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* Final step of eliminating the "games" distribution: Merge src/gamesColin Percival2015-10-025-295/+0
| | | | | | | | | | | | (or what's left of it, at least) into src/usr.bin. This change will not be MFCed. Discussed at: EuroBSDCon 2014 Committed from: EuroBSDCon 2015 Notes: svn path=/head/; revision=288485
* Add META_MODE support.Simon J. Gerraty2015-06-131-0/+19
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Off by default, build behaves normally. WITH_META_MODE we get auto objdir creation, the ability to start build from anywhere in the tree. Still need to add real targets under targets/ to build packages. Differential Revision: D2796 Reviewed by: brooks imp Notes: svn path=/head/; revision=284345
| * dirdeps.mk now sets DEP_RELDIRSimon J. Gerraty2015-06-081-2/+0
| | | | | | | | Notes: svn path=/projects/bmake/; revision=284172
| * Merge sync of headSimon J. Gerraty2015-05-271-1/+1
| |\ | |/ |/| | | Notes: svn path=/projects/bmake/; revision=283595
| * Updated dependenciesSimon J. Gerraty2014-05-161-1/+0
| | | | | | | | Notes: svn path=/projects/bmake/; revision=266219
| * Updated dependenciesSimon J. Gerraty2014-05-101-0/+2
| | | | | | | | Notes: svn path=/projects/bmake/; revision=265802
| * Updated dependenciesSimon J. Gerraty2013-03-111-0/+1
| | | | | | | | Notes: svn path=/projects/bmake/; revision=248169
| * Updated dependenciesSimon J. Gerraty2013-02-161-2/+0
| | | | | | | | Notes: svn path=/projects/bmake/; revision=246868
| * Sync from headSimon J. Gerraty2012-11-041-3/+0
| |\ | | | | | | | | | Notes: svn path=/projects/bmake/; revision=242545
| * | Sync FreeBSD's bmake branch with Juniper's internal bmake branch.Marcel Moolenaar2012-08-221-0/+20
| | | | | | | | | | | | | | | | | | | | | Requested by: Simon Gerraty <sjg@juniper.net> Notes: svn path=/projects/bmake/; revision=239572
* | | Step 1 of eliminating the "games" distribution: Move binaries to /usr/bin;Colin Percival2015-02-121-1/+1
| |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | update paths; and include everything in the "base" distribution. The "games" distribution being optional made sense when there were more games and we had small disks; but the "games-like" games were moved into the ports tree a dozen years ago and the remaining "utility-like" games occupy less than 0.001% of my laptop's small hard drive. Meanwhile every new user is confronted by the question "do you want games installed" when they they try to install FreeBSD. The next steps will be: 2. Removing punch card (bcd, ppt), phase-of-moon (pom), clock (grdc), and caesar cipher (caesar, rot13) utilities. I intend to keep fortune, factor, morse, number, primes, and random, since there is evidence that those are still being used. 3. Merging src/games into src/usr.bin. This change will not be MFCed. Reviewed by: jmg Discussed at: EuroBSDCon Approved by: gjb (release-affecting changes) Notes: svn path=/head/; revision=278616
* | bcd isn't installed setuid.Eitan Adler2012-10-221-3/+0
|/ | | | | | | | | | | | | | | caesar isn't installed setuid. For the archaeologists: it seems this call originally came from NetBSD PR 5970 and 5945 PR: 172566 Submitted by: Erik Cederstrand <erik@cederstrand.dk> Approved by: cperciva MFC after: 3 days Notes: svn path=/head/; revision=241846
* Add static keywords to variables and functions where possible in games/.Ed Schouten2011-11-051-3/+3
| | | | | | | | This allows us to detect unused functions and variables and allows the compiler to do a better job at optimisation. Notes: svn path=/head/; revision=227101
* Drop advertising clause in manpages. It was done a long time agoUlrich Spörlein2010-12-062-11/+3
| | | | | | | | | for the source code. Discussed with: core Notes: svn path=/head/; revision=216239
* mdoc: drop redundant .Pp and .LP callsUlrich Spörlein2010-10-081-2/+0
| | | | | | | They have no effect when coming in pairs, or before .Bl/.Bd Notes: svn path=/head/; revision=213573
* Remove the third clause for the Berkeley parts of games, per theWarner Losh2010-02-151-5/+1
| | | | | | | letter in /COPYRIGHT. Notes: svn path=/head/; revision=203932
* games: make WARNS=6 the default, remove overridesUlrich Spörlein2010-02-151-2/+0
| | | | | | | | | This also bumps factor, fortune, primes, and random to WARNS=6. Approved by: ed (Co-mentor) Notes: svn path=/head/; revision=203923
* Make caesar and pom WARNS 6 clean. While there, use prototypes everywhere.Stefan Farfeleder2005-05-012-6/+4
| | | | | | | PR: 62456 Notes: svn path=/head/; revision=145782
* mdoc(7) police: Added "rot13" to the NAME section.Ruslan Ermilov2003-05-161-1/+1
| | | | | | | Approved by: re (blanket) Notes: svn path=/head/; revision=115083
* Make the __FBSDID usage consistentDavid E. O'Brien2003-05-051-5/+4
| | | | | | | and protect copyright[] from Gcc 3.3's whining. Notes: svn path=/head/; revision=114725
* Explain what the rot13 script does.Tim J. Robbins2003-03-241-0/+4
| | | | | | | PR: 39044 Notes: svn path=/head/; revision=112530
* Remove __PWarner Losh2002-02-181-2/+1
| | | | | | | | | Remove __STDC__ (which means we now use stdarg rather than vararg) Remove register Remove main prototype Notes: svn path=/head/; revision=90828
* Removed duplicate VCS ID tags, as per style(9).Ruslan Ermilov2001-08-131-2/+0
| | | | Notes: svn path=/head/; revision=81586
* WARNS= -> WARNS?=Dima Dorfman2001-06-221-1/+1
| | | | | | | Submitted by: Mike Barcroft <mike@q9media.com> Notes: svn path=/head/; revision=78624
* Silence WARNS=2 and BDECFLAGS on alpha and i386Kris Kennaway2001-05-202-4/+5
| | | | | | | MFC after: 1 week Notes: svn path=/head/; revision=76885
* beforeinstall -> SCRIPTS.Ruslan Ermilov2001-04-071-4/+1
| | | | Notes: svn path=/head/; revision=75286
* - Backout botched attempt to intoduce MANSECT feature.Ruslan Ermilov2001-03-261-0/+1
| | | | | | | - MAN[1-9] -> MAN. Notes: svn path=/head/; revision=74814
* Set the default manual section for games/ to 6.Ruslan Ermilov2001-03-201-1/+1
| | | | Notes: svn path=/head/; revision=74528
* mdoc(7) police: Change -filled displays (which just happenRuslan Ermilov2001-02-071-2/+2
| | | | | | | | | to be the same as -ragged in the current implementation) to -ragged. With mdocNG, -filled displays produce the correct output, formatted and justified to both margins. Notes: svn path=/head/; revision=72126
* mdoc(7) police: use the new features of the Nm macro.Ruslan Ermilov2000-11-201-2/+2
| | | | Notes: svn path=/head/; revision=68937
* add a real prototype for printit()Bill Fumerola2000-06-301-1/+1
| | | | Notes: svn path=/head/; revision=62270
* Sync our register usage with NetBSD's (non-)usage.Bill Fumerola1999-11-161-3/+3
| | | | Notes: svn path=/head/; revision=53210
* Add $FreeBSD$Bill Fumerola1999-11-161-0/+2
| | | | Notes: svn path=/head/; revision=53209
* Fix warning: return type of `main' is not `int'Peter Wemm1999-09-151-1/+7
| | | | Notes: svn path=/head/; revision=51287
* $Id$ -> $FreeBSD$Peter Wemm1999-08-271-1/+1
| | | | Notes: svn path=/head/; revision=50472
* Add $Id$, to make it simpler for members of the translation teams toNik Clayton1999-07-121-0/+1
| | | | | | | | | | | | | | | | | | | | track. The $Id$ line is normally at the bottom of the main comment block in the man page, separated from the rest of the manpage by an empty comment, like so; .\" $Id$ .\" If the immediately preceding comment is a @(#) format ID marker than the the $Id$ will line up underneath it with no intervening blank lines. Otherwise, an additional blank line is inserted. Approved by: bde Notes: svn path=/head/; revision=48793
* Merge a bunch of cleanups from NetBSD.Steve Price1999-04-191-0/+3
| | | | | | | | | PR: 8083 Submitted by: Stephen J. Roznowski <sjr@home.net> Obtained from: a whole slew of NetBSD PRs Notes: svn path=/head/; revision=45801
* Remove so-called revoke, this game not installd sguidAndrey A. Chernov1997-09-011-4/+0
| | | | Notes: svn path=/head/; revision=29014
* Change games from setuid games to setgid games.Eivind Eklund1997-09-011-0/+4
| | | | | | | | Reviewed by: maybe@yes.no Obtained from: OpenBSD (mostly deraadt@openbsd.org) Notes: svn path=/head/; revision=28979
* 444 -> ${NOBINMODE}Wolfram Schneider1997-02-091-1/+1
| | | | | | | | /usr/share -> ${SHAREDIR} /usr/games -> ${BINDIR} Notes: svn path=/head/; revision=22449
* $* -> "$@"Wolfram Schneider1997-02-091-1/+1
| | | | | | | use exec for last command in shell script Notes: svn path=/head/; revision=22445
* Use valid ctype range now.Andrey A. Chernov1996-05-274-16/+24
| | | | | | | | | Includes cleanup Misc. cleanup Use absolute path in rot13 wrapper. Notes: svn path=/head/; revision=15929
* Fix even more spelling errors in some more man pages.Mike Pritchard1996-01-301-2/+2
| | | | Notes: svn path=/head/; revision=13750
* Change `install' to `${INSTALL}' so that default install flags can beBruce Evans1995-07-251-1/+1
| | | | | | | specified in the top level Makefiles. Notes: svn path=/head/; revision=9701
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-044-0/+278
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh Notes: svn path=/cvs2svn/branches/unlabeled-1.1.1/; revision=2490