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-rw-r--r--contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZInstrBuilder.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZInstrBuilder.h b/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZInstrBuilder.h
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index 000000000000..ec7639e71f81
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+++ b/contrib/llvm-project/llvm/lib/Target/SystemZ/SystemZInstrBuilder.h
@@ -0,0 +1,45 @@
+//===-- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file exposes functions that may be used with BuildMI from the
+// MachineInstrBuilder.h file to handle SystemZ'isms in a clean way.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
+#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZINSTRBUILDER_H
+
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineMemOperand.h"
+#include "llvm/CodeGen/PseudoSourceValue.h"
+
+namespace llvm {
+
+/// Add a BDX memory reference for frame object FI to MIB.
+static inline const MachineInstrBuilder &
+addFrameReference(const MachineInstrBuilder &MIB, int FI) {
+ MachineInstr *MI = MIB;
+ MachineFunction &MF = *MI->getParent()->getParent();
+ MachineFrameInfo &MFFrame = MF.getFrameInfo();
+ const MCInstrDesc &MCID = MI->getDesc();
+ auto Flags = MachineMemOperand::MONone;
+ if (MCID.mayLoad())
+ Flags |= MachineMemOperand::MOLoad;
+ if (MCID.mayStore())
+ Flags |= MachineMemOperand::MOStore;
+ int64_t Offset = 0;
+ MachineMemOperand *MMO = MF.getMachineMemOperand(
+ MachinePointerInfo::getFixedStack(MF, FI, Offset), Flags,
+ MFFrame.getObjectSize(FI), MFFrame.getObjectAlignment(FI));
+ return MIB.addFrameIndex(FI).addImm(Offset).addReg(0).addMemOperand(MMO);
+}
+
+} // end namespace llvm
+
+#endif