diff options
Diffstat (limited to 'sys/i386/xbox/xboxfb.c')
-rw-r--r-- | sys/i386/xbox/xboxfb.c | 655 |
1 files changed, 0 insertions, 655 deletions
diff --git a/sys/i386/xbox/xboxfb.c b/sys/i386/xbox/xboxfb.c deleted file mode 100644 index cc014bc5d6ec..000000000000 --- a/sys/i386/xbox/xboxfb.c +++ /dev/null @@ -1,655 +0,0 @@ -/*- - * Copyright (c) 2005, 2006 Rink Springer <rink@il.fontys.nl> - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES - * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. - * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT - * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include <sys/cdefs.h> -__FBSDID("$FreeBSD$"); - -/* - * This is the syscon(4)-ized version of the Xbox Frame Buffer driver. It - * supports about all features required, such as mouse support. - * - * A lot of functions that are not useful to us have not been implemented. - * It appears that some functions are never called, but these implementations - * are here nevertheless. - */ -#include <sys/param.h> -#include <sys/systm.h> -#include <vm/vm_param.h> -#include <sys/kernel.h> -#include <sys/bus.h> -#include <sys/cons.h> -#include <sys/module.h> -#include <sys/conf.h> -#include <sys/consio.h> -#include <sys/limits.h> -#include <sys/tty.h> -#include <sys/kbio.h> -#include <sys/fbio.h> -#include <dev/kbd/kbdreg.h> -#include <vm/vm.h> -#include <vm/pmap.h> -#include <machine/bus.h> -#include <machine/xbox.h> -#include <x86/legacyvar.h> -#include <dev/fb/fbreg.h> -#include <dev/fb/gfb.h> -#include <dev/syscons/syscons.h> - -struct xboxfb_softc { - video_adapter_t sc_va; - - /* screen height (pixels) */ - uint32_t sc_height; - - /* screen width (pixels) */ - uint32_t sc_width; - - /* pointer to the actual XBOX video memory */ - char* sc_framebuffer; - - /* pointer to the font used */ - const struct gfb_font* sc_font; -}; - -#define SCREEN_WIDTH 640 -#define SCREEN_HEIGHT 480 - -#define XBOXFB_DRIVER_NAME "xboxsc" - -extern const struct gfb_font bold8x16; - -static vi_probe_t xboxfb_probe; -static vi_init_t xboxfb_init; -static vi_get_info_t xboxfb_get_info; -static vi_query_mode_t xboxfb_query_mode; -static vi_set_mode_t xboxfb_set_mode; -static vi_save_font_t xboxfb_save_font; -static vi_load_font_t xboxfb_load_font; -static vi_show_font_t xboxfb_show_font; -static vi_save_palette_t xboxfb_save_palette; -static vi_load_palette_t xboxfb_load_palette; -static vi_set_border_t xboxfb_set_border; -static vi_save_state_t xboxfb_save_state; -static vi_load_state_t xboxfb_load_state; -static vi_set_win_org_t xboxfb_set_win_org; -static vi_read_hw_cursor_t xboxfb_read_hw_cursor; -static vi_set_hw_cursor_t xboxfb_set_hw_cursor; -static vi_set_hw_cursor_shape_t xboxfb_set_hw_cursor_shape; -static vi_blank_display_t xboxfb_blank_display; -static vi_mmap_t xboxfb_mmap; -static vi_ioctl_t xboxfb_ioctl; -static vi_clear_t xboxfb_clear; -static vi_fill_rect_t xboxfb_fill_rect; -static vi_bitblt_t xboxfb_bitblt; -static vi_diag_t xboxfb_diag; -static vi_save_cursor_palette_t xboxfb_save_cursor_palette; -static vi_load_cursor_palette_t xboxfb_load_cursor_palette; -static vi_copy_t xboxfb_copy; -static vi_putp_t xboxfb_putp; -static vi_putc_t xboxfb_putc; -static vi_puts_t xboxfb_puts; -static vi_putm_t xboxfb_putm; - -static video_switch_t xboxvidsw = { - .probe = xboxfb_probe, - .init = xboxfb_init, - .get_info = xboxfb_get_info, - .query_mode = xboxfb_query_mode, - .set_mode = xboxfb_set_mode, - .save_font = xboxfb_save_font, - .load_font = xboxfb_load_font, - .show_font = xboxfb_show_font, - .save_palette = xboxfb_save_palette, - .load_palette = xboxfb_load_palette, - .set_border = xboxfb_set_border, - .save_state = xboxfb_save_state, - .load_state = xboxfb_load_state, - .set_win_org = xboxfb_set_win_org, - .read_hw_cursor = xboxfb_read_hw_cursor, - .set_hw_cursor = xboxfb_set_hw_cursor, - .set_hw_cursor_shape = xboxfb_set_hw_cursor_shape, - .blank_display = xboxfb_blank_display, - .mmap = xboxfb_mmap, - .ioctl = xboxfb_ioctl, - .clear = xboxfb_clear, - .fill_rect = xboxfb_fill_rect, - .bitblt = xboxfb_bitblt, - NULL, - NULL, - .diag = xboxfb_diag, - .save_cursor_palette = xboxfb_save_cursor_palette, - .load_cursor_palette = xboxfb_load_cursor_palette, - .copy = xboxfb_copy, - .putp = xboxfb_putp, - .putc = xboxfb_putc, - .puts = xboxfb_puts, - .putm = xboxfb_putm -}; - -static int xboxfb_configure(int flags); -VIDEO_DRIVER(xboxsc, xboxvidsw, xboxfb_configure); - -static vr_init_t xbr_init; -static vr_clear_t xbr_clear; -static vr_draw_border_t xbr_draw_border; -static vr_draw_t xbr_draw; -static vr_set_cursor_t xbr_set_cursor; -static vr_draw_cursor_t xbr_draw_cursor; -static vr_blink_cursor_t xbr_blink_cursor; -static vr_set_mouse_t xbr_set_mouse; -static vr_draw_mouse_t xbr_draw_mouse; - -/* - * We use our own renderer; this is because we must emulate a hardware - * cursor. - */ -static sc_rndr_sw_t xboxrend = { - xbr_init, - xbr_clear, - xbr_draw_border, - xbr_draw, - xbr_set_cursor, - xbr_draw_cursor, - xbr_blink_cursor, - xbr_set_mouse, - xbr_draw_mouse -}; -RENDERER(xboxsc, 0, xboxrend, gfb_set); - -static struct xboxfb_softc xboxfb_sc; - -/* color mappings, from dev/fb/creator.c */ -static const uint32_t cmap[] = { - 0x00000000, /* black */ - 0x000000ff, /* blue */ - 0x0000ff00, /* green */ - 0x0000c0c0, /* cyan */ - 0x00ff0000, /* red */ - 0x00c000c0, /* magenta */ - 0x00c0c000, /* brown */ - 0x00c0c0c0, /* light grey */ - 0x00808080, /* dark grey */ - 0x008080ff, /* light blue */ - 0x0080ff80, /* light green */ - 0x0080ffff, /* light cyan */ - 0x00ff8080, /* light red */ - 0x00ff80ff, /* light magenta */ - 0x00ffff80, /* yellow */ - 0x00ffffff /* white */ -}; - -/* mouse pointer from dev/syscons/scgfbrndr.c */ -static u_char mouse_pointer[16] = { - 0x00, 0x40, 0x60, 0x70, 0x78, 0x7c, 0x7e, 0x68, - 0x0c, 0x0c, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00 -}; - -static int -xboxfb_init(int unit, video_adapter_t* adp, int flags) -{ - struct xboxfb_softc* sc = &xboxfb_sc; - video_info_t* vi; - int i; - int* iptr; - - vi = &adp->va_info; - - vid_init_struct (adp, XBOXFB_DRIVER_NAME, -1, unit); - sc->sc_height = SCREEN_HEIGHT; - sc->sc_width = SCREEN_WIDTH; - sc->sc_font = &bold8x16; - if (!(adp->va_flags & V_ADP_INITIALIZED)) { - /* - * We must make a mapping from video framebuffer memory - * to real. This is very crude: we map the entire - * videomemory to PAGE_SIZE! Since our kernel lives at - * it's relocated address range (0xc0xxxxxx), it won't - * care. - * - * We use address PAGE_SIZE and up so we can still trap - * NULL pointers. Once the real init is called, the - * mapping will be done via the OS and stored in a more - * sensible location ... but since we're not fully - * initialized, this is our only way to go :-( - */ - for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) { - pmap_kenter (((i + 1) * PAGE_SIZE), XBOX_FB_START + (i * PAGE_SIZE)); - } - pmap_kenter ((i + 1) * PAGE_SIZE, XBOX_FB_START_PTR - XBOX_FB_START_PTR % PAGE_SIZE); - sc->sc_framebuffer = (char*)PAGE_SIZE; - - /* ensure the framebuffer is where we want it to be */ - *(uint32_t*)((i + 1) * PAGE_SIZE + XBOX_FB_START_PTR % PAGE_SIZE) = XBOX_FB_START; - - /* clear the screen */ - iptr = (uint32_t*)sc->sc_framebuffer; - for (i = 0; i < sc->sc_height * sc->sc_width; i++) - *iptr++ = cmap[0]; - - /* don't ever do this again! */ - adp->va_flags |= V_ADP_INITIALIZED; - } - - vi->vi_mode = M_TEXT_80x25; - vi->vi_cwidth = sc->sc_font->width; - vi->vi_cheight = sc->sc_font->height; - vi->vi_height = (sc->sc_height / vi->vi_cheight); - vi->vi_width = (sc->sc_width / vi->vi_cwidth); - vi->vi_flags = V_INFO_COLOR | V_INFO_LINEAR; - vi->vi_mem_model = V_INFO_MM_DIRECT; - - adp->va_flags |= V_ADP_COLOR; - - if (vid_register(adp) < 0) - return (ENXIO); - - adp->va_flags |= V_ADP_REGISTERED; - - return 0; -} - -static int -xboxfb_probe(int unit, video_adapter_t** adp, void* arg, int flags) -{ - return 0; -} - -static int -xboxfb_configure(int flags) -{ - struct xboxfb_softc* sc = &xboxfb_sc; - - /* Don't init the framebuffer on non-XBOX-es */ - if (!arch_i386_is_xbox) - return 0; - - /* - * If we do only a probe, we are in such an early boot stadium - * that we cannot yet do a 'clean' initialization. - */ - if (flags & VIO_PROBE_ONLY) { - xboxfb_init(0, &sc->sc_va, 0); - return 1; - } - - /* Do a clean mapping of the framebuffer memory */ - sc->sc_framebuffer = pmap_mapdev (XBOX_FB_START, XBOX_FB_SIZE); - return 1; -} - -static void -sc_identify(driver_t* driver, device_t parent) -{ - BUS_ADD_CHILD(parent, INT_MAX, SC_DRIVER_NAME, 0); -} - -static int -sc_probe(device_t dev) -{ - device_set_desc(dev, "XBox System console"); - return (sc_probe_unit(device_get_unit(dev), device_get_flags(dev) | SC_AUTODETECT_KBD)); -} - -static int sc_attach(device_t dev) -{ - return (sc_attach_unit(device_get_unit(dev), device_get_flags(dev) | SC_AUTODETECT_KBD)); -} - -static device_method_t sc_methods[] = { - /* Device interface */ - DEVMETHOD(device_identify, sc_identify), - DEVMETHOD(device_probe, sc_probe), - DEVMETHOD(device_attach, sc_attach), - { 0, 0 } -}; - -static driver_t xboxfb_sc_driver = { - SC_DRIVER_NAME, - sc_methods, - sizeof(sc_softc_t) -}; - -static devclass_t sc_devclass; - -DRIVER_MODULE(sc, legacy, xboxfb_sc_driver, sc_devclass, 0, 0); - -static void -xbr_init(scr_stat* scp) -{ -} - -static void -xbr_clear(scr_stat* scp, int c, int attr) -{ -} - -static void -xbr_draw_border(scr_stat* scp, int color) -{ -} - -static void -xbr_draw(scr_stat* scp, int from, int count, int flip) -{ - video_adapter_t* adp = scp->sc->adp; - int i, c, a; - - if (!flip) { - /* Normal printing */ - vidd_puts(adp, from, (uint16_t*)sc_vtb_pointer(&scp->vtb, from), count); - } else { - /* This is for selections and such: invert the color attribute */ - for (i = count; i-- > 0; ++from) { - c = sc_vtb_getc(&scp->vtb, from); - a = sc_vtb_geta(&scp->vtb, from) >> 8; - vidd_putc(adp, from, c, (a >> 4) | ((a & 0xf) << 4)); - } - } -} - -static void -xbr_set_cursor(scr_stat* scp, int base, int height, int blink) -{ -} - -static void -xbr_draw_cursor(scr_stat* scp, int at, int blink, int on, int flip) -{ - struct xboxfb_softc* sc = &xboxfb_sc; - video_adapter_t* adp = scp->sc->adp; - uint32_t* ptri = (uint32_t*)sc->sc_framebuffer; - int row, col, i, j; - - if (scp->curs_attr.height <= 0) - return; - - /* calculate the coordinates in the video buffer */ - row = (at / adp->va_info.vi_width) * adp->va_info.vi_cheight; - col = (at % adp->va_info.vi_width) * adp->va_info.vi_cwidth; - ptri += (row * sc->sc_width) + col; - - /* our cursor consists of simply inverting the char under it */ - for (i = 0; i < adp->va_info.vi_cheight; i++) { - for (j = 0; j < adp->va_info.vi_cwidth; j++) { - *ptri++ ^= 0x00FFFFFF; - } - ptri += (sc->sc_width - adp->va_info.vi_cwidth); - } -} - -static void -xbr_blink_cursor(scr_stat* scp, int at, int flip) -{ -} - -static void -xbr_set_mouse(scr_stat* scp) -{ -} - -static void -xbr_draw_mouse(scr_stat* scp, int x, int y, int on) -{ - vidd_putm(scp->sc->adp, x, y, mouse_pointer, 0xffffffff, 16, 8); - -} - -static int -xboxfb_get_info(video_adapter_t *adp, int mode, video_info_t *info) -{ - bcopy(&adp->va_info, info, sizeof(*info)); - return (0); -} - -static int -xboxfb_query_mode(video_adapter_t *adp, video_info_t *info) -{ - return (ENODEV); -} - -static int -xboxfb_set_mode(video_adapter_t *adp, int mode) -{ - return (0); -} - -static int -xboxfb_save_font(video_adapter_t *adp, int page, int size, int width, - u_char *data, int c, int count) -{ - return (ENODEV); -} - -static int -xboxfb_load_font(video_adapter_t *adp, int page, int size, int width, - u_char *data, int c, int count) -{ - return (ENODEV); -} - -static int -xboxfb_show_font(video_adapter_t *adp, int page) -{ - return (ENODEV); -} - -static int -xboxfb_save_palette(video_adapter_t *adp, u_char *palette) -{ - return (ENODEV); -} - -static int -xboxfb_load_palette(video_adapter_t *adp, u_char *palette) -{ - return (ENODEV); -} - -static int -xboxfb_set_border(video_adapter_t *adp, int border) -{ - return (0); -} - -static int -xboxfb_save_state(video_adapter_t *adp, void *p, size_t size) -{ - return (ENODEV); -} - -static int -xboxfb_load_state(video_adapter_t *adp, void *p) -{ - return (ENODEV); -} - -static int -xboxfb_set_win_org(video_adapter_t *adp, off_t offset) -{ - return (ENODEV); -} - -static int -xboxfb_read_hw_cursor(video_adapter_t *adp, int *col, int *row) -{ - *col = 0; - *row = 0; - return (0); -} - -static int -xboxfb_set_hw_cursor(video_adapter_t *adp, int col, int row) -{ - return (ENODEV); -} - -static int -xboxfb_set_hw_cursor_shape(video_adapter_t *adp, int base, int height, - int celsize, int blink) -{ - return (ENODEV); -} - -static int -xboxfb_blank_display(video_adapter_t *adp, int mode) -{ - return (0); -} - -static int -xboxfb_mmap(video_adapter_t *adp, vm_ooffset_t offset, vm_paddr_t *paddr, - int prot, vm_memattr_t *memattr) -{ - return (EINVAL); -} - -static int -xboxfb_ioctl(video_adapter_t *adp, u_long cmd, caddr_t data) -{ - return (fb_commonioctl(adp, cmd, data)); -} - -static int -xboxfb_clear(video_adapter_t *adp) -{ - return (0); -} - -static int -xboxfb_fill_rect(video_adapter_t *adp, int val, int x, int y, int cx, int cy) -{ - return (0); -} - -static int -xboxfb_bitblt(video_adapter_t *adp, ...) -{ - return (ENODEV); -} - -static int -xboxfb_diag(video_adapter_t *adp, int level) -{ - video_info_t info; - - fb_dump_adp_info(adp->va_name, adp, level); - xboxfb_get_info(adp, 0, &info); - fb_dump_mode_info(adp->va_name, adp, &info, level); - return (0); -} - -static int -xboxfb_save_cursor_palette(video_adapter_t *adp, u_char *palette) -{ - return (ENODEV); -} - -static int -xboxfb_load_cursor_palette(video_adapter_t *adp, u_char *palette) -{ - return (ENODEV); -} - -static int -xboxfb_copy(video_adapter_t *adp, vm_offset_t src, vm_offset_t dst, int n) -{ - return (ENODEV); -} - -static int -xboxfb_putp(video_adapter_t *adp, vm_offset_t off, u_int32_t p, u_int32_t a, - int size, int bpp, int bit_ltor, int byte_ltor) -{ - return (ENODEV); -} - -static int -xboxfb_putc(video_adapter_t *adp, vm_offset_t off, u_int8_t c, u_int8_t a) -{ - int row, col; - int i, j; - struct xboxfb_softc* sc = &xboxfb_sc; - uint32_t* ptri = (uint32_t*)sc->sc_framebuffer; - const uint8_t* fontdata; - uint32_t clr; - uint8_t mask; - - /* calculate the position in the frame buffer */ - row = (off / adp->va_info.vi_width) * adp->va_info.vi_cheight; - col = (off % adp->va_info.vi_width) * adp->va_info.vi_cwidth; - fontdata = &sc->sc_font->data[c * adp->va_info.vi_cheight]; - ptri += (row * sc->sc_width) + col; - - /* Place the character on the screen, pixel by pixel */ - for (j = 0; j < adp->va_info.vi_cheight; j++) { - mask = 0x80; - for (i = 0; i < adp->va_info.vi_cwidth; i++) { - clr = (*fontdata & mask) ? cmap[a & 0xf] : cmap[(a >> 4) & 0xf]; - *ptri++ = clr; - mask >>= 1; - } - ptri += (sc->sc_width - adp->va_info.vi_cwidth); - fontdata++; - } - return (0); -} - -static int -xboxfb_puts(video_adapter_t *adp, vm_offset_t off, u_int16_t *s, int len) -{ - int i; - - for (i = 0; i < len; i++) { - vidd_putc(adp, off + i, s[i] & 0xff, (s[i] & 0xff00) >> 8); - } - return (0); -} - -static int -xboxfb_putm(video_adapter_t *adp, int x, int y, u_int8_t *pixel_image, - u_int32_t pixel_mask, int size, int width) -{ - struct xboxfb_softc* sc = &xboxfb_sc; - uint32_t* ptri = (uint32_t*)sc->sc_framebuffer; - int i, j; - - if (x < 0 || y < 0 || x + width > sc->sc_width || y + (2 * size) > sc->sc_height) - return 0; - - ptri += (y * sc->sc_width) + x; - - /* plot the mousecursor wherever the user wants it */ - for (j = 0; j < size; j++) { - for (i = width; i > 0; i--) { - if (pixel_image[j] & (1 << i)) - *ptri = cmap[0xf]; - ptri++; - } - ptri += (sc->sc_width - width); - } - return (0); -} |