expression/UserExpression.h"
+#include "lldb/Expression/UtilityFunction.h"
+#include "lldb/Host/ConnectionFileDescriptor.h"
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Host/HostInfo.h"
+#include "lldb/Host/OptionParser.h"
+#include "lldb/Host/Pipe.h"
+#include "lldb/Host/Terminal.h"
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Interpreter/CommandInterpreter.h"
+#include "lldb/Interpreter/OptionArgParser.h"
+#include "lldb/Interpreter/OptionValueProperties.h"
+#include "lldb/Symbol/Function.h"
+#include "lldb/Symbol/Symbol.h"
+#include "lldb/Target/ABI.h"
+#include "lldb/Target/AssertFrameRecognizer.h"
+#include "lldb/Target/DynamicLoader.h"
+#include "lldb/Target/InstrumentationRuntime.h"
+#include "lldb/Target/JITLoader.h"
+#include "lldb/Target/JITLoaderList.h"
+#include "lldb/Target/Language.h"
+#include "lldb/Target/LanguageRuntime.h"
+#include "lldb/Target/MemoryHistory.h"
+#include "lldb/Target/MemoryRegionInfo.h"
+#include "lldb/Target/OperatingSystem.h"
+#include "lldb/Target/Platform.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/StopInfo.h"
+#include "lldb/Target/StructuredDataPlugin.h"
+#include "lldb/Target/SystemRuntime.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/TargetList.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadPlan.h"
+#include "lldb/Target/ThreadPlanBase.h"
+#include "lldb/Target/ThreadPlanCallFunction.h"
+#include "lldb/Target/ThreadPlanStack.h"
+#include "lldb/Target/UnixSignals.h"
+#include "lldb/Target/VerboseTrapFrameRecognizer.h"
+#include "lldb/Utility/AddressableBits.h"
+#include "lldb/Utility/Event.h"
+#include "lldb/Utility/LLDBLog.h"
+#include "lldb/Utility/Log.h"
+#include "lldb/Utility/NameMatches.h"
+#include "lldb/Utility/ProcessInfo.h"
+#include "lldb/Utility/SelectHelper.h"
+#include "lldb/Utility/State.h"
+#include "lldb/Utility/Timer.h"
+
+using namespace lldb;
+using namespace lldb_private;
+using namespace std::chrono;
+
+// Comment out line below to disable memory caching, overriding the process
+// setting target.process.disable-memory-cache
+#define ENABLE_MEMORY_CACHING
+
+#ifdef ENABLE_MEMORY_CACHING
+#define DISABLE_MEM_CACHE_DEFAULT false
+#else
+#define DISABLE_MEM_CACHE_DEFAULT true
+#endif
+
+class ProcessOptionValueProperties
+ : public Cloneable<ProcessOptionValueProperties, OptionValueProperties> {
+public:
+ ProcessOptionValueProperties(llvm::StringRef name) : Cloneable(name) {}
+
+ const Property *
+ GetPropertyAtIndex(size_t idx,
+ const ExecutionContext *exe_ctx) const override {
+ // When getting the value for a key from the process options, we will
+ // always try and grab the setting from the current process if there is
+ // one. Else we just use the one from this instance.
+ if (exe_ctx) {
+ Process *process = exe_ctx->GetProcessPtr();
+ if (process) {
+ ProcessOptionValueProperties *instance_properties =
+ static_cast<ProcessOptionValueProperties *>(
+ process->GetValueProperties().get());
+ if (this != instance_properties)
+ return instance_properties->ProtectedGetPropertyAtIndex(idx);
+ }
+ }
+ return ProtectedGetPropertyAtIndex(idx);
+ }
+};
+
+class ProcessMemoryIterator {
+public:
+ ProcessMemoryIterator(Process &process, lldb::addr_t base)
+ : m_process(process), m_base_addr(base) {}
+
+ bool IsValid() { return m_is_valid; }
+
+ uint8_t operator[](lldb::addr_t offset) {
+ if (!IsValid())
+ return 0;
+
+ uint8_t retval = 0;
+ Status error;
+ if (0 == m_process.ReadMemory(m_base_addr + offset, &retval, 1, error)) {
+ m_is_valid = false;
+ return 0;
+ }
+
+ return retval;
+ }
+
+private:
+ Process &m_process;
+ const lldb::addr_t m_base_addr;
+ bool m_is_valid = true;
+};
+
+static constexpr OptionEnumValueElement g_follow_fork_mode_values[] = {
+ {
+ eFollowParent,
+ "parent",
+ "Continue tracing the parent process and detach the child.",
+ },
+ {
+ eFollowChild,
+ "child",
+ "Trace the child process and detach the parent.",
+ },
+};
+
+#define LLDB_PROPERTIES_process
+#include "TargetProperties.inc"
+
+enum {
+#define LLDB_PROPERTIES_process
+#include "TargetPropertiesEnum.inc"
+ ePropertyExperimental,
+};
+
+#define LLDB_PROPERTIES_process_experimental
+#include "TargetProperties.inc"
+
+enum {
+#define LLDB_PROPERTIES_process_experimental
+#include "TargetPropertiesEnum.inc"
+};
+
+class ProcessExperimentalOptionValueProperties
+ : public Cloneable<ProcessExperimentalOptionValueProperties,
+ OptionValueProperties> {
+public:
+ ProcessExperimentalOptionValueProperties()
+ : Cloneable(Properties::GetExperimentalSettingsName()) {}
+};
+
+ProcessExperimentalProperties::ProcessExperimentalProperties()
+ : Properties(OptionValuePropertiesSP(
+ new ProcessExperimentalOptionValueProperties())) {
+ m_collection_sp->Initialize(g_process_experimental_properties);
+}
+
+ProcessProperties::ProcessProperties(lldb_private::Process *process)
+ : Properties(),
+ m_process(process) // Can be nullptr for global ProcessProperties
+{
+ if (process == nullptr) {
+ // Global process properties, set them up one time
+ m_collection_sp = std::make_shared<ProcessOptionValueProperties>("process");
+ m_collection_sp->Initialize(g_process_properties);
+ m_collection_sp->AppendProperty(
+ "thread", "Settings specific to threads.", true,
+ Thread::GetGlobalProperties().GetValueProperties());
+ } else {
+ m_collection_sp =
+ OptionValueProperties::CreateLocalCopy(Process::GetGlobalProperties());
+ m_collection_sp->SetValueChangedCallback(
+ ePropertyPythonOSPluginPath,
+ [this] { m_process->LoadOperatingSystemPlugin(true); });
+ }
+
+ m_experimental_properties_up =
+ std::make_unique<ProcessExperimentalProperties>();
+ m_collection_sp->AppendProperty(
+ Properties::GetExperimentalSettingsName(),
+ "Experimental settings - setting these won't produce "
+ "errors if the setting is not present.",
+ true, m_experimental_properties_up->GetValueProperties());
+}
+
+ProcessProperties::~ProcessProperties() = default;
+
+bool ProcessProperties::GetDisableMemoryCache() const {
+ const uint32_t idx = ePropertyDisableMemCache;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+uint64_t ProcessProperties::GetMemoryCacheLineSize() const {
+ const uint32_t idx = ePropertyMemCacheLineSize;
+ return GetPropertyAtIndexAs<uint64_t>(
+ idx, g_process_properties[idx].default_uint_value);
+}
+
+Args ProcessProperties::GetExtraStartupCommands() const {
+ Args args;
+ const uint32_t idx = ePropertyExtraStartCommand;
+ m_collection_sp->GetPropertyAtIndexAsArgs(idx, args);
+ return args;
+}
+
+void ProcessProperties::SetExtraStartupCommands(const Args &args) {
+ const uint32_t idx = ePropertyExtraStartCommand;
+ m_collection_sp->SetPropertyAtIndexFromArgs(idx, args);
+}
+
+FileSpec ProcessProperties::GetPythonOSPluginPath() const {
+ const uint32_t idx = ePropertyPythonOSPluginPath;
+ return GetPropertyAtIndexAs<FileSpec>(idx, {});
+}
+
+uint32_t ProcessProperties::GetVirtualAddressableBits() const {
+ const uint32_t idx = ePropertyVirtualAddressableBits;
+ return GetPropertyAtIndexAs<uint64_t>(
+ idx, g_process_properties[idx].default_uint_value);
+}
+
+void ProcessProperties::SetVirtualAddressableBits(uint32_t bits) {
+ const uint32_t idx = ePropertyVirtualAddressableBits;
+ SetPropertyAtIndex(idx, static_cast<uint64_t>(bits));
+}
+
+uint32_t ProcessProperties::GetHighmemVirtualAddressableBits() const {
+ const uint32_t idx = ePropertyHighmemVirtualAddressableBits;
+ return GetPropertyAtIndexAs<uint64_t>(
+ idx, g_process_properties[idx].default_uint_value);
+}
+
+void ProcessProperties::SetHighmemVirtualAddressableBits(uint32_t bits) {
+ const uint32_t idx = ePropertyHighmemVirtualAddressableBits;
+ SetPropertyAtIndex(idx, static_cast<uint64_t>(bits));
+}
+
+void ProcessProperties::SetPythonOSPluginPath(const FileSpec &file) {
+ const uint32_t idx = ePropertyPythonOSPluginPath;
+ SetPropertyAtIndex(idx, file);
+}
+
+bool ProcessProperties::GetIgnoreBreakpointsInExpressions() const {
+ const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+void ProcessProperties::SetIgnoreBreakpointsInExpressions(bool ignore) {
+ const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
+ SetPropertyAtIndex(idx, ignore);
+}
+
+bool ProcessProperties::GetUnwindOnErrorInExpressions() const {
+ const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+void ProcessProperties::SetUnwindOnErrorInExpressions(bool ignore) {
+ const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
+ SetPropertyAtIndex(idx, ignore);
+}
+
+bool ProcessProperties::GetStopOnSharedLibraryEvents() const {
+ const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+void ProcessProperties::SetStopOnSharedLibraryEvents(bool stop) {
+ const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
+ SetPropertyAtIndex(idx, stop);
+}
+
+bool ProcessProperties::GetDisableLangRuntimeUnwindPlans() const {
+ const uint32_t idx = ePropertyDisableLangRuntimeUnwindPlans;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+void ProcessProperties::SetDisableLangRuntimeUnwindPlans(bool disable) {
+ const uint32_t idx = ePropertyDisableLangRuntimeUnwindPlans;
+ SetPropertyAtIndex(idx, disable);
+ m_process->Flush();
+}
+
+bool ProcessProperties::GetDetachKeepsStopped() const {
+ const uint32_t idx = ePropertyDetachKeepsStopped;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+void ProcessProperties::SetDetachKeepsStopped(bool stop) {
+ const uint32_t idx = ePropertyDetachKeepsStopped;
+ SetPropertyAtIndex(idx, stop);
+}
+
+bool ProcessProperties::GetWarningsOptimization() const {
+ const uint32_t idx = ePropertyWarningOptimization;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+bool ProcessProperties::GetWarningsUnsupportedLanguage() const {
+ const uint32_t idx = ePropertyWarningUnsupportedLanguage;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+bool ProcessProperties::GetStopOnExec() const {
+ const uint32_t idx = ePropertyStopOnExec;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+std::chrono::seconds ProcessProperties::GetUtilityExpressionTimeout() const {
+ const uint32_t idx = ePropertyUtilityExpressionTimeout;
+ uint64_t value = GetPropertyAtIndexAs<uint64_t>(
+ idx, g_process_properties[idx].default_uint_value);
+ return std::chrono::seconds(value);
+}
+
+std::chrono::seconds ProcessProperties::GetInterruptTimeout() const {
+ const uint32_t idx = ePropertyInterruptTimeout;
+ uint64_t value = GetPropertyAtIndexAs<uint64_t>(
+ idx, g_process_properties[idx].default_uint_value);
+ return std::chrono::seconds(value);
+}
+
+bool ProcessProperties::GetSteppingRunsAllThreads() const {
+ const uint32_t idx = ePropertySteppingRunsAllThreads;
+ return GetPropertyAtIndexAs<bool>(
+ idx, g_process_properties[idx].default_uint_value != 0);
+}
+
+bool ProcessProperties::GetOSPluginReportsAllThreads() const {
+ const bool fail_value = true;
+ const Property *exp_property =
+ m_collection_sp->GetPropertyAtIndex(ePropertyExperimental);
+ OptionValueProperties *exp_values =
+ exp_property->GetValue()->GetAsProperties();
+ if (!exp_values)
+ return fail_value;
+
+ return exp_values
+ ->GetPropertyAtIndexAs<bool>(ePropertyOSPluginReportsAllThreads)
+ .value_or(fail_value);
+}
+
+void ProcessProperties::SetOSPluginReportsAllThreads(bool does_report) {
+ const Property *exp_property =
+ m_collection_sp->GetPropertyAtIndex(ePropertyExperimental);
+ OptionValueProperties *exp_values =
+ exp_property->GetValue()->GetAsProperties();
+ if (exp_values)
+ exp_values->SetPropertyAtIndex(ePropertyOSPluginReportsAllThreads,
+ does_report);
+}
+
+FollowForkMode ProcessProperties::GetFollowForkMode() const {
+ const uint32_t idx = ePropertyFollowForkMode;
+ return GetPropertyAtIndexAs<FollowForkMode>(
+ idx, static_cast<FollowForkMode>(
+ g_process_properties[idx].default_uint_value));
+}
+
+ProcessSP Process::FindPlugin(lldb::TargetSP target_sp,
+ llvm::StringRef plugin_name,
+ ListenerSP listener_sp,
+ const FileSpec *crash_file_path,
+ bool can_connect) {
+ static uint32_t g_process_unique_id = 0;
+
+ ProcessSP process_sp;
+ ProcessCreateInstance create_callback = nullptr;
+ if (!plugin_name.empty()) {
+ create_callback =
+ PluginManager::GetProcessCreateCallbackForPluginName(plugin_name);
+ if (create_callback) {
+ process_sp = create_callback(target_sp, listener_sp, crash_file_path,
+ can_connect);
+ if (process_sp) {
+ if (process_sp->CanDebug(target_sp, true)) {
+ process_sp->m_process_unique_id = ++g_process_unique_id;
+ } else
+ process_sp.reset();
+ }
+ }
+ } else {
+ for (uint32_t idx = 0;
+ (create_callback =
+ PluginManager::GetProcessCreateCallbackAtIndex(idx)) != nullptr;
+ ++idx) {
+ process_sp = create_callback(target_sp, listener_sp, crash_file_path,
+ can_connect);
+ if (process_sp) {
+ if (process_sp->CanDebug(target_sp, false)) {
+ process_sp->m_process_unique_id = ++g_process_unique_id;
+ break;
+ } else
+ process_sp.reset();
+ }
+ }
+ }
+ return process_sp;
+}
+
+llvm::StringRef Process::GetStaticBroadcasterClass() {
+ static constexpr llvm::StringLiteral class_name("lldb.process");
+ return class_name;
+}
+
+Process::Process(lldb::TargetSP target_sp, ListenerSP listener_sp)
+ : Process(target_sp, listener_sp, UnixSignals::CreateForHost()) {
+ // This constructor just delegates to the full Process constructor,
+ // defaulting to using the Host's UnixSignals.
+}
+
+Process::Process(lldb::TargetSP target_sp, ListenerSP listener_sp,
+ const UnixSignalsSP &unix_signals_sp)
+ : ProcessProperties(this),
+ Broadcaster((target_sp->GetDebugger().GetBroadcasterManager()),
+ Process::GetStaticBroadcasterClass().str()),
+ m_target_wp(target_sp), m_public_state(eStateUnloaded),
+ m_private_state(eStateUnloaded),
+ m_private_state_broadcaster(nullptr,
+ "lldb.process.internal_state_broadcaster"),
+ m_private_state_control_broadcaster(
+ nullptr, "lldb.process.internal_state_control_broadcaster"),
+ m_private_state_listener_sp(
+ Listener::MakeListener("lldb.process.internal_state_listener")),
+ m_mod_id(), m_process_unique_id(0), m_thread_index_id(0),
+ m_thread_id_to_index_id_map(), m_exit_status(-1),
+ m_thread_list_real(*this), m_thread_list(*this), m_thread_plans(*this),
+ m_extended_thread_list(*this), m_extended_thread_stop_id(0),
+ m_queue_list(this), m_queue_list_stop_id(0),
+ m_unix_signals_sp(unix_signals_sp), m_abi_sp(), m_process_input_reader(),
+ m_stdio_communication("process.stdio"), m_stdio_communication_mutex(),
+ m_stdin_forward(false), m_stdout_data(), m_stderr_data(),
+ m_profile_data_comm_mutex(), m_profile_data(), m_iohandler_sync(0),
+ m_memory_cache(*this), m_allocated_memory_cache(*this),
+ m_should_detach(false), m_next_event_action_up(), m_public_run_lock(),
+ m_private_run_lock(), m_currently_handling_do_on_removals(false),
+ m_resume_requested(false), m_finalizing(false), m_destructing(false),
+ m_clear_thread_plans_on_stop(false), m_force_next_event_delivery(false),
+ m_last_broadcast_state(eStateInvalid), m_destroy_in_process(false),
+ m_can_interpret_function_calls(false), m_run_thread_plan_lock(),
+ m_can_jit(eCanJITDontKnow) {
+ CheckInWithManager();
+
+ Log *log = GetLog(LLDBLog::Object);
+ LLDB_LOGF(log, "%p Process::Process()", static_cast<void *>(this));
+
+ if (!m_unix_signals_sp)
+ m_unix_signals_sp = std::make_shared<UnixSignals>();
+
+ SetEventName(eBroadcastBitStateChanged, "state-changed");
+ SetEventName(eBroadcastBitInterrupt, "interrupt");
+ SetEventName(eBroadcastBitSTDOUT, "stdout-available");
+ SetEventName(eBroadcastBitSTDERR, "stderr-available");
+ SetEventName(eBroadcastBitProfileData, "profile-data-available");
+ SetEventName(eBroadcastBitStructuredData, "structured-data-available");
+
+ m_private_state_control_broadcaster.SetEventName(
+ eBroadcastInternalStateControlStop, "control-stop");
+ m_private_state_control_broadcaster.SetEventName(
+ eBroadcastInternalStateControlPause, "control-pause");
+ m_private_state_control_broadcaster.SetEventName(
+ eBroadcastInternalStateControlResume, "control-resume");
+
+ // The listener passed into process creation is the primary listener:
+ // It always listens for all the event bits for Process:
+ SetPrimaryListener(listener_sp);
+
+ m_private_state_listener_sp->StartListeningForEvents(
+ &m_private_state_broadcaster,
+ eBroadcastBitStateChanged | eBroadcastBitInterrupt);
+
+ m_private_state_listener_sp->StartListeningForEvents(
+ &m_private_state_control_broadcaster,
+ eBroadcastInternalStateControlStop | eBroadcastInternalStateControlPause |
+ eBroadcastInternalStateControlResume);
+ // We need something valid here, even if just the default UnixSignalsSP.
+ assert(m_unix_signals_sp && "null m_unix_signals_sp after initialization");
+
+ // Allow the platform to override the default cache line size
+ OptionValueSP value_sp =
+ m_collection_sp->GetPropertyAtIndex(ePropertyMemCacheLineSize)
+ ->GetValue();
+ uint64_t platform_cache_line_size =
+ target_sp->GetPlatform()->GetDefaultMemoryCacheLineSize();
+ if (!value_sp->OptionWasSet() && platform_cache_line_size != 0)
+ value_sp->SetValueAs(platform_cache_line_size);
+
+ // FIXME: Frame recognizer registration should not be done in Target.
+ // We should have a plugin do the registration instead, for example, a
+ // common C LanguageRuntime plugin.
+ RegisterAssertFrameRecognizer(this);
+ RegisterVerboseTrapFrameRecognizer(*this);
+}
+
+Process::~Process() {
+ Log *log = GetLog(LLDBLog::Object);
+ LLDB_LOGF(log, "%p Process::~Process()", static_cast<void *>(this));
+ StopPrivateStateThread();
+
+ // ThreadList::Clear() will try to acquire this process's mutex, so
+ // explicitly clear the thread list here to ensure that the mutex is not
+ // destroyed before the thread list.
+ m_thread_list.Clear();
+}
+
+ProcessProperties &Process::GetGlobalProperties() {
+ // NOTE: intentional leak so we don't crash if global destructor chain gets
+ // called as other threads still use the result of this function
+ static ProcessProperties *g_settings_ptr =
+ new ProcessProperties(nullptr);
+ return *g_settings_ptr;
+}
+
+void Process::Finalize(bool destructing) {
+ if (m_finalizing.exchange(true))
+ return;
+ if (destructing)
+ m_destructing.exchange(true);
+
+ // Destroy the process. This will call the virtual function DoDestroy under
+ // the hood, giving our derived class a chance to do the ncessary tear down.
+ DestroyImpl(false);
+
+ // Clear our broadcaster before we proceed with destroying
+ Broadcaster::Clear();
+
+ // Do any cleanup needed prior to being destructed... Subclasses that
+ // override this method should call this superclass method as well.
+
+ // We need to destroy the loader before the derived Process class gets
+ // destroyed since it is very likely that undoing the loader will require
+ // access to the real process.
+ m_dynamic_checkers_up.reset();
+ m_abi_sp.reset();
+ m_os_up.reset();
+ m_system_runtime_up.reset();
+ m_dyld_up.reset();
+ m_jit_loaders_up.reset();
+ m_thread_plans.Clear();
+ m_thread_list_real.Destroy();
+ m_thread_list.Destroy();
+ m_extended_thread_list.Destroy();
+ m_queue_list.Clear();
+ m_queue_list_stop_id = 0;
+ m_watchpoint_resource_list.Clear();
+ std::vector<Notifications> empty_notifications;
+ m_notifications.swap(empty_notifications);
+ m_image_tokens.clear();
+ m_memory_cache.Clear();
+ m_allocated_memory_cache.Clear(/*deallocate_memory=*/true);
+ {
+ std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex);
+ m_language_runtimes.clear();
+ }
+ m_instrumentation_runtimes.clear();
+ m_next_event_action_up.reset();
+ // Clear the last natural stop ID since it has a strong reference to this
+ // process
+ m_mod_id.SetStopEventForLastNaturalStopID(EventSP());
+ // We have to be very careful here as the m_private_state_listener might
+ // contain events that have ProcessSP values in them which can keep this
+ // process around forever. These events need to be cleared out.
+ m_private_state_listener_sp->Clear();
+ m_public_run_lock.TrySetRunning(); // This will do nothing if already locked
+ m_public_run_lock.SetStopped();
+ m_private_run_lock.TrySetRunning(); // This will do nothing if already locked
+ m_private_run_lock.SetStopped();
+ m_structured_data_plugin_map.clear();
+}
+
+void Process::RegisterNotificationCallbacks(const Notifications &callbacks) {
+ m_notifications.push_back(callbacks);
+ if (callbacks.initialize != nullptr)
+ callbacks.initialize(callbacks.baton, this);
+}
+
+bool Process::UnregisterNotificationCallbacks(const Notifications &callbacks) {
+ std::vector<Notifications>::iterator pos, end = m_notifications.end();
+ for (pos = m_notifications.begin(); pos != end; ++pos) {
+ if (pos->baton == callbacks.baton &&
+ pos->initialize == callbacks.initialize &&
+ pos->process_state_changed == callbacks.process_state_changed) {
+ m_notifications.erase(pos);
+ return true;
+ }
+ }
+ return false;
+}
+
+void Process::SynchronouslyNotifyStateChanged(StateType state) {
+ std::vector<Notifications>::iterator notification_pos,
+ notification_end = m_notifications.end();
+ for (notification_pos = m_notifications.begin();
+ notification_pos != notification_end; ++notification_pos) {
+ if (notification_pos->process_state_changed)
+ notification_pos->process_state_changed(notification_pos->baton, this,
+ state);
+ }
+}
+
+// FIXME: We need to do some work on events before the general Listener sees
+// them.
+// For instance if we are continuing from a breakpoint, we need to ensure that
+// we do the little "insert real insn, step & stop" trick. But we can't do
+// that when the event is delivered by the broadcaster - since that is done on
+// the thread that is waiting for new events, so if we needed more than one
+// event for our handling, we would stall. So instead we do it when we fetch
+// the event off of the queue.
+//
+
+StateType Process::GetNextEvent(EventSP &event_sp) {
+ StateType state = eStateInvalid;
+
+ if (GetPrimaryListener()->GetEventForBroadcaster(this, event_sp,
+ std::chrono::seconds(0)) &&
+ event_sp)
+ state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ return state;
+}
+
+void Process::SyncIOHandler(uint32_t iohandler_id,
+ const Timeout<std::micro> &timeout) {
+ // don't sync (potentially context switch) in case where there is no process
+ // IO
+ if (!ProcessIOHandlerExists())
+ return;
+
+ auto Result = m_iohandler_sync.WaitForValueNotEqualTo(iohandler_id, timeout);
+
+ Log *log = GetLog(LLDBLog::Process);
+ if (Result) {
+ LLDB_LOG(
+ log,
+ "waited from m_iohandler_sync to change from {0}. New value is {1}.",
+ iohandler_id, *Result);
+ } else {
+ LLDB_LOG(log, "timed out waiting for m_iohandler_sync to change from {0}.",
+ iohandler_id);
+ }
+}
+
+StateType Process::WaitForProcessToStop(
+ const Timeout<std::micro> &timeout, EventSP *event_sp_ptr, bool wait_always,
+ ListenerSP hijack_listener_sp, Stream *stream, bool use_run_lock,
+ SelectMostRelevant select_most_relevant) {
+ // We can't just wait for a "stopped" event, because the stopped event may
+ // have restarted the target. We have to actually check each event, and in
+ // the case of a stopped event check the restarted flag on the event.
+ if (event_sp_ptr)
+ event_sp_ptr->reset();
+ StateType state = GetState();
+ // If we are exited or detached, we won't ever get back to any other valid
+ // state...
+ if (state == eStateDetached || state == eStateExited)
+ return state;
+
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOG(log, "timeout = {0}", timeout);
+
+ if (!wait_always && StateIsStoppedState(state, true) &&
+ StateIsStoppedState(GetPrivateState(), true)) {
+ LLDB_LOGF(log,
+ "Process::%s returning without waiting for events; process "
+ "private and public states are already 'stopped'.",
+ __FUNCTION__);
+ // We need to toggle the run lock as this won't get done in
+ // SetPublicState() if the process is hijacked.
+ if (hijack_listener_sp && use_run_lock)
+ m_public_run_lock.SetStopped();
+ return state;
+ }
+
+ while (state != eStateInvalid) {
+ EventSP event_sp;
+ state = GetStateChangedEvents(event_sp, timeout, hijack_listener_sp);
+ if (event_sp_ptr && event_sp)
+ *event_sp_ptr = event_sp;
+
+ bool pop_process_io_handler = (hijack_listener_sp.get() != nullptr);
+ Process::HandleProcessStateChangedEvent(
+ event_sp, stream, select_most_relevant, pop_process_io_handler);
+
+ switch (state) {
+ case eStateCrashed:
+ case eStateDetached:
+ case eStateExited:
+ case eStateUnloaded:
+ // We need to toggle the run lock as this won't get done in
+ // SetPublicState() if the process is hijacked.
+ if (hijack_listener_sp && use_run_lock)
+ m_public_run_lock.SetStopped();
+ return state;
+ case eStateStopped:
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
+ continue;
+ else {
+ // We need to toggle the run lock as this won't get done in
+ // SetPublicState() if the process is hijacked.
+ if (hijack_listener_sp && use_run_lock)
+ m_public_run_lock.SetStopped();
+ return state;
+ }
+ default:
+ continue;
+ }
+ }
+ return state;
+}
+
+bool Process::HandleProcessStateChangedEvent(
+ const EventSP &event_sp, Stream *stream,
+ SelectMostRelevant select_most_relevant,
+ bool &pop_process_io_handler) {
+ const bool handle_pop = pop_process_io_handler;
+
+ pop_process_io_handler = false;
+ ProcessSP process_sp =
+ Process::ProcessEventData::GetProcessFromEvent(event_sp.get());
+
+ if (!process_sp)
+ return false;
+
+ StateType event_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ if (event_state == eStateInvalid)
+ return false;
+
+ switch (event_state) {
+ case eStateInvalid:
+ case eStateUnloaded:
+ case eStateAttaching:
+ case eStateLaunching:
+ case eStateStepping:
+ case eStateDetached:
+ if (stream)
+ stream->Printf("Process %" PRIu64 " %s\n", process_sp->GetID(),
+ StateAsCString(event_state));
+ if (event_state == eStateDetached)
+ pop_process_io_handler = true;
+ break;
+
+ case eStateConnected:
+ case eStateRunning:
+ // Don't be chatty when we run...
+ break;
+
+ case eStateExited:
+ if (stream)
+ process_sp->GetStatus(*stream);
+ pop_process_io_handler = true;
+ break;
+
+ case eStateStopped:
+ case eStateCrashed:
+ case eStateSuspended:
+ // Make sure the program hasn't been auto-restarted:
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) {
+ if (stream) {
+ size_t num_reasons =
+ Process::ProcessEventData::GetNumRestartedReasons(event_sp.get());
+ if (num_reasons > 0) {
+ // FIXME: Do we want to report this, or would that just be annoyingly
+ // chatty?
+ if (num_reasons == 1) {
+ const char *reason =
+ Process::ProcessEventData::GetRestartedReasonAtIndex(
+ event_sp.get(), 0);
+ stream->Printf("Process %" PRIu64 " stopped and restarted: %s\n",
+ process_sp->GetID(),
+ reason ? reason : "<UNKNOWN REASON>");
+ } else {
+ stream->Printf("Process %" PRIu64
+ " stopped and restarted, reasons:\n",
+ process_sp->GetID());
+
+ for (size_t i = 0; i < num_reasons; i++) {
+ const char *reason =
+ Process::ProcessEventData::GetRestartedReasonAtIndex(
+ event_sp.get(), i);
+ stream->Printf("\t%s\n", reason ? reason : "<UNKNOWN REASON>");
+ }
+ }
+ }
+ }
+ } else {
+ StopInfoSP curr_thread_stop_info_sp;
+ // Lock the thread list so it doesn't change on us, this is the scope for
+ // the locker:
+ {
+ ThreadList &thread_list = process_sp->GetThreadList();
+ std::lock_guard<std::recursive_mutex> guard(thread_list.GetMutex());
+
+ ThreadSP curr_thread(thread_list.GetSelectedThread());
+ ThreadSP thread;
+ StopReason curr_thread_stop_reason = eStopReasonInvalid;
+ bool prefer_curr_thread = false;
+ if (curr_thread && curr_thread->IsValid()) {
+ curr_thread_stop_reason = curr_thread->GetStopReason();
+ switch (curr_thread_stop_reason) {
+ case eStopReasonNone:
+ case eStopReasonInvalid:
+ // Don't prefer the current thread if it didn't stop for a reason.
+ break;
+ case eStopReasonSignal: {
+ // We need to do the same computation we do for other threads
+ // below in case the current thread happens to be the one that
+ // stopped for the no-stop signal.
+ uint64_t signo = curr_thread->GetStopInfo()->GetValue();
+ if (process_sp->GetUnixSignals()->GetShouldStop(signo))
+ prefer_curr_thread = true;
+ } break;
+ default:
+ prefer_curr_thread = true;
+ break;
+ }
+ curr_thread_stop_info_sp = curr_thread->GetStopInfo();
+ }
+
+ if (!prefer_curr_thread) {
+ // Prefer a thread that has just completed its plan over another
+ // thread as current thread.
+ ThreadSP plan_thread;
+ ThreadSP other_thread;
+
+ const size_t num_threads = thread_list.GetSize();
+ size_t i;
+ for (i = 0; i < num_threads; ++i) {
+ thread = thread_list.GetThreadAtIndex(i);
+ StopReason thread_stop_reason = thread->GetStopReason();
+ switch (thread_stop_reason) {
+ case eStopReasonInvalid:
+ case eStopReasonNone:
+ break;
+
+ case eStopReasonSignal: {
+ // Don't select a signal thread if we weren't going to stop at
+ // that signal. We have to have had another reason for stopping
+ // here, and the user doesn't want to see this thread.
+ uint64_t signo = thread->GetStopInfo()->GetValue();
+ if (process_sp->GetUnixSignals()->GetShouldStop(signo)) {
+ if (!other_thread)
+ other_thread = thread;
+ }
+ break;
+ }
+ case eStopReasonTrace:
+ case eStopReasonBreakpoint:
+ case eStopReasonWatchpoint:
+ case eStopReasonException:
+ case eStopReasonExec:
+ case eStopReasonFork:
+ case eStopReasonVFork:
+ case eStopReasonVForkDone:
+ case eStopReasonThreadExiting:
+ case eStopReasonInstrumentation:
+ case eStopReasonProcessorTrace:
+ if (!other_thread)
+ other_thread = thread;
+ break;
+ case eStopReasonPlanComplete:
+ if (!plan_thread)
+ plan_thread = thread;
+ break;
+ }
+ }
+ if (plan_thread)
+ thread_list.SetSelectedThreadByID(plan_thread->GetID());
+ else if (other_thread)
+ thread_list.SetSelectedThreadByID(other_thread->GetID());
+ else {
+ if (curr_thread && curr_thread->IsValid())
+ thread = curr_thread;
+ else
+ thread = thread_list.GetThreadAtIndex(0);
+
+ if (thread)
+ thread_list.SetSelectedThreadByID(thread->GetID());
+ }
+ }
+ }
+ // Drop the ThreadList mutex by here, since GetThreadStatus below might
+ // have to run code, e.g. for Data formatters, and if we hold the
+ // ThreadList mutex, then the process is going to have a hard time
+ // restarting the process.
+ if (stream) {
+ Debugger &debugger = process_sp->GetTarget().GetDebugger();
+ if (debugger.GetTargetList().GetSelectedTarget().get() ==
+ &process_sp->GetTarget()) {
+ ThreadSP thread_sp = process_sp->GetThreadList().GetSelectedThread();
+
+ if (!thread_sp || !thread_sp->IsValid())
+ return false;
+
+ const bool only_threads_with_stop_reason = true;
+ const uint32_t start_frame =
+ thread_sp->GetSelectedFrameIndex(select_most_relevant);
+ const uint32_t num_frames = 1;
+ const uint32_t num_frames_with_source = 1;
+ const bool stop_format = true;
+
+ process_sp->GetStatus(*stream);
+ process_sp->GetThreadStatus(*stream, only_threads_with_stop_reason,
+ start_frame, num_frames,
+ num_frames_with_source,
+ stop_format);
+ if (curr_thread_stop_info_sp) {
+ lldb::addr_t crashing_address;
+ ValueObjectSP valobj_sp = StopInfo::GetCrashingDereference(
+ curr_thread_stop_info_sp, &crashing_address);
+ if (valobj_sp) {
+ const ValueObject::GetExpressionPathFormat format =
+ ValueObject::GetExpressionPathFormat::
+ eGetExpressionPathFormatHonorPointers;
+ stream->PutCString("Likely cause: ");
+ valobj_sp->GetExpressionPath(*stream, format);
+ stream->Printf(" accessed 0x%" PRIx64 "\n", crashing_address);
+ }
+ }
+ } else {
+ uint32_t target_idx = debugger.GetTargetList().GetIndexOfTarget(
+ process_sp->GetTarget().shared_from_this());
+ if (target_idx != UINT32_MAX)
+ stream->Printf("Target %d: (", target_idx);
+ else
+ stream->Printf("Target <unknown index>: (");
+ process_sp->GetTarget().Dump(stream, eDescriptionLevelBrief);
+ stream->Printf(") stopped.\n");
+ }
+ }
+
+ // Pop the process IO handler
+ pop_process_io_handler = true;
+ }
+ break;
+ }
+
+ if (handle_pop && pop_process_io_handler)
+ process_sp->PopProcessIOHandler();
+
+ return true;
+}
+
+bool Process::HijackProcessEvents(ListenerSP listener_sp) {
+ if (listener_sp) {
+ return HijackBroadcaster(listener_sp, eBroadcastBitStateChanged |
+ eBroadcastBitInterrupt);
+ } else
+ return false;
+}
+
+void Process::RestoreProcessEvents() { RestoreBroadcaster(); }
+
+StateType Process::GetStateChangedEvents(EventSP &event_sp,
+ const Timeout<std::micro> &timeout,
+ ListenerSP hijack_listener_sp) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout);
+
+ ListenerSP listener_sp = hijack_listener_sp;
+ if (!listener_sp)
+ listener_sp = GetPrimaryListener();
+
+ StateType state = eStateInvalid;
+ if (listener_sp->GetEventForBroadcasterWithType(
+ this, eBroadcastBitStateChanged | eBroadcastBitInterrupt, event_sp,
+ timeout)) {
+ if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
+ state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ else
+ LLDB_LOG(log, "got no event or was interrupted.");
+ }
+
+ LLDB_LOG(log, "timeout = {0}, event_sp) => {1}", timeout, state);
+ return state;
+}
+
+Event *Process::PeekAtStateChangedEvents() {
+ Log *log = GetLog(LLDBLog::Process);
+
+ LLDB_LOGF(log, "Process::%s...", __FUNCTION__);
+
+ Event *event_ptr;
+ event_ptr = GetPrimaryListener()->PeekAtNextEventForBroadcasterWithType(
+ this, eBroadcastBitStateChanged);
+ if (log) {
+ if (event_ptr) {
+ LLDB_LOGF(log, "Process::%s (event_ptr) => %s", __FUNCTION__,
+ StateAsCString(ProcessEventData::GetStateFromEvent(event_ptr)));
+ } else {
+ LLDB_LOGF(log, "Process::%s no events found", __FUNCTION__);
+ }
+ }
+ return event_ptr;
+}
+
+StateType
+Process::GetStateChangedEventsPrivate(EventSP &event_sp,
+ const Timeout<std::micro> &timeout) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout);
+
+ StateType state = eStateInvalid;
+ if (m_private_state_listener_sp->GetEventForBroadcasterWithType(
+ &m_private_state_broadcaster,
+ eBroadcastBitStateChanged | eBroadcastBitInterrupt, event_sp,
+ timeout))
+ if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
+ state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ LLDB_LOG(log, "timeout = {0}, event_sp) => {1}", timeout,
+ state == eStateInvalid ? "TIMEOUT" : StateAsCString(state));
+ return state;
+}
+
+bool Process::GetEventsPrivate(EventSP &event_sp,
+ const Timeout<std::micro> &timeout,
+ bool control_only) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOG(log, "timeout = {0}, event_sp)...", timeout);
+
+ if (control_only)
+ return m_private_state_listener_sp->GetEventForBroadcaster(
+ &m_private_state_control_broadcaster, event_sp, timeout);
+ else
+ return m_private_state_listener_sp->GetEvent(event_sp, timeout);
+}
+
+bool Process::IsRunning() const {
+ return StateIsRunningState(m_public_state.GetValue());
+}
+
+int Process::GetExitStatus() {
+ std::lock_guard<std::mutex> guard(m_exit_status_mutex);
+
+ if (m_public_state.GetValue() == eStateExited)
+ return m_exit_status;
+ return -1;
+}
+
+const char *Process::GetExitDescription() {
+ std::lock_guard<std::mutex> guard(m_exit_status_mutex);
+
+ if (m_public_state.GetValue() == eStateExited && !m_exit_string.empty())
+ return m_exit_string.c_str();
+ return nullptr;
+}
+
+bool Process::SetExitStatus(int status, llvm::StringRef exit_string) {
+ // Use a mutex to protect setting the exit status.
+ std::lock_guard<std::mutex> guard(m_exit_status_mutex);
+
+ Log *log(GetLog(LLDBLog::State | LLDBLog::Process));
+ LLDB_LOG(log, "(plugin = {0} status = {1} ({1:x8}), description=\"{2}\")",
+ GetPluginName(), status, exit_string);
+
+ // We were already in the exited state
+ if (m_private_state.GetValue() == eStateExited) {
+ LLDB_LOG(
+ log,
+ "(plugin = {0}) ignoring exit status because state was already set "
+ "to eStateExited",
+ GetPluginName());
+ return false;
+ }
+
+ m_exit_status = status;
+ if (!exit_string.empty())
+ m_exit_string = exit_string.str();
+ else
+ m_exit_string.clear();
+
+ // Clear the last natural stop ID since it has a strong reference to this
+ // process
+ m_mod_id.SetStopEventForLastNaturalStopID(EventSP());
+
+ SetPrivateState(eStateExited);
+
+ // Allow subclasses to do some cleanup
+ DidExit();
+
+ return true;
+}
+
+bool Process::IsAlive() {
+ switch (m_private_state.GetValue()) {
+ case eStateConnected:
+ case eStateAttaching:
+ case eStateLaunching:
+ case eStateStopped:
+ case eStateRunning:
+ case eStateStepping:
+ case eStateCrashed:
+ case eStateSuspended:
+ return true;
+ default:
+ return false;
+ }
+}
+
+// This static callback can be used to watch for local child processes on the
+// current host. The child process exits, the process will be found in the
+// global target list (we want to be completely sure that the
+// lldb_private::Process doesn't go away before we can deliver the signal.
+bool Process::SetProcessExitStatus(
+ lldb::pid_t pid, bool exited,
+ int signo, // Zero for no signal
+ int exit_status // Exit value of process if signal is zero
+ ) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log,
+ "Process::SetProcessExitStatus (pid=%" PRIu64
+ ", exited=%i, signal=%i, exit_status=%i)\n",
+ pid, exited, signo, exit_status);
+
+ if (exited) {
+ TargetSP target_sp(Debugger::FindTargetWithProcessID(pid));
+ if (target_sp) {
+ ProcessSP process_sp(target_sp->GetProcessSP());
+ if (process_sp) {
+ llvm::StringRef signal_str =
+ process_sp->GetUnixSignals()->GetSignalAsStringRef(signo);
+ process_sp->SetExitStatus(exit_status, signal_str);
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+bool Process::UpdateThreadList(ThreadList &old_thread_list,
+ ThreadList &new_thread_list) {
+ m_thread_plans.ClearThreadCache();
+ return DoUpdateThreadList(old_thread_list, new_thread_list);
+}
+
+void Process::UpdateThreadListIfNeeded() {
+ const uint32_t stop_id = GetStopID();
+ if (m_thread_list.GetSize(false) == 0 ||
+ stop_id != m_thread_list.GetStopID()) {
+ bool clear_unused_threads = true;
+ const StateType state = GetPrivateState();
+ if (StateIsStoppedState(state, true)) {
+ std::lock_guard<std::recursive_mutex> guard(m_thread_list.GetMutex());
+ m_thread_list.SetStopID(stop_id);
+
+ // m_thread_list does have its own mutex, but we need to hold onto the
+ // mutex between the call to UpdateThreadList(...) and the
+ // os->UpdateThreadList(...) so it doesn't change on us
+ ThreadList &old_thread_list = m_thread_list;
+ ThreadList real_thread_list(*this);
+ ThreadList new_thread_list(*this);
+ // Always update the thread list with the protocol specific thread list,
+ // but only update if "true" is returned
+ if (UpdateThreadList(m_thread_list_real, real_thread_list)) {
+ // Don't call into the OperatingSystem to update the thread list if we
+ // are shutting down, since that may call back into the SBAPI's,
+ // requiring the API lock which is already held by whoever is shutting
+ // us down, causing a deadlock.
+ OperatingSystem *os = GetOperatingSystem();
+ if (os && !m_destroy_in_process) {
+ // Clear any old backing threads where memory threads might have been
+ // backed by actual threads from the lldb_private::Process subclass
+ size_t num_old_threads = old_thread_list.GetSize(false);
+ for (size_t i = 0; i < num_old_threads; ++i)
+ old_thread_list.GetThreadAtIndex(i, false)->ClearBackingThread();
+ // See if the OS plugin reports all threads. If it does, then
+ // it is safe to clear unseen thread's plans here. Otherwise we
+ // should preserve them in case they show up again:
+ clear_unused_threads = GetOSPluginReportsAllThreads();
+
+ // Turn off dynamic types to ensure we don't run any expressions.
+ // Objective-C can run an expression to determine if a SBValue is a
+ // dynamic type or not and we need to avoid this. OperatingSystem
+ // plug-ins can't run expressions that require running code...
+
+ Target &target = GetTarget();
+ const lldb::DynamicValueType saved_prefer_dynamic =
+ target.GetPreferDynamicValue();
+ if (saved_prefer_dynamic != lldb::eNoDynamicValues)
+ target.SetPreferDynamicValue(lldb::eNoDynamicValues);
+
+ // Now let the OperatingSystem plug-in update the thread list
+
+ os->UpdateThreadList(
+ old_thread_list, // Old list full of threads created by OS plug-in
+ real_thread_list, // The actual thread list full of threads
+ // created by each lldb_private::Process
+ // subclass
+ new_thread_list); // The new thread list that we will show to the
+ // user that gets filled in
+
+ if (saved_prefer_dynamic != lldb::eNoDynamicValues)
+ target.SetPreferDynamicValue(saved_prefer_dynamic);
+ } else {
+ // No OS plug-in, the new thread list is the same as the real thread
+ // list.
+ new_thread_list = real_thread_list;
+ }
+
+ m_thread_list_real.Update(real_thread_list);
+ m_thread_list.Update(new_thread_list);
+ m_thread_list.SetStopID(stop_id);
+
+ if (GetLastNaturalStopID() != m_extended_thread_stop_id) {
+ // Clear any extended threads that we may have accumulated previously
+ m_extended_thread_list.Clear();
+ m_extended_thread_stop_id = GetLastNaturalStopID();
+
+ m_queue_list.Clear();
+ m_queue_list_stop_id = GetLastNaturalStopID();
+ }
+ }
+ // Now update the plan stack map.
+ // If we do have an OS plugin, any absent real threads in the
+ // m_thread_list have already been removed from the ThreadPlanStackMap.
+ // So any remaining threads are OS Plugin threads, and those we want to
+ // preserve in case they show up again.
+ m_thread_plans.Update(m_thread_list, clear_unused_threads);
+ }
+ }
+}
+
+ThreadPlanStack *Process::FindThreadPlans(lldb::tid_t tid) {
+ return m_thread_plans.Find(tid);
+}
+
+bool Process::PruneThreadPlansForTID(lldb::tid_t tid) {
+ return m_thread_plans.PrunePlansForTID(tid);
+}
+
+void Process::PruneThreadPlans() {
+ m_thread_plans.Update(GetThreadList(), true, false);
+}
+
+bool Process::DumpThreadPlansForTID(Stream &strm, lldb::tid_t tid,
+ lldb::DescriptionLevel desc_level,
+ bool internal, bool condense_trivial,
+ bool skip_unreported_plans) {
+ return m_thread_plans.DumpPlansForTID(
+ strm, tid, desc_level, internal, condense_trivial, skip_unreported_plans);
+}
+void Process::DumpThreadPlans(Stream &strm, lldb::DescriptionLevel desc_level,
+ bool internal, bool condense_trivial,
+ bool skip_unreported_plans) {
+ m_thread_plans.DumpPlans(strm, desc_level, internal, condense_trivial,
+ skip_unreported_plans);
+}
+
+void Process::UpdateQueueListIfNeeded() {
+ if (m_system_runtime_up) {
+ if (m_queue_list.GetSize() == 0 ||
+ m_queue_list_stop_id != GetLastNaturalStopID()) {
+ const StateType state = GetPrivateState();
+ if (StateIsStoppedState(state, true)) {
+ m_system_runtime_up->PopulateQueueList(m_queue_list);
+ m_queue_list_stop_id = GetLastNaturalStopID();
+ }
+ }
+ }
+}
+
+ThreadSP Process::CreateOSPluginThread(lldb::tid_t tid, lldb::addr_t context) {
+ OperatingSystem *os = GetOperatingSystem();
+ if (os)
+ return os->CreateThread(tid, context);
+ return ThreadSP();
+}
+
+uint32_t Process::GetNextThreadIndexID(uint64_t thread_id) {
+ return AssignIndexIDToThread(thread_id);
+}
+
+bool Process::HasAssignedIndexIDToThread(uint64_t thread_id) {
+ return (m_thread_id_to_index_id_map.find(thread_id) !=
+ m_thread_id_to_index_id_map.end());
+}
+
+uint32_t Process::AssignIndexIDToThread(uint64_t thread_id) {
+ uint32_t result = 0;
+ std::map<uint64_t, uint32_t>::iterator iterator =
+ m_thread_id_to_index_id_map.find(thread_id);
+ if (iterator == m_thread_id_to_index_id_map.end()) {
+ result = ++m_thread_index_id;
+ m_thread_id_to_index_id_map[thread_id] = result;
+ } else {
+ result = iterator->second;
+ }
+
+ return result;
+}
+
+StateType Process::GetState() {
+ if (CurrentThreadIsPrivateStateThread())
+ return m_private_state.GetValue();
+ else
+ return m_public_state.GetValue();
+}
+
+void Process::SetPublicState(StateType new_state, bool restarted) {
+ const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
+ if (new_state_is_stopped) {
+ // This will only set the time if the public stop time has no value, so
+ // it is ok to call this multiple times. With a public stop we can't look
+ // at the stop ID because many private stops might have happened, so we
+ // can't check for a stop ID of zero. This allows the "statistics" command
+ // to dump the time it takes to reach somewhere in your code, like a
+ // breakpoint you set.
+ GetTarget().GetStatistics().SetFirstPublicStopTime();
+ }
+
+ Log *log(GetLog(LLDBLog::State | LLDBLog::Process));
+ LLDB_LOGF(log, "(plugin = %s, state = %s, restarted = %i)",
+ GetPluginName().data(), StateAsCString(new_state), restarted);
+ const StateType old_state = m_public_state.GetValue();
+ m_public_state.SetValue(new_state);
+
+ // On the transition from Run to Stopped, we unlock the writer end of the run
+ // lock. The lock gets locked in Resume, which is the public API to tell the
+ // program to run.
+ if (!StateChangedIsExternallyHijacked()) {
+ if (new_state == eStateDetached) {
+ LLDB_LOGF(log,
+ "(plugin = %s, state = %s) -- unlocking run lock for detach",
+ GetPluginName().data(), StateAsCString(new_state));
+ m_public_run_lock.SetStopped();
+ } else {
+ const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
+ if ((old_state_is_stopped != new_state_is_stopped)) {
+ if (new_state_is_stopped && !restarted) {
+ LLDB_LOGF(log, "(plugin = %s, state = %s) -- unlocking run lock",
+ GetPluginName().data(), StateAsCString(new_state));
+ m_public_run_lock.SetStopped();
+ }
+ }
+ }
+ }
+}
+
+Status Process::Resume() {
+ Log *log(GetLog(LLDBLog::State | LLDBLog::Process));
+ LLDB_LOGF(log, "(plugin = %s) -- locking run lock", GetPluginName().data());
+ if (!m_public_run_lock.TrySetRunning()) {
+ Status error("Resume request failed - process still running.");
+ LLDB_LOGF(log, "(plugin = %s) -- TrySetRunning failed, not resuming.",
+ GetPluginName().data());
+ return error;
+ }
+ Status error = PrivateResume();
+ if (!error.Success()) {
+ // Undo running state change
+ m_public_run_lock.SetStopped();
+ }
+ return error;
+}
+
+Status Process::ResumeSynchronous(Stream *stream) {
+ Log *log(GetLog(LLDBLog::State | LLDBLog::Process));
+ LLDB_LOGF(log, "Process::ResumeSynchronous -- locking run lock");
+ if (!m_public_run_lock.TrySetRunning()) {
+ Status error("Resume request failed - process still running.");
+ LLDB_LOGF(log, "Process::Resume: -- TrySetRunning failed, not resuming.");
+ return error;
+ }
+
+ ListenerSP listener_sp(
+ Listener::MakeListener(ResumeSynchronousHijackListenerName.data()));
+ HijackProcessEvents(listener_sp);
+
+ Status error = PrivateResume();
+ if (error.Success()) {
+ StateType state =
+ WaitForProcessToStop(std::nullopt, nullptr, true, listener_sp, stream,
+ true /* use_run_lock */, SelectMostRelevantFrame);
+ const bool must_be_alive =
+ false; // eStateExited is ok, so this must be false
+ if (!StateIsStoppedState(state, must_be_alive))
+ error.SetErrorStringWithFormat(
+ "process not in stopped state after synchronous resume: %s",
+ StateAsCString(state));
+ } else {
+ // Undo running state change
+ m_public_run_lock.SetStopped();
+ }
+
+ // Undo the hijacking of process events...
+ RestoreProcessEvents();
+
+ return error;
+}
+
+bool Process::StateChangedIsExternallyHijacked() {
+ if (IsHijackedForEvent(eBroadcastBitStateChanged)) {
+ llvm::StringRef hijacking_name = GetHijackingListenerName();
+ if (!hijacking_name.starts_with("lldb.internal"))
+ return true;
+ }
+ return false;
+}
+
+bool Process::StateChangedIsHijackedForSynchronousResume() {
+ if (IsHijackedForEvent(eBroadcastBitStateChanged)) {
+ llvm::StringRef hijacking_name = GetHijackingListenerName();
+ if (hijacking_name == ResumeSynchronousHijackListenerName)
+ return true;
+ }
+ return false;
+}
+
+StateType Process::GetPrivateState() { return m_private_state.GetValue(); }
+
+void Process::SetPrivateState(StateType new_state) {
+ // Use m_destructing not m_finalizing here. If we are finalizing a process
+ // that we haven't started tearing down, we'd like to be able to nicely
+ // detach if asked, but that requires the event system be live. That will
+ // not be true for an in-the-middle-of-being-destructed Process, since the
+ // event system relies on Process::shared_from_this, which may have already
+ // been destroyed.
+ if (m_destructing)
+ return;
+
+ Log *log(GetLog(LLDBLog::State | LLDBLog::Process | LLDBLog::Unwind));
+ bool state_changed = false;
+
+ LLDB_LOGF(log, "(plugin = %s, state = %s)", GetPluginName().data(),
+ StateAsCString(new_state));
+
+ std::lock_guard<std::recursive_mutex> thread_guard(m_thread_list.GetMutex());
+ std::lock_guard<std::recursive_mutex> guard(m_private_state.GetMutex());
+
+ const StateType old_state = m_private_state.GetValueNoLock();
+ state_changed = old_state != new_state;
+
+ const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
+ const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
+ if (old_state_is_stopped != new_state_is_stopped) {
+ if (new_state_is_stopped)
+ m_private_run_lock.SetStopped();
+ else
+ m_private_run_lock.SetRunning();
+ }
+
+ if (state_changed) {
+ m_private_state.SetValueNoLock(new_state);
+ EventSP event_sp(
+ new Event(eBroadcastBitStateChanged,
+ new ProcessEventData(shared_from_this(), new_state)));
+ if (StateIsStoppedState(new_state, false)) {
+ // Note, this currently assumes that all threads in the list stop when
+ // the process stops. In the future we will want to support a debugging
+ // model where some threads continue to run while others are stopped.
+ // When that happens we will either need a way for the thread list to
+ // identify which threads are stopping or create a special thread list
+ // containing only threads which actually stopped.
+ //
+ // The process plugin is responsible for managing the actual behavior of
+ // the threads and should have stopped any threads that are going to stop
+ // before we get here.
+ m_thread_list.DidStop();
+
+ if (m_mod_id.BumpStopID() == 0)
+ GetTarget().GetStatistics().SetFirstPrivateStopTime();
+
+ if (!m_mod_id.IsLastResumeForUserExpression())
+ m_mod_id.SetStopEventForLastNaturalStopID(event_sp);
+ m_memory_cache.Clear();
+ LLDB_LOGF(log, "(plugin = %s, state = %s, stop_id = %u",
+ GetPluginName().data(), StateAsCString(new_state),
+ m_mod_id.GetStopID());
+ }
+
+ m_private_state_broadcaster.BroadcastEvent(event_sp);
+ } else {
+ LLDB_LOGF(log, "(plugin = %s, state = %s) state didn't change. Ignoring...",
+ GetPluginName().data(), StateAsCString(new_state));
+ }
+}
+
+void Process::SetRunningUserExpression(bool on) {
+ m_mod_id.SetRunningUserExpression(on);
+}
+
+void Process::SetRunningUtilityFunction(bool on) {
+ m_mod_id.SetRunningUtilityFunction(on);
+}
+
+addr_t Process::GetImageInfoAddress() { return LLDB_INVALID_ADDRESS; }
+
+const lldb::ABISP &Process::GetABI() {
+ if (!m_abi_sp)
+ m_abi_sp = ABI::FindPlugin(shared_from_this(), GetTarget().GetArchitecture());
+ return m_abi_sp;
+}
+
+std::vector<LanguageRuntime *> Process::GetLanguageRuntimes() {
+ std::vector<LanguageRuntime *> language_runtimes;
+
+ if (m_finalizing)
+ return language_runtimes;
+
+ std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex);
+ // Before we pass off a copy of the language runtimes, we must make sure that
+ // our collection is properly populated. It's possible that some of the
+ // language runtimes were not loaded yet, either because nobody requested it
+ // yet or the proper condition for loading wasn't yet met (e.g. libc++.so
+ // hadn't been loaded).
+ for (const lldb::LanguageType lang_type : Language::GetSupportedLanguages()) {
+ if (LanguageRuntime *runtime = GetLanguageRuntime(lang_type))
+ language_runtimes.emplace_back(runtime);
+ }
+
+ return language_runtimes;
+}
+
+LanguageRuntime *Process::GetLanguageRuntime(lldb::LanguageType language) {
+ if (m_finalizing)
+ return nullptr;
+
+ LanguageRuntime *runtime = nullptr;
+
+ std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex);
+ LanguageRuntimeCollection::iterator pos;
+ pos = m_language_runtimes.find(language);
+ if (pos == m_language_runtimes.end() || !pos->second) {
+ lldb::LanguageRuntimeSP runtime_sp(
+ LanguageRuntime::FindPlugin(this, language));
+
+ m_language_runtimes[language] = runtime_sp;
+ runtime = runtime_sp.get();
+ } else
+ runtime = pos->second.get();
+
+ if (runtime)
+ // It's possible that a language runtime can support multiple LanguageTypes,
+ // for example, CPPLanguageRuntime will support eLanguageTypeC_plus_plus,
+ // eLanguageTypeC_plus_plus_03, etc. Because of this, we should get the
+ // primary language type and make sure that our runtime supports it.
+ assert(runtime->GetLanguageType() == Language::GetPrimaryLanguage(language));
+
+ return runtime;
+}
+
+bool Process::IsPossibleDynamicValue(ValueObject &in_value) {
+ if (m_finalizing)
+ return false;
+
+ if (in_value.IsDynamic())
+ return false;
+ LanguageType known_type = in_value.GetObjectRuntimeLanguage();
+
+ if (known_type != eLanguageTypeUnknown && known_type != eLanguageTypeC) {
+ LanguageRuntime *runtime = GetLanguageRuntime(known_type);
+ return runtime ? runtime->CouldHaveDynamicValue(in_value) : false;
+ }
+
+ for (LanguageRuntime *runtime : GetLanguageRuntimes()) {
+ if (runtime->CouldHaveDynamicValue(in_value))
+ return true;
+ }
+
+ return false;
+}
+
+void Process::SetDynamicCheckers(DynamicCheckerFunctions *dynamic_checkers) {
+ m_dynamic_checkers_up.reset(dynamic_checkers);
+}
+
+StopPointSiteList<BreakpointSite> &Process::GetBreakpointSiteList() {
+ return m_breakpoint_site_list;
+}
+
+const StopPointSiteList<BreakpointSite> &
+Process::GetBreakpointSiteList() const {
+ return m_breakpoint_site_list;
+}
+
+void Process::DisableAllBreakpointSites() {
+ m_breakpoint_site_list.ForEach([this](BreakpointSite *bp_site) -> void {
+ // bp_site->SetEnabled(true);
+ DisableBreakpointSite(bp_site);
+ });
+}
+
+Status Process::ClearBreakpointSiteByID(lldb::user_id_t break_id) {
+ Status error(DisableBreakpointSiteByID(break_id));
+
+ if (error.Success())
+ m_breakpoint_site_list.Remove(break_id);
+
+ return error;
+}
+
+Status Process::DisableBreakpointSiteByID(lldb::user_id_t break_id) {
+ Status error;
+ BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID(break_id);
+ if (bp_site_sp) {
+ if (bp_site_sp->IsEnabled())
+ error = DisableBreakpointSite(bp_site_sp.get());
+ } else {
+ error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64,
+ break_id);
+ }
+
+ return error;
+}
+
+Status Process::EnableBreakpointSiteByID(lldb::user_id_t break_id) {
+ Status error;
+ BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID(break_id);
+ if (bp_site_sp) {
+ if (!bp_site_sp->IsEnabled())
+ error = EnableBreakpointSite(bp_site_sp.get());
+ } else {
+ error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64,
+ break_id);
+ }
+ return error;
+}
+
+lldb::break_id_t
+Process::CreateBreakpointSite(const BreakpointLocationSP &constituent,
+ bool use_hardware) {
+ addr_t load_addr = LLDB_INVALID_ADDRESS;
+
+ bool show_error = true;
+ switch (GetState()) {
+ case eStateInvalid:
+ case eStateUnloaded:
+ case eStateConnected:
+ case eStateAttaching:
+ case eStateLaunching:
+ case eStateDetached:
+ case eStateExited:
+ show_error = false;
+ break;
+
+ case eStateStopped:
+ case eStateRunning:
+ case eStateStepping:
+ case eStateCrashed:
+ case eStateSuspended:
+ show_error = IsAlive();
+ break;
+ }
+
+ // Reset the IsIndirect flag here, in case the location changes from pointing
+ // to a indirect symbol to a regular symbol.
+ constituent->SetIsIndirect(false);
+
+ if (constituent->ShouldResolveIndirectFunctions()) {
+ Symbol *symbol = constituent->GetAddress().CalculateSymbolContextSymbol();
+ if (symbol && symbol->IsIndirect()) {
+ Status error;
+ Address symbol_address = symbol->GetAddress();
+ load_addr = ResolveIndirectFunction(&symbol_address, error);
+ if (!error.Success() && show_error) {
+ GetTarget().GetDebugger().GetErrorStream().Printf(
+ "warning: failed to resolve indirect function at 0x%" PRIx64
+ " for breakpoint %i.%i: %s\n",
+ symbol->GetLoadAddress(&GetTarget()),
+ constituent->GetBreakpoint().GetID(), constituent->GetID(),
+ error.AsCString() ? error.AsCString() : "unknown error");
+ return LLDB_INVALID_BREAK_ID;
+ }
+ Address resolved_address(load_addr);
+ load_addr = resolved_address.GetOpcodeLoadAddress(&GetTarget());
+ constituent->SetIsIndirect(true);
+ } else
+ load_addr = constituent->GetAddress().GetOpcodeLoadAddress(&GetTarget());
+ } else
+ load_addr = constituent->GetAddress().GetOpcodeLoadAddress(&GetTarget());
+
+ if (load_addr != LLDB_INVALID_ADDRESS) {
+ BreakpointSiteSP bp_site_sp;
+
+ // Look up this breakpoint site. If it exists, then add this new
+ // constituent, otherwise create a new breakpoint site and add it.
+
+ bp_site_sp = m_breakpoint_site_list.FindByAddress(load_addr);
+
+ if (bp_site_sp) {
+ bp_site_sp->AddConstituent(constituent);
+ constituent->SetBreakpointSite(bp_site_sp);
+ return bp_site_sp->GetID();
+ } else {
+ bp_site_sp.reset(
+ new BreakpointSite(constituent, load_addr, use_hardware));
+ if (bp_site_sp) {
+ Status error = EnableBreakpointSite(bp_site_sp.get());
+ if (error.Success()) {
+ constituent->SetBreakpointSite(bp_site_sp);
+ return m_breakpoint_site_list.Add(bp_site_sp);
+ } else {
+ if (show_error || use_hardware) {
+ // Report error for setting breakpoint...
+ GetTarget().GetDebugger().GetErrorStream().Printf(
+ "warning: failed to set breakpoint site at 0x%" PRIx64
+ " for breakpoint %i.%i: %s\n",
+ load_addr, constituent->GetBreakpoint().GetID(),
+ constituent->GetID(),
+ error.AsCString() ? error.AsCString() : "unknown error");
+ }
+ }
+ }
+ }
+ }
+ // We failed to enable the breakpoint
+ return LLDB_INVALID_BREAK_ID;
+}
+
+void Process::RemoveConstituentFromBreakpointSite(
+ lldb::user_id_t constituent_id, lldb::user_id_t constituent_loc_id,
+ BreakpointSiteSP &bp_site_sp) {
+ uint32_t num_constituents =
+ bp_site_sp->RemoveConstituent(constituent_id, constituent_loc_id);
+ if (num_constituents == 0) {
+ // Don't try to disable the site if we don't have a live process anymore.
+ if (IsAlive())
+ DisableBreakpointSite(bp_site_sp.get());
+ m_breakpoint_site_list.RemoveByAddress(bp_site_sp->GetLoadAddress());
+ }
+}
+
+size_t Process::RemoveBreakpointOpcodesFromBuffer(addr_t bp_addr, size_t size,
+ uint8_t *buf) const {
+ size_t bytes_removed = 0;
+ StopPointSiteList<BreakpointSite> bp_sites_in_range;
+
+ if (m_breakpoint_site_list.FindInRange(bp_addr, bp_addr + size,
+ bp_sites_in_range)) {
+ bp_sites_in_range.ForEach([bp_addr, size,
+ buf](BreakpointSite *bp_site) -> void {
+ if (bp_site->GetType() == BreakpointSite::eSoftware) {
+ addr_t intersect_addr;
+ size_t intersect_size;
+ size_t opcode_offset;
+ if (bp_site->IntersectsRange(bp_addr, size, &intersect_addr,
+ &intersect_size, &opcode_offset)) {
+ assert(bp_addr <= intersect_addr && intersect_addr < bp_addr + size);
+ assert(bp_addr < intersect_addr + intersect_size &&
+ intersect_addr + intersect_size <= bp_addr + size);
+ assert(opcode_offset + intersect_size <= bp_site->GetByteSize());
+ size_t buf_offset = intersect_addr - bp_addr;
+ ::memcpy(buf + buf_offset,
+ bp_site->GetSavedOpcodeBytes() + opcode_offset,
+ intersect_size);
+ }
+ }
+ });
+ }
+ return bytes_removed;
+}
+
+size_t Process::GetSoftwareBreakpointTrapOpcode(BreakpointSite *bp_site) {
+ PlatformSP platform_sp(GetTarget().GetPlatform());
+ if (platform_sp)
+ return platform_sp->GetSoftwareBreakpointTrapOpcode(GetTarget(), bp_site);
+ return 0;
+}
+
+Status Process::EnableSoftwareBreakpoint(BreakpointSite *bp_site) {
+ Status error;
+ assert(bp_site != nullptr);
+ Log *log = GetLog(LLDBLog::Breakpoints);
+ const addr_t bp_addr = bp_site->GetLoadAddress();
+ LLDB_LOGF(
+ log, "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64,
+ bp_site->GetID(), (uint64_t)bp_addr);
+ if (bp_site->IsEnabled()) {
+ LLDB_LOGF(
+ log,
+ "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64
+ " -- already enabled",
+ bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ }
+
+ if (bp_addr == LLDB_INVALID_ADDRESS) {
+ error.SetErrorString("BreakpointSite contains an invalid load address.");
+ return error;
+ }
+ // Ask the lldb::Process subclass to fill in the correct software breakpoint
+ // trap for the breakpoint site
+ const size_t bp_opcode_size = GetSoftwareBreakpointTrapOpcode(bp_site);
+
+ if (bp_opcode_size == 0) {
+ error.SetErrorStringWithFormat("Process::GetSoftwareBreakpointTrapOpcode() "
+ "returned zero, unable to get breakpoint "
+ "trap for address 0x%" PRIx64,
+ bp_addr);
+ } else {
+ const uint8_t *const bp_opcode_bytes = bp_site->GetTrapOpcodeBytes();
+
+ if (bp_opcode_bytes == nullptr) {
+ error.SetErrorString(
+ "BreakpointSite doesn't contain a valid breakpoint trap opcode.");
+ return error;
+ }
+
+ // Save the original opcode by reading it
+ if (DoReadMemory(bp_addr, bp_site->GetSavedOpcodeBytes(), bp_opcode_size,
+ error) == bp_opcode_size) {
+ // Write a software breakpoint in place of the original opcode
+ if (DoWriteMemory(bp_addr, bp_opcode_bytes, bp_opcode_size, error) ==
+ bp_opcode_size) {
+ uint8_t verify_bp_opcode_bytes[64];
+ if (DoReadMemory(bp_addr, verify_bp_opcode_bytes, bp_opcode_size,
+ error) == bp_opcode_size) {
+ if (::memcmp(bp_opcode_bytes, verify_bp_opcode_bytes,
+ bp_opcode_size) == 0) {
+ bp_site->SetEnabled(true);
+ bp_site->SetType(BreakpointSite::eSoftware);
+ LLDB_LOGF(log,
+ "Process::EnableSoftwareBreakpoint (site_id = %d) "
+ "addr = 0x%" PRIx64 " -- SUCCESS",
+ bp_site->GetID(), (uint64_t)bp_addr);
+ } else
+ error.SetErrorString(
+ "failed to verify the breakpoint trap in memory.");
+ } else
+ error.SetErrorString(
+ "Unable to read memory to verify breakpoint trap.");
+ } else
+ error.SetErrorString("Unable to write breakpoint trap to memory.");
+ } else
+ error.SetErrorString("Unable to read memory at breakpoint address.");
+ }
+ if (log && error.Fail())
+ LLDB_LOGF(
+ log,
+ "Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64
+ " -- FAILED: %s",
+ bp_site->GetID(), (uint64_t)bp_addr, error.AsCString());
+ return error;
+}
+
+Status Process::DisableSoftwareBreakpoint(BreakpointSite *bp_site) {
+ Status error;
+ assert(bp_site != nullptr);
+ Log *log = GetLog(LLDBLog::Breakpoints);
+ addr_t bp_addr = bp_site->GetLoadAddress();
+ lldb::user_id_t breakID = bp_site->GetID();
+ LLDB_LOGF(log,
+ "Process::DisableSoftwareBreakpoint (breakID = %" PRIu64
+ ") addr = 0x%" PRIx64,
+ breakID, (uint64_t)bp_addr);
+
+ if (bp_site->IsHardware()) {
+ error.SetErrorString("Breakpoint site is a hardware breakpoint.");
+ } else if (bp_site->IsEnabled()) {
+ const size_t break_op_size = bp_site->GetByteSize();
+ const uint8_t *const break_op = bp_site->GetTrapOpcodeBytes();
+ if (break_op_size > 0) {
+ // Clear a software breakpoint instruction
+ uint8_t curr_break_op[8];
+ assert(break_op_size <= sizeof(curr_break_op));
+ bool break_op_found = false;
+
+ // Read the breakpoint opcode
+ if (DoReadMemory(bp_addr, curr_break_op, break_op_size, error) ==
+ break_op_size) {
+ bool verify = false;
+ // Make sure the breakpoint opcode exists at this address
+ if (::memcmp(curr_break_op, break_op, break_op_size) == 0) {
+ break_op_found = true;
+ // We found a valid breakpoint opcode at this address, now restore
+ // the saved opcode.
+ if (DoWriteMemory(bp_addr, bp_site->GetSavedOpcodeBytes(),
+ break_op_size, error) == break_op_size) {
+ verify = true;
+ } else
+ error.SetErrorString(
+ "Memory write failed when restoring original opcode.");
+ } else {
+ error.SetErrorString(
+ "Original breakpoint trap is no longer in memory.");
+ // Set verify to true and so we can check if the original opcode has
+ // already been restored
+ verify = true;
+ }
+
+ if (verify) {
+ uint8_t verify_opcode[8];
+ assert(break_op_size < sizeof(verify_opcode));
+ // Verify that our original opcode made it back to the inferior
+ if (DoReadMemory(bp_addr, verify_opcode, break_op_size, error) ==
+ break_op_size) {
+ // compare the memory we just read with the original opcode
+ if (::memcmp(bp_site->GetSavedOpcodeBytes(), verify_opcode,
+ break_op_size) == 0) {
+ // SUCCESS
+ bp_site->SetEnabled(false);
+ LLDB_LOGF(log,
+ "Process::DisableSoftwareBreakpoint (site_id = %d) "
+ "addr = 0x%" PRIx64 " -- SUCCESS",
+ bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ } else {
+ if (break_op_found)
+ error.SetErrorString("Failed to restore original opcode.");
+ }
+ } else
+ error.SetErrorString("Failed to read memory to verify that "
+ "breakpoint trap was restored.");
+ }
+ } else
+ error.SetErrorString(
+ "Unable to read memory that should contain the breakpoint trap.");
+ }
+ } else {
+ LLDB_LOGF(
+ log,
+ "Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64
+ " -- already disabled",
+ bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ }
+
+ LLDB_LOGF(
+ log,
+ "Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64
+ " -- FAILED: %s",
+ bp_site->GetID(), (uint64_t)bp_addr, error.AsCString());
+ return error;
+}
+
+// Uncomment to verify memory caching works after making changes to caching
+// code
+//#define VERIFY_MEMORY_READS
+
+size_t Process::ReadMemory(addr_t addr, void *buf, size_t size, Status &error) {
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixAnyAddress(addr);
+
+ error.Clear();
+ if (!GetDisableMemoryCache()) {
+#if defined(VERIFY_MEMORY_READS)
+ // Memory caching is enabled, with debug verification
+
+ if (buf && size) {
+ // Uncomment the line below to make sure memory caching is working.
+ // I ran this through the test suite and got no assertions, so I am
+ // pretty confident this is working well. If any changes are made to
+ // memory caching, uncomment the line below and test your changes!
+
+ // Verify all memory reads by using the cache first, then redundantly
+ // reading the same memory from the inferior and comparing to make sure
+ // everything is exactly the same.
+ std::string verify_buf(size, '\0');
+ assert(verify_buf.size() == size);
+ const size_t cache_bytes_read =
+ m_memory_cache.Read(this, addr, buf, size, error);
+ Status verify_error;
+ const size_t verify_bytes_read =
+ ReadMemoryFromInferior(addr, const_cast<char *>(verify_buf.data()),
+ verify_buf.size(), verify_error);
+ assert(cache_bytes_read == verify_bytes_read);
+ assert(memcmp(buf, verify_buf.data(), verify_buf.size()) == 0);
+ assert(verify_error.Success() == error.Success());
+ return cache_bytes_read;
+ }
+ return 0;
+#else // !defined(VERIFY_MEMORY_READS)
+ // Memory caching is enabled, without debug verification
+
+ return m_memory_cache.Read(addr, buf, size, error);
+#endif // defined (VERIFY_MEMORY_READS)
+ } else {
+ // Memory caching is disabled
+
+ return ReadMemoryFromInferior(addr, buf, size, error);
+ }
+}
+
+void Process::DoFindInMemory(lldb::addr_t start_addr, lldb::addr_t end_addr,
+ const uint8_t *buf, size_t size,
+ AddressRanges &matches, size_t alignment,
+ size_t max_matches) {
+ // Inputs are already validated in FindInMemory() functions.
+ assert(buf != nullptr);
+ assert(size > 0);
+ assert(alignment > 0);
+ assert(max_matches > 0);
+ assert(start_addr != LLDB_INVALID_ADDRESS);
+ assert(end_addr != LLDB_INVALID_ADDRESS);
+ assert(start_addr < end_addr);
+
+ lldb::addr_t start = llvm::alignTo(start_addr, alignment);
+ while (matches.size() < max_matches && (start + size) < end_addr) {
+ const lldb::addr_t found_addr = FindInMemory(start, end_addr, buf, size);
+ if (found_addr == LLDB_INVALID_ADDRESS)
+ break;
+
+ if (found_addr % alignment) {
+ // We need to check the alignment because the FindInMemory uses a special
+ // algorithm to efficiently search mememory but doesn't support alignment.
+ start = llvm::alignTo(start + 1, alignment);
+ continue;
+ }
+
+ matches.emplace_back(found_addr, size);
+ start = found_addr + alignment;
+ }
+}
+
+AddressRanges Process::FindRangesInMemory(const uint8_t *buf, uint64_t size,
+ const AddressRanges &ranges,
+ size_t alignment, size_t max_matches,
+ Status &error) {
+ AddressRanges matches;
+ if (buf == nullptr) {
+ error.SetErrorString("buffer is null");
+ return matches;
+ }
+ if (size == 0) {
+ error.SetErrorString("buffer size is zero");
+ return matches;
+ }
+ if (ranges.empty()) {
+ error.SetErrorString("empty ranges");
+ return matches;
+ }
+ if (alignment == 0) {
+ error.SetErrorString("alignment must be greater than zero");
+ return matches;
+ }
+ if (max_matches == 0) {
+ error.SetErrorString("max_matches must be greater than zero");
+ return matches;
+ }
+
+ int resolved_ranges = 0;
+ Target &target = GetTarget();
+ for (size_t i = 0; i < ranges.size(); ++i) {
+ if (matches.size() >= max_matches)
+ break;
+ const AddressRange &range = ranges[i];
+ if (range.IsValid() == false)
+ continue;
+
+ const lldb::addr_t start_addr =
+ range.GetBaseAddress().GetLoadAddress(&target);
+ if (start_addr == LLDB_INVALID_ADDRESS)
+ continue;
+
+ ++resolved_ranges;
+ const lldb::addr_t end_addr = start_addr + range.GetByteSize();
+ DoFindInMemory(start_addr, end_addr, buf, size, matches, alignment,
+ max_matches);
+ }
+
+ if (resolved_ranges > 0)
+ error.Clear();
+ else
+ error.SetErrorString("unable to resolve any ranges");
+
+ return matches;
+}
+
+lldb::addr_t Process::FindInMemory(const uint8_t *buf, uint64_t size,
+ const AddressRange &range, size_t alignment,
+ Status &error) {
+ if (buf == nullptr) {
+ error.SetErrorString("buffer is null");
+ return LLDB_INVALID_ADDRESS;
+ }
+ if (size == 0) {
+ error.SetErrorString("buffer size is zero");
+ return LLDB_INVALID_ADDRESS;
+ }
+ if (!range.IsValid()) {
+ error.SetErrorString("range is invalid");
+ return LLDB_INVALID_ADDRESS;
+ }
+ if (alignment == 0) {
+ error.SetErrorString("alignment must be greater than zero");
+ return LLDB_INVALID_ADDRESS;
+ }
+
+ Target &target = GetTarget();
+ const lldb::addr_t start_addr =
+ range.GetBaseAddress().GetLoadAddress(&target);
+ if (start_addr == LLDB_INVALID_ADDRESS) {
+ error.SetErrorString("range load address is invalid");
+ return LLDB_INVALID_ADDRESS;
+ }
+ const lldb::addr_t end_addr = start_addr + range.GetByteSize();
+
+ AddressRanges matches;
+ DoFindInMemory(start_addr, end_addr, buf, size, matches, alignment, 1);
+ if (matches.empty())
+ return LLDB_INVALID_ADDRESS;
+
+ error.Clear();
+ return matches[0].GetBaseAddress().GetLoadAddress(&target);
+}
+
+size_t Process::ReadCStringFromMemory(addr_t addr, std::string &out_str,
+ Status &error) {
+ char buf[256];
+ out_str.clear();
+ addr_t curr_addr = addr;
+ while (true) {
+ size_t length = ReadCStringFromMemory(curr_addr, buf, sizeof(buf), error);
+ if (length == 0)
+ break;
+ out_str.append(buf, length);
+ // If we got "length - 1" bytes, we didn't get the whole C string, we need
+ // to read some more characters
+ if (length == sizeof(buf) - 1)
+ curr_addr += length;
+ else
+ break;
+ }
+ return out_str.size();
+}
+
+// Deprecated in favor of ReadStringFromMemory which has wchar support and
+// correct code to find null terminators.
+size_t Process::ReadCStringFromMemory(addr_t addr, char *dst,
+ size_t dst_max_len,
+ Status &result_error) {
+ size_t total_cstr_len = 0;
+ if (dst && dst_max_len) {
+ result_error.Clear();
+ // NULL out everything just to be safe
+ memset(dst, 0, dst_max_len);
+ Status error;
+ addr_t curr_addr = addr;
+ const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize();
+ size_t bytes_left = dst_max_len - 1;
+ char *curr_dst = dst;
+
+ while (bytes_left > 0) {
+ addr_t cache_line_bytes_left =
+ cache_line_size - (curr_addr % cache_line_size);
+ addr_t bytes_to_read =
+ std::min<addr_t>(bytes_left, cache_line_bytes_left);
+ size_t bytes_read = ReadMemory(curr_addr, curr_dst, bytes_to_read, error);
+
+ if (bytes_read == 0) {
+ result_error = error;
+ dst[total_cstr_len] = '\0';
+ break;
+ }
+ const size_t len = strlen(curr_dst);
+
+ total_cstr_len += len;
+
+ if (len < bytes_to_read)
+ break;
+
+ curr_dst += bytes_read;
+ curr_addr += bytes_read;
+ bytes_left -= bytes_read;
+ }
+ } else {
+ if (dst == nullptr)
+ result_error.SetErrorString("invalid arguments");
+ else
+ result_error.Clear();
+ }
+ return total_cstr_len;
+}
+
+size_t Process::ReadMemoryFromInferior(addr_t addr, void *buf, size_t size,
+ Status &error) {
+ LLDB_SCOPED_TIMER();
+
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixAnyAddress(addr);
+
+ if (buf == nullptr || size == 0)
+ return 0;
+
+ size_t bytes_read = 0;
+ uint8_t *bytes = (uint8_t *)buf;
+
+ while (bytes_read < size) {
+ const size_t curr_size = size - bytes_read;
+ const size_t curr_bytes_read =
+ DoReadMemory(addr + bytes_read, bytes + bytes_read, curr_size, error);
+ bytes_read += curr_bytes_read;
+ if (curr_bytes_read == curr_size || curr_bytes_read == 0)
+ break;
+ }
+
+ // Replace any software breakpoint opcodes that fall into this range back
+ // into "buf" before we return
+ if (bytes_read > 0)
+ RemoveBreakpointOpcodesFromBuffer(addr, bytes_read, (uint8_t *)buf);
+ return bytes_read;
+}
+
+uint64_t Process::ReadUnsignedIntegerFromMemory(lldb::addr_t vm_addr,
+ size_t integer_byte_size,
+ uint64_t fail_value,
+ Status &error) {
+ Scalar scalar;
+ if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, false, scalar,
+ error))
+ return scalar.ULongLong(fail_value);
+ return fail_value;
+}
+
+int64_t Process::ReadSignedIntegerFromMemory(lldb::addr_t vm_addr,
+ size_t integer_byte_size,
+ int64_t fail_value,
+ Status &error) {
+ Scalar scalar;
+ if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, true, scalar,
+ error))
+ return scalar.SLongLong(fail_value);
+ return fail_value;
+}
+
+addr_t Process::ReadPointerFromMemory(lldb::addr_t vm_addr, Status &error) {
+ Scalar scalar;
+ if (ReadScalarIntegerFromMemory(vm_addr, GetAddressByteSize(), false, scalar,
+ error))
+ return scalar.ULongLong(LLDB_INVALID_ADDRESS);
+ return LLDB_INVALID_ADDRESS;
+}
+
+bool Process::WritePointerToMemory(lldb::addr_t vm_addr, lldb::addr_t ptr_value,
+ Status &error) {
+ Scalar scalar;
+ const uint32_t addr_byte_size = GetAddressByteSize();
+ if (addr_byte_size <= 4)
+ scalar = (uint32_t)ptr_value;
+ else
+ scalar = ptr_value;
+ return WriteScalarToMemory(vm_addr, scalar, addr_byte_size, error) ==
+ addr_byte_size;
+}
+
+size_t Process::WriteMemoryPrivate(addr_t addr, const void *buf, size_t size,
+ Status &error) {
+ size_t bytes_written = 0;
+ const uint8_t *bytes = (const uint8_t *)buf;
+
+ while (bytes_written < size) {
+ const size_t curr_size = size - bytes_written;
+ const size_t curr_bytes_written = DoWriteMemory(
+ addr + bytes_written, bytes + bytes_written, curr_size, error);
+ bytes_written += curr_bytes_written;
+ if (curr_bytes_written == curr_size || curr_bytes_written == 0)
+ break;
+ }
+ return bytes_written;
+}
+
+size_t Process::WriteMemory(addr_t addr, const void *buf, size_t size,
+ Status &error) {
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixAnyAddress(addr);
+
+#if defined(ENABLE_MEMORY_CACHING)
+ m_memory_cache.Flush(addr, size);
+#endif
+
+ if (buf == nullptr || size == 0)
+ return 0;
+
+ m_mod_id.BumpMemoryID();
+
+ // We need to write any data that would go where any current software traps
+ // (enabled software breakpoints) any software traps (breakpoints) that we
+ // may have placed in our tasks memory.
+
+ StopPointSiteList<BreakpointSite> bp_sites_in_range;
+ if (!m_breakpoint_site_list.FindInRange(addr, addr + size, bp_sites_in_range))
+ return WriteMemoryPrivate(addr, buf, size, error);
+
+ // No breakpoint sites overlap
+ if (bp_sites_in_range.IsEmpty())
+ return WriteMemoryPrivate(addr, buf, size, error);
+
+ const uint8_t *ubuf = (const uint8_t *)buf;
+ uint64_t bytes_written = 0;
+
+ bp_sites_in_range.ForEach([this, addr, size, &bytes_written, &ubuf,
+ &error](BreakpointSite *bp) -> void {
+ if (error.Fail())
+ return;
+
+ if (bp->GetType() != BreakpointSite::eSoftware)
+ return;
+
+ addr_t intersect_addr;
+ size_t intersect_size;
+ size_t opcode_offset;
+ const bool intersects = bp->IntersectsRange(
+ addr, size, &intersect_addr, &intersect_size, &opcode_offset);
+ UNUSED_IF_ASSERT_DISABLED(intersects);
+ assert(intersects);
+ assert(addr <= intersect_addr && intersect_addr < addr + size);
+ assert(addr < intersect_addr + intersect_size &&
+ intersect_addr + intersect_size <= addr + size);
+ assert(opcode_offset + intersect_size <= bp->GetByteSize());
+
+ // Check for bytes before this breakpoint
+ const addr_t curr_addr = addr + bytes_written;
+ if (intersect_addr > curr_addr) {
+ // There are some bytes before this breakpoint that we need to just
+ // write to memory
+ size_t curr_size = intersect_addr - curr_addr;
+ size_t curr_bytes_written =
+ WriteMemoryPrivate(curr_addr, ubuf + bytes_written, curr_size, error);
+ bytes_written += curr_bytes_written;
+ if (curr_bytes_written != curr_size) {
+ // We weren't able to write all of the requested bytes, we are
+ // done looping and will return the number of bytes that we have
+ // written so far.
+ if (error.Success())
+ error.SetErrorToGenericError();
+ }
+ }
+ // Now write any bytes that would cover up any software breakpoints
+ // directly into the breakpoint opcode buffer
+ ::memcpy(bp->GetSavedOpcodeBytes() + opcode_offset, ubuf + bytes_written,
+ intersect_size);
+ bytes_written += intersect_size;
+ });
+
+ // Write any remaining bytes after the last breakpoint if we have any left
+ if (bytes_written < size)
+ bytes_written +=
+ WriteMemoryPrivate(addr + bytes_written, ubuf + bytes_written,
+ size - bytes_written, error);
+
+ return bytes_written;
+}
+
+size_t Process::WriteScalarToMemory(addr_t addr, const Scalar &scalar,
+ size_t byte_size, Status &error) {
+ if (byte_size == UINT32_MAX)
+ byte_size = scalar.GetByteSize();
+ if (byte_size > 0) {
+ uint8_t buf[32];
+ const size_t mem_size =
+ scalar.GetAsMemoryData(buf, byte_size, GetByteOrder(), error);
+ if (mem_size > 0)
+ return WriteMemory(addr, buf, mem_size, error);
+ else
+ error.SetErrorString("failed to get scalar as memory data");
+ } else {
+ error.SetErrorString("invalid scalar value");
+ }
+ return 0;
+}
+
+size_t Process::ReadScalarIntegerFromMemory(addr_t addr, uint32_t byte_size,
+ bool is_signed, Scalar &scalar,
+ Status &error) {
+ uint64_t uval = 0;
+ if (byte_size == 0) {
+ error.SetErrorString("byte size is zero");
+ } else if (byte_size & (byte_size - 1)) {
+ error.SetErrorStringWithFormat("byte size %u is not a power of 2",
+ byte_size);
+ } else if (byte_size <= sizeof(uval)) {
+ const size_t bytes_read = ReadMemory(addr, &uval, byte_size, error);
+ if (bytes_read == byte_size) {
+ DataExtractor data(&uval, sizeof(uval), GetByteOrder(),
+ GetAddressByteSize());
+ lldb::offset_t offset = 0;
+ if (byte_size <= 4)
+ scalar = data.GetMaxU32(&offset, byte_size);
+ else
+ scalar = data.GetMaxU64(&offset, byte_size);
+ if (is_signed)
+ scalar.SignExtend(byte_size * 8);
+ return bytes_read;
+ }
+ } else {
+ error.SetErrorStringWithFormat(
+ "byte size of %u is too large for integer scalar type", byte_size);
+ }
+ return 0;
+}
+
+Status Process::WriteObjectFile(std::vector<ObjectFile::LoadableData> entries) {
+ Status error;
+ for (const auto &Entry : entries) {
+ WriteMemory(Entry.Dest, Entry.Contents.data(), Entry.Contents.size(),
+ error);
+ if (!error.Success())
+ break;
+ }
+ return error;
+}
+
+#define USE_ALLOCATE_MEMORY_CACHE 1
+addr_t Process::AllocateMemory(size_t size, uint32_t permissions,
+ Status &error) {
+ if (GetPrivateState() != eStateStopped) {
+ error.SetErrorToGenericError();
+ return LLDB_INVALID_ADDRESS;
+ }
+
+#if defined(USE_ALLOCATE_MEMORY_CACHE)
+ return m_allocated_memory_cache.AllocateMemory(size, permissions, error);
+#else
+ addr_t allocated_addr = DoAllocateMemory(size, permissions, error);
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log,
+ "Process::AllocateMemory(size=%" PRIu64
+ ", permissions=%s) => 0x%16.16" PRIx64
+ " (m_stop_id = %u m_memory_id = %u)",
+ (uint64_t)size, GetPermissionsAsCString(permissions),
+ (uint64_t)allocated_addr, m_mod_id.GetStopID(),
+ m_mod_id.GetMemoryID());
+ return allocated_addr;
+#endif
+}
+
+addr_t Process::CallocateMemory(size_t size, uint32_t permissions,
+ Status &error) {
+ addr_t return_addr = AllocateMemory(size, permissions, error);
+ if (error.Success()) {
+ std::string buffer(size, 0);
+ WriteMemory(return_addr, buffer.c_str(), size, error);
+ }
+ return return_addr;
+}
+
+bool Process::CanJIT() {
+ if (m_can_jit == eCanJITDontKnow) {
+ Log *log = GetLog(LLDBLog::Process);
+ Status err;
+
+ uint64_t allocated_memory = AllocateMemory(
+ 8, ePermissionsReadable | ePermissionsWritable | ePermissionsExecutable,
+ err);
+
+ if (err.Success()) {
+ m_can_jit = eCanJITYes;
+ LLDB_LOGF(log,
+ "Process::%s pid %" PRIu64
+ " allocation test passed, CanJIT () is true",
+ __FUNCTION__, GetID());
+ } else {
+ m_can_jit = eCanJITNo;
+ LLDB_LOGF(log,
+ "Process::%s pid %" PRIu64
+ " allocation test failed, CanJIT () is false: %s",
+ __FUNCTION__, GetID(), err.AsCString());
+ }
+
+ DeallocateMemory(allocated_memory);
+ }
+
+ return m_can_jit == eCanJITYes;
+}
+
+void Process::SetCanJIT(bool can_jit) {
+ m_can_jit = (can_jit ? eCanJITYes : eCanJITNo);
+}
+
+void Process::SetCanRunCode(bool can_run_code) {
+ SetCanJIT(can_run_code);
+ m_can_interpret_function_calls = can_run_code;
+}
+
+Status Process::DeallocateMemory(addr_t ptr) {
+ Status error;
+#if defined(USE_ALLOCATE_MEMORY_CACHE)
+ if (!m_allocated_memory_cache.DeallocateMemory(ptr)) {
+ error.SetErrorStringWithFormat(
+ "deallocation of memory at 0x%" PRIx64 " failed.", (uint64_t)ptr);
+ }
+#else
+ error = DoDeallocateMemory(ptr);
+
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log,
+ "Process::DeallocateMemory(addr=0x%16.16" PRIx64
+ ") => err = %s (m_stop_id = %u, m_memory_id = %u)",
+ ptr, error.AsCString("SUCCESS"), m_mod_id.GetStopID(),
+ m_mod_id.GetMemoryID());
+#endif
+ return error;
+}
+
+bool Process::GetWatchpointReportedAfter() {
+ if (std::optional<bool> subclass_override = DoGetWatchpointReportedAfter())
+ return *subclass_override;
+
+ bool reported_after = true;
+ const ArchSpec &arch = GetTarget().GetArchitecture();
+ if (!arch.IsValid())
+ return reported_after;
+ llvm::Triple triple = arch.GetTriple();
+
+ if (triple.isMIPS() || triple.isPPC64() || triple.isRISCV() ||
+ triple.isAArch64() || triple.isArmMClass() || triple.isARM())
+ reported_after = false;
+
+ return reported_after;
+}
+
+ModuleSP Process::ReadModuleFromMemory(const FileSpec &file_spec,
+ lldb::addr_t header_addr,
+ size_t size_to_read) {
+ Log *log = GetLog(LLDBLog::Host);
+ if (log) {
+ LLDB_LOGF(log,
+ "Process::ReadModuleFromMemory reading %s binary from memory",
+ file_spec.GetPath().c_str());
+ }
+ ModuleSP module_sp(new Module(file_spec, ArchSpec()));
+ if (module_sp) {
+ Status error;
+ std::unique_ptr<Progress> progress_up;
+ // Reading an ObjectFile from a local corefile is very fast,
+ // only print a progress update if we're reading from a
+ // live session which might go over gdb remote serial protocol.
+ if (IsLiveDebugSession())
+ progress_up = std::make_unique<Progress>(
+ "Reading binary from memory", file_spec.GetFilename().GetString());
+
+ ObjectFile *objfile = module_sp->GetMemoryObjectFile(
+ shared_from_this(), header_addr, error, size_to_read);
+ if (objfile)
+ return module_sp;
+ }
+ return ModuleSP();
+}
+
+bool Process::GetLoadAddressPermissions(lldb::addr_t load_addr,
+ uint32_t &permissions) {
+ MemoryRegionInfo range_info;
+ permissions = 0;
+ Status error(GetMemoryRegionInfo(load_addr, range_info));
+ if (!error.Success())
+ return false;
+ if (range_info.GetReadable() == MemoryRegionInfo::eDontKnow ||
+ range_info.GetWritable() == MemoryRegionInfo::eDontKnow ||
+ range_info.GetExecutable() == MemoryRegionInfo::eDontKnow) {
+ return false;
+ }
+ permissions = range_info.GetLLDBPermissions();
+ return true;
+}
+
+Status Process::EnableWatchpoint(WatchpointSP wp_sp, bool notify) {
+ Status error;
+ error.SetErrorString("watchpoints are not supported");
+ return error;
+}
+
+Status Process::DisableWatchpoint(WatchpointSP wp_sp, bool notify) {
+ Status error;
+ error.SetErrorString("watchpoints are not supported");
+ return error;
+}
+
+StateType
+Process::WaitForProcessStopPrivate(EventSP &event_sp,
+ const Timeout<std::micro> &timeout) {
+ StateType state;
+
+ while (true) {
+ event_sp.reset();
+ state = GetStateChangedEventsPrivate(event_sp, timeout);
+
+ if (StateIsStoppedState(state, false))
+ break;
+
+ // If state is invalid, then we timed out
+ if (state == eStateInvalid)
+ break;
+
+ if (event_sp)
+ HandlePrivateEvent(event_sp);
+ }
+ return state;
+}
+
+void Process::LoadOperatingSystemPlugin(bool flush) {
+ std::lock_guard<std::recursive_mutex> guard(m_thread_mutex);
+ if (flush)
+ m_thread_list.Clear();
+ m_os_up.reset(OperatingSystem::FindPlugin(this, nullptr));
+ if (flush)
+ Flush();
+}
+
+Status Process::Launch(ProcessLaunchInfo &launch_info) {
+ StateType state_after_launch = eStateInvalid;
+ EventSP first_stop_event_sp;
+ Status status =
+ LaunchPrivate(launch_info, state_after_launch, first_stop_event_sp);
+ if (status.Fail())
+ return status;
+
+ if (state_after_launch != eStateStopped &&
+ state_after_launch != eStateCrashed)
+ return Status();
+
+ // Note, the stop event was consumed above, but not handled. This
+ // was done to give DidLaunch a chance to run. The target is either
+ // stopped or crashed. Directly set the state. This is done to
+ // prevent a stop message with a bunch of spurious output on thread
+ // status, as well as not pop a ProcessIOHandler.
+ SetPublicState(state_after_launch, false);
+
+ if (PrivateStateThreadIsValid())
+ ResumePrivateStateThread();
+ else
+ StartPrivateStateThread();
+
+ // Target was stopped at entry as was intended. Need to notify the
+ // listeners about it.
+ if (launch_info.GetFlags().Test(eLaunchFlagStopAtEntry))
+ HandlePrivateEvent(first_stop_event_sp);
+
+ return Status();
+}
+
+Status Process::LaunchPrivate(ProcessLaunchInfo &launch_info, StateType &state,
+ EventSP &event_sp) {
+ Status error;
+ m_abi_sp.reset();
+ m_dyld_up.reset();
+ m_jit_loaders_up.reset();
+ m_system_runtime_up.reset();
+ m_os_up.reset();
+
+ {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ m_process_input_reader.reset();
+ }
+
+ Module *exe_module = GetTarget().GetExecutableModulePointer();
+
+ // The "remote executable path" is hooked up to the local Executable
+ // module. But we should be able to debug a remote process even if the
+ // executable module only exists on the remote. However, there needs to
+ // be a way to express this path, without actually having a module.
+ // The way to do that is to set the ExecutableFile in the LaunchInfo.
+ // Figure that out here:
+
+ FileSpec exe_spec_to_use;
+ if (!exe_module) {
+ if (!launch_info.GetExecutableFile() && !launch_info.IsScriptedProcess()) {
+ error.SetErrorString("executable module does not exist");
+ return error;
+ }
+ exe_spec_to_use = launch_info.GetExecutableFile();
+ } else
+ exe_spec_to_use = exe_module->GetFileSpec();
+
+ if (exe_module && FileSystem::Instance().Exists(exe_module->GetFileSpec())) {
+ // Install anything that might need to be installed prior to launching.
+ // For host systems, this will do nothing, but if we are connected to a
+ // remote platform it will install any needed binaries
+ error = GetTarget().Install(&launch_info);
+ if (error.Fail())
+ return error;
+ }
+
+ // Listen and queue events that are broadcasted during the process launch.
+ ListenerSP listener_sp(Listener::MakeListener("LaunchEventHijack"));
+ HijackProcessEvents(listener_sp);
+ auto on_exit = llvm::make_scope_exit([this]() { RestoreProcessEvents(); });
+
+ if (PrivateStateThreadIsValid())
+ PausePrivateStateThread();
+
+ error = WillLaunch(exe_module);
+ if (error.Fail()) {
+ std::string local_exec_file_path = exe_spec_to_use.GetPath();
+ return Status("file doesn't exist: '%s'", local_exec_file_path.c_str());
+ }
+
+ const bool restarted = false;
+ SetPublicState(eStateLaunching, restarted);
+ m_should_detach = false;
+
+ if (m_public_run_lock.TrySetRunning()) {
+ // Now launch using these arguments.
+ error = DoLaunch(exe_module, launch_info);
+ } else {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Fail()) {
+ if (GetID() != LLDB_INVALID_PROCESS_ID) {
+ SetID(LLDB_INVALID_PROCESS_ID);
+ const char *error_string = error.AsCString();
+ if (error_string == nullptr)
+ error_string = "launch failed";
+ SetExitStatus(-1, error_string);
+ }
+ return error;
+ }
+
+ // Now wait for the process to launch and return control to us, and then
+ // call DidLaunch:
+ state = WaitForProcessStopPrivate(event_sp, seconds(10));
+
+ if (state == eStateInvalid || !event_sp) {
+ // We were able to launch the process, but we failed to catch the
+ // initial stop.
+ error.SetErrorString("failed to catch stop after launch");
+ SetExitStatus(0, error.AsCString());
+ Destroy(false);
+ return error;
+ }
+
+ if (state == eStateExited) {
+ // We exited while trying to launch somehow. Don't call DidLaunch
+ // as that's not likely to work, and return an invalid pid.
+ HandlePrivateEvent(event_sp);
+ return Status();
+ }
+
+ if (state == eStateStopped || state == eStateCrashed) {
+ DidLaunch();
+
+ // Now that we know the process type, update its signal responses from the
+ // ones stored in the Target:
+ if (m_unix_signals_sp) {
+ StreamSP warning_strm = GetTarget().GetDebugger().GetAsyncErrorStream();
+ GetTarget().UpdateSignalsFromDummy(m_unix_signals_sp, warning_strm);
+ }
+
+ DynamicLoader *dyld = GetDynamicLoader();
+ if (dyld)
+ dyld->DidLaunch();
+
+ GetJITLoaders().DidLaunch();
+
+ SystemRuntime *system_runtime = GetSystemRuntime();
+ if (system_runtime)
+ system_runtime->DidLaunch();
+
+ if (!m_os_up)
+ LoadOperatingSystemPlugin(false);
+
+ // We successfully launched the process and stopped, now it the
+ // right time to set up signal filters before resuming.
+ UpdateAutomaticSignalFiltering();
+ return Status();
+ }
+
+ return Status("Unexpected process state after the launch: %s, expected %s, "
+ "%s, %s or %s",
+ StateAsCString(state), StateAsCString(eStateInvalid),
+ StateAsCString(eStateExited), StateAsCString(eStateStopped),
+ StateAsCString(eStateCrashed));
+}
+
+Status Process::LoadCore() {
+ Status error = DoLoadCore();
+ if (error.Success()) {
+ ListenerSP listener_sp(
+ Listener::MakeListener("lldb.process.load_core_listener"));
+ HijackProcessEvents(listener_sp);
+
+ if (PrivateStateThreadIsValid())
+ ResumePrivateStateThread();
+ else
+ StartPrivateStateThread();
+
+ DynamicLoader *dyld = GetDynamicLoader();
+ if (dyld)
+ dyld->DidAttach();
+
+ GetJITLoaders().DidAttach();
+
+ SystemRuntime *system_runtime = GetSystemRuntime();
+ if (system_runtime)
+ system_runtime->DidAttach();
+
+ if (!m_os_up)
+ LoadOperatingSystemPlugin(false);
+
+ // We successfully loaded a core file, now pretend we stopped so we can
+ // show all of the threads in the core file and explore the crashed state.
+ SetPrivateState(eStateStopped);
+
+ // Wait for a stopped event since we just posted one above...
+ lldb::EventSP event_sp;
+ StateType state =
+ WaitForProcessToStop(std::nullopt, &event_sp, true, listener_sp,
+ nullptr, true, SelectMostRelevantFrame);
+
+ if (!StateIsStoppedState(state, false)) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::Halt() failed to stop, state is: %s",
+ StateAsCString(state));
+ error.SetErrorString(
+ "Did not get stopped event after loading the core file.");
+ }
+ RestoreProcessEvents();
+ }
+ return error;
+}
+
+DynamicLoader *Process::GetDynamicLoader() {
+ if (!m_dyld_up)
+ m_dyld_up.reset(DynamicLoader::FindPlugin(this, ""));
+ return m_dyld_up.get();
+}
+
+void Process::SetDynamicLoader(DynamicLoaderUP dyld_up) {
+ m_dyld_up = std::move(dyld_up);
+}
+
+DataExtractor Process::GetAuxvData() { return DataExtractor(); }
+
+llvm::Expected<bool> Process::SaveCore(llvm::StringRef outfile) {
+ return false;
+}
+
+JITLoaderList &Process::GetJITLoaders() {
+ if (!m_jit_loaders_up) {
+ m_jit_loaders_up = std::make_unique<JITLoaderList>();
+ JITLoader::LoadPlugins(this, *m_jit_loaders_up);
+ }
+ return *m_jit_loaders_up;
+}
+
+SystemRuntime *Process::GetSystemRuntime() {
+ if (!m_system_runtime_up)
+ m_system_runtime_up.reset(SystemRuntime::FindPlugin(this));
+ return m_system_runtime_up.get();
+}
+
+Process::AttachCompletionHandler::AttachCompletionHandler(Process *process,
+ uint32_t exec_count)
+ : NextEventAction(process), m_exec_count(exec_count) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(
+ log,
+ "Process::AttachCompletionHandler::%s process=%p, exec_count=%" PRIu32,
+ __FUNCTION__, static_cast<void *>(process), exec_count);
+}
+
+Process::NextEventAction::EventActionResult
+Process::AttachCompletionHandler::PerformAction(lldb::EventSP &event_sp) {
+ Log *log = GetLog(LLDBLog::Process);
+
+ StateType state = ProcessEventData::GetStateFromEvent(event_sp.get());
+ LLDB_LOGF(log,
+ "Process::AttachCompletionHandler::%s called with state %s (%d)",
+ __FUNCTION__, StateAsCString(state), static_cast<int>(state));
+
+ switch (state) {
+ case eStateAttaching:
+ return eEventActionSuccess;
+
+ case eStateRunning:
+ case eStateConnected:
+ return eEventActionRetry;
+
+ case eStateStopped:
+ case eStateCrashed:
+ // During attach, prior to sending the eStateStopped event,
+ // lldb_private::Process subclasses must set the new process ID.
+ assert(m_process->GetID() != LLDB_INVALID_PROCESS_ID);
+ // We don't want these events to be reported, so go set the
+ // ShouldReportStop here:
+ m_process->GetThreadList().SetShouldReportStop(eVoteNo);
+
+ if (m_exec_count > 0) {
+ --m_exec_count;
+
+ LLDB_LOGF(log,
+ "Process::AttachCompletionHandler::%s state %s: reduced "
+ "remaining exec count to %" PRIu32 ", requesting resume",
+ __FUNCTION__, StateAsCString(state), m_exec_count);
+
+ RequestResume();
+ return eEventActionRetry;
+ } else {
+ LLDB_LOGF(log,
+ "Process::AttachCompletionHandler::%s state %s: no more "
+ "execs expected to start, continuing with attach",
+ __FUNCTION__, StateAsCString(state));
+
+ m_process->CompleteAttach();
+ return eEventActionSuccess;
+ }
+ break;
+
+ default:
+ case eStateExited:
+ case eStateInvalid:
+ break;
+ }
+
+ m_exit_string.assign("No valid Process");
+ return eEventActionExit;
+}
+
+Process::NextEventAction::EventActionResult
+Process::AttachCompletionHandler::HandleBeingInterrupted() {
+ return eEventActionSuccess;
+}
+
+const char *Process::AttachCompletionHandler::GetExitString() {
+ return m_exit_string.c_str();
+}
+
+ListenerSP ProcessAttachInfo::GetListenerForProcess(Debugger &debugger) {
+ if (m_listener_sp)
+ return m_listener_sp;
+ else
+ return debugger.GetListener();
+}
+
+Status Process::WillLaunch(Module *module) {
+ return DoWillLaunch(module);
+}
+
+Status Process::WillAttachToProcessWithID(lldb::pid_t pid) {
+ return DoWillAttachToProcessWithID(pid);
+}
+
+Status Process::WillAttachToProcessWithName(const char *process_name,
+ bool wait_for_launch) {
+ return DoWillAttachToProcessWithName(process_name, wait_for_launch);
+}
+
+Status Process::Attach(ProcessAttachInfo &attach_info) {
+ m_abi_sp.reset();
+ {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ m_process_input_reader.reset();
+ }
+ m_dyld_up.reset();
+ m_jit_loaders_up.reset();
+ m_system_runtime_up.reset();
+ m_os_up.reset();
+
+ lldb::pid_t attach_pid = attach_info.GetProcessID();
+ Status error;
+ if (attach_pid == LLDB_INVALID_PROCESS_ID) {
+ char process_name[PATH_MAX];
+
+ if (attach_info.GetExecutableFile().GetPath(process_name,
+ sizeof(process_name))) {
+ const bool wait_for_launch = attach_info.GetWaitForLaunch();
+
+ if (wait_for_launch) {
+ error = WillAttachToProcessWithName(process_name, wait_for_launch);
+ if (error.Success()) {
+ if (m_public_run_lock.TrySetRunning()) {
+ m_should_detach = true;
+ const bool restarted = false;
+ SetPublicState(eStateAttaching, restarted);
+ // Now attach using these arguments.
+ error = DoAttachToProcessWithName(process_name, attach_info);
+ } else {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Fail()) {
+ if (GetID() != LLDB_INVALID_PROCESS_ID) {
+ SetID(LLDB_INVALID_PROCESS_ID);
+ if (error.AsCString() == nullptr)
+ error.SetErrorString("attach failed");
+
+ SetExitStatus(-1, error.AsCString());
+ }
+ } else {
+ SetNextEventAction(new Process::AttachCompletionHandler(
+ this, attach_info.GetResumeCount()));
+ StartPrivateStateThread();
+ }
+ return error;
+ }
+ } else {
+ ProcessInstanceInfoList process_infos;
+ PlatformSP platform_sp(GetTarget().GetPlatform());
+
+ if (platform_sp) {
+ ProcessInstanceInfoMatch match_info;
+ match_info.GetProcessInfo() = attach_info;
+ match_info.SetNameMatchType(NameMatch::Equals);
+ platform_sp->FindProcesses(match_info, process_infos);
+ const uint32_t num_matches = process_infos.size();
+ if (num_matches == 1) {
+ attach_pid = process_infos[0].GetProcessID();
+ // Fall through and attach using the above process ID
+ } else {
+ match_info.GetProcessInfo().GetExecutableFile().GetPath(
+ process_name, sizeof(process_name));
+ if (num_matches > 1) {
+ StreamString s;
+ ProcessInstanceInfo::DumpTableHeader(s, true, false);
+ for (size_t i = 0; i < num_matches; i++) {
+ process_infos[i].DumpAsTableRow(
+ s, platform_sp->GetUserIDResolver(), true, false);
+ }
+ error.SetErrorStringWithFormat(
+ "more than one process named %s:\n%s", process_name,
+ s.GetData());
+ } else
+ error.SetErrorStringWithFormat(
+ "could not find a process named %s", process_name);
+ }
+ } else {
+ error.SetErrorString(
+ "invalid platform, can't find processes by name");
+ return error;
+ }
+ }
+ } else {
+ error.SetErrorString("invalid process name");
+ }
+ }
+
+ if (attach_pid != LLDB_INVALID_PROCESS_ID) {
+ error = WillAttachToProcessWithID(attach_pid);
+ if (error.Success()) {
+
+ if (m_public_run_lock.TrySetRunning()) {
+ // Now attach using these arguments.
+ m_should_detach = true;
+ const bool restarted = false;
+ SetPublicState(eStateAttaching, restarted);
+ error = DoAttachToProcessWithID(attach_pid, attach_info);
+ } else {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Success()) {
+ SetNextEventAction(new Process::AttachCompletionHandler(
+ this, attach_info.GetResumeCount()));
+ StartPrivateStateThread();
+ } else {
+ if (GetID() != LLDB_INVALID_PROCESS_ID)
+ SetID(LLDB_INVALID_PROCESS_ID);
+
+ const char *error_string = error.AsCString();
+ if (error_string == nullptr)
+ error_string = "attach failed";
+
+ SetExitStatus(-1, error_string);
+ }
+ }
+ }
+ return error;
+}
+
+void Process::CompleteAttach() {
+ Log *log(GetLog(LLDBLog::Process | LLDBLog::Target));
+ LLDB_LOGF(log, "Process::%s()", __FUNCTION__);
+
+ // Let the process subclass figure out at much as it can about the process
+ // before we go looking for a dynamic loader plug-in.
+ ArchSpec process_arch;
+ DidAttach(process_arch);
+
+ if (process_arch.IsValid()) {
+ LLDB_LOG(log,
+ "Process::{0} replacing process architecture with DidAttach() "
+ "architecture: \"{1}\"",
+ __FUNCTION__, process_arch.GetTriple().getTriple());
+ GetTarget().SetArchitecture(process_arch);
+ }
+
+ // We just attached. If we have a platform, ask it for the process
+ // architecture, and if it isn't the same as the one we've already set,
+ // switch architectures.
+ PlatformSP platform_sp(GetTarget().GetPlatform());
+ assert(platform_sp);
+ ArchSpec process_host_arch = GetSystemArchitecture();
+ if (platform_sp) {
+ const ArchSpec &target_arch = GetTarget().GetArchitecture();
+ if (target_arch.IsValid() && !platform_sp->IsCompatibleArchitecture(
+ target_arch, process_host_arch,
+ ArchSpec::CompatibleMatch, nullptr)) {
+ ArchSpec platform_arch;
+ platform_sp = GetTarget().GetDebugger().GetPlatformList().GetOrCreate(
+ target_arch, process_host_arch, &platform_arch);
+ if (platform_sp) {
+ GetTarget().SetPlatform(platform_sp);
+ GetTarget().SetArchitecture(platform_arch);
+ LLDB_LOG(log,
+ "switching platform to {0} and architecture to {1} based on "
+ "info from attach",
+ platform_sp->GetName(), platform_arch.GetTriple().getTriple());
+ }
+ } else if (!process_arch.IsValid()) {
+ ProcessInstanceInfo process_info;
+ GetProcessInfo(process_info);
+ const ArchSpec &process_arch = process_info.GetArchitecture();
+ const ArchSpec &target_arch = GetTarget().GetArchitecture();
+ if (process_arch.IsValid() &&
+ target_arch.IsCompatibleMatch(process_arch) &&
+ !target_arch.IsExactMatch(process_arch)) {
+ GetTarget().SetArchitecture(process_arch);
+ LLDB_LOGF(log,
+ "Process::%s switching architecture to %s based on info "
+ "the platform retrieved for pid %" PRIu64,
+ __FUNCTION__, process_arch.GetTriple().getTriple().c_str(),
+ GetID());
+ }
+ }
+ }
+ // Now that we know the process type, update its signal responses from the
+ // ones stored in the Target:
+ if (m_unix_signals_sp) {
+ StreamSP warning_strm = GetTarget().GetDebugger().GetAsyncErrorStream();
+ GetTarget().UpdateSignalsFromDummy(m_unix_signals_sp, warning_strm);
+ }
+
+ // We have completed the attach, now it is time to find the dynamic loader
+ // plug-in
+ DynamicLoader *dyld = GetDynamicLoader();
+ if (dyld) {
+ dyld->DidAttach();
+ if (log) {
+ ModuleSP exe_module_sp = GetTarget().GetExecutableModule();
+ LLDB_LOG(log,
+ "after DynamicLoader::DidAttach(), target "
+ "executable is {0} (using {1} plugin)",
+ exe_module_sp ? exe_module_sp->GetFileSpec() : FileSpec(),
+ dyld->GetPluginName());
+ }
+ }
+
+ GetJITLoaders().DidAttach();
+
+ SystemRuntime *system_runtime = GetSystemRuntime();
+ if (system_runtime) {
+ system_runtime->DidAttach();
+ if (log) {
+ ModuleSP exe_module_sp = GetTarget().GetExecutableModule();
+ LLDB_LOG(log,
+ "after SystemRuntime::DidAttach(), target "
+ "executable is {0} (using {1} plugin)",
+ exe_module_sp ? exe_module_sp->GetFileSpec() : FileSpec(),
+ system_runtime->GetPluginName());
+ }
+ }
+
+ if (!m_os_up) {
+ LoadOperatingSystemPlugin(false);
+ if (m_os_up) {
+ // Somebody might have gotten threads before now, but we need to force the
+ // update after we've loaded the OperatingSystem plugin or it won't get a
+ // chance to process the threads.
+ m_thread_list.Clear();
+ UpdateThreadListIfNeeded();
+ }
+ }
+ // Figure out which one is the executable, and set that in our target:
+ ModuleSP new_executable_module_sp;
+ for (ModuleSP module_sp : GetTarget().GetImages().Modules()) {
+ if (module_sp && module_sp->IsExecutable()) {
+ if (GetTarget().GetExecutableModulePointer() != module_sp.get())
+ new_executable_module_sp = module_sp;
+ break;
+ }
+ }
+ if (new_executable_module_sp) {
+ GetTarget().SetExecutableModule(new_executable_module_sp,
+ eLoadDependentsNo);
+ if (log) {
+ ModuleSP exe_module_sp = GetTarget().GetExecutableModule();
+ LLDB_LOGF(
+ log,
+ "Process::%s after looping through modules, target executable is %s",
+ __FUNCTION__,
+ exe_module_sp ? exe_module_sp->GetFileSpec().GetPath().c_str()
+ : "<none>");
+ }
+ }
+}
+
+Status Process::ConnectRemote(llvm::StringRef remote_url) {
+ m_abi_sp.reset();
+ {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ m_process_input_reader.reset();
+ }
+
+ // Find the process and its architecture. Make sure it matches the
+ // architecture of the current Target, and if not adjust it.
+
+ Status error(DoConnectRemote(remote_url));
+ if (error.Success()) {
+ if (GetID() != LLDB_INVALID_PROCESS_ID) {
+ EventSP event_sp;
+ StateType state = WaitForProcessStopPrivate(event_sp, std::nullopt);
+
+ if (state == eStateStopped || state == eStateCrashed) {
+ // If we attached and actually have a process on the other end, then
+ // this ended up being the equivalent of an attach.
+ CompleteAttach();
+
+ // This delays passing the stopped event to listeners till
+ // CompleteAttach gets a chance to complete...
+ HandlePrivateEvent(event_sp);
+ }
+ }
+
+ if (PrivateStateThreadIsValid())
+ ResumePrivateStateThread();
+ else
+ StartPrivateStateThread();
+ }
+ return error;
+}
+
+Status Process::PrivateResume() {
+ Log *log(GetLog(LLDBLog::Process | LLDBLog::Step));
+ LLDB_LOGF(log,
+ "Process::PrivateResume() m_stop_id = %u, public state: %s "
+ "private state: %s",
+ m_mod_id.GetStopID(), StateAsCString(m_public_state.GetValue()),
+ StateAsCString(m_private_state.GetValue()));
+
+ // If signals handing status changed we might want to update our signal
+ // filters before resuming.
+ UpdateAutomaticSignalFiltering();
+
+ Status error(WillResume());
+ // Tell the process it is about to resume before the thread list
+ if (error.Success()) {
+ // Now let the thread list know we are about to resume so it can let all of
+ // our threads know that they are about to be resumed. Threads will each be
+ // called with Thread::WillResume(StateType) where StateType contains the
+ // state that they are supposed to have when the process is resumed
+ // (suspended/running/stepping). Threads should also check their resume
+ // signal in lldb::Thread::GetResumeSignal() to see if they are supposed to
+ // start back up with a signal.
+ if (m_thread_list.WillResume()) {
+ // Last thing, do the PreResumeActions.
+ if (!RunPreResumeActions()) {
+ error.SetErrorString(
+ "Process::PrivateResume PreResumeActions failed, not resuming.");
+ } else {
+ m_mod_id.BumpResumeID();
+ error = DoResume();
+ if (error.Success()) {
+ DidResume();
+ m_thread_list.DidResume();
+ LLDB_LOGF(log, "Process thinks the process has resumed.");
+ } else {
+ LLDB_LOGF(log, "Process::PrivateResume() DoResume failed.");
+ return error;
+ }
+ }
+ } else {
+ // Somebody wanted to run without running (e.g. we were faking a step
+ // from one frame of a set of inlined frames that share the same PC to
+ // another.) So generate a continue & a stopped event, and let the world
+ // handle them.
+ LLDB_LOGF(log,
+ "Process::PrivateResume() asked to simulate a start & stop.");
+
+ SetPrivateState(eStateRunning);
+ SetPrivateState(eStateStopped);
+ }
+ } else
+ LLDB_LOGF(log, "Process::PrivateResume() got an error \"%s\".",
+ error.AsCString("<unknown error>"));
+ return error;
+}
+
+Status Process::Halt(bool clear_thread_plans, bool use_run_lock) {
+ if (!StateIsRunningState(m_public_state.GetValue()))
+ return Status("Process is not running.");
+
+ // Don't clear the m_clear_thread_plans_on_stop, only set it to true if in
+ // case it was already set and some thread plan logic calls halt on its own.
+ m_clear_thread_plans_on_stop |= clear_thread_plans;
+
+ ListenerSP halt_listener_sp(
+ Listener::MakeListener("lldb.process.halt_listener"));
+ HijackProcessEvents(halt_listener_sp);
+
+ EventSP event_sp;
+
+ SendAsyncInterrupt();
+
+ if (m_public_state.GetValue() == eStateAttaching) {
+ // Don't hijack and eat the eStateExited as the code that was doing the
+ // attach will be waiting for this event...
+ RestoreProcessEvents();
+ Destroy(false);
+ SetExitStatus(SIGKILL, "Cancelled async attach.");
+ return Status();
+ }
+
+ // Wait for the process halt timeout seconds for the process to stop.
+ // If we are going to use the run lock, that means we're stopping out to the
+ // user, so we should also select the most relevant frame.
+ SelectMostRelevant select_most_relevant =
+ use_run_lock ? SelectMostRelevantFrame : DoNoSelectMostRelevantFrame;
+ StateType state = WaitForProcessToStop(GetInterruptTimeout(), &event_sp, true,
+ halt_listener_sp, nullptr,
+ use_run_lock, select_most_relevant);
+ RestoreProcessEvents();
+
+ if (state == eStateInvalid || !event_sp) {
+ // We timed out and didn't get a stop event...
+ return Status("Halt timed out. State = %s", StateAsCString(GetState()));
+ }
+
+ BroadcastEvent(event_sp);
+
+ return Status();
+}
+
+lldb::addr_t Process::FindInMemory(lldb::addr_t low, lldb::addr_t high,
+ const uint8_t *buf, size_t size) {
+ const size_t region_size = high - low;
+
+ if (region_size < size)
+ return LLDB_INVALID_ADDRESS;
+
+ std::vector<size_t> bad_char_heuristic(256, size);
+ ProcessMemoryIterator iterator(*this, low);
+
+ for (size_t idx = 0; idx < size - 1; idx++) {
+ decltype(bad_char_heuristic)::size_type bcu_idx = buf[idx];
+ bad_char_heuristic[bcu_idx] = size - idx - 1;
+ }
+ for (size_t s = 0; s <= (region_size - size);) {
+ int64_t j = size - 1;
+ while (j >= 0 && buf[j] == iterator[s + j])
+ j--;
+ if (j < 0)
+ return low + s;
+ else
+ s += bad_char_heuristic[iterator[s + size - 1]];
+ }
+
+ return LLDB_INVALID_ADDRESS;
+}
+
+Status Process::StopForDestroyOrDetach(lldb::EventSP &exit_event_sp) {
+ Status error;
+
+ // Check both the public & private states here. If we're hung evaluating an
+ // expression, for instance, then the public state will be stopped, but we
+ // still need to interrupt.
+ if (m_public_state.GetValue() == eStateRunning ||
+ m_private_state.GetValue() == eStateRunning) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::%s() About to stop.", __FUNCTION__);
+
+ ListenerSP listener_sp(
+ Listener::MakeListener("lldb.Process.StopForDestroyOrDetach.hijack"));
+ HijackProcessEvents(listener_sp);
+
+ SendAsyncInterrupt();
+
+ // Consume the interrupt event.
+ StateType state = WaitForProcessToStop(GetInterruptTimeout(),
+ &exit_event_sp, true, listener_sp);
+
+ RestoreProcessEvents();
+
+ // If the process exited while we were waiting for it to stop, put the
+ // exited event into the shared pointer passed in and return. Our caller
+ // doesn't need to do anything else, since they don't have a process
+ // anymore...
+
+ if (state == eStateExited || m_private_state.GetValue() == eStateExited) {
+ LLDB_LOGF(log, "Process::%s() Process exited while waiting to stop.",
+ __FUNCTION__);
+ return error;
+ } else
+ exit_event_sp.reset(); // It is ok to consume any non-exit stop events
+
+ if (state != eStateStopped) {
+ LLDB_LOGF(log, "Process::%s() failed to stop, state is: %s", __FUNCTION__,
+ StateAsCString(state));
+ // If we really couldn't stop the process then we should just error out
+ // here, but if the lower levels just bobbled sending the event and we
+ // really are stopped, then continue on.
+ StateType private_state = m_private_state.GetValue();
+ if (private_state != eStateStopped) {
+ return Status(
+ "Attempt to stop the target in order to detach timed out. "
+ "State = %s",
+ StateAsCString(GetState()));
+ }
+ }
+ }
+ return error;
+}
+
+Status Process::Detach(bool keep_stopped) {
+ EventSP exit_event_sp;
+ Status error;
+ m_destroy_in_process = true;
+
+ error = WillDetach();
+
+ if (error.Success()) {
+ if (DetachRequiresHalt()) {
+ error = StopForDestroyOrDetach(exit_event_sp);
+ if (!error.Success()) {
+ m_destroy_in_process = false;
+ return error;
+ } else if (exit_event_sp) {
+ // We shouldn't need to do anything else here. There's no process left
+ // to detach from...
+ StopPrivateStateThread();
+ m_destroy_in_process = false;
+ return error;
+ }
+ }
+
+ m_thread_list.DiscardThreadPlans();
+ DisableAllBreakpointSites();
+
+ error = DoDetach(keep_stopped);
+ if (error.Success()) {
+ DidDetach();
+ StopPrivateStateThread();
+ } else {
+ return error;
+ }
+ }
+ m_destroy_in_process = false;
+
+ // If we exited when we were waiting for a process to stop, then forward the
+ // event here so we don't lose the event
+ if (exit_event_sp) {
+ // Directly broadcast our exited event because we shut down our private
+ // state thread above
+ BroadcastEvent(exit_event_sp);
+ }
+
+ // If we have been interrupted (to kill us) in the middle of running, we may
+ // not end up propagating the last events through the event system, in which
+ // case we might strand the write lock. Unlock it here so when we do to tear
+ // down the process we don't get an error destroying the lock.
+
+ m_public_run_lock.SetStopped();
+ return error;
+}
+
+Status Process::Destroy(bool force_kill) {
+ // If we've already called Process::Finalize then there's nothing useful to
+ // be done here. Finalize has actually called Destroy already.
+ if (m_finalizing)
+ return {};
+ return DestroyImpl(force_kill);
+}
+
+Status Process::DestroyImpl(bool force_kill) {
+ // Tell ourselves we are in the process of destroying the process, so that we
+ // don't do any unnecessary work that might hinder the destruction. Remember
+ // to set this back to false when we are done. That way if the attempt
+ // failed and the process stays around for some reason it won't be in a
+ // confused state.
+
+ if (force_kill)
+ m_should_detach = false;
+
+ if (GetShouldDetach()) {
+ // FIXME: This will have to be a process setting:
+ bool keep_stopped = false;
+ Detach(keep_stopped);
+ }
+
+ m_destroy_in_process = true;
+
+ Status error(WillDestroy());
+ if (error.Success()) {
+ EventSP exit_event_sp;
+ if (DestroyRequiresHalt()) {
+ error = StopForDestroyOrDetach(exit_event_sp);
+ }
+
+ if (m_public_state.GetValue() == eStateStopped) {
+ // Ditch all thread plans, and remove all our breakpoints: in case we
+ // have to restart the target to kill it, we don't want it hitting a
+ // breakpoint... Only do this if we've stopped, however, since if we
+ // didn't manage to halt it above, then we're not going to have much luck
+ // doing this now.
+ m_thread_list.DiscardThreadPlans();
+ DisableAllBreakpointSites();
+ }
+
+ error = DoDestroy();
+ if (error.Success()) {
+ DidDestroy();
+ StopPrivateStateThread();
+ }
+ m_stdio_communication.StopReadThread();
+ m_stdio_communication.Disconnect();
+ m_stdin_forward = false;
+
+ {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ if (m_process_input_reader) {
+ m_process_input_reader->SetIsDone(true);
+ m_process_input_reader->Cancel();
+ m_process_input_reader.reset();
+ }
+ }
+
+ // If we exited when we were waiting for a process to stop, then forward
+ // the event here so we don't lose the event
+ if (exit_event_sp) {
+ // Directly broadcast our exited event because we shut down our private
+ // state thread above
+ BroadcastEvent(exit_event_sp);
+ }
+
+ // If we have been interrupted (to kill us) in the middle of running, we
+ // may not end up propagating the last events through the event system, in
+ // which case we might strand the write lock. Unlock it here so when we do
+ // to tear down the process we don't get an error destroying the lock.
+ m_public_run_lock.SetStopped();
+ }
+
+ m_destroy_in_process = false;
+
+ return error;
+}
+
+Status Process::Signal(int signal) {
+ Status error(WillSignal());
+ if (error.Success()) {
+ error = DoSignal(signal);
+ if (error.Success())
+ DidSignal();
+ }
+ return error;
+}
+
+void Process::SetUnixSignals(UnixSignalsSP &&signals_sp) {
+ assert(signals_sp && "null signals_sp");
+ m_unix_signals_sp = std::move(signals_sp);
+}
+
+const lldb::UnixSignalsSP &Process::GetUnixSignals() {
+ assert(m_unix_signals_sp && "null m_unix_signals_sp");
+ return m_unix_signals_sp;
+}
+
+lldb::ByteOrder Process::GetByteOrder() const {
+ return GetTarget().GetArchitecture().GetByteOrder();
+}
+
+uint32_t Process::GetAddressByteSize() const {
+ return GetTarget().GetArchitecture().GetAddressByteSize();
+}
+
+bool Process::ShouldBroadcastEvent(Event *event_ptr) {
+ const StateType state =
+ Process::ProcessEventData::GetStateFromEvent(event_ptr);
+ bool return_value = true;
+ Log *log(GetLog(LLDBLog::Events | LLDBLog::Process));
+
+ switch (state) {
+ case eStateDetached:
+ case eStateExited:
+ case eStateUnloaded:
+ m_stdio_communication.SynchronizeWithReadThread();
+ m_stdio_communication.StopReadThread();
+ m_stdio_communication.Disconnect();
+ m_stdin_forward = false;
+
+ [[fallthrough]];
+ case eStateConnected:
+ case eStateAttaching:
+ case eStateLaunching:
+ // These events indicate changes in the state of the debugging session,
+ // always report them.
+ return_value = true;
+ break;
+ case eStateInvalid:
+ // We stopped for no apparent reason, don't report it.
+ return_value = false;
+ break;
+ case eStateRunning:
+ case eStateStepping:
+ // If we've started the target running, we handle the cases where we are
+ // already running and where there is a transition from stopped to running
+ // differently. running -> running: Automatically suppress extra running
+ // events stopped -> running: Report except when there is one or more no
+ // votes
+ // and no yes votes.
+ SynchronouslyNotifyStateChanged(state);
+ if (m_force_next_event_delivery)
+ return_value = true;
+ else {
+ switch (m_last_broadcast_state) {
+ case eStateRunning:
+ case eStateStepping:
+ // We always suppress multiple runnings with no PUBLIC stop in between.
+ return_value = false;
+ break;
+ default:
+ // TODO: make this work correctly. For now always report
+ // run if we aren't running so we don't miss any running events. If I
+ // run the lldb/test/thread/a.out file and break at main.cpp:58, run
+ // and hit the breakpoints on multiple threads, then somehow during the
+ // stepping over of all breakpoints no run gets reported.
+
+ // This is a transition from stop to run.
+ switch (m_thread_list.ShouldReportRun(event_ptr)) {
+ case eVoteYes:
+ case eVoteNoOpinion:
+ return_value = true;
+ break;
+ case eVoteNo:
+ return_value = false;
+ break;
+ }
+ break;
+ }
+ }
+ break;
+ case eStateStopped:
+ case eStateCrashed:
+ case eStateSuspended:
+ // We've stopped. First see if we're going to restart the target. If we
+ // are going to stop, then we always broadcast the event. If we aren't
+ // going to stop, let the thread plans decide if we're going to report this
+ // event. If no thread has an opinion, we don't report it.
+
+ m_stdio_communication.SynchronizeWithReadThread();
+ RefreshStateAfterStop();
+ if (ProcessEventData::GetInterruptedFromEvent(event_ptr)) {
+ LLDB_LOGF(log,
+ "Process::ShouldBroadcastEvent (%p) stopped due to an "
+ "interrupt, state: %s",
+ static_cast<void *>(event_ptr), StateAsCString(state));
+ // Even though we know we are going to stop, we should let the threads
+ // have a look at the stop, so they can properly set their state.
+ m_thread_list.ShouldStop(event_ptr);
+ return_value = true;
+ } else {
+ bool was_restarted = ProcessEventData::GetRestartedFromEvent(event_ptr);
+ bool should_resume = false;
+
+ // It makes no sense to ask "ShouldStop" if we've already been
+ // restarted... Asking the thread list is also not likely to go well,
+ // since we are running again. So in that case just report the event.
+
+ if (!was_restarted)
+ should_resume = !m_thread_list.ShouldStop(event_ptr);
+
+ if (was_restarted || should_resume || m_resume_requested) {
+ Vote report_stop_vote = m_thread_list.ShouldReportStop(event_ptr);
+ LLDB_LOGF(log,
+ "Process::ShouldBroadcastEvent: should_resume: %i state: "
+ "%s was_restarted: %i report_stop_vote: %d.",
+ should_resume, StateAsCString(state), was_restarted,
+ report_stop_vote);
+
+ switch (report_stop_vote) {
+ case eVoteYes:
+ return_value = true;
+ break;
+ case eVoteNoOpinion:
+ case eVoteNo:
+ return_value = false;
+ break;
+ }
+
+ if (!was_restarted) {
+ LLDB_LOGF(log,
+ "Process::ShouldBroadcastEvent (%p) Restarting process "
+ "from state: %s",
+ static_cast<void *>(event_ptr), StateAsCString(state));
+ ProcessEventData::SetRestartedInEvent(event_ptr, true);
+ PrivateResume();
+ }
+ } else {
+ return_value = true;
+ SynchronouslyNotifyStateChanged(state);
+ }
+ }
+ break;
+ }
+
+ // Forcing the next event delivery is a one shot deal. So reset it here.
+ m_force_next_event_delivery = false;
+
+ // We do some coalescing of events (for instance two consecutive running
+ // events get coalesced.) But we only coalesce against events we actually
+ // broadcast. So we use m_last_broadcast_state to track that. NB - you
+ // can't use "m_public_state.GetValue()" for that purpose, as was originally
+ // done, because the PublicState reflects the last event pulled off the
+ // queue, and there may be several events stacked up on the queue unserviced.
+ // So the PublicState may not reflect the last broadcasted event yet.
+ // m_last_broadcast_state gets updated here.
+
+ if (return_value)
+ m_last_broadcast_state = state;
+
+ LLDB_LOGF(log,
+ "Process::ShouldBroadcastEvent (%p) => new state: %s, last "
+ "broadcast state: %s - %s",
+ static_cast<void *>(event_ptr), StateAsCString(state),
+ StateAsCString(m_last_broadcast_state),
+ return_value ? "YES" : "NO");
+ return return_value;
+}
+
+bool Process::StartPrivateStateThread(bool is_secondary_thread) {
+ Log *log = GetLog(LLDBLog::Events);
+
+ bool already_running = PrivateStateThreadIsValid();
+ LLDB_LOGF(log, "Process::%s()%s ", __FUNCTION__,
+ already_running ? " already running"
+ : " starting private state thread");
+
+ if (!is_secondary_thread && already_running)
+ return true;
+
+ // Create a thread that watches our internal state and controls which events
+ // make it to clients (into the DCProcess event queue).
+ char thread_name[1024];
+ uint32_t max_len = llvm::get_max_thread_name_length();
+ if (max_len > 0 && max_len <= 30) {
+ // On platforms with abbreviated thread name lengths, choose thread names
+ // that fit within the limit.
+ if (already_running)
+ snprintf(thread_name, sizeof(thread_name), "intern-state-OV");
+ else
+ snprintf(thread_name, sizeof(thread_name), "intern-state");
+ } else {
+ if (already_running)
+ snprintf(thread_name, sizeof(thread_name),
+ "<lldb.process.internal-state-override(pid=%" PRIu64 ")>",
+ GetID());
+ else
+ snprintf(thread_name, sizeof(thread_name),
+ "<lldb.process.internal-state(pid=%" PRIu64 ")>", GetID());
+ }
+
+ llvm::Expected<HostThread> private_state_thread =
+ ThreadLauncher::LaunchThread(
+ thread_name,
+ [this, is_secondary_thread] {
+ return RunPrivateStateThread(is_secondary_thread);
+ },
+ 8 * 1024 * 1024);
+ if (!private_state_thread) {
+ LLDB_LOG_ERROR(GetLog(LLDBLog::Host), private_state_thread.takeError(),
+ "failed to launch host thread: {0}");
+ return false;
+ }
+
+ assert(private_state_thread->IsJoinable());
+ m_private_state_thread = *private_state_thread;
+ ResumePrivateStateThread();
+ return true;
+}
+
+void Process::PausePrivateStateThread() {
+ ControlPrivateStateThread(eBroadcastInternalStateControlPause);
+}
+
+void Process::ResumePrivateStateThread() {
+ ControlPrivateStateThread(eBroadcastInternalStateControlResume);
+}
+
+void Process::StopPrivateStateThread() {
+ if (m_private_state_thread.IsJoinable())
+ ControlPrivateStateThread(eBroadcastInternalStateControlStop);
+ else {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(
+ log,
+ "Went to stop the private state thread, but it was already invalid.");
+ }
+}
+
+void Process::ControlPrivateStateThread(uint32_t signal) {
+ Log *log = GetLog(LLDBLog::Process);
+
+ assert(signal == eBroadcastInternalStateControlStop ||
+ signal == eBroadcastInternalStateControlPause ||
+ signal == eBroadcastInternalStateControlResume);
+
+ LLDB_LOGF(log, "Process::%s (signal = %d)", __FUNCTION__, signal);
+
+ // Signal the private state thread
+ if (m_private_state_thread.IsJoinable()) {
+ // Broadcast the event.
+ // It is important to do this outside of the if below, because it's
+ // possible that the thread state is invalid but that the thread is waiting
+ // on a control event instead of simply being on its way out (this should
+ // not happen, but it apparently can).
+ LLDB_LOGF(log, "Sending control event of type: %d.", signal);
+ std::shared_ptr<EventDataReceipt> event_receipt_sp(new EventDataReceipt());
+ m_private_state_control_broadcaster.BroadcastEvent(signal,
+ event_receipt_sp);
+
+ // Wait for the event receipt or for the private state thread to exit
+ bool receipt_received = false;
+ if (PrivateStateThreadIsValid()) {
+ while (!receipt_received) {
+ // Check for a receipt for n seconds and then check if the private
+ // state thread is still around.
+ receipt_received =
+ event_receipt_sp->WaitForEventReceived(GetUtilityExpressionTimeout());
+ if (!receipt_received) {
+ // Check if the private state thread is still around. If it isn't
+ // then we are done waiting
+ if (!PrivateStateThreadIsValid())
+ break; // Private state thread exited or is exiting, we are done
+ }
+ }
+ }
+
+ if (signal == eBroadcastInternalStateControlStop) {
+ thread_result_t result = {};
+ m_private_state_thread.Join(&result);
+ m_private_state_thread.Reset();
+ }
+ } else {
+ LLDB_LOGF(
+ log,
+ "Private state thread already dead, no need to signal it to stop.");
+ }
+}
+
+void Process::SendAsyncInterrupt() {
+ if (PrivateStateThreadIsValid())
+ m_private_state_broadcaster.BroadcastEvent(Process::eBroadcastBitInterrupt,
+ nullptr);
+ else
+ BroadcastEvent(Process::eBroadcastBitInterrupt, nullptr);
+}
+
+void Process::HandlePrivateEvent(EventSP &event_sp) {
+ Log *log = GetLog(LLDBLog::Process);
+ m_resume_requested = false;
+
+ const StateType new_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ // First check to see if anybody wants a shot at this event:
+ if (m_next_event_action_up) {
+ NextEventAction::EventActionResult action_result =
+ m_next_event_action_up->PerformAction(event_sp);
+ LLDB_LOGF(log, "Ran next event action, result was %d.", action_result);
+
+ switch (action_result) {
+ case NextEventAction::eEventActionSuccess:
+ SetNextEventAction(nullptr);
+ break;
+
+ case NextEventAction::eEventActionRetry:
+ break;
+
+ case NextEventAction::eEventActionExit:
+ // Handle Exiting Here. If we already got an exited event, we should
+ // just propagate it. Otherwise, swallow this event, and set our state
+ // to exit so the next event will kill us.
+ if (new_state != eStateExited) {
+ // FIXME: should cons up an exited event, and discard this one.
+ SetExitStatus(0, m_next_event_action_up->GetExitString());
+ SetNextEventAction(nullptr);
+ return;
+ }
+ SetNextEventAction(nullptr);
+ break;
+ }
+ }
+
+ // See if we should broadcast this state to external clients?
+ const bool should_broadcast = ShouldBroadcastEvent(event_sp.get());
+
+ if (should_broadcast) {
+ const bool is_hijacked = IsHijackedForEvent(eBroadcastBitStateChanged);
+ if (log) {
+ LLDB_LOGF(log,
+ "Process::%s (pid = %" PRIu64
+ ") broadcasting new state %s (old state %s) to %s",
+ __FUNCTION__, GetID(), StateAsCString(new_state),
+ StateAsCString(GetState()),
+ is_hijacked ? "hijacked" : "public");
+ }
+ Process::ProcessEventData::SetUpdateStateOnRemoval(event_sp.get());
+ if (StateIsRunningState(new_state)) {
+ // Only push the input handler if we aren't fowarding events, as this
+ // means the curses GUI is in use... Or don't push it if we are launching
+ // since it will come up stopped.
+ if (!GetTarget().GetDebugger().IsForwardingEvents() &&
+ new_state != eStateLaunching && new_state != eStateAttaching) {
+ PushProcessIOHandler();
+ m_iohandler_sync.SetValue(m_iohandler_sync.GetValue() + 1,
+ eBroadcastAlways);
+ LLDB_LOGF(log, "Process::%s updated m_iohandler_sync to %d",
+ __FUNCTION__, m_iohandler_sync.GetValue());
+ }
+ } else if (StateIsStoppedState(new_state, false)) {
+ if (!Process::ProcessEventData::GetRestartedFromEvent(event_sp.get())) {
+ // If the lldb_private::Debugger is handling the events, we don't want
+ // to pop the process IOHandler here, we want to do it when we receive
+ // the stopped event so we can carefully control when the process
+ // IOHandler is popped because when we stop we want to display some
+ // text stating how and why we stopped, then maybe some
+ // process/thread/frame info, and then we want the "(lldb) " prompt to
+ // show up. If we pop the process IOHandler here, then we will cause
+ // the command interpreter to become the top IOHandler after the
+ // process pops off and it will update its prompt right away... See the
+ // Debugger.cpp file where it calls the function as
+ // "process_sp->PopProcessIOHandler()" to see where I am talking about.
+ // Otherwise we end up getting overlapping "(lldb) " prompts and
+ // garbled output.
+ //
+ // If we aren't handling the events in the debugger (which is indicated
+ // by "m_target.GetDebugger().IsHandlingEvents()" returning false) or
+ // we are hijacked, then we always pop the process IO handler manually.
+ // Hijacking happens when the internal process state thread is running
+ // thread plans, or when commands want to run in synchronous mode and
+ // they call "process->WaitForProcessToStop()". An example of something
+ // that will hijack the events is a simple expression:
+ //
+ // (lldb) expr (int)puts("hello")
+ //
+ // This will cause the internal process state thread to resume and halt
+ // the process (and _it_ will hijack the eBroadcastBitStateChanged
+ // events) and we do need the IO handler to be pushed and popped
+ // correctly.
+
+ if (is_hijacked || !GetTarget().GetDebugger().IsHandlingEvents())
+ PopProcessIOHandler();
+ }
+ }
+
+ BroadcastEvent(event_sp);
+ } else {
+ if (log) {
+ LLDB_LOGF(
+ log,
+ "Process::%s (pid = %" PRIu64
+ ") suppressing state %s (old state %s): should_broadcast == false",
+ __FUNCTION__, GetID(), StateAsCString(new_state),
+ StateAsCString(GetState()));
+ }
+ }
+}
+
+Status Process::HaltPrivate() {
+ EventSP event_sp;
+ Status error(WillHalt());
+ if (error.Fail())
+ return error;
+
+ // Ask the process subclass to actually halt our process
+ bool caused_stop;
+ error = DoHalt(caused_stop);
+
+ DidHalt();
+ return error;
+}
+
+thread_result_t Process::RunPrivateStateThread(bool is_secondary_thread) {
+ bool control_only = true;
+
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::%s (arg = %p, pid = %" PRIu64 ") thread starting...",
+ __FUNCTION__, static_cast<void *>(this), GetID());
+
+ bool exit_now = false;
+ bool interrupt_requested = false;
+ while (!exit_now) {
+ EventSP event_sp;
+ GetEventsPrivate(event_sp, std::nullopt, control_only);
+ if (event_sp->BroadcasterIs(&m_private_state_control_broadcaster)) {
+ LLDB_LOGF(log,
+ "Process::%s (arg = %p, pid = %" PRIu64
+ ") got a control event: %d",
+ __FUNCTION__, static_cast<void *>(this), GetID(),
+ event_sp->GetType());
+
+ switch (event_sp->GetType()) {
+ case eBroadcastInternalStateControlStop:
+ exit_now = true;
+ break; // doing any internal state management below
+
+ case eBroadcastInternalStateControlPause:
+ control_only = true;
+ break;
+
+ case eBroadcastInternalStateControlResume:
+ control_only = false;
+ break;
+ }
+
+ continue;
+ } else if (event_sp->GetType() == eBroadcastBitInterrupt) {
+ if (m_public_state.GetValue() == eStateAttaching) {
+ LLDB_LOGF(log,
+ "Process::%s (arg = %p, pid = %" PRIu64
+ ") woke up with an interrupt while attaching - "
+ "forwarding interrupt.",
+ __FUNCTION__, static_cast<void *>(this), GetID());
+ // The server may be spinning waiting for a process to appear, in which
+ // case we should tell it to stop doing that. Normally, we don't NEED
+ // to do that because we will next close the communication to the stub
+ // and that will get it to shut down. But there are remote debugging
+ // cases where relying on that side-effect causes the shutdown to be
+ // flakey, so we should send a positive signal to interrupt the wait.
+ Status error = HaltPrivate();
+ BroadcastEvent(eBroadcastBitInterrupt, nullptr);
+ } else if (StateIsRunningState(m_last_broadcast_state)) {
+ LLDB_LOGF(log,
+ "Process::%s (arg = %p, pid = %" PRIu64
+ ") woke up with an interrupt - Halting.",
+ __FUNCTION__, static_cast<void *>(this), GetID());
+ Status error = HaltPrivate();
+ if (error.Fail() && log)
+ LLDB_LOGF(log,
+ "Process::%s (arg = %p, pid = %" PRIu64
+ ") failed to halt the process: %s",
+ __FUNCTION__, static_cast<void *>(this), GetID(),
+ error.AsCString());
+ // Halt should generate a stopped event. Make a note of the fact that
+ // we were doing the interrupt, so we can set the interrupted flag
+ // after we receive the event. We deliberately set this to true even if
+ // HaltPrivate failed, so that we can interrupt on the next natural
+ // stop.
+ interrupt_requested = true;
+ } else {
+ // This can happen when someone (e.g. Process::Halt) sees that we are
+ // running and sends an interrupt request, but the process actually
+ // stops before we receive it. In that case, we can just ignore the
+ // request. We use m_last_broadcast_state, because the Stopped event
+ // may not have been popped of the event queue yet, which is when the
+ // public state gets updated.
+ LLDB_LOGF(log,
+ "Process::%s ignoring interrupt as we have already stopped.",
+ __FUNCTION__);
+ }
+ continue;
+ }
+
+ const StateType internal_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ if (internal_state != eStateInvalid) {
+ if (m_clear_thread_plans_on_stop &&
+ StateIsStoppedState(internal_state, true)) {
+ m_clear_thread_plans_on_stop = false;
+ m_thread_list.DiscardThreadPlans();
+ }
+
+ if (interrupt_requested) {
+ if (StateIsStoppedState(internal_state, true)) {
+ // We requested the interrupt, so mark this as such in the stop event
+ // so clients can tell an interrupted process from a natural stop
+ ProcessEventData::SetInterruptedInEvent(event_sp.get(), true);
+ interrupt_requested = false;
+ } else if (log) {
+ LLDB_LOGF(log,
+ "Process::%s interrupt_requested, but a non-stopped "
+ "state '%s' received.",
+ __FUNCTION__, StateAsCString(internal_state));
+ }
+ }
+
+ HandlePrivateEvent(event_sp);
+ }
+
+ if (internal_state == eStateInvalid || internal_state == eStateExited ||
+ internal_state == eStateDetached) {
+ LLDB_LOGF(log,
+ "Process::%s (arg = %p, pid = %" PRIu64
+ ") about to exit with internal state %s...",
+ __FUNCTION__, static_cast<void *>(this), GetID(),
+ StateAsCString(internal_state));
+
+ break;
+ }
+ }
+
+ // Verify log is still enabled before attempting to write to it...
+ LLDB_LOGF(log, "Process::%s (arg = %p, pid = %" PRIu64 ") thread exiting...",
+ __FUNCTION__, static_cast<void *>(this), GetID());
+
+ // If we are a secondary thread, then the primary thread we are working for
+ // will have already acquired the public_run_lock, and isn't done with what
+ // it was doing yet, so don't try to change it on the way out.
+ if (!is_secondary_thread)
+ m_public_run_lock.SetStopped();
+ return {};
+}
+
+// Process Event Data
+
+Process::ProcessEventData::ProcessEventData() : EventData(), m_process_wp() {}
+
+Process::ProcessEventData::ProcessEventData(const ProcessSP &process_sp,
+ StateType state)
+ : EventData(), m_process_wp(), m_state(state) {
+ if (process_sp)
+ m_process_wp = process_sp;
+}
+
+Process::ProcessEventData::~ProcessEventData() = default;
+
+llvm::StringRef Process::ProcessEventData::GetFlavorString() {
+ return "Process::ProcessEventData";
+}
+
+llvm::StringRef Process::ProcessEventData::GetFlavor() const {
+ return ProcessEventData::GetFlavorString();
+}
+
+bool Process::ProcessEventData::ShouldStop(Event *event_ptr,
+ bool &found_valid_stopinfo) {
+ found_valid_stopinfo = false;
+
+ ProcessSP process_sp(m_process_wp.lock());
+ if (!process_sp)
+ return false;
+
+ ThreadList &curr_thread_list = process_sp->GetThreadList();
+ uint32_t num_threads = curr_thread_list.GetSize();
+
+ // The actions might change one of the thread's stop_info's opinions about
+ // whether we should stop the process, so we need to query that as we go.
+
+ // One other complication here, is that we try to catch any case where the
+ // target has run (except for expressions) and immediately exit, but if we
+ // get that wrong (which is possible) then the thread list might have
+ // changed, and that would cause our iteration here to crash. We could
+ // make a copy of the thread list, but we'd really like to also know if it
+ // has changed at all, so we store the original thread ID's of all threads and
+ // check what we get back against this list & bag out if anything differs.
+ std::vector<std::pair<ThreadSP, size_t>> not_suspended_threads;
+ for (uint32_t idx = 0; idx < num_threads; ++idx) {
+ lldb::ThreadSP thread_sp = curr_thread_list.GetThreadAtIndex(idx);
+
+ /*
+ Filter out all suspended threads, they could not be the reason
+ of stop and no need to perform any actions on them.
+ */
+ if (thread_sp->GetResumeState() != eStateSuspended)
+ not_suspended_threads.emplace_back(thread_sp, thread_sp->GetIndexID());
+ }
+
+ // Use this to track whether we should continue from here. We will only
+ // continue the target running if no thread says we should stop. Of course
+ // if some thread's PerformAction actually sets the target running, then it
+ // doesn't matter what the other threads say...
+
+ bool still_should_stop = false;
+
+ // Sometimes - for instance if we have a bug in the stub we are talking to,
+ // we stop but no thread has a valid stop reason. In that case we should
+ // just stop, because we have no way of telling what the right thing to do
+ // is, and it's better to let the user decide than continue behind their
+ // backs.
+
+ for (auto [thread_sp, thread_index] : not_suspended_threads) {
+ if (curr_thread_list.GetSize() != num_threads) {
+ Log *log(GetLog(LLDBLog::Step | LLDBLog::Process));
+ LLDB_LOGF(
+ log,
+ "Number of threads changed from %u to %u while processing event.",
+ num_threads, curr_thread_list.GetSize());
+ break;
+ }
+
+ if (thread_sp->GetIndexID() != thread_index) {
+ Log *log(GetLog(LLDBLog::Step | LLDBLog::Process));
+ LLDB_LOG(log,
+ "The thread {0} changed from {1} to {2} while processing event.",
+ thread_sp.get(), thread_index, thread_sp->GetIndexID());
+ break;
+ }
+
+ StopInfoSP stop_info_sp = thread_sp->GetStopInfo();
+ if (stop_info_sp && stop_info_sp->IsValid()) {
+ found_valid_stopinfo = true;
+ bool this_thread_wants_to_stop;
+ if (stop_info_sp->GetOverrideShouldStop()) {
+ this_thread_wants_to_stop =
+ stop_info_sp->GetOverriddenShouldStopValue();
+ } else {
+ stop_info_sp->PerformAction(event_ptr);
+ // The stop action might restart the target. If it does, then we
+ // want to mark that in the event so that whoever is receiving it
+ // will know to wait for the running event and reflect that state
+ // appropriately. We also need to stop processing actions, since they
+ // aren't expecting the target to be running.
+
+ // FIXME: we might have run.
+ if (stop_info_sp->HasTargetRunSinceMe()) {
+ SetRestarted(true);
+ break;
+ }
+
+ this_thread_wants_to_stop = stop_info_sp->ShouldStop(event_ptr);
+ }
+
+ if (!still_should_stop)
+ still_should_stop = this_thread_wants_to_stop;
+ }
+ }
+
+ return still_should_stop;
+}
+
+bool Process::ProcessEventData::ForwardEventToPendingListeners(
+ Event *event_ptr) {
+ // STDIO and the other async event notifications should always be forwarded.
+ if (event_ptr->GetType() != Process::eBroadcastBitStateChanged)
+ return true;
+
+ // For state changed events, if the update state is zero, we are handling
+ // this on the private state thread. We should wait for the public event.
+ return m_update_state == 1;
+}
+
+void Process::ProcessEventData::DoOnRemoval(Event *event_ptr) {
+ // We only have work to do for state changed events:
+ if (event_ptr->GetType() != Process::eBroadcastBitStateChanged)
+ return;
+
+ ProcessSP process_sp(m_process_wp.lock());
+
+ if (!process_sp)
+ return;
+
+ // This function gets called twice for each event, once when the event gets
+ // pulled off of the private process event queue, and then any number of
+ // times, first when it gets pulled off of the public event queue, then other
+ // times when we're pretending that this is where we stopped at the end of
+ // expression evaluation. m_update_state is used to distinguish these three
+ // cases; it is 0 when we're just pulling it off for private handling, and >
+ // 1 for expression evaluation, and we don't want to do the breakpoint
+ // command handling then.
+ if (m_update_state != 1)
+ return;
+
+ process_sp->SetPublicState(
+ m_state, Process::ProcessEventData::GetRestartedFromEvent(event_ptr));
+
+ if (m_state == eStateStopped && !m_restarted) {
+ // Let process subclasses know we are about to do a public stop and do
+ // anything they might need to in order to speed up register and memory
+ // accesses.
+ process_sp->WillPublicStop();
+ }
+
+ // If this is a halt event, even if the halt stopped with some reason other
+ // than a plain interrupt (e.g. we had already stopped for a breakpoint when
+ // the halt request came through) don't do the StopInfo actions, as they may
+ // end up restarting the process.
+ if (m_interrupted)
+ return;
+
+ // If we're not stopped or have restarted, then skip the StopInfo actions:
+ if (m_state != eStateStopped || m_restarted) {
+ return;
+ }
+
+ bool does_anybody_have_an_opinion = false;
+ bool still_should_stop = ShouldStop(event_ptr, does_anybody_have_an_opinion);
+
+ if (GetRestarted()) {
+ return;
+ }
+
+ if (!still_should_stop && does_anybody_have_an_opinion) {
+ // We've been asked to continue, so do that here.
+ SetRestarted(true);
+ // Use the private resume method here, since we aren't changing the run
+ // lock state.
+ process_sp->PrivateResume();
+ } else {
+ bool hijacked = process_sp->IsHijackedForEvent(eBroadcastBitStateChanged) &&
+ !process_sp->StateChangedIsHijackedForSynchronousResume();
+
+ if (!hijacked) {
+ // If we didn't restart, run the Stop Hooks here.
+ // Don't do that if state changed events aren't hooked up to the
+ // public (or SyncResume) broadcasters. StopHooks are just for
+ // real public stops. They might also restart the target,
+ // so watch for that.
+ if (process_sp->GetTarget().RunStopHooks())
+ SetRestarted(true);
+ }
+ }
+}
+
+void Process::ProcessEventData::Dump(Stream *s) const {
+ ProcessSP process_sp(m_process_wp.lock());
+
+ if (process_sp)
+ s->Printf(" process = %p (pid = %" PRIu64 "), ",
+ static_cast<void *>(process_sp.get()), process_sp->GetID());
+ else
+ s->PutCString(" process = NULL, ");
+
+ s->Printf("state = %s", StateAsCString(GetState()));
+}
+
+const Process::ProcessEventData *
+Process::ProcessEventData::GetEventDataFromEvent(const Event *event_ptr) {
+ if (event_ptr) {
+ const EventData *event_data = event_ptr->GetData();
+ if (event_data &&
+ event_data->GetFlavor() == ProcessEventData::GetFlavorString())
+ return static_cast<const ProcessEventData *>(event_ptr->GetData());
+ }
+ return nullptr;
+}
+
+ProcessSP
+Process::ProcessEventData::GetProcessFromEvent(const Event *event_ptr) {
+ ProcessSP process_sp;
+ const ProcessEventData *data = GetEventDataFromEvent(event_ptr);
+ if (data)
+ process_sp = data->GetProcessSP();
+ return process_sp;
+}
+
+StateType Process::ProcessEventData::GetStateFromEvent(const Event *event_ptr) {
+ const ProcessEventData *data = GetEventDataFromEvent(event_ptr);
+ if (data == nullptr)
+ return eStateInvalid;
+ else
+ return data->GetState();
+}
+
+bool Process::ProcessEventData::GetRestartedFromEvent(const Event *event_ptr) {
+ const ProcessEventData *data = GetEventDataFromEvent(event_ptr);
+ if (data == nullptr)
+ return false;
+ else
+ return data->GetRestarted();
+}
+
+void Process::ProcessEventData::SetRestartedInEvent(Event *event_ptr,
+ bool new_value) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data != nullptr)
+ data->SetRestarted(new_value);
+}
+
+size_t
+Process::ProcessEventData::GetNumRestartedReasons(const Event *event_ptr) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data != nullptr)
+ return data->GetNumRestartedReasons();
+ else
+ return 0;
+}
+
+const char *
+Process::ProcessEventData::GetRestartedReasonAtIndex(const Event *event_ptr,
+ size_t idx) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data != nullptr)
+ return data->GetRestartedReasonAtIndex(idx);
+ else
+ return nullptr;
+}
+
+void Process::ProcessEventData::AddRestartedReason(Event *event_ptr,
+ const char *reason) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data != nullptr)
+ data->AddRestartedReason(reason);
+}
+
+bool Process::ProcessEventData::GetInterruptedFromEvent(
+ const Event *event_ptr) {
+ const ProcessEventData *data = GetEventDataFromEvent(event_ptr);
+ if (data == nullptr)
+ return false;
+ else
+ return data->GetInterrupted();
+}
+
+void Process::ProcessEventData::SetInterruptedInEvent(Event *event_ptr,
+ bool new_value) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data != nullptr)
+ data->SetInterrupted(new_value);
+}
+
+bool Process::ProcessEventData::SetUpdateStateOnRemoval(Event *event_ptr) {
+ ProcessEventData *data =
+ const_cast<ProcessEventData *>(GetEventDataFromEvent(event_ptr));
+ if (data) {
+ data->SetUpdateStateOnRemoval();
+ return true;
+ }
+ return false;
+}
+
+lldb::TargetSP Process::CalculateTarget() { return m_target_wp.lock(); }
+
+void Process::CalculateExecutionContext(ExecutionContext &exe_ctx) {
+ exe_ctx.SetTargetPtr(&GetTarget());
+ exe_ctx.SetProcessPtr(this);
+ exe_ctx.SetThreadPtr(nullptr);
+ exe_ctx.SetFramePtr(nullptr);
+}
+
+// uint32_t
+// Process::ListProcessesMatchingName (const char *name, StringList &matches,
+// std::vector<lldb::pid_t> &pids)
+//{
+// return 0;
+//}
+//
+// ArchSpec
+// Process::GetArchSpecForExistingProcess (lldb::pid_t pid)
+//{
+// return Host::GetArchSpecForExistingProcess (pid);
+//}
+//
+// ArchSpec
+// Process::GetArchSpecForExistingProcess (const char *process_name)
+//{
+// return Host::GetArchSpecForExistingProcess (process_name);
+//}
+
+EventSP Process::CreateEventFromProcessState(uint32_t event_type) {
+ auto event_data_sp =
+ std::make_shared<ProcessEventData>(shared_from_this(), GetState());
+ return std::make_shared<Event>(event_type, event_data_sp);
+}
+
+void Process::AppendSTDOUT(const char *s, size_t len) {
+ std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex);
+ m_stdout_data.append(s, len);
+ auto event_sp = CreateEventFromProcessState(eBroadcastBitSTDOUT);
+ BroadcastEventIfUnique(event_sp);
+}
+
+void Process::AppendSTDERR(const char *s, size_t len) {
+ std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex);
+ m_stderr_data.append(s, len);
+ auto event_sp = CreateEventFromProcessState(eBroadcastBitSTDERR);
+ BroadcastEventIfUnique(event_sp);
+}
+
+void Process::BroadcastAsyncProfileData(const std::string &one_profile_data) {
+ std::lock_guard<std::recursive_mutex> guard(m_profile_data_comm_mutex);
+ m_profile_data.push_back(one_profile_data);
+ auto event_sp = CreateEventFromProcessState(eBroadcastBitProfileData);
+ BroadcastEventIfUnique(event_sp);
+}
+
+void Process::BroadcastStructuredData(const StructuredData::ObjectSP &object_sp,
+ const StructuredDataPluginSP &plugin_sp) {
+ auto data_sp = std::make_shared<EventDataStructuredData>(
+ shared_from_this(), object_sp, plugin_sp);
+ BroadcastEvent(eBroadcastBitStructuredData, data_sp);
+}
+
+StructuredDataPluginSP
+Process::GetStructuredDataPlugin(llvm::StringRef type_name) const {
+ auto find_it = m_structured_data_plugin_map.find(type_name);
+ if (find_it != m_structured_data_plugin_map.end())
+ return find_it->second;
+ else
+ return StructuredDataPluginSP();
+}
+
+size_t Process::GetAsyncProfileData(char *buf, size_t buf_size, Status &error) {
+ std::lock_guard<std::recursive_mutex> guard(m_profile_data_comm_mutex);
+ if (m_profile_data.empty())
+ return 0;
+
+ std::string &one_profile_data = m_profile_data.front();
+ size_t bytes_available = one_profile_data.size();
+ if (bytes_available > 0) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::GetProfileData (buf = %p, size = %" PRIu64 ")",
+ static_cast<void *>(buf), static_cast<uint64_t>(buf_size));
+ if (bytes_available > buf_size) {
+ memcpy(buf, one_profile_data.c_str(), buf_size);
+ one_profile_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ } else {
+ memcpy(buf, one_profile_data.c_str(), bytes_available);
+ m_profile_data.erase(m_profile_data.begin());
+ }
+ }
+ return bytes_available;
+}
+
+// Process STDIO
+
+size_t Process::GetSTDOUT(char *buf, size_t buf_size, Status &error) {
+ std::lock_guard<std::recursive_mutex> guard(m_stdio_communication_mutex);
+ size_t bytes_available = m_stdout_data.size();
+ if (bytes_available > 0) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::GetSTDOUT (buf = %p, size = %" PRIu64 ")",
+ static_cast<void *>(buf), static_cast<uint64_t>(buf_size));
+ if (bytes_available > buf_size) {
+ memcpy(buf, m_stdout_data.c_str(), buf_size);
+ m_stdout_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ } else {
+ memcpy(buf, m_stdout_data.c_str(), bytes_available);
+ m_stdout_data.clear();
+ }
+ }
+ return bytes_available;
+}
+
+size_t Process::GetSTDERR(char *buf, size_t buf_size, Status &error) {
+ std::lock_guard<std::recursive_mutex> gaurd(m_stdio_communication_mutex);
+ size_t bytes_available = m_stderr_data.size();
+ if (bytes_available > 0) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::GetSTDERR (buf = %p, size = %" PRIu64 ")",
+ static_cast<void *>(buf), static_cast<uint64_t>(buf_size));
+ if (bytes_available > buf_size) {
+ memcpy(buf, m_stderr_data.c_str(), buf_size);
+ m_stderr_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ } else {
+ memcpy(buf, m_stderr_data.c_str(), bytes_available);
+ m_stderr_data.clear();
+ }
+ }
+ return bytes_available;
+}
+
+void Process::STDIOReadThreadBytesReceived(void *baton, const void *src,
+ size_t src_len) {
+ Process *process = (Process *)baton;
+ process->AppendSTDOUT(static_cast<const char *>(src), src_len);
+}
+
+class IOHandlerProcessSTDIO : public IOHandler {
+public:
+ IOHandlerProcessSTDIO(Process *process, int write_fd)
+ : IOHandler(process->GetTarget().GetDebugger(),
+ IOHandler::Type::ProcessIO),
+ m_process(process),
+ m_read_file(GetInputFD(), File::eOpenOptionReadOnly, false),
+ m_write_file(write_fd, File::eOpenOptionWriteOnly, false) {
+ m_pipe.CreateNew(false);
+ }
+
+ ~IOHandlerProcessSTDIO() override = default;
+
+ void SetIsRunning(bool running) {
+ std::lock_guard<std::mutex> guard(m_mutex);
+ SetIsDone(!running);
+ m_is_running = running;
+ }
+
+ // Each IOHandler gets to run until it is done. It should read data from the
+ // "in" and place output into "out" and "err and return when done.
+ void Run() override {
+ if (!m_read_file.IsValid() || !m_write_file.IsValid() ||
+ !m_pipe.CanRead() || !m_pipe.CanWrite()) {
+ SetIsDone(true);
+ return;
+ }
+
+ SetIsDone(false);
+ const int read_fd = m_read_file.GetDescriptor();
+ Terminal terminal(read_fd);
+ TerminalState terminal_state(terminal, false);
+ // FIXME: error handling?
+ llvm::consumeError(terminal.SetCanonical(false));
+ llvm::consumeError(terminal.SetEcho(false));
+// FD_ZERO, FD_SET are not supported on windows
+#ifndef _WIN32
+ const int pipe_read_fd = m_pipe.GetReadFileDescriptor();
+ SetIsRunning(true);
+ while (true) {
+ {
+ std::lock_guard<std::mutex> guard(m_mutex);
+ if (GetIsDone())
+ break;
+ }
+
+ SelectHelper select_helper;
+ select_helper.FDSetRead(read_fd);
+ select_helper.FDSetRead(pipe_read_fd);
+ Status error = select_helper.Select();
+
+ if (error.Fail())
+ break;
+
+ char ch = 0;
+ size_t n;
+ if (select_helper.FDIsSetRead(read_fd)) {
+ n = 1;
+ if (m_read_file.Read(&ch, n).Success() && n == 1) {
+ if (m_write_file.Write(&ch, n).Fail() || n != 1)
+ break;
+ } else
+ break;
+ }
+
+ if (select_helper.FDIsSetRead(pipe_read_fd)) {
+ size_t bytes_read;
+ // Consume the interrupt byte
+ Status error = m_pipe.Read(&ch, 1, bytes_read);
+ if (error.Success()) {
+ if (ch == 'q')
+ break;
+ if (ch == 'i')
+ if (StateIsRunningState(m_process->GetState()))
+ m_process->SendAsyncInterrupt();
+ }
+ }
+ }
+ SetIsRunning(false);
+#endif
+ }
+
+ void Cancel() override {
+ std::lock_guard<std::mutex> guard(m_mutex);
+ SetIsDone(true);
+ // Only write to our pipe to cancel if we are in
+ // IOHandlerProcessSTDIO::Run(). We can end up with a python command that
+ // is being run from the command interpreter:
+ //
+ // (lldb) step_process_thousands_of_times
+ //
+ // In this case the command interpreter will be in the middle of handling
+ // the command and if the process pushes and pops the IOHandler thousands
+ // of times, we can end up writing to m_pipe without ever consuming the
+ // bytes from the pipe in IOHandlerProcessSTDIO::Run() and end up
+ // deadlocking when the pipe gets fed up and blocks until data is consumed.
+ if (m_is_running) {
+ char ch = 'q'; // Send 'q' for quit
+ size_t bytes_written = 0;
+ m_pipe.Write(&ch, 1, bytes_written);
+ }
+ }
+
+ bool Interrupt() override {
+ // Do only things that are safe to do in an interrupt context (like in a
+ // SIGINT handler), like write 1 byte to a file descriptor. This will
+ // interrupt the IOHandlerProcessSTDIO::Run() and we can look at the byte
+ // that was written to the pipe and then call
+ // m_process->SendAsyncInterrupt() from a much safer location in code.
+ if (m_active) {
+ char ch = 'i'; // Send 'i' for interrupt
+ size_t bytes_written = 0;
+ Status result = m_pipe.Write(&ch, 1, bytes_written);
+ return result.Success();
+ } else {
+ // This IOHandler might be pushed on the stack, but not being run
+ // currently so do the right thing if we aren't actively watching for
+ // STDIN by sending the interrupt to the process. Otherwise the write to
+ // the pipe above would do nothing. This can happen when the command
+ // interpreter is running and gets a "expression ...". It will be on the
+ // IOHandler thread and sending the input is complete to the delegate
+ // which will cause the expression to run, which will push the process IO
+ // handler, but not run it.
+
+ if (StateIsRunningState(m_process->GetState())) {
+ m_process->SendAsyncInterrupt();
+ return true;
+ }
+ }
+ return false;
+ }
+
+ void GotEOF() override {}
+
+protected:
+ Process *m_process;
+ NativeFile m_read_file; // Read from this file (usually actual STDIN for LLDB
+ NativeFile m_write_file; // Write to this file (usually the primary pty for
+ // getting io to debuggee)
+ Pipe m_pipe;
+ std::mutex m_mutex;
+ bool m_is_running = false;
+};
+
+void Process::SetSTDIOFileDescriptor(int fd) {
+ // First set up the Read Thread for reading/handling process I/O
+ m_stdio_communication.SetConnection(
+ std::make_unique<ConnectionFileDescriptor>(fd, true));
+ if (m_stdio_communication.IsConnected()) {
+ m_stdio_communication.SetReadThreadBytesReceivedCallback(
+ STDIOReadThreadBytesReceived, this);
+ m_stdio_communication.StartReadThread();
+
+ // Now read thread is set up, set up input reader.
+ {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ if (!m_process_input_reader)
+ m_process_input_reader =
+ std::make_shared<IOHandlerProcessSTDIO>(this, fd);
+ }
+ }
+}
+
+bool Process::ProcessIOHandlerIsActive() {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ IOHandlerSP io_handler_sp(m_process_input_reader);
+ if (io_handler_sp)
+ return GetTarget().GetDebugger().IsTopIOHandler(io_handler_sp);
+ return false;
+}
+
+bool Process::PushProcessIOHandler() {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ IOHandlerSP io_handler_sp(m_process_input_reader);
+ if (io_handler_sp) {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::%s pushing IO handler", __FUNCTION__);
+
+ io_handler_sp->SetIsDone(false);
+ // If we evaluate an utility function, then we don't cancel the current
+ // IOHandler. Our IOHandler is non-interactive and shouldn't disturb the
+ // existing IOHandler that potentially provides the user interface (e.g.
+ // the IOHandler for Editline).
+ bool cancel_top_handler = !m_mod_id.IsRunningUtilityFunction();
+ GetTarget().GetDebugger().RunIOHandlerAsync(io_handler_sp,
+ cancel_top_handler);
+ return true;
+ }
+ return false;
+}
+
+bool Process::PopProcessIOHandler() {
+ std::lock_guard<std::mutex> guard(m_process_input_reader_mutex);
+ IOHandlerSP io_handler_sp(m_process_input_reader);
+ if (io_handler_sp)
+ return GetTarget().GetDebugger().RemoveIOHandler(io_handler_sp);
+ return false;
+}
+
+// The process needs to know about installed plug-ins
+void Process::SettingsInitialize() { Thread::SettingsInitialize(); }
+
+void Process::SettingsTerminate() { Thread::SettingsTerminate(); }
+
+namespace {
+// RestorePlanState is used to record the "is private", "is controlling" and
+// "okay
+// to discard" fields of the plan we are running, and reset it on Clean or on
+// destruction. It will only reset the state once, so you can call Clean and
+// then monkey with the state and it won't get reset on you again.
+
+class RestorePlanState {
+public:
+ RestorePlanState(lldb::ThreadPlanSP thread_plan_sp)
+ : m_thread_plan_sp(thread_plan_sp) {
+ if (m_thread_plan_sp) {
+ m_private = m_thread_plan_sp->GetPrivate();
+ m_is_controlling = m_thread_plan_sp->IsControllingPlan();
+ m_okay_to_discard = m_thread_plan_sp->OkayToDiscard();
+ }
+ }
+
+ ~RestorePlanState() { Clean(); }
+
+ void Clean() {
+ if (!m_already_reset && m_thread_plan_sp) {
+ m_already_reset = true;
+ m_thread_plan_sp->SetPrivate(m_private);
+ m_thread_plan_sp->SetIsControllingPlan(m_is_controlling);
+ m_thread_plan_sp->SetOkayToDiscard(m_okay_to_discard);
+ }
+ }
+
+private:
+ lldb::ThreadPlanSP m_thread_plan_sp;
+ bool m_already_reset = false;
+ bool m_private = false;
+ bool m_is_controlling = false;
+ bool m_okay_to_discard = false;
+};
+} // anonymous namespace
+
+static microseconds
+GetOneThreadExpressionTimeout(const EvaluateExpressionOptions &options) {
+ const milliseconds default_one_thread_timeout(250);
+
+ // If the overall wait is forever, then we don't need to worry about it.
+ if (!options.GetTimeout()) {
+ return options.GetOneThreadTimeout() ? *options.GetOneThreadTimeout()
+ : default_one_thread_timeout;
+ }
+
+ // If the one thread timeout is set, use it.
+ if (options.GetOneThreadTimeout())
+ return *options.GetOneThreadTimeout();
+
+ // Otherwise use half the total timeout, bounded by the
+ // default_one_thread_timeout.
+ return std::min<microseconds>(default_one_thread_timeout,
+ *options.GetTimeout() / 2);
+}
+
+static Timeout<std::micro>
+GetExpressionTimeout(const EvaluateExpressionOptions &options,
+ bool before_first_timeout) {
+ // If we are going to run all threads the whole time, or if we are only going
+ // to run one thread, we can just return the overall timeout.
+ if (!options.GetStopOthers() || !options.GetTryAllThreads())
+ return options.GetTimeout();
+
+ if (before_first_timeout)
+ return GetOneThreadExpressionTimeout(options);
+
+ if (!options.GetTimeout())
+ return std::nullopt;
+ else
+ return *options.GetTimeout() - GetOneThreadExpressionTimeout(options);
+}
+
+static std::optional<ExpressionResults>
+HandleStoppedEvent(lldb::tid_t thread_id, const ThreadPlanSP &thread_plan_sp,
+ RestorePlanState &restorer, const EventSP &event_sp,
+ EventSP &event_to_broadcast_sp,
+ const EvaluateExpressionOptions &options,
+ bool handle_interrupts) {
+ Log *log = GetLog(LLDBLog::Step | LLDBLog::Process);
+
+ ThreadSP thread_sp = thread_plan_sp->GetTarget()
+ .GetProcessSP()
+ ->GetThreadList()
+ .FindThreadByID(thread_id);
+ if (!thread_sp) {
+ LLDB_LOG(log,
+ "The thread on which we were running the "
+ "expression: tid = {0}, exited while "
+ "the expression was running.",
+ thread_id);
+ return eExpressionThreadVanished;
+ }
+
+ ThreadPlanSP plan = thread_sp->GetCompletedPlan();
+ if (plan == thread_plan_sp && plan->PlanSucceeded()) {
+ LLDB_LOG(log, "execution completed successfully");
+
+ // Restore the plan state so it will get reported as intended when we are
+ // done.
+ restorer.Clean();
+ return eExpressionCompleted;
+ }
+
+ StopInfoSP stop_info_sp = thread_sp->GetStopInfo();
+ if (stop_info_sp && stop_info_sp->GetStopReason() == eStopReasonBreakpoint &&
+ stop_info_sp->ShouldNotify(event_sp.get())) {
+ LLDB_LOG(log, "stopped for breakpoint: {0}.", stop_info_sp->GetDescription());
+ if (!options.DoesIgnoreBreakpoints()) {
+ // Restore the plan state and then force Private to false. We are going
+ // to stop because of this plan so we need it to become a public plan or
+ // it won't report correctly when we continue to its termination later
+ // on.
+ restorer.Clean();
+ thread_plan_sp->SetPrivate(false);
+ event_to_broadcast_sp = event_sp;
+ }
+ return eExpressionHitBreakpoint;
+ }
+
+ if (!handle_interrupts &&
+ Process::ProcessEventData::GetInterruptedFromEvent(event_sp.get()))
+ return std::nullopt;
+
+ LLDB_LOG(log, "thread plan did not successfully complete");
+ if (!options.DoesUnwindOnError())
+ event_to_broadcast_sp = event_sp;
+ return eExpressionInterrupted;
+}
+
+ExpressionResults
+Process::RunThreadPlan(ExecutionContext &exe_ctx,
+ lldb::ThreadPlanSP &thread_plan_sp,
+ const EvaluateExpressionOptions &options,
+ DiagnosticManager &diagnostic_manager) {
+ ExpressionResults return_value = eExpressionSetupError;
+
+ std::lock_guard<std::mutex> run_thread_plan_locker(m_run_thread_plan_lock);
+
+ if (!thread_plan_sp) {
+ diagnostic_manager.PutString(
+ lldb::eSeverityError, "RunThreadPlan called with empty thread plan.");
+ return eExpressionSetupError;
+ }
+
+ if (!thread_plan_sp->ValidatePlan(nullptr)) {
+ diagnostic_manager.PutString(
+ lldb::eSeverityError,
+ "RunThreadPlan called with an invalid thread plan.");
+ return eExpressionSetupError;
+ }
+
+ if (exe_ctx.GetProcessPtr() != this) {
+ diagnostic_manager.PutString(lldb::eSeverityError,
+ "RunThreadPlan called on wrong process.");
+ return eExpressionSetupError;
+ }
+
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (thread == nullptr) {
+ diagnostic_manager.PutString(lldb::eSeverityError,
+ "RunThreadPlan called with invalid thread.");
+ return eExpressionSetupError;
+ }
+
+ // Record the thread's id so we can tell when a thread we were using
+ // to run the expression exits during the expression evaluation.
+ lldb::tid_t expr_thread_id = thread->GetID();
+
+ // We need to change some of the thread plan attributes for the thread plan
+ // runner. This will restore them when we are done:
+
+ RestorePlanState thread_plan_restorer(thread_plan_sp);
+
+ // We rely on the thread plan we are running returning "PlanCompleted" if
+ // when it successfully completes. For that to be true the plan can't be
+ // private - since private plans suppress themselves in the GetCompletedPlan
+ // call.
+
+ thread_plan_sp->SetPrivate(false);
+
+ // The plans run with RunThreadPlan also need to be terminal controlling plans
+ // or when they are done we will end up asking the plan above us whether we
+ // should stop, which may give the wrong answer.
+
+ thread_plan_sp->SetIsControllingPlan(true);
+ thread_plan_sp->SetOkayToDiscard(false);
+
+ // If we are running some utility expression for LLDB, we now have to mark
+ // this in the ProcesModID of this process. This RAII takes care of marking
+ // and reverting the mark it once we are done running the expression.
+ UtilityFunctionScope util_scope(options.IsForUtilityExpr() ? this : nullptr);
+
+ if (m_private_state.GetValue() != eStateStopped) {
+ diagnostic_manager.PutString(
+ lldb::eSeverityError,
+ "RunThreadPlan called while the private state was not stopped.");
+ return eExpressionSetupError;
+ }
+
+ // Save the thread & frame from the exe_ctx for restoration after we run
+ const uint32_t thread_idx_id = thread->GetIndexID();
+ StackFrameSP selected_frame_sp =
+ thread->GetSelectedFrame(DoNoSelectMostRelevantFrame);
+ if (!selected_frame_sp) {
+ thread->SetSelectedFrame(nullptr);
+ selected_frame_sp = thread->GetSelectedFrame(DoNoSelectMostRelevantFrame);
+ if (!selected_frame_sp) {
+ diagnostic_manager.Printf(
+ lldb::eSeverityError,
+ "RunThreadPlan called without a selected frame on thread %d",
+ thread_idx_id);
+ return eExpressionSetupError;
+ }
+ }
+
+ // Make sure the timeout values make sense. The one thread timeout needs to
+ // be smaller than the overall timeout.
+ if (options.GetOneThreadTimeout() && options.GetTimeout() &&
+ *options.GetTimeout() < *options.GetOneThreadTimeout()) {
+ diagnostic_manager.PutString(lldb::eSeverityError,
+ "RunThreadPlan called with one thread "
+ "timeout greater than total timeout");
+ return eExpressionSetupError;
+ }
+
+ StackID ctx_frame_id = selected_frame_sp->GetStackID();
+
+ // N.B. Running the target may unset the currently selected thread and frame.
+ // We don't want to do that either, so we should arrange to reset them as
+ // well.
+
+ lldb::ThreadSP selected_thread_sp = GetThreadList().GetSelectedThread();
+
+ uint32_t selected_tid;
+ StackID selected_stack_id;
+ if (selected_thread_sp) {
+ selected_tid = selected_thread_sp->GetIndexID();
+ selected_stack_id =
+ selected_thread_sp->GetSelectedFrame(DoNoSelectMostRelevantFrame)
+ ->GetStackID();
+ } else {
+ selected_tid = LLDB_INVALID_THREAD_ID;
+ }
+
+ HostThread backup_private_state_thread;
+ lldb::StateType old_state = eStateInvalid;
+ lldb::ThreadPlanSP stopper_base_plan_sp;
+
+ Log *log(GetLog(LLDBLog::Step | LLDBLog::Process));
+ if (m_private_state_thread.EqualsThread(Host::GetCurrentThread())) {
+ // Yikes, we are running on the private state thread! So we can't wait for
+ // public events on this thread, since we are the thread that is generating
+ // public events. The simplest thing to do is to spin up a temporary thread
+ // to handle private state thread events while we are fielding public
+ // events here.
+ LLDB_LOGF(log, "Running thread plan on private state thread, spinning up "
+ "another state thread to handle the events.");
+
+ backup_private_state_thread = m_private_state_thread;
+
+ // One other bit of business: we want to run just this thread plan and
+ // anything it pushes, and then stop, returning control here. But in the
+ // normal course of things, the plan above us on the stack would be given a
+ // shot at the stop event before deciding to stop, and we don't want that.
+ // So we insert a "stopper" base plan on the stack before the plan we want
+ // to run. Since base plans always stop and return control to the user,
+ // that will do just what we want.
+ stopper_base_plan_sp.reset(new ThreadPlanBase(*thread));
+ thread->QueueThreadPlan(stopper_base_plan_sp, false);
+ // Have to make sure our public state is stopped, since otherwise the
+ // reporting logic below doesn't work correctly.
+ old_state = m_public_state.GetValue();
+ m_public_state.SetValueNoLock(eStateStopped);
+
+ // Now spin up the private state thread:
+ StartPrivateStateThread(true);
+ }
+
+ thread->QueueThreadPlan(
+ thread_plan_sp, false); // This used to pass "true" does that make sense?
+
+ if (options.GetDebug()) {
+ // In this case, we aren't actually going to run, we just want to stop
+ // right away. Flush this thread so we will refetch the stacks and show the
+ // correct backtrace.
+ // FIXME: To make this prettier we should invent some stop reason for this,
+ // but that
+ // is only cosmetic, and this functionality is only of use to lldb
+ // developers who can live with not pretty...
+ thread->Flush();
+ return eExpressionStoppedForDebug;
+ }
+
+ ListenerSP listener_sp(
+ Listener::MakeListener("lldb.process.listener.run-thread-plan"));
+
+ lldb::EventSP event_to_broadcast_sp;
+
+ {
+ // This process event hijacker Hijacks the Public events and its destructor
+ // makes sure that the process events get restored on exit to the function.
+ //
+ // If the event needs to propagate beyond the hijacker (e.g., the process
+ // exits during execution), then the event is put into
+ // event_to_broadcast_sp for rebroadcasting.
+
+ ProcessEventHijacker run_thread_plan_hijacker(*this, listener_sp);
+
+ if (log) {
+ StreamString s;
+ thread_plan_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): Resuming thread %u - 0x%4.4" PRIx64
+ " to run thread plan \"%s\".",
+ thread_idx_id, expr_thread_id, s.GetData());
+ }
+
+ bool got_event;
+ lldb::EventSP event_sp;
+ lldb::StateType stop_state = lldb::eStateInvalid;
+
+ bool before_first_timeout = true; // This is set to false the first time
+ // that we have to halt the target.
+ bool do_resume = true;
+ bool handle_running_event = true;
+
+ // This is just for accounting:
+ uint32_t num_resumes = 0;
+
+ // If we are going to run all threads the whole time, or if we are only
+ // going to run one thread, then we don't need the first timeout. So we
+ // pretend we are after the first timeout already.
+ if (!options.GetStopOthers() || !options.GetTryAllThreads())
+ before_first_timeout = false;
+
+ LLDB_LOGF(log, "Stop others: %u, try all: %u, before_first: %u.\n",
+ options.GetStopOthers(), options.GetTryAllThreads(),
+ before_first_timeout);
+
+ // This isn't going to work if there are unfetched events on the queue. Are
+ // there cases where we might want to run the remaining events here, and
+ // then try to call the function? That's probably being too tricky for our
+ // own good.
+
+ Event *other_events = listener_sp->PeekAtNextEvent();
+ if (other_events != nullptr) {
+ diagnostic_manager.PutString(
+ lldb::eSeverityError,
+ "RunThreadPlan called with pending events on the queue.");
+ return eExpressionSetupError;
+ }
+
+ // We also need to make sure that the next event is delivered. We might be
+ // calling a function as part of a thread plan, in which case the last
+ // delivered event could be the running event, and we don't want event
+ // coalescing to cause us to lose OUR running event...
+ ForceNextEventDelivery();
+
+// This while loop must exit out the bottom, there's cleanup that we need to do
+// when we are done. So don't call return anywhere within it.
+
+#ifdef LLDB_RUN_THREAD_HALT_WITH_EVENT
+ // It's pretty much impossible to write test cases for things like: One
+ // thread timeout expires, I go to halt, but the process already stopped on
+ // the function call stop breakpoint. Turning on this define will make us
+ // not fetch the first event till after the halt. So if you run a quick
+ // function, it will have completed, and the completion event will be
+ // waiting, when you interrupt for halt. The expression evaluation should
+ // still succeed.
+ bool miss_first_event = true;
+#endif
+ while (true) {
+ // We usually want to resume the process if we get to the top of the
+ // loop. The only exception is if we get two running events with no
+ // intervening stop, which can happen, we will just wait for then next
+ // stop event.
+ LLDB_LOGF(log,
+ "Top of while loop: do_resume: %i handle_running_event: %i "
+ "before_first_timeout: %i.",
+ do_resume, handle_running_event, before_first_timeout);
+
+ if (do_resume || handle_running_event) {
+ // Do the initial resume and wait for the running event before going
+ // further.
+
+ if (do_resume) {
+ num_resumes++;
+ Status resume_error = PrivateResume();
+ if (!resume_error.Success()) {
+ diagnostic_manager.Printf(
+ lldb::eSeverityError,
+ "couldn't resume inferior the %d time: \"%s\".", num_resumes,
+ resume_error.AsCString());
+ return_value = eExpressionSetupError;
+ break;
+ }
+ }
+
+ got_event =
+ listener_sp->GetEvent(event_sp, GetUtilityExpressionTimeout());
+ if (!got_event) {
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): didn't get any event after "
+ "resume %" PRIu32 ", exiting.",
+ num_resumes);
+
+ diagnostic_manager.Printf(lldb::eSeverityError,
+ "didn't get any event after resume %" PRIu32
+ ", exiting.",
+ num_resumes);
+ return_value = eExpressionSetupError;
+ break;
+ }
+
+ stop_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ if (stop_state != eStateRunning) {
+ bool restarted = false;
+
+ if (stop_state == eStateStopped) {
+ restarted = Process::ProcessEventData::GetRestartedFromEvent(
+ event_sp.get());
+ LLDB_LOGF(
+ log,
+ "Process::RunThreadPlan(): didn't get running event after "
+ "resume %d, got %s instead (restarted: %i, do_resume: %i, "
+ "handle_running_event: %i).",
+ num_resumes, StateAsCString(stop_state), restarted, do_resume,
+ handle_running_event);
+ }
+
+ if (restarted) {
+ // This is probably an overabundance of caution, I don't think I
+ // should ever get a stopped & restarted event here. But if I do,
+ // the best thing is to Halt and then get out of here.
+ const bool clear_thread_plans = false;
+ const bool use_run_lock = false;
+ Halt(clear_thread_plans, use_run_lock);
+ }
+
+ diagnostic_manager.Printf(
+ lldb::eSeverityError,
+ "didn't get running event after initial resume, got %s instead.",
+ StateAsCString(stop_state));
+ return_value = eExpressionSetupError;
+ break;
+ }
+
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): resuming succeeded.");
+ // We need to call the function synchronously, so spin waiting for it
+ // to return. If we get interrupted while executing, we're going to
+ // lose our context, and won't be able to gather the result at this
+ // point. We set the timeout AFTER the resume, since the resume takes
+ // some time and we don't want to charge that to the timeout.
+ } else {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): waiting for next event.");
+ }
+
+ do_resume = true;
+ handle_running_event = true;
+
+ // Now wait for the process to stop again:
+ event_sp.reset();
+
+ Timeout<std::micro> timeout =
+ GetExpressionTimeout(options, before_first_timeout);
+ if (log) {
+ if (timeout) {
+ auto now = system_clock::now();
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): about to wait - now is %s - "
+ "endpoint is %s",
+ llvm::to_string(now).c_str(),
+ llvm::to_string(now + *timeout).c_str());
+ } else {
+ LLDB_LOGF(log, "Process::RunThreadPlan(): about to wait forever.");
+ }
+ }
+
+#ifdef LLDB_RUN_THREAD_HALT_WITH_EVENT
+ // See comment above...
+ if (miss_first_event) {
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ miss_first_event = false;
+ got_event = false;
+ } else
+#endif
+ got_event = listener_sp->GetEvent(event_sp, timeout);
+
+ if (got_event) {
+ if (event_sp) {
+ bool keep_going = false;
+ if (event_sp->GetType() == eBroadcastBitInterrupt) {
+ const bool clear_thread_plans = false;
+ const bool use_run_lock = false;
+ Halt(clear_thread_plans, use_run_lock);
+ return_value = eExpressionInterrupted;
+ diagnostic_manager.PutString(lldb::eSeverityInfo,
+ "execution halted by user interrupt.");
+ LLDB_LOGF(log, "Process::RunThreadPlan(): Got interrupted by "
+ "eBroadcastBitInterrupted, exiting.");
+ break;
+ } else {
+ stop_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): in while loop, got event: %s.",
+ StateAsCString(stop_state));
+
+ switch (stop_state) {
+ case lldb::eStateStopped: {
+ if (Process::ProcessEventData::GetRestartedFromEvent(
+ event_sp.get())) {
+ // If we were restarted, we just need to go back up to fetch
+ // another event.
+ LLDB_LOGF(log, "Process::RunThreadPlan(): Got a stop and "
+ "restart, so we'll continue waiting.");
+ keep_going = true;
+ do_resume = false;
+ handle_running_event = true;
+ } else {
+ const bool handle_interrupts = true;
+ return_value = *HandleStoppedEvent(
+ expr_thread_id, thread_plan_sp, thread_plan_restorer,
+ event_sp, event_to_broadcast_sp, options,
+ handle_interrupts);
+ if (return_value == eExpressionThreadVanished)
+ keep_going = false;
+ }
+ } break;
+
+ case lldb::eStateRunning:
+ // This shouldn't really happen, but sometimes we do get two
+ // running events without an intervening stop, and in that case
+ // we should just go back to waiting for the stop.
+ do_resume = false;
+ keep_going = true;
+ handle_running_event = false;
+ break;
+
+ default:
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): execution stopped with "
+ "unexpected state: %s.",
+ StateAsCString(stop_state));
+
+ if (stop_state == eStateExited)
+ event_to_broadcast_sp = event_sp;
+
+ diagnostic_manager.PutString(
+ lldb::eSeverityError,
+ "execution stopped with unexpected state.");
+ return_value = eExpressionInterrupted;
+ break;
+ }
+ }
+
+ if (keep_going)
+ continue;
+ else
+ break;
+ } else {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): got_event was true, but "
+ "the event pointer was null. How odd...");
+ return_value = eExpressionInterrupted;
+ break;
+ }
+ } else {
+ // If we didn't get an event that means we've timed out... We will
+ // interrupt the process here. Depending on what we were asked to do
+ // we will either exit, or try with all threads running for the same
+ // timeout.
+
+ if (log) {
+ if (options.GetTryAllThreads()) {
+ if (before_first_timeout) {
+ LLDB_LOG(log,
+ "Running function with one thread timeout timed out.");
+ } else
+ LLDB_LOG(log, "Restarting function with all threads enabled and "
+ "timeout: {0} timed out, abandoning execution.",
+ timeout);
+ } else
+ LLDB_LOG(log, "Running function with timeout: {0} timed out, "
+ "abandoning execution.",
+ timeout);
+ }
+
+ // It is possible that between the time we issued the Halt, and we get
+ // around to calling Halt the target could have stopped. That's fine,
+ // Halt will figure that out and send the appropriate Stopped event.
+ // BUT it is also possible that we stopped & restarted (e.g. hit a
+ // signal with "stop" set to false.) In
+ // that case, we'll get the stopped & restarted event, and we should go
+ // back to waiting for the Halt's stopped event. That's what this
+ // while loop does.
+
+ bool back_to_top = true;
+ uint32_t try_halt_again = 0;
+ bool do_halt = true;
+ const uint32_t num_retries = 5;
+ while (try_halt_again < num_retries) {
+ Status halt_error;
+ if (do_halt) {
+ LLDB_LOGF(log, "Process::RunThreadPlan(): Running Halt.");
+ const bool clear_thread_plans = false;
+ const bool use_run_lock = false;
+ Halt(clear_thread_plans, use_run_lock);
+ }
+ if (halt_error.Success()) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): Halt succeeded.");
+
+ got_event =
+ listener_sp->GetEvent(event_sp, GetUtilityExpressionTimeout());
+
+ if (got_event) {
+ stop_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ if (log) {
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): Stopped with event: %s",
+ StateAsCString(stop_state));
+ if (stop_state == lldb::eStateStopped &&
+ Process::ProcessEventData::GetInterruptedFromEvent(
+ event_sp.get()))
+ log->PutCString(" Event was the Halt interruption event.");
+ }
+
+ if (stop_state == lldb::eStateStopped) {
+ if (Process::ProcessEventData::GetRestartedFromEvent(
+ event_sp.get())) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): Went to halt "
+ "but got a restarted event, there must be "
+ "an un-restarted stopped event so try "
+ "again... "
+ "Exiting wait loop.");
+ try_halt_again++;
+ do_halt = false;
+ continue;
+ }
+
+ // Between the time we initiated the Halt and the time we
+ // delivered it, the process could have already finished its
+ // job. Check that here:
+ const bool handle_interrupts = false;
+ if (auto result = HandleStoppedEvent(
+ expr_thread_id, thread_plan_sp, thread_plan_restorer,
+ event_sp, event_to_broadcast_sp, options,
+ handle_interrupts)) {
+ return_value = *result;
+ back_to_top = false;
+ break;
+ }
+
+ if (!options.GetTryAllThreads()) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): try_all_threads "
+ "was false, we stopped so now we're "
+ "quitting.");
+ return_value = eExpressionInterrupted;
+ back_to_top = false;
+ break;
+ }
+
+ if (before_first_timeout) {
+ // Set all the other threads to run, and return to the top of
+ // the loop, which will continue;
+ before_first_timeout = false;
+ thread_plan_sp->SetStopOthers(false);
+ if (log)
+ log->PutCString(
+ "Process::RunThreadPlan(): about to resume.");
+
+ back_to_top = true;
+ break;
+ } else {
+ // Running all threads failed, so return Interrupted.
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): running all "
+ "threads timed out.");
+ return_value = eExpressionInterrupted;
+ back_to_top = false;
+ break;
+ }
+ }
+ } else {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): halt said it "
+ "succeeded, but I got no event. "
+ "I'm getting out of here passing Interrupted.");
+ return_value = eExpressionInterrupted;
+ back_to_top = false;
+ break;
+ }
+ } else {
+ try_halt_again++;
+ continue;
+ }
+ }
+
+ if (!back_to_top || try_halt_again > num_retries)
+ break;
+ else
+ continue;
+ }
+ } // END WAIT LOOP
+
+ // If we had to start up a temporary private state thread to run this
+ // thread plan, shut it down now.
+ if (backup_private_state_thread.IsJoinable()) {
+ StopPrivateStateThread();
+ Status error;
+ m_private_state_thread = backup_private_state_thread;
+ if (stopper_base_plan_sp) {
+ thread->DiscardThreadPlansUpToPlan(stopper_base_plan_sp);
+ }
+ if (old_state != eStateInvalid)
+ m_public_state.SetValueNoLock(old_state);
+ }
+
+ // If our thread went away on us, we need to get out of here without
+ // doing any more work. We don't have to clean up the thread plan, that
+ // will have happened when the Thread was destroyed.
+ if (return_value == eExpressionThreadVanished) {
+ return return_value;
+ }
+
+ if (return_value != eExpressionCompleted && log) {
+ // Print a backtrace into the log so we can figure out where we are:
+ StreamString s;
+ s.PutCString("Thread state after unsuccessful completion: \n");
+ thread->GetStackFrameStatus(s, 0, UINT32_MAX, true, UINT32_MAX);
+ log->PutString(s.GetString());
+ }
+ // Restore the thread state if we are going to discard the plan execution.
+ // There are three cases where this could happen: 1) The execution
+ // successfully completed 2) We hit a breakpoint, and ignore_breakpoints
+ // was true 3) We got some other error, and discard_on_error was true
+ bool should_unwind = (return_value == eExpressionInterrupted &&
+ options.DoesUnwindOnError()) ||
+ (return_value == eExpressionHitBreakpoint &&
+ options.DoesIgnoreBreakpoints());
+
+ if (return_value == eExpressionCompleted || should_unwind) {
+ thread_plan_sp->RestoreThreadState();
+ }
+
+ // Now do some processing on the results of the run:
+ if (return_value == eExpressionInterrupted ||
+ return_value == eExpressionHitBreakpoint) {
+ if (log) {
+ StreamString s;
+ if (event_sp)
+ event_sp->Dump(&s);
+ else {
+ log->PutCString("Process::RunThreadPlan(): Stop event that "
+ "interrupted us is NULL.");
+ }
+
+ StreamString ts;
+
+ const char *event_explanation = nullptr;
+
+ do {
+ if (!event_sp) {
+ event_explanation = "<no event>";
+ break;
+ } else if (event_sp->GetType() == eBroadcastBitInterrupt) {
+ event_explanation = "<user interrupt>";
+ break;
+ } else {
+ const Process::ProcessEventData *event_data =
+ Process::ProcessEventData::GetEventDataFromEvent(
+ event_sp.get());
+
+ if (!event_data) {
+ event_explanation = "<no event data>";
+ break;
+ }
+
+ Process *process = event_data->GetProcessSP().get();
+
+ if (!process) {
+ event_explanation = "<no process>";
+ break;
+ }
+
+ ThreadList &thread_list = process->GetThreadList();
+
+ uint32_t num_threads = thread_list.GetSize();
+ uint32_t thread_index;
+
+ ts.Printf("<%u threads> ", num_threads);
+
+ for (thread_index = 0; thread_index < num_threads; ++thread_index) {
+ Thread *thread = thread_list.GetThreadAtIndex(thread_index).get();
+
+ if (!thread) {
+ ts.Printf("<?> ");
+ continue;
+ }
+
+ ts.Printf("<0x%4.4" PRIx64 " ", thread->GetID());
+ RegisterContext *register_context =
+ thread->GetRegisterContext().get();
+
+ if (register_context)
+ ts.Printf("[ip 0x%" PRIx64 "] ", register_context->GetPC());
+ else
+ ts.Printf("[ip unknown] ");
+
+ // Show the private stop info here, the public stop info will be
+ // from the last natural stop.
+ lldb::StopInfoSP stop_info_sp = thread->GetPrivateStopInfo();
+ if (stop_info_sp) {
+ const char *stop_desc = stop_info_sp->GetDescription();
+ if (stop_desc)
+ ts.PutCString(stop_desc);
+ }
+ ts.Printf(">");
+ }
+
+ event_explanation = ts.GetData();
+ }
+ } while (false);
+
+ if (event_explanation)
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan(): execution interrupted: %s %s",
+ s.GetData(), event_explanation);
+ else
+ LLDB_LOGF(log, "Process::RunThreadPlan(): execution interrupted: %s",
+ s.GetData());
+ }
+
+ if (should_unwind) {
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan: ExecutionInterrupted - "
+ "discarding thread plans up to %p.",
+ static_cast<void *>(thread_plan_sp.get()));
+ thread->DiscardThreadPlansUpToPlan(thread_plan_sp);
+ } else {
+ LLDB_LOGF(log,
+ "Process::RunThreadPlan: ExecutionInterrupted - for "
+ "plan: %p not discarding.",
+ static_cast<void *>(thread_plan_sp.get()));
+ }
+ } else if (return_value == eExpressionSetupError) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): execution set up error.");
+
+ if (options.DoesUnwindOnError()) {
+ thread->DiscardThreadPlansUpToPlan(thread_plan_sp);
+ }
+ } else {
+ if (thread->IsThreadPlanDone(thread_plan_sp.get())) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): thread plan is done");
+ return_value = eExpressionCompleted;
+ } else if (thread->WasThreadPlanDiscarded(thread_plan_sp.get())) {
+ if (log)
+ log->PutCString(
+ "Process::RunThreadPlan(): thread plan was discarded");
+ return_value = eExpressionDiscarded;
+ } else {
+ if (log)
+ log->PutCString(
+ "Process::RunThreadPlan(): thread plan stopped in mid course");
+ if (options.DoesUnwindOnError() && thread_plan_sp) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): discarding thread plan "
+ "'cause unwind_on_error is set.");
+ thread->DiscardThreadPlansUpToPlan(thread_plan_sp);
+ }
+ }
+ }
+
+ // Thread we ran the function in may have gone away because we ran the
+ // target Check that it's still there, and if it is put it back in the
+ // context. Also restore the frame in the context if it is still present.
+ thread = GetThreadList().FindThreadByIndexID(thread_idx_id, true).get();
+ if (thread) {
+ exe_ctx.SetFrameSP(thread->GetFrameWithStackID(ctx_frame_id));
+ }
+
+ // Also restore the current process'es selected frame & thread, since this
+ // function calling may be done behind the user's back.
+
+ if (selected_tid != LLDB_INVALID_THREAD_ID) {
+ if (GetThreadList().SetSelectedThreadByIndexID(selected_tid) &&
+ selected_stack_id.IsValid()) {
+ // We were able to restore the selected thread, now restore the frame:
+ std::lock_guard<std::recursive_mutex> guard(GetThreadList().GetMutex());
+ StackFrameSP old_frame_sp =
+ GetThreadList().GetSelectedThread()->GetFrameWithStackID(
+ selected_stack_id);
+ if (old_frame_sp)
+ GetThreadList().GetSelectedThread()->SetSelectedFrame(
+ old_frame_sp.get());
+ }
+ }
+ }
+
+ // If the process exited during the run of the thread plan, notify everyone.
+
+ if (event_to_broadcast_sp) {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): rebroadcasting event.");
+ BroadcastEvent(event_to_broadcast_sp);
+ }
+
+ return return_value;
+}
+
+const char *Process::ExecutionResultAsCString(ExpressionResults result) {
+ const char *result_name = "<unknown>";
+
+ switch (result) {
+ case eExpressionCompleted:
+ result_name = "eExpressionCompleted";
+ break;
+ case eExpressionDiscarded:
+ result_name = "eExpressionDiscarded";
+ break;
+ case eExpressionInterrupted:
+ result_name = "eExpressionInterrupted";
+ break;
+ case eExpressionHitBreakpoint:
+ result_name = "eExpressionHitBreakpoint";
+ break;
+ case eExpressionSetupError:
+ result_name = "eExpressionSetupError";
+ break;
+ case eExpressionParseError:
+ result_name = "eExpressionParseError";
+ break;
+ case eExpressionResultUnavailable:
+ result_name = "eExpressionResultUnavailable";
+ break;
+ case eExpressionTimedOut:
+ result_name = "eExpressionTimedOut";
+ break;
+ case eExpressionStoppedForDebug:
+ result_name = "eExpressionStoppedForDebug";
+ break;
+ case eExpressionThreadVanished:
+ result_name = "eExpressionThreadVanished";
+ }
+ return result_name;
+}
+
+void Process::GetStatus(Stream &strm) {
+ const StateType state = GetState();
+ if (StateIsStoppedState(state, false)) {
+ if (state == eStateExited) {
+ int exit_status = GetExitStatus();
+ const char *exit_description = GetExitDescription();
+ strm.Printf("Process %" PRIu64 " exited with status = %i (0x%8.8x) %s\n",
+ GetID(), exit_status, exit_status,
+ exit_description ? exit_description : "");
+ } else {
+ if (state == eStateConnected)
+ strm.Printf("Connected to remote target.\n");
+ else
+ strm.Printf("Process %" PRIu64 " %s\n", GetID(), StateAsCString(state));
+ }
+ } else {
+ strm.Printf("Process %" PRIu64 " is running.\n", GetID());
+ }
+}
+
+size_t Process::GetThreadStatus(Stream &strm,
+ bool only_threads_with_stop_reason,
+ uint32_t start_frame, uint32_t num_frames,
+ uint32_t num_frames_with_source,
+ bool stop_format) {
+ size_t num_thread_infos_dumped = 0;
+
+ // You can't hold the thread list lock while calling Thread::GetStatus. That
+ // very well might run code (e.g. if we need it to get return values or
+ // arguments.) For that to work the process has to be able to acquire it.
+ // So instead copy the thread ID's, and look them up one by one:
+
+ uint32_t num_threads;
+ std::vector<lldb::tid_t> thread_id_array;
+ // Scope for thread list locker;
+ {
+ std::lock_guard<std::recursive_mutex> guard(GetThreadList().GetMutex());
+ ThreadList &curr_thread_list = GetThreadList();
+ num_threads = curr_thread_list.GetSize();
+ uint32_t idx;
+ thread_id_array.resize(num_threads);
+ for (idx = 0; idx < num_threads; ++idx)
+ thread_id_array[idx] = curr_thread_list.GetThreadAtIndex(idx)->GetID();
+ }
+
+ for (uint32_t i = 0; i < num_threads; i++) {
+ ThreadSP thread_sp(GetThreadList().FindThreadByID(thread_id_array[i]));
+ if (thread_sp) {
+ if (only_threads_with_stop_reason) {
+ StopInfoSP stop_info_sp = thread_sp->GetStopInfo();
+ if (!stop_info_sp || !stop_info_sp->IsValid())
+ continue;
+ }
+ thread_sp->GetStatus(strm, start_frame, num_frames,
+ num_frames_with_source,
+ stop_format);
+ ++num_thread_infos_dumped;
+ } else {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::GetThreadStatus - thread 0x" PRIu64
+ " vanished while running Thread::GetStatus.");
+ }
+ }
+ return num_thread_infos_dumped;
+}
+
+void Process::AddInvalidMemoryRegion(const LoadRange &region) {
+ m_memory_cache.AddInvalidRange(region.GetRangeBase(), region.GetByteSize());
+}
+
+bool Process::RemoveInvalidMemoryRange(const LoadRange &region) {
+ return m_memory_cache.RemoveInvalidRange(region.GetRangeBase(),
+ region.GetByteSize());
+}
+
+void Process::AddPreResumeAction(PreResumeActionCallback callback,
+ void *baton) {
+ m_pre_resume_actions.push_back(PreResumeCallbackAndBaton(callback, baton));
+}
+
+bool Process::RunPreResumeActions() {
+ bool result = true;
+ while (!m_pre_resume_actions.empty()) {
+ struct PreResumeCallbackAndBaton action = m_pre_resume_actions.back();
+ m_pre_resume_actions.pop_back();
+ bool this_result = action.callback(action.baton);
+ if (result)
+ result = this_result;
+ }
+ return result;
+}
+
+void Process::ClearPreResumeActions() { m_pre_resume_actions.clear(); }
+
+void Process::ClearPreResumeAction(PreResumeActionCallback callback, void *baton)
+{
+ PreResumeCallbackAndBaton element(callback, baton);
+ auto found_iter = std::find(m_pre_resume_actions.begin(), m_pre_resume_actions.end(), element);
+ if (found_iter != m_pre_resume_actions.end())
+ {
+ m_pre_resume_actions.erase(found_iter);
+ }
+}
+
+ProcessRunLock &Process::GetRunLock() {
+ if (m_private_state_thread.EqualsThread(Host::GetCurrentThread()))
+ return m_private_run_lock;
+ else
+ return m_public_run_lock;
+}
+
+bool Process::CurrentThreadIsPrivateStateThread()
+{
+ return m_private_state_thread.EqualsThread(Host::GetCurrentThread());
+}
+
+
+void Process::Flush() {
+ m_thread_list.Flush();
+ m_extended_thread_list.Flush();
+ m_extended_thread_stop_id = 0;
+ m_queue_list.Clear();
+ m_queue_list_stop_id = 0;
+}
+
+lldb::addr_t Process::GetCodeAddressMask() {
+ if (uint32_t num_bits_setting = GetVirtualAddressableBits())
+ return AddressableBits::AddressableBitToMask(num_bits_setting);
+
+ return m_code_address_mask;
+}
+
+lldb::addr_t Process::GetDataAddressMask() {
+ if (uint32_t num_bits_setting = GetVirtualAddressableBits())
+ return AddressableBits::AddressableBitToMask(num_bits_setting);
+
+ return m_data_address_mask;
+}
+
+lldb::addr_t Process::GetHighmemCodeAddressMask() {
+ if (uint32_t num_bits_setting = GetHighmemVirtualAddressableBits())
+ return AddressableBits::AddressableBitToMask(num_bits_setting);
+
+ if (m_highmem_code_address_mask != LLDB_INVALID_ADDRESS_MASK)
+ return m_highmem_code_address_mask;
+ return GetCodeAddressMask();
+}
+
+lldb::addr_t Process::GetHighmemDataAddressMask() {
+ if (uint32_t num_bits_setting = GetHighmemVirtualAddressableBits())
+ return AddressableBits::AddressableBitToMask(num_bits_setting);
+
+ if (m_highmem_data_address_mask != LLDB_INVALID_ADDRESS_MASK)
+ return m_highmem_data_address_mask;
+ return GetDataAddressMask();
+}
+
+void Process::SetCodeAddressMask(lldb::addr_t code_address_mask) {
+ LLDB_LOG(GetLog(LLDBLog::Process),
+ "Setting Process code address mask to {0:x}", code_address_mask);
+ m_code_address_mask = code_address_mask;
+}
+
+void Process::SetDataAddressMask(lldb::addr_t data_address_mask) {
+ LLDB_LOG(GetLog(LLDBLog::Process),
+ "Setting Process data address mask to {0:x}", data_address_mask);
+ m_data_address_mask = data_address_mask;
+}
+
+void Process::SetHighmemCodeAddressMask(lldb::addr_t code_address_mask) {
+ LLDB_LOG(GetLog(LLDBLog::Process),
+ "Setting Process highmem code address mask to {0:x}",
+ code_address_mask);
+ m_highmem_code_address_mask = code_address_mask;
+}
+
+void Process::SetHighmemDataAddressMask(lldb::addr_t data_address_mask) {
+ LLDB_LOG(GetLog(LLDBLog::Process),
+ "Setting Process highmem data address mask to {0:x}",
+ data_address_mask);
+ m_highmem_data_address_mask = data_address_mask;
+}
+
+addr_t Process::FixCodeAddress(addr_t addr) {
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixCodeAddress(addr);
+ return addr;
+}
+
+addr_t Process::FixDataAddress(addr_t addr) {
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixDataAddress(addr);
+ return addr;
+}
+
+addr_t Process::FixAnyAddress(addr_t addr) {
+ if (ABISP abi_sp = GetABI())
+ addr = abi_sp->FixAnyAddress(addr);
+ return addr;
+}
+
+void Process::DidExec() {
+ Log *log = GetLog(LLDBLog::Process);
+ LLDB_LOGF(log, "Process::%s()", __FUNCTION__);
+
+ Target &target = GetTarget();
+ target.CleanupProcess();
+ target.ClearModules(false);
+ m_dynamic_checkers_up.reset();
+ m_abi_sp.reset();
+ m_system_runtime_up.reset();
+ m_os_up.reset();
+ m_dyld_up.reset();
+ m_jit_loaders_up.reset();
+ m_image_tokens.clear();
+ // After an exec, the inferior is a new process and these memory regions are
+ // no longer allocated.
+ m_allocated_memory_cache.Clear(/*deallocte_memory=*/false);
+ {
+ std::lock_guard<std::recursive_mutex> guard(m_language_runtimes_mutex);
+ m_language_runtimes.clear();
+ }
+ m_instrumentation_runtimes.clear();
+ m_thread_list.DiscardThreadPlans();
+ m_memory_cache.Clear(true);
+ DoDidExec();
+ CompleteAttach();
+ // Flush the process (threads and all stack frames) after running
+ // CompleteAttach() in case the dynamic loader loaded things in new
+ // locations.
+ Flush();
+
+ // After we figure out what was loaded/unloaded in CompleteAttach, we need to
+ // let the target know so it can do any cleanup it needs to.
+ target.DidExec();
+}
+
+addr_t Process::ResolveIndirectFunction(const Address *address, Status &error) {
+ if (address == nullptr) {
+ error.SetErrorString("Invalid address argument");
+ return LLDB_INVALID_ADDRESS;
+ }
+
+ addr_t function_addr = LLDB_INVALID_ADDRESS;
+
+ addr_t addr = address->GetLoadAddress(&GetTarget());
+ std::map<addr_t, addr_t>::const_iterator iter =
+ m_resolved_indirect_addresses.find(addr);
+ if (iter != m_resolved_indirect_addresses.end()) {
+ function_addr = (*iter).second;
+ } else {
+ if (!CallVoidArgVoidPtrReturn(address, function_addr)) {
+ Symbol *symbol = address->CalculateSymbolContextSymbol();
+ error.SetErrorStringWithFormat(
+ "Unable to call resolver for indirect function %s",
+ symbol ? symbol->GetName().AsCString() : "<UNKNOWN>");
+ function_addr = LLDB_INVALID_ADDRESS;
+ } else {
+ if (ABISP abi_sp = GetABI())
+ function_addr = abi_sp->FixCodeAddress(function_addr);
+ m_resolved_indirect_addresses.insert(
+ std::pair<addr_t, addr_t>(addr, function_addr));
+ }
+ }
+ return function_addr;
+}
+
+void Process::ModulesDidLoad(ModuleList &module_list) {
+ // Inform the system runtime of the modified modules.
+ SystemRuntime *sys_runtime = GetSystemRuntime();
+ if (sys_runtime)
+ sys_runtime->ModulesDidLoad(module_list);
+
+ GetJITLoaders().ModulesDidLoad(module_list);
+
+ // Give the instrumentation runtimes a chance to be created before informing
+ // them of the modified modules.
+ InstrumentationRuntime::ModulesDidLoad(module_list, this,
+ m_instrumentation_runtimes);
+ for (auto &runtime : m_instrumentation_runtimes)
+ runtime.second->ModulesDidLoad(module_list);
+
+ // Give the language runtimes a chance to be created before informing them of
+ // the modified modules.
+ for (const lldb::LanguageType lang_type : Language::GetSupportedLanguages()) {
+ if (LanguageRuntime *runtime = GetLanguageRuntime(lang_type))
+ runtime->ModulesDidLoad(module_list);
+ }
+
+ // If we don't have an operating system plug-in, try to load one since
+ // loading shared libraries might cause a new one to try and load
+ if (!m_os_up)
+ LoadOperatingSystemPlugin(false);
+
+ // Inform the structured-data plugins of the modified modules.
+ for (auto &pair : m_structured_data_plugin_map) {
+ if (pair.second)
+ pair.second->ModulesDidLoad(*this, module_list);
+ }
+}
+
+void Process::PrintWarningOptimization(const SymbolContext &sc) {
+ if (!GetWarningsOptimization())
+ return;
+ if (!sc.module_sp || !sc.function || !sc.function->GetIsOptimized())
+ return;
+ sc.module_sp->ReportWarningOptimization(GetTarget().GetDebugger().GetID());
+}
+
+void Process::PrintWarningUnsupportedLanguage(const SymbolContext &sc) {
+ if (!GetWarningsUnsupportedLanguage())
+ return;
+ if (!sc.module_sp)
+ return;
+ LanguageType language = sc.GetLanguage();
+ if (language == eLanguageTypeUnknown ||
+ language == lldb::eLanguageTypeAssembly ||
+ language == lldb::eLanguageTypeMipsAssembler)
+ return;
+ LanguageSet plugins =
+ PluginManager::GetAllTypeSystemSupportedLanguagesForTypes();
+ if (plugins[language])
+ return;
+ sc.module_sp->ReportWarningUnsupportedLanguage(
+ language, GetTarget().GetDebugger().GetID());
+}
+
+bool Process::GetProcessInfo(ProcessInstanceInfo &info) {
+ info.Clear();
+
+ PlatformSP platform_sp = GetTarget().GetPlatform();
+ if (!platform_sp)
+ return false;
+
+ return platform_sp->GetProcessInfo(GetID(), info);
+}
+
+ThreadCollectionSP Process::GetHistoryThreads(lldb::addr_t addr) {
+ ThreadCollectionSP threads;
+
+ const MemoryHistorySP &memory_history =
+ MemoryHistory::FindPlugin(shared_from_this());
+
+ if (!memory_history) {
+ return threads;
+ }
+
+ threads = std::make_shared<ThreadCollection>(
+ memory_history->GetHistoryThreads(addr));
+
+ return threads;
+}
+
+InstrumentationRuntimeSP
+Process::GetInstrumentationRuntime(lldb::InstrumentationRuntimeType type) {
+ InstrumentationRuntimeCollection::iterator pos;
+ pos = m_instrumentation_runtimes.find(type);
+ if (pos == m_instrumentation_runtimes.end()) {
+ return InstrumentationRuntimeSP();
+ } else
+ return (*pos).second;
+}
+
+bool Process::GetModuleSpec(const FileSpec &module_file_spec,
+ const ArchSpec &arch, ModuleSpec &module_spec) {
+ module_spec.Clear();
+ return false;
+}
+
+size_t Process::AddImageToken(lldb::addr_t image_ptr) {
+ m_image_tokens.push_back(image_ptr);
+ return m_image_tokens.size() - 1;
+}
+
+lldb::addr_t Process::GetImagePtrFromToken(size_t token) const {
+ if (token < m_image_tokens.size())
+ return m_image_tokens[token];
+ return LLDB_INVALID_IMAGE_TOKEN;
+}
+
+void Process::ResetImageToken(size_t token) {
+ if (token < m_image_tokens.size())
+ m_image_tokens[token] = LLDB_INVALID_IMAGE_TOKEN;
+}
+
+Address
+Process::AdvanceAddressToNextBranchInstruction(Address default_stop_addr,
+ AddressRange range_bounds) {
+ Target &target = GetTarget();
+ DisassemblerSP disassembler_sp;
+ InstructionList *insn_list = nullptr;
+
+ Address retval = default_stop_addr;
+
+ if (!target.GetUseFastStepping())
+ return retval;
+ if (!default_stop_addr.IsValid())
+ return retval;
+
+ const char *plugin_name = nullptr;
+ const char *flavor = nullptr;
+ disassembler_sp = Disassembler::DisassembleRange(
+ target.GetArchitecture(), plugin_name, flavor, GetTarget(), range_bounds);
+ if (disassembler_sp)
+ insn_list = &disassembler_sp->GetInstructionList();
+
+ if (insn_list == nullptr) {
+ return retval;
+ }
+
+ size_t insn_offset =
+ insn_list->GetIndexOfInstructionAtAddress(default_stop_addr);
+ if (insn_offset == UINT32_MAX) {
+ return retval;
+ }
+
+ uint32_t branch_index = insn_list->GetIndexOfNextBranchInstruction(
+ insn_offset, false /* ignore_calls*/, nullptr);
+ if (branch_index == UINT32_MAX) {
+ return retval;
+ }
+
+ if (branch_index > insn_offset) {
+ Address next_branch_insn_address =
+ insn_list->GetInstructionAtIndex(branch_index)->GetAddress();
+ if (next_branch_insn_address.IsValid() &&
+ range_bounds.ContainsFileAddress(next_branch_insn_address)) {
+ retval = next_branch_insn_address;
+ }
+ }
+
+ return retval;
+}
+
+Status Process::GetMemoryRegionInfo(lldb::addr_t load_addr,
+ MemoryRegionInfo &range_info) {
+ if (const lldb::ABISP &abi = GetABI())
+ load_addr = abi->FixAnyAddress(load_addr);
+ return DoGetMemoryRegionInfo(load_addr, range_info);
+}
+
+Status Process::GetMemoryRegions(lldb_private::MemoryRegionInfos &region_list) {
+ Status error;
+
+ lldb::addr_t range_end = 0;
+ const lldb::ABISP &abi = GetABI();
+
+ region_list.clear();
+ do {
+ lldb_private::MemoryRegionInfo region_info;
+ error = GetMemoryRegionInfo(range_end, region_info);
+ // GetMemoryRegionInfo should only return an error if it is unimplemented.
+ if (error.Fail()) {
+ region_list.clear();
+ break;
+ }
+
+ // We only check the end address, not start and end, because we assume that
+ // the start will not have non-address bits until the first unmappable
+ // region. We will have exited the loop by that point because the previous
+ // region, the last mappable region, will have non-address bits in its end
+ // address.
+ range_end = region_info.GetRange().GetRangeEnd();
+ if (region_info.GetMapped() == MemoryRegionInfo::eYes) {
+ region_list.push_back(std::move(region_info));
+ }
+ } while (
+ // For a process with no non-address bits, all address bits
+ // set means the end of memory.
+ range_end != LLDB_INVALID_ADDRESS &&
+ // If we have non-address bits and some are set then the end
+ // is at or beyond the end of mappable memory.
+ !(abi && (abi->FixAnyAddress(range_end) != range_end)));
+
+ return error;
+}
+
+Status
+Process::ConfigureStructuredData(llvm::StringRef type_name,
+ const StructuredData::ObjectSP &config_sp) {
+ // If you get this, the Process-derived class needs to implement a method to
+ // enable an already-reported asynchronous structured data feature. See
+ // ProcessGDBRemote for an example implementation over gdb-remote.
+ return Status("unimplemented");
+}
+
+void Process::MapSupportedStructuredDataPlugins(
+ const StructuredData::Array &supported_type_names) {
+ Log *log = GetLog(LLDBLog::Process);
+
+ // Bail out early if there are no type names to map.
+ if (supported_type_names.GetSize() == 0) {
+ LLDB_LOG(log, "no structured data types supported");
+ return;
+ }
+
+ // These StringRefs are backed by the input parameter.
+ std::set<llvm::StringRef> type_names;
+
+ LLDB_LOG(log,
+ "the process supports the following async structured data types:");
+
+ supported_type_names.ForEach(
+ [&type_names, &log](StructuredData::Object *object) {
+ // There shouldn't be null objects in the array.
+ if (!object)
+ return false;
+
+ // All type names should be strings.
+ const llvm::StringRef type_name = object->GetStringValue();
+ if (type_name.empty())
+ return false;
+
+ type_names.insert(type_name);
+ LLDB_LOG(log, "- {0}", type_name);
+ return true;
+ });
+
+ // For each StructuredDataPlugin, if the plugin handles any of the types in
+ // the supported_type_names, map that type name to that plugin. Stop when
+ // we've consumed all the type names.
+ // FIXME: should we return an error if there are type names nobody
+ // supports?
+ for (uint32_t plugin_index = 0; !type_names.empty(); plugin_index++) {
+ auto create_instance =
+ PluginManager::GetStructuredDataPluginCreateCallbackAtIndex(
+ plugin_index);
+ if (!create_instance)
+ break;
+
+ // Create the plugin.
+ StructuredDataPluginSP plugin_sp = (*create_instance)(*this);
+ if (!plugin_sp) {
+ // This plugin doesn't think it can work with the process. Move on to the
+ // next.
+ continue;
+ }
+
+ // For any of the remaining type names, map any that this plugin supports.
+ std::vector<llvm::StringRef> names_to_remove;
+ for (llvm::StringRef type_name : type_names) {
+ if (plugin_sp->SupportsStructuredDataType(type_name)) {
+ m_structured_data_plugin_map.insert(
+ std::make_pair(type_name, plugin_sp));
+ names_to_remove.push_back(type_name);
+ LLDB_LOG(log, "using plugin {0} for type name {1}",
+ plugin_sp->GetPluginName(), type_name);
+ }
+ }
+
+ // Remove the type names that were consumed by this plugin.
+ for (llvm::StringRef type_name : names_to_remove)
+ type_names.erase(type_name);
+ }
+}
+
+bool Process::RouteAsyncStructuredData(
+ const StructuredData::ObjectSP object_sp) {
+ // Nothing to do if there's no data.
+ if (!object_sp)
+ return false;
+
+ // The contract is this must be a dictionary, so we can look up the routing
+ // key via the top-level 'type' string value within the dictionary.
+ StructuredData::Dictionary *dictionary = object_sp->GetAsDictionary();
+ if (!dictionary)
+ return false;
+
+ // Grab the async structured type name (i.e. the feature/plugin name).
+ llvm::StringRef type_name;
+ if (!dictionary->GetValueForKeyAsString("type", type_name))
+ return false;
+
+ // Check if there's a plugin registered for this type name.
+ auto find_it = m_structured_data_plugin_map.find(type_name);
+ if (find_it == m_structured_data_plugin_map.end()) {
+ // We don't have a mapping for this structured data type.
+ return false;
+ }
+
+ // Route the structured data to the plugin.
+ find_it->second->HandleArrivalOfStructuredData(*this, type_name, object_sp);
+ return true;
+}
+
+Status Process::UpdateAutomaticSignalFiltering() {
+ // Default implementation does nothign.
+ // No automatic signal filtering to speak of.
+ return Status();
+}
+
+UtilityFunction *Process::GetLoadImageUtilityFunction(
+ Platform *platform,
+ llvm::function_ref<std::unique_ptr<UtilityFunction>()> factory) {
+ if (platform != GetTarget().GetPlatform().get())
+ return nullptr;
+ llvm::call_once(m_dlopen_utility_func_flag_once,
+ [&] { m_dlopen_utility_func_up = factory(); });
+ return m_dlopen_utility_func_up.get();
+}
+
+llvm::Expected<TraceSupportedResponse> Process::TraceSupported() {
+ if (!IsLiveDebugSession())
+ return llvm::createStringError(llvm::inconvertibleErrorCode(),
+ "Can't trace a non-live process.");
+ return llvm::make_error<UnimplementedError>();
+}
+
+bool Process::CallVoidArgVoidPtrReturn(const Address *address,
+ addr_t &returned_func,
+ bool trap_exceptions) {
+ Thread *thread = GetThreadList().GetExpressionExecutionThread().get();
+ if (thread == nullptr || address == nullptr)
+ return false;
+
+ EvaluateExpressionOptions options;
+ options.SetStopOthers(true);
+ options.SetUnwindOnError(true);
+ options.SetIgnoreBreakpoints(true);
+ options.SetTryAllThreads(true);
+ options.SetDebug(false);
+ options.SetTimeout(GetUtilityExpressionTimeout());
+ options.SetTrapExceptions(trap_exceptions);
+
+ auto type_system_or_err =
+ GetTarget().GetScratchTypeSystemForLanguage(eLanguageTypeC);
+ if (!type_system_or_err) {
+ llvm::consumeError(type_system_or_err.takeError());
+ return false;
+ }
+ auto ts = *type_system_or_err;
+ if (!ts)
+ return false;
+ CompilerType void_ptr_type =
+ ts->GetBasicTypeFromAST(eBasicTypeVoid).GetPointerType();
+ lldb::ThreadPlanSP call_plan_sp(new ThreadPlanCallFunction(
+ *thread, *address, void_ptr_type, llvm::ArrayRef<addr_t>(), options));
+ if (call_plan_sp) {
+ DiagnosticManager diagnostics;
+
+ StackFrame *frame = thread->GetStackFrameAtIndex(0).get();
+ if (frame) {
+ ExecutionContext exe_ctx;
+ frame->CalculateExecutionContext(exe_ctx);
+ ExpressionResults result =
+ RunThreadPlan(exe_ctx, call_plan_sp, options, diagnostics);
+ if (result == eExpressionCompleted) {
+ returned_func =
+ call_plan_sp->GetReturnValueObject()->GetValueAsUnsigned(
+ LLDB_INVALID_ADDRESS);
+
+ if (GetAddressByteSize() == 4) {
+ if (returned_func == UINT32_MAX)
+ return false;
+ } else if (GetAddressByteSize() == 8) {
+ if (returned_func == UINT64_MAX)
+ return false;
+ }
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+llvm::Expected<const MemoryTagManager *> Process::GetMemoryTagManager() {
+ Architecture *arch = GetTarget().GetArchitecturePlugin();
+ const MemoryTagManager *tag_manager =
+ arch ? arch->GetMemoryTagManager() : nullptr;
+ if (!arch || !tag_manager) {
+ return llvm::createStringError(
+ llvm::inconvertibleErrorCode(),
+ "This architecture does not support memory tagging");
+ }
+
+ if (!SupportsMemoryTagging()) {
+ return llvm::createStringError(llvm::inconvertibleErrorCode(),
+ "Process does not support memory tagging");
+ }
+
+ return tag_manager;
+}
+
+llvm::Expected<std::vector<lldb::addr_t>>
+Process::ReadMemoryTags(lldb::addr_t addr, size_t len) {
+ llvm::Expected<const MemoryTagManager *> tag_manager_or_err =
+ GetMemoryTagManager();
+ if (!tag_manager_or_err)
+ return tag_manager_or_err.takeError();
+
+ const MemoryTagManager *tag_manager = *tag_manager_or_err;
+ llvm::Expected<std::vector<uint8_t>> tag_data =
+ DoReadMemoryTags(addr, len, tag_manager->GetAllocationTagType());
+ if (!tag_data)
+ return tag_data.takeError();
+
+ return tag_manager->UnpackTagsData(*tag_data,
+ len / tag_manager->GetGranuleSize());
+}
+
+Status Process::WriteMemoryTags(lldb::addr_t addr, size_t len,
+ const std::vector<lldb::addr_t> &tags) {
+ llvm::Expected<const MemoryTagManager *> tag_manager_or_err =
+ GetMemoryTagManager();
+ if (!tag_manager_or_err)
+ return Status(tag_manager_or_err.takeError());
+
+ const MemoryTagManager *tag_manager = *tag_manager_or_err;
+ llvm::Expected<std::vector<uint8_t>> packed_tags =
+ tag_manager->PackTags(tags);
+ if (!packed_tags) {
+ return Status(packed_tags.takeError());
+ }
+
+ return DoWriteMemoryTags(addr, len, tag_manager->GetAllocationTagType(),
+ *packed_tags);
+}
+
+// Create a CoreFileMemoryRange from a MemoryRegionInfo
+static Process::CoreFileMemoryRange
+CreateCoreFileMemoryRange(const MemoryRegionInfo &region) {
+ const addr_t addr = region.GetRange().GetRangeBase();
+ llvm::AddressRange range(addr, addr + region.GetRange().GetByteSize());
+ return {range, region.GetLLDBPermissions()};
+}
+
+// Add dirty pages to the core file ranges and return true if dirty pages
+// were added. Return false if the dirty page information is not valid or in
+// the region.
+static bool AddDirtyPages(const MemoryRegionInfo &region,
+ Process::CoreFileMemoryRanges &ranges) {
+ const auto &dirty_page_list = region.GetDirtyPageList();
+ if (!dirty_page_list)
+ return false;
+ const uint32_t lldb_permissions = region.GetLLDBPermissions();
+ const addr_t page_size = region.GetPageSize();
+ if (page_size == 0)
+ return false;
+ llvm::AddressRange range(0, 0);
+ for (addr_t page_addr : *dirty_page_list) {
+ if (range.empty()) {
+ // No range yet, initialize the range with the current dirty page.
+ range = llvm::AddressRange(page_addr, page_addr + page_size);
+ } else {
+ if (range.end() == page_addr) {
+ // Combine consective ranges.
+ range = llvm::AddressRange(range.start(), page_addr + page_size);
+ } else {
+ // Add previous contiguous range and init the new range with the
+ // current dirty page.
+ ranges.push_back({range, lldb_permissions});
+ range = llvm::AddressRange(page_addr, page_addr + page_size);
+ }
+ }
+ }
+ // The last range
+ if (!range.empty())
+ ranges.push_back({range, lldb_permissions});
+ return true;
+}
+
+// Given a region, add the region to \a ranges.
+//
+// Only add the region if it isn't empty and if it has some permissions.
+// If \a try_dirty_pages is true, then try to add only the dirty pages for a
+// given region. If the region has dirty page information, only dirty pages
+// will be added to \a ranges, else the entire range will be added to \a
+// ranges.
+static void AddRegion(const MemoryRegionInfo &region, bool try_dirty_pages,
+ Process::CoreFileMemoryRanges &ranges) {
+ // Don't add empty ranges.
+ if (region.GetRange().GetByteSize() == 0)
+ return;
+ // Don't add ranges with no read permissions.
+ if ((region.GetLLDBPermissions() & lldb::ePermissionsReadable) == 0)
+ return;
+ if (try_dirty_pages && AddDirtyPages(region, ranges))
+ return;
+ ranges.push_back(CreateCoreFileMemoryRange(region));
+}
+
+static void SaveOffRegionsWithStackPointers(
+ Process &process, const MemoryRegionInfos &regions,
+ Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) {
+ const bool try_dirty_pages = true;
+
+ // Before we take any dump, we want to save off the used portions of the
+ // stacks and mark those memory regions as saved. This prevents us from saving
+ // the unused portion of the stack below the stack pointer. Saving space on
+ // the dump.
+ for (lldb::ThreadSP thread_sp : process.GetThreadList().Threads()) {
+ if (!thread_sp)
+ continue;
+ StackFrameSP frame_sp = thread_sp->GetStackFrameAtIndex(0);
+ if (!frame_sp)
+ continue;
+ RegisterContextSP reg_ctx_sp = frame_sp->GetRegisterContext();
+ if (!reg_ctx_sp)
+ continue;
+ const addr_t sp = reg_ctx_sp->GetSP();
+ const size_t red_zone = process.GetABI()->GetRedZoneSize();
+ lldb_private::MemoryRegionInfo sp_region;
+ if (process.GetMemoryRegionInfo(sp, sp_region).Success()) {
+ const size_t stack_head = (sp - red_zone);
+ const size_t stack_size = sp_region.GetRange().GetRangeEnd() - stack_head;
+ sp_region.GetRange().SetRangeBase(stack_head);
+ sp_region.GetRange().SetByteSize(stack_size);
+ stack_ends.insert(sp_region.GetRange().GetRangeEnd());
+ AddRegion(sp_region, try_dirty_pages, ranges);
+ }
+ }
+}
+
+// Save all memory regions that are not empty or have at least some permissions
+// for a full core file style.
+static void GetCoreFileSaveRangesFull(Process &process,
+ const MemoryRegionInfos &regions,
+ Process::CoreFileMemoryRanges &ranges,
+ std::set<addr_t> &stack_ends) {
+
+ // Don't add only dirty pages, add full regions.
+const bool try_dirty_pages = false;
+ for (const auto &region : regions)
+ if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0)
+ AddRegion(region, try_dirty_pages, ranges);
+}
+
+// Save only the dirty pages to the core file. Make sure the process has at
+// least some dirty pages, as some OS versions don't support reporting what
+// pages are dirty within an memory region. If no memory regions have dirty
+// page information fall back to saving out all ranges with write permissions.
+static void GetCoreFileSaveRangesDirtyOnly(
+ Process &process, const MemoryRegionInfos &regions,
+ Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) {
+
+ // Iterate over the regions and find all dirty pages.
+ bool have_dirty_page_info = false;
+ for (const auto &region : regions) {
+ if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 &&
+ AddDirtyPages(region, ranges))
+ have_dirty_page_info = true;
+ }
+
+ if (!have_dirty_page_info) {
+ // We didn't find support for reporting dirty pages from the process
+ // plug-in so fall back to any region with write access permissions.
+ const bool try_dirty_pages = false;
+ for (const auto &region : regions)
+ if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 &&
+ region.GetWritable() == MemoryRegionInfo::eYes)
+ AddRegion(region, try_dirty_pages, ranges);
+ }
+}
+
+// Save all thread stacks to the core file. Some OS versions support reporting
+// when a memory region is stack related. We check on this information, but we
+// also use the stack pointers of each thread and add those in case the OS
+// doesn't support reporting stack memory. This function also attempts to only
+// emit dirty pages from the stack if the memory regions support reporting
+// dirty regions as this will make the core file smaller. If the process
+// doesn't support dirty regions, then it will fall back to adding the full
+// stack region.
+static void GetCoreFileSaveRangesStackOnly(
+ Process &process, const MemoryRegionInfos &regions,
+ Process::CoreFileMemoryRanges &ranges, std::set<addr_t> &stack_ends) {
+ const bool try_dirty_pages = true;
+ // Some platforms support annotating the region information that tell us that
+ // it comes from a thread stack. So look for those regions first.
+
+ for (const auto &region : regions) {
+ // Save all the stack memory ranges not associated with a stack pointer.
+ if (stack_ends.count(region.GetRange().GetRangeEnd()) == 0 &&
+ region.IsStackMemory() == MemoryRegionInfo::eYes)
+ AddRegion(region, try_dirty_pages, ranges);
+ }
+}
+
+Status Process::CalculateCoreFileSaveRanges(lldb::SaveCoreStyle core_style,
+ CoreFileMemoryRanges &ranges) {
+ lldb_private::MemoryRegionInfos regions;
+ Status err = GetMemoryRegions(regions);
+ if (err.Fail())
+ return err;
+ if (regions.empty())
+ return Status("failed to get any valid memory regions from the process");
+ if (core_style == eSaveCoreUnspecified)
+ return Status("callers must set the core_style to something other than "
+ "eSaveCoreUnspecified");
+
+ std::set<addr_t> stack_ends;
+ SaveOffRegionsWithStackPointers(*this, regions, ranges, stack_ends);
+
+ switch (core_style) {
+ case eSaveCoreUnspecified:
+ break;
+
+ case eSaveCoreFull:
+ GetCoreFileSaveRangesFull(*this, regions, ranges, stack_ends);
+ break;
+
+ case eSaveCoreDirtyOnly:
+ GetCoreFileSaveRangesDirtyOnly(*this, regions, ranges, stack_ends);
+ break;
+
+ case eSaveCoreStackOnly:
+ GetCoreFileSaveRangesStackOnly(*this, regions, ranges, stack_ends);
+ break;
+ }
+
+ if (err.Fail())
+ return err;
+
+ if (ranges.empty())
+ return Status("no valid address ranges found for core style");
+
+ return Status(); // Success!
+}
+
+void Process::SetAddressableBitMasks(AddressableBits bit_masks) {
+ uint32_t low_memory_addr_bits = bit_masks.GetLowmemAddressableBits();
+ uint32_t high_memory_addr_bits = bit_masks.GetHighmemAddressableBits();
+
+ if (low_memory_addr_bits == 0 && high_memory_addr_bits == 0)
+ return;
+
+ if (low_memory_addr_bits != 0) {
+ addr_t low_addr_mask =
+ AddressableBits::AddressableBitToMask(low_memory_addr_bits);
+ SetCodeAddressMask(low_addr_mask);
+ SetDataAddressMask(low_addr_mask);
+ }
+
+ if (high_memory_addr_bits != 0) {
+ addr_t high_addr_mask =
+ AddressableBits::AddressableBitToMask(high_memory_addr_bits);
+ SetHighmemCodeAddressMask(high_addr_mask);
+ SetHighmemDataAddressMask(high_addr_mask);
+ }
+}