diff options
Diffstat (limited to 'source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp')
| -rw-r--r-- | source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp | 423 |
1 files changed, 0 insertions, 423 deletions
diff --git a/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp b/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp deleted file mode 100644 index b1d5960bb682..000000000000 --- a/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp +++ /dev/null @@ -1,423 +0,0 @@ -//===-- PlatformiOSSimulator.cpp -----------------------------------*- C++ -//-*-===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#include "PlatformiOSSimulator.h" - -#include "lldb/Breakpoint/BreakpointLocation.h" -#include "lldb/Core/Module.h" -#include "lldb/Core/ModuleList.h" -#include "lldb/Core/ModuleSpec.h" -#include "lldb/Core/PluginManager.h" -#include "lldb/Host/Host.h" -#include "lldb/Host/HostInfo.h" -#include "lldb/Target/Process.h" -#include "lldb/Target/Target.h" -#include "lldb/Utility/ArchSpec.h" -#include "lldb/Utility/FileSpec.h" -#include "lldb/Utility/Log.h" -#include "lldb/Utility/Status.h" -#include "lldb/Utility/StreamString.h" - -#include "llvm/Support/FileSystem.h" - -using namespace lldb; -using namespace lldb_private; - -//------------------------------------------------------------------ -// Static Variables -//------------------------------------------------------------------ -static uint32_t g_initialize_count = 0; - -//------------------------------------------------------------------ -// Static Functions -//------------------------------------------------------------------ -void PlatformiOSSimulator::Initialize() { - PlatformAppleSimulator::Initialize(); - - if (g_initialize_count++ == 0) { - PluginManager::RegisterPlugin(PlatformiOSSimulator::GetPluginNameStatic(), - PlatformiOSSimulator::GetDescriptionStatic(), - PlatformiOSSimulator::CreateInstance); - } -} - -void PlatformiOSSimulator::Terminate() { - if (g_initialize_count > 0) { - if (--g_initialize_count == 0) { - PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance); - } - } - - PlatformAppleSimulator::Terminate(); -} - -PlatformSP PlatformiOSSimulator::CreateInstance(bool force, - const ArchSpec *arch) { - Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM)); - if (log) { - const char *arch_name; - if (arch && arch->GetArchitectureName()) - arch_name = arch->GetArchitectureName(); - else - arch_name = "<null>"; - - const char *triple_cstr = - arch ? arch->GetTriple().getTriple().c_str() : "<null>"; - - log->Printf("PlatformiOSSimulator::%s(force=%s, arch={%s,%s})", - __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr); - } - - bool create = force; - if (!create && arch && arch->IsValid()) { - switch (arch->GetMachine()) { - case llvm::Triple::x86_64: - case llvm::Triple::x86: { - const llvm::Triple &triple = arch->GetTriple(); - switch (triple.getVendor()) { - case llvm::Triple::Apple: - create = true; - break; - -#if defined(__APPLE__) - // Only accept "unknown" for the vendor if the host is Apple and it - // "unknown" wasn't specified (it was just returned because it was NOT - // specified) - case llvm::Triple::UnknownVendor: - create = !arch->TripleVendorWasSpecified(); - break; -#endif - default: - break; - } - - if (create) { - switch (triple.getOS()) { - case llvm::Triple::Darwin: // Deprecated, but still support Darwin for - // historical reasons - case llvm::Triple::MacOSX: - case llvm::Triple::IOS: // IOS is not used for simulator triples, but - // accept it just in case - break; - -#if defined(__APPLE__) - // Only accept "unknown" for the OS if the host is Apple and it - // "unknown" wasn't specified (it was just returned because it was NOT - // specified) - case llvm::Triple::UnknownOS: - create = !arch->TripleOSWasSpecified(); - break; -#endif - default: - create = false; - break; - } - } - } break; - default: - break; - } - } - if (create) { - if (log) - log->Printf("PlatformiOSSimulator::%s() creating platform", __FUNCTION__); - - return PlatformSP(new PlatformiOSSimulator()); - } - - if (log) - log->Printf("PlatformiOSSimulator::%s() aborting creation of platform", - __FUNCTION__); - - return PlatformSP(); -} - -lldb_private::ConstString PlatformiOSSimulator::GetPluginNameStatic() { - static ConstString g_name("ios-simulator"); - return g_name; -} - -const char *PlatformiOSSimulator::GetDescriptionStatic() { - return "iOS simulator platform plug-in."; -} - -//------------------------------------------------------------------ -/// Default Constructor -//------------------------------------------------------------------ -PlatformiOSSimulator::PlatformiOSSimulator() - : PlatformAppleSimulator(), m_sdk_dir_mutex(), m_sdk_directory(), - m_build_update() {} - -//------------------------------------------------------------------ -/// Destructor. -/// -/// The destructor is virtual since this class is designed to be -/// inherited from by the plug-in instance. -//------------------------------------------------------------------ -PlatformiOSSimulator::~PlatformiOSSimulator() {} - -void PlatformiOSSimulator::GetStatus(Stream &strm) { - Platform::GetStatus(strm); - const char *sdk_directory = GetSDKDirectoryAsCString(); - if (sdk_directory) - strm.Printf(" SDK Path: \"%s\"\n", sdk_directory); - else - strm.PutCString(" SDK Path: error: unable to locate SDK\n"); - PlatformAppleSimulator::GetStatus(strm); -} - -Status PlatformiOSSimulator::ResolveExecutable( - const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp, - const FileSpecList *module_search_paths_ptr) { - Status error; - // Nothing special to do here, just use the actual file and architecture - - ModuleSpec resolved_module_spec(module_spec); - - // If we have "ls" as the exe_file, resolve the executable loation based on - // the current path variables - // TODO: resolve bare executables in the Platform SDK - // if (!resolved_exe_file.Exists()) - // resolved_exe_file.ResolveExecutableLocation (); - - // Resolve any executable within a bundle on MacOSX - // TODO: verify that this handles shallow bundles, if not then implement one - // ourselves - Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec()); - - if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) { - if (resolved_module_spec.GetArchitecture().IsValid()) { - error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, - NULL, NULL, NULL); - - if (exe_module_sp && exe_module_sp->GetObjectFile()) - return error; - exe_module_sp.reset(); - } - // No valid architecture was specified or the exact ARM slice wasn't found - // so ask the platform for the architectures that we should be using (in - // the correct order) and see if we can find a match that way - StreamString arch_names; - ArchSpec platform_arch; - for (uint32_t idx = 0; GetSupportedArchitectureAtIndex( - idx, resolved_module_spec.GetArchitecture()); - ++idx) { - // Only match x86 with x86 and x86_64 with x86_64... - if (!module_spec.GetArchitecture().IsValid() || - module_spec.GetArchitecture().GetCore() == - resolved_module_spec.GetArchitecture().GetCore()) { - error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, - NULL, NULL, NULL); - // Did we find an executable using one of the - if (error.Success()) { - if (exe_module_sp && exe_module_sp->GetObjectFile()) - break; - else - error.SetErrorToGenericError(); - } - - if (idx > 0) - arch_names.PutCString(", "); - arch_names.PutCString(platform_arch.GetArchitectureName()); - } - } - - if (error.Fail() || !exe_module_sp) { - if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) { - error.SetErrorStringWithFormat( - "'%s' doesn't contain any '%s' platform architectures: %s", - resolved_module_spec.GetFileSpec().GetPath().c_str(), - GetPluginName().GetCString(), arch_names.GetString().str().c_str()); - } else { - error.SetErrorStringWithFormat( - "'%s' is not readable", - resolved_module_spec.GetFileSpec().GetPath().c_str()); - } - } - } else { - error.SetErrorStringWithFormat("'%s' does not exist", - module_spec.GetFileSpec().GetPath().c_str()); - } - - return error; -} - -static FileSystem::EnumerateDirectoryResult -EnumerateDirectoryCallback(void *baton, llvm::sys::fs::file_type ft, - llvm::StringRef path) { - if (ft == llvm::sys::fs::file_type::directory_file) { - FileSpec file_spec(path); - const char *filename = file_spec.GetFilename().GetCString(); - if (filename && - strncmp(filename, "iPhoneSimulator", strlen("iPhoneSimulator")) == 0) { - ::snprintf((char *)baton, PATH_MAX, "%s", filename); - return FileSystem::eEnumerateDirectoryResultQuit; - } - } - return FileSystem::eEnumerateDirectoryResultNext; -} - -const char *PlatformiOSSimulator::GetSDKDirectoryAsCString() { - std::lock_guard<std::mutex> guard(m_sdk_dir_mutex); - if (m_sdk_directory.empty()) { - const char *developer_dir = GetDeveloperDirectory(); - if (developer_dir) { - char sdks_directory[PATH_MAX]; - char sdk_dirname[PATH_MAX]; - sdk_dirname[0] = '\0'; - snprintf(sdks_directory, sizeof(sdks_directory), - "%s/Platforms/iPhoneSimulator.platform/Developer/SDKs", - developer_dir); - FileSpec simulator_sdk_spec; - bool find_directories = true; - bool find_files = false; - bool find_other = false; - FileSystem::Instance().EnumerateDirectory( - sdks_directory, find_directories, find_files, find_other, - EnumerateDirectoryCallback, sdk_dirname); - - if (sdk_dirname[0]) { - m_sdk_directory = sdks_directory; - m_sdk_directory.append(1, '/'); - m_sdk_directory.append(sdk_dirname); - return m_sdk_directory.c_str(); - } - } - // Assign a single NULL character so we know we tried to find the device - // support directory and we don't keep trying to find it over and over. - m_sdk_directory.assign(1, '\0'); - } - - // We should have put a single NULL character into m_sdk_directory or it - // should have a valid path if the code gets here - assert(m_sdk_directory.empty() == false); - if (m_sdk_directory[0]) - return m_sdk_directory.c_str(); - return NULL; -} - -Status PlatformiOSSimulator::GetSymbolFile(const FileSpec &platform_file, - const UUID *uuid_ptr, - FileSpec &local_file) { - Status error; - char platform_file_path[PATH_MAX]; - if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) { - char resolved_path[PATH_MAX]; - - const char *sdk_dir = GetSDKDirectoryAsCString(); - if (sdk_dir) { - ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s", sdk_dir, - platform_file_path); - - // First try in the SDK and see if the file is in there - local_file.SetFile(resolved_path, FileSpec::Style::native); - FileSystem::Instance().Resolve(local_file); - if (FileSystem::Instance().Exists(local_file)) - return error; - - // Else fall back to the actual path itself - local_file.SetFile(platform_file_path, FileSpec::Style::native); - FileSystem::Instance().Resolve(local_file); - if (FileSystem::Instance().Exists(local_file)) - return error; - } - error.SetErrorStringWithFormat( - "unable to locate a platform file for '%s' in platform '%s'", - platform_file_path, GetPluginName().GetCString()); - } else { - error.SetErrorString("invalid platform file argument"); - } - return error; -} - -Status PlatformiOSSimulator::GetSharedModule( - const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp, - const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr, - bool *did_create_ptr) { - // For iOS, the SDK files are all cached locally on the host system. So first - // we ask for the file in the cached SDK, then we attempt to get a shared - // module for the right architecture with the right UUID. - Status error; - ModuleSpec platform_module_spec(module_spec); - const FileSpec &platform_file = module_spec.GetFileSpec(); - error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(), - platform_module_spec.GetFileSpec()); - if (error.Success()) { - error = ResolveExecutable(platform_module_spec, module_sp, - module_search_paths_ptr); - } else { - const bool always_create = false; - error = ModuleList::GetSharedModule( - module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, - did_create_ptr, always_create); - } - if (module_sp) - module_sp->SetPlatformFileSpec(platform_file); - - return error; -} - -uint32_t -PlatformiOSSimulator::FindProcesses(const ProcessInstanceInfoMatch &match_info, - ProcessInstanceInfoList &process_infos) { - ProcessInstanceInfoList all_osx_process_infos; - // First we get all OSX processes - const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos); - - // Now we filter them down to only the iOS triples - for (uint32_t i = 0; i < n; ++i) { - const ProcessInstanceInfo &proc_info = - all_osx_process_infos.GetProcessInfoAtIndex(i); - if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) { - process_infos.Append(proc_info); - } - } - return process_infos.GetSize(); -} - -bool PlatformiOSSimulator::GetSupportedArchitectureAtIndex(uint32_t idx, - ArchSpec &arch) { - static const ArchSpec platform_arch( - HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); - static const ArchSpec platform_arch64( - HostInfo::GetArchitecture(HostInfo::eArchKind64)); - - if (idx == 0) { - arch = platform_arch; - if (arch.IsValid()) { - arch.GetTriple().setOS(llvm::Triple::IOS); - return true; - } - } else { - if (platform_arch.IsExactMatch(platform_arch64)) { - // This macosx platform supports both 32 and 64 bit. - if (idx == 1) { - // 32/64: return "x86_64-apple-macosx" for architecture 1 - arch = platform_arch64; - return true; - } else if (idx == 2 || idx == 3) { - arch = HostInfo::GetArchitecture(HostInfo::eArchKind32); - if (arch.IsValid()) { - if (idx == 2) - arch.GetTriple().setOS(llvm::Triple::IOS); - // 32/64: return "i386-apple-ios" for architecture 2 32/64: return - // "i386-apple-macosx" for architecture 3 - return true; - } - } - } else if (idx == 1) { - // This macosx platform supports only 32 bit, so return the *-apple- - // macosx version - arch = platform_arch; - return true; - } - } - return false; -} |
