diff options
Diffstat (limited to 'test/CodeGen/X86/avx-blend.ll')
| -rw-r--r-- | test/CodeGen/X86/avx-blend.ll | 120 |
1 files changed, 109 insertions, 11 deletions
diff --git a/test/CodeGen/X86/avx-blend.ll b/test/CodeGen/X86/avx-blend.ll index a98e0761ce31..d2a22d709474 100644 --- a/test/CodeGen/X86/avx-blend.ll +++ b/test/CodeGen/X86/avx-blend.ll @@ -3,25 +3,34 @@ ; AVX128 tests: ;CHECK-LABEL: vsel_float: -;CHECK: vblendvps +; select mask is <i1 true, i1 false, i1 true, i1 false>. +; Big endian representation is 0101 = 5. +; '1' means takes the first argument, '0' means takes the second argument. +; This is the opposite of the intel syntax, thus we expect +; the inverted mask: 1010 = 10. +; According to the ABI: +; v1 is in xmm0 => first argument is xmm0. +; v2 is in xmm1 => second argument is xmm1. +; result is in xmm0 => destination argument. +;CHECK: vblendps $10, %xmm1, %xmm0, %xmm0 ;CHECK: ret define <4 x float> @vsel_float(<4 x float> %v1, <4 x float> %v2) { - %vsel = select <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x float> %v1, <4 x float> %v2 + %vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x float> %v1, <4 x float> %v2 ret <4 x float> %vsel } ;CHECK-LABEL: vsel_i32: -;CHECK: vblendvps +;CHECK: vblendps $10, %xmm1, %xmm0, %xmm0 ;CHECK: ret define <4 x i32> @vsel_i32(<4 x i32> %v1, <4 x i32> %v2) { - %vsel = select <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x i32> %v1, <4 x i32> %v2 + %vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x i32> %v1, <4 x i32> %v2 ret <4 x i32> %vsel } ;CHECK-LABEL: vsel_double: -;CHECK: vblendvpd +;CHECK: vmovsd ;CHECK: ret define <2 x double> @vsel_double(<2 x double> %v1, <2 x double> %v2) { %vsel = select <2 x i1> <i1 true, i1 false>, <2 x double> %v1, <2 x double> %v2 @@ -30,7 +39,7 @@ define <2 x double> @vsel_double(<2 x double> %v1, <2 x double> %v2) { ;CHECK-LABEL: vsel_i64: -;CHECK: vblendvpd +;CHECK: vmovsd ;CHECK: ret define <2 x i64> @vsel_i64(<2 x i64> %v1, <2 x i64> %v2) { %vsel = select <2 x i1> <i1 true, i1 false>, <2 x i64> %v1, <2 x i64> %v2 @@ -51,7 +60,14 @@ define <16 x i8> @vsel_i8(<16 x i8> %v1, <16 x i8> %v2) { ;CHECK-LABEL: vsel_float8: -;CHECK: vblendvps +;CHECK-NOT: vinsertf128 +; <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false> +; which translates into the boolean mask (big endian representation): +; 00010001 = 17. +; '1' means takes the first argument, '0' means takes the second argument. +; This is the opposite of the intel syntax, thus we expect +; the inverted mask: 11101110 = 238. +;CHECK: vblendps $238, %ymm1, %ymm0, %ymm0 ;CHECK: ret define <8 x float> @vsel_float8(<8 x float> %v1, <8 x float> %v2) { %vsel = select <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false>, <8 x float> %v1, <8 x float> %v2 @@ -59,15 +75,24 @@ define <8 x float> @vsel_float8(<8 x float> %v1, <8 x float> %v2) { } ;CHECK-LABEL: vsel_i328: -;CHECK: vblendvps -;CHECK: ret +;CHECK-NOT: vinsertf128 +;CHECK: vblendps $238, %ymm1, %ymm0, %ymm0 +;CHECK-NEXT: ret define <8 x i32> @vsel_i328(<8 x i32> %v1, <8 x i32> %v2) { %vsel = select <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false>, <8 x i32> %v1, <8 x i32> %v2 ret <8 x i32> %vsel } ;CHECK-LABEL: vsel_double8: -;CHECK: vblendvpd +; select mask is 2x: 0001 => intel mask: ~0001 = 14 +; ABI: +; v1 is in ymm0 and ymm1. +; v2 is in ymm2 and ymm3. +; result is in ymm0 and ymm1. +; Compute the low part: res.low = blend v1.low, v2.low, blendmask +;CHECK: vblendpd $14, %ymm2, %ymm0, %ymm0 +; Compute the high part. +;CHECK: vblendpd $14, %ymm3, %ymm1, %ymm1 ;CHECK: ret define <8 x double> @vsel_double8(<8 x double> %v1, <8 x double> %v2) { %vsel = select <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false>, <8 x double> %v1, <8 x double> %v2 @@ -75,13 +100,23 @@ define <8 x double> @vsel_double8(<8 x double> %v1, <8 x double> %v2) { } ;CHECK-LABEL: vsel_i648: -;CHECK: vblendvpd +;CHECK: vblendpd $14, %ymm2, %ymm0, %ymm0 +;CHECK: vblendpd $14, %ymm3, %ymm1, %ymm1 ;CHECK: ret define <8 x i64> @vsel_i648(<8 x i64> %v1, <8 x i64> %v2) { %vsel = select <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false>, <8 x i64> %v1, <8 x i64> %v2 ret <8 x i64> %vsel } +;CHECK-LABEL: vsel_double4: +;CHECK-NOT: vinsertf128 +;CHECK: vblendpd $10 +;CHECK-NEXT: ret +define <4 x double> @vsel_double4(<4 x double> %v1, <4 x double> %v2) { + %vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x double> %v1, <4 x double> %v2 + ret <4 x double> %vsel +} + ;; TEST blend + compares ; CHECK: testa define <2 x double> @testa(<2 x double> %x, <2 x double> %y) { @@ -101,4 +136,67 @@ define <2 x double> @testb(<2 x double> %x, <2 x double> %y) { ret <2 x double> %min } +; If we can figure out a blend has a constant mask, we should emit the +; blend instruction with an immediate mask +define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) { +; CHECK-LABEL: constant_blendvpd_avx: +; CHECK-NOT: mov +; CHECK: vblendpd +; CHECK: ret + %1 = select <4 x i1> <i1 false, i1 false, i1 true, i1 false>, <4 x double> %xy, <4 x double> %ab + ret <4 x double> %1 +} + +define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) { +; CHECK-LABEL: constant_blendvps_avx: +; CHECK-NOT: mov +; CHECK: vblendps +; CHECK: ret + %1 = select <8 x i1> <i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true>, <8 x float> %xyzw, <8 x float> %abcd + ret <8 x float> %1 +} + +declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) +declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>) +;; 4 tests for shufflevectors that optimize to blend + immediate +; CHECK-LABEL: @blend_shufflevector_4xfloat +define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) { +; Equivalent select mask is <i1 true, i1 false, i1 true, i1 false>. +; Big endian representation is 0101 = 5. +; '1' means takes the first argument, '0' means takes the second argument. +; This is the opposite of the intel syntax, thus we expect +; Inverted mask: 1010 = 10. +; According to the ABI: +; a is in xmm0 => first argument is xmm0. +; b is in xmm1 => second argument is xmm1. +; Result is in xmm0 => destination argument. +; CHECK: vblendps $10, %xmm1, %xmm0, %xmm0 +; CHECK: ret + %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7> + ret <4 x float> %1 +} + +; CHECK-LABEL: @blend_shufflevector_8xfloat +define <8 x float> @blend_shufflevector_8xfloat(<8 x float> %a, <8 x float> %b) { +; CHECK: vblendps $190, %ymm1, %ymm0, %ymm0 +; CHECK: ret + %1 = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 11, i32 12, i32 13, i32 6, i32 15> + ret <8 x float> %1 +} + +; CHECK-LABEL: @blend_shufflevector_4xdouble +define <4 x double> @blend_shufflevector_4xdouble(<4 x double> %a, <4 x double> %b) { +; CHECK: vblendpd $2, %ymm1, %ymm0, %ymm0 +; CHECK: ret + %1 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 3> + ret <4 x double> %1 +} + +; CHECK-LABEL: @blend_shufflevector_4xi64 +define <4 x i64> @blend_shufflevector_4xi64(<4 x i64> %a, <4 x i64> %b) { +; CHECK: vblendpd $13, %ymm1, %ymm0, %ymm0 +; CHECK: ret + %1 = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 1, i32 6, i32 7> + ret <4 x i64> %1 +} |
