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Diffstat (limited to 'gnu/usr.bin/gdb/bfd/hash.c')
| -rw-r--r-- | gnu/usr.bin/gdb/bfd/hash.c | 470 |
1 files changed, 470 insertions, 0 deletions
diff --git a/gnu/usr.bin/gdb/bfd/hash.c b/gnu/usr.bin/gdb/bfd/hash.c new file mode 100644 index 000000000000..cb11c2380e41 --- /dev/null +++ b/gnu/usr.bin/gdb/bfd/hash.c @@ -0,0 +1,470 @@ +/* hash.c -- hash table routines for BFD + Copyright (C) 1993, 94 Free Software Foundation, Inc. + Written by Steve Chamberlain <sac@cygnus.com> + +This file is part of BFD, the Binary File Descriptor library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "bfd.h" +#include "sysdep.h" +#include "libbfd.h" +#include "obstack.h" + +/* +SECTION + Hash Tables + +@cindex Hash tables + BFD provides a simple set of hash table functions. Routines + are provided to initialize a hash table, to free a hash table, + to look up a string in a hash table and optionally create an + entry for it, and to traverse a hash table. There is + currently no routine to delete an string from a hash table. + + The basic hash table does not permit any data to be stored + with a string. However, a hash table is designed to present a + base class from which other types of hash tables may be + derived. These derived types may store additional information + with the string. Hash tables were implemented in this way, + rather than simply providing a data pointer in a hash table + entry, because they were designed for use by the linker back + ends. The linker may create thousands of hash table entries, + and the overhead of allocating private data and storing and + following pointers becomes noticeable. + + The basic hash table code is in <<hash.c>>. + +@menu +@* Creating and Freeing a Hash Table:: +@* Looking Up or Entering a String:: +@* Traversing a Hash Table:: +@* Deriving a New Hash Table Type:: +@end menu + +INODE +Creating and Freeing a Hash Table, Looking Up or Entering a String, Hash Tables, Hash Tables +SUBSECTION + Creating and freeing a hash table + +@findex bfd_hash_table_init +@findex bfd_hash_table_init_n + To create a hash table, create an instance of a <<struct + bfd_hash_table>> (defined in <<bfd.h>>) and call + <<bfd_hash_table_init>> (if you know approximately how many + entries you will need, the function <<bfd_hash_table_init_n>>, + which takes a @var{size} argument, may be used). + <<bfd_hash_table_init>> returns <<false>> if some sort of + error occurs. + +@findex bfd_hash_newfunc + The function <<bfd_hash_table_init>> take as an argument a + function to use to create new entries. For a basic hash + table, use the function <<bfd_hash_newfunc>>. @xref{Deriving + a New Hash Table Type} for why you would want to use a + different value for this argument. + +@findex bfd_hash_allocate + <<bfd_hash_table_init>> will create an obstack which will be + used to allocate new entries. You may allocate memory on this + obstack using <<bfd_hash_allocate>>. + +@findex bfd_hash_table_free + Use <<bfd_hash_table_free>> to free up all the memory that has + been allocated for a hash table. This will not free up the + <<struct bfd_hash_table>> itself, which you must provide. + +INODE +Looking Up or Entering a String, Traversing a Hash Table, Creating and Freeing a Hash Table, Hash Tables +SUBSECTION + Looking up or entering a string + +@findex bfd_hash_lookup + The function <<bfd_hash_lookup>> is used both to look up a + string in the hash table and to create a new entry. + + If the @var{create} argument is <<false>>, <<bfd_hash_lookup>> + will look up a string. If the string is found, it will + returns a pointer to a <<struct bfd_hash_entry>>. If the + string is not found in the table <<bfd_hash_lookup>> will + return <<NULL>>. You should not modify any of the fields in + the returns <<struct bfd_hash_entry>>. + + If the @var{create} argument is <<true>>, the string will be + entered into the hash table if it is not already there. + Either way a pointer to a <<struct bfd_hash_entry>> will be + returned, either to the existing structure or to a newly + created one. In this case, a <<NULL>> return means that an + error occurred. + + If the @var{create} argument is <<true>>, and a new entry is + created, the @var{copy} argument is used to decide whether to + copy the string onto the hash table obstack or not. If + @var{copy} is passed as <<false>>, you must be careful not to + deallocate or modify the string as long as the hash table + exists. + +INODE +Traversing a Hash Table, Deriving a New Hash Table Type, Looking Up or Entering a String, Hash Tables +SUBSECTION + Traversing a hash table + +@findex bfd_hash_traverse + The function <<bfd_hash_traverse>> may be used to traverse a + hash table, calling a function on each element. The traversal + is done in a random order. + + <<bfd_hash_traverse>> takes as arguments a function and a + generic <<void *>> pointer. The function is called with a + hash table entry (a <<struct bfd_hash_entry *>>) and the + generic pointer passed to <<bfd_hash_traverse>>. The function + must return a <<boolean>> value, which indicates whether to + continue traversing the hash table. If the function returns + <<false>>, <<bfd_hash_traverse>> will stop the traversal and + return immediately. + +INODE +Deriving a New Hash Table Type, , Traversing a Hash Table, Hash Tables +SUBSECTION + Deriving a new hash table type + + Many uses of hash tables want to store additional information + which each entry in the hash table. Some also find it + convenient to store additional information with the hash table + itself. This may be done using a derived hash table. + + Since C is not an object oriented language, creating a derived + hash table requires sticking together some boilerplate + routines with a few differences specific to the type of hash + table you want to create. + + An example of a derived hash table is the linker hash table. + The structures for this are defined in <<bfdlink.h>>. The + functions are in <<linker.c>>. + + You may also derive a hash table from an already derived hash + table. For example, the a.out linker backend code uses a hash + table derived from the linker hash table. + +@menu +@* Define the Derived Structures:: +@* Write the Derived Creation Routine:: +@* Write Other Derived Routines:: +@end menu + +INODE +Define the Derived Structures, Write the Derived Creation Routine, Deriving a New Hash Table Type, Deriving a New Hash Table Type +SUBSUBSECTION + Define the derived structures + + You must define a structure for an entry in the hash table, + and a structure for the hash table itself. + + The first field in the structure for an entry in the hash + table must be of the type used for an entry in the hash table + you are deriving from. If you are deriving from a basic hash + table this is <<struct bfd_hash_entry>>, which is defined in + <<bfd.h>>. The first field in the structure for the hash + table itself must be of the type of the hash table you are + deriving from itself. If you are deriving from a basic hash + table, this is <<struct bfd_hash_table>>. + + For example, the linker hash table defines <<struct + bfd_link_hash_entry>> (in <<bfdlink.h>>). The first field, + <<root>>, is of type <<struct bfd_hash_entry>>. Similarly, + the first field in <<struct bfd_link_hash_table>>, <<table>>, + is of type <<struct bfd_hash_table>>. + +INODE +Write the Derived Creation Routine, Write Other Derived Routines, Define the Derived Structures, Deriving a New Hash Table Type +SUBSUBSECTION + Write the derived creation routine + + You must write a routine which will create and initialize an + entry in the hash table. This routine is passed as the + function argument to <<bfd_hash_table_init>>. + + In order to permit other hash tables to be derived from the + hash table you are creating, this routine must be written in a + standard way. + + The first argument to the creation routine is a pointer to a + hash table entry. This may be <<NULL>>, in which case the + routine should allocate the right amount of space. Otherwise + the space has already been allocated by a hash table type + derived from this one. + + After allocating space, the creation routine must call the + creation routine of the hash table type it is derived from, + passing in a pointer to the space it just allocated. This + will initialize any fields used by the base hash table. + + Finally the creation routine must initialize any local fields + for the new hash table type. + + Here is a boilerplate example of a creation routine. + @var{function_name} is the name of the routine. + @var{entry_type} is the type of an entry in the hash table you + are creating. @var{base_newfunc} is the name of the creation + routine of the hash table type your hash table is derived + from. + +EXAMPLE + +.struct bfd_hash_entry * +.@var{function_name} (entry, table, string) +. struct bfd_hash_entry *entry; +. struct bfd_hash_table *table; +. const char *string; +.{ +. struct @var{entry_type} *ret = (@var{entry_type} *) entry; +. +. {* Allocate the structure if it has not already been allocated by a +. derived class. *} +. if (ret == (@var{entry_type} *) NULL) +. { +. ret = ((@var{entry_type} *) +. bfd_hash_allocate (table, sizeof (@var{entry_type}))); +. if (ret == (@var{entry_type} *) NULL) +. return NULL; +. } +. +. {* Call the allocation method of the base class. *} +. ret = ((@var{entry_type} *) +. @var{base_newfunc} ((struct bfd_hash_entry *) ret, table, string)); +. +. {* Initialize the local fields here. *} +. +. return (struct bfd_hash_entry *) ret; +.} + +DESCRIPTION + The creation routine for the linker hash table, which is in + <<linker.c>>, looks just like this example. + @var{function_name} is <<_bfd_link_hash_newfunc>>. + @var{entry_type} is <<struct bfd_link_hash_entry>>. + @var{base_newfunc} is <<bfd_hash_newfunc>>, the creation + routine for a basic hash table. + + <<_bfd_link_hash_newfunc>> also initializes the local fields + in a linker hash table entry: <<type>>, <<written>> and + <<next>>. + +INODE +Write Other Derived Routines, , Write the Derived Creation Routine, Deriving a New Hash Table Type +SUBSUBSECTION + Write other derived routines + + You will want to write other routines for your new hash table, + as well. + + You will want an initialization routine which calls the + initialization routine of the hash table you are deriving from + and initializes any other local fields. For the linker hash + table, this is <<_bfd_link_hash_table_init>> in <<linker.c>>. + + You will want a lookup routine which calls the lookup routine + of the hash table you are deriving from and casts the result. + The linker hash table uses <<bfd_link_hash_lookup>> in + <<linker.c>> (this actually takes an additional argument which + it uses to decide how to return the looked up value). + + You may want a traversal routine. This should just call the + traversal routine of the hash table you are deriving from with + appropriate casts. The linker hash table uses + <<bfd_link_hash_traverse>> in <<linker.c>>. + + These routines may simply be defined as macros. For example, + the a.out backend linker hash table, which is derived from the + linker hash table, uses macros for the lookup and traversal + routines. These are <<aout_link_hash_lookup>> and + <<aout_link_hash_traverse>> in aoutx.h. +*/ + +/* Obstack allocation and deallocation routines. */ +#define obstack_chunk_alloc malloc +#define obstack_chunk_free free + +/* The default number of entries to use when creating a hash table. */ +#define DEFAULT_SIZE (4051) + +/* Create a new hash table, given a number of entries. */ + +boolean +bfd_hash_table_init_n (table, newfunc, size) + struct bfd_hash_table *table; + struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *, + struct bfd_hash_table *, + const char *)); + unsigned int size; +{ + unsigned int alloc; + + alloc = size * sizeof (struct bfd_hash_entry *); + if (!obstack_begin (&table->memory, alloc)) + { + bfd_set_error (bfd_error_no_memory); + return false; + } + table->table = ((struct bfd_hash_entry **) + obstack_alloc (&table->memory, alloc)); + if (!table->table) + { + bfd_set_error (bfd_error_no_memory); + return false; + } + memset ((PTR) table->table, 0, alloc); + table->size = size; + table->newfunc = newfunc; + return true; +} + +/* Create a new hash table with the default number of entries. */ + +boolean +bfd_hash_table_init (table, newfunc) + struct bfd_hash_table *table; + struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *, + struct bfd_hash_table *, + const char *)); +{ + return bfd_hash_table_init_n (table, newfunc, DEFAULT_SIZE); +} + +/* Free a hash table. */ + +void +bfd_hash_table_free (table) + struct bfd_hash_table *table; +{ + obstack_free (&table->memory, (PTR) NULL); +} + +/* Look up a string in a hash table. */ + +struct bfd_hash_entry * +bfd_hash_lookup (table, string, create, copy) + struct bfd_hash_table *table; + const char *string; + boolean create; + boolean copy; +{ + register const unsigned char *s; + register unsigned long hash; + register unsigned int c; + struct bfd_hash_entry *hashp; + unsigned int len; + unsigned int index; + + hash = 0; + len = 0; + s = (const unsigned char *) string; + while ((c = *s++) != '\0') + { + hash += c + (c << 17); + hash ^= hash >> 2; + ++len; + } + hash += len + (len << 17); + hash ^= hash >> 2; + + index = hash % table->size; + for (hashp = table->table[index]; + hashp != (struct bfd_hash_entry *) NULL; + hashp = hashp->next) + { + if (hashp->hash == hash + && strcmp (hashp->string, string) == 0) + return hashp; + } + + if (! create) + return (struct bfd_hash_entry *) NULL; + + hashp = (*table->newfunc) ((struct bfd_hash_entry *) NULL, table, string); + if (hashp == (struct bfd_hash_entry *) NULL) + return (struct bfd_hash_entry *) NULL; + if (copy) + { + char *new; + + new = (char *) obstack_alloc (&table->memory, len + 1); + if (!new) + { + bfd_set_error (bfd_error_no_memory); + return (struct bfd_hash_entry *) NULL; + } + strcpy (new, string); + string = new; + } + hashp->string = string; + hashp->hash = hash; + hashp->next = table->table[index]; + table->table[index] = hashp; + + return hashp; +} + +/* Base method for creating a new hash table entry. */ + +/*ARGSUSED*/ +struct bfd_hash_entry * +bfd_hash_newfunc (entry, table, string) + struct bfd_hash_entry *entry; + struct bfd_hash_table *table; + const char *string; +{ + if (entry == (struct bfd_hash_entry *) NULL) + entry = ((struct bfd_hash_entry *) + bfd_hash_allocate (table, sizeof (struct bfd_hash_entry))); + return entry; +} + +/* Allocate space in a hash table. */ + +PTR +bfd_hash_allocate (table, size) + struct bfd_hash_table *table; + unsigned int size; +{ + PTR ret; + + ret = obstack_alloc (&table->memory, size); + if (ret == NULL && size != 0) + bfd_set_error (bfd_error_no_memory); + return ret; +} + +/* Traverse a hash table. */ + +void +bfd_hash_traverse (table, func, info) + struct bfd_hash_table *table; + boolean (*func) PARAMS ((struct bfd_hash_entry *, PTR)); + PTR info; +{ + unsigned int i; + + for (i = 0; i < table->size; i++) + { + struct bfd_hash_entry *p; + + for (p = table->table[i]; p != NULL; p = p->next) + { + if (! (*func) (p, info)) + return; + } + } +} |
