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-rw-r--r--contrib/llvm-project/llvm/lib/Support/raw_socket_stream.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/Support/raw_socket_stream.cpp b/contrib/llvm-project/llvm/lib/Support/raw_socket_stream.cpp
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+++ b/contrib/llvm-project/llvm/lib/Support/raw_socket_stream.cpp
@@ -0,0 +1,179 @@
+//===-- llvm/Support/raw_socket_stream.cpp - Socket streams --*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains raw_ostream implementations for streams to communicate
+// via UNIX sockets
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/raw_socket_stream.h"
+#include "llvm/Config/config.h"
+#include "llvm/Support/Error.h"
+
+#ifndef _WIN32
+#include <sys/socket.h>
+#include <sys/un.h>
+#else
+#include "llvm/Support/Windows/WindowsSupport.h"
+// winsock2.h must be included before afunix.h. Briefly turn off clang-format to
+// avoid error.
+// clang-format off
+#include <winsock2.h>
+#include <afunix.h>
+// clang-format on
+#include <io.h>
+#endif // _WIN32
+
+#if defined(HAVE_UNISTD_H)
+#include <unistd.h>
+#endif
+
+using namespace llvm;
+
+#ifdef _WIN32
+WSABalancer::WSABalancer() {
+ WSADATA WsaData;
+ ::memset(&WsaData, 0, sizeof(WsaData));
+ if (WSAStartup(MAKEWORD(2, 2), &WsaData) != 0) {
+ llvm::report_fatal_error("WSAStartup failed");
+ }
+}
+
+WSABalancer::~WSABalancer() { WSACleanup(); }
+
+#endif // _WIN32
+
+static std::error_code getLastSocketErrorCode() {
+#ifdef _WIN32
+ return std::error_code(::WSAGetLastError(), std::system_category());
+#else
+ return std::error_code(errno, std::system_category());
+#endif
+}
+
+ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath)
+ : FD(SocketFD), SocketPath(SocketPath) {}
+
+ListeningSocket::ListeningSocket(ListeningSocket &&LS)
+ : FD(LS.FD), SocketPath(LS.SocketPath) {
+ LS.FD = -1;
+}
+
+Expected<ListeningSocket> ListeningSocket::createUnix(StringRef SocketPath,
+ int MaxBacklog) {
+
+#ifdef _WIN32
+ WSABalancer _;
+ SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (MaybeWinsocket == INVALID_SOCKET) {
+#else
+ int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (MaybeWinsocket == -1) {
+#endif
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "socket create failed");
+ }
+
+ struct sockaddr_un Addr;
+ memset(&Addr, 0, sizeof(Addr));
+ Addr.sun_family = AF_UNIX;
+ strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+
+ if (bind(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
+ std::error_code Err = getLastSocketErrorCode();
+ if (Err == std::errc::address_in_use)
+ ::close(MaybeWinsocket);
+ return llvm::make_error<StringError>(Err, "Bind error");
+ }
+ if (listen(MaybeWinsocket, MaxBacklog) == -1) {
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Listen error");
+ }
+ int UnixSocket;
+#ifdef _WIN32
+ UnixSocket = _open_osfhandle(MaybeWinsocket, 0);
+#else
+ UnixSocket = MaybeWinsocket;
+#endif // _WIN32
+ return ListeningSocket{UnixSocket, SocketPath};
+}
+
+Expected<std::unique_ptr<raw_socket_stream>> ListeningSocket::accept() {
+ int AcceptFD;
+#ifdef _WIN32
+ SOCKET WinServerSock = _get_osfhandle(FD);
+ SOCKET WinAcceptSock = ::accept(WinServerSock, NULL, NULL);
+ AcceptFD = _open_osfhandle(WinAcceptSock, 0);
+#else
+ AcceptFD = ::accept(FD, NULL, NULL);
+#endif //_WIN32
+ if (AcceptFD == -1)
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Accept failed");
+ return std::make_unique<raw_socket_stream>(AcceptFD);
+}
+
+ListeningSocket::~ListeningSocket() {
+ if (FD == -1)
+ return;
+ ::close(FD);
+ unlink(SocketPath.c_str());
+}
+
+static Expected<int> GetSocketFD(StringRef SocketPath) {
+#ifdef _WIN32
+ SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (MaybeWinsocket == INVALID_SOCKET) {
+#else
+ int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (MaybeWinsocket == -1) {
+#endif // _WIN32
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Create socket failed");
+ }
+
+ struct sockaddr_un Addr;
+ memset(&Addr, 0, sizeof(Addr));
+ Addr.sun_family = AF_UNIX;
+ strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+
+ int status = connect(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr));
+ if (status == -1) {
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Connect socket failed");
+ }
+#ifdef _WIN32
+ return _open_osfhandle(MaybeWinsocket, 0);
+#else
+ return MaybeWinsocket;
+#endif // _WIN32
+}
+
+raw_socket_stream::raw_socket_stream(int SocketFD)
+ : raw_fd_stream(SocketFD, true) {}
+
+Expected<std::unique_ptr<raw_socket_stream>>
+raw_socket_stream::createConnectedUnix(StringRef SocketPath) {
+#ifdef _WIN32
+ WSABalancer _;
+#endif // _WIN32
+ Expected<int> FD = GetSocketFD(SocketPath);
+ if (!FD)
+ return FD.takeError();
+ return std::make_unique<raw_socket_stream>(*FD);
+}
+
+raw_socket_stream::~raw_socket_stream() {}
+
+//===----------------------------------------------------------------------===//
+// raw_string_ostream
+//===----------------------------------------------------------------------===//
+
+void raw_string_ostream::write_impl(const char *Ptr, size_t Size) {
+ OS.append(Ptr, Size);
+}