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* Final step of eliminating the "games" distribution: Merge src/gamesColin Percival2015-10-024-540/+0
* Add META_MODE support.Simon J. Gerraty2015-06-131-0/+19
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| * dirdeps.mk now sets DEP_RELDIRSimon J. Gerraty2015-06-081-2/+0
| * Merge from head@274682Simon J. Gerraty2014-11-192-3/+9
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| * Updated dependenciesSimon J. Gerraty2014-05-161-0/+1
| * Merge from headSimon J. Gerraty2014-05-081-1/+1
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| * | Updated dependenciesSimon J. Gerraty2013-03-111-0/+1
| * | Updated dependenciesSimon J. Gerraty2013-02-161-2/+0
| * | Sync FreeBSD's bmake branch with Juniper's internal bmake branch.Marcel Moolenaar2012-08-221-0/+20
* | | Update factor for changes to types in primes, which is a dependency.Sean Bruno2014-09-271-1/+2
* | | Switch primes(6) from using unsigned long to using uint64_t. This fixesColin Percival2014-09-271-2/+1
* | | Correctly enumerate primes between 4295098369 and 3825123056546413050.Colin Percival2014-09-261-1/+7
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* | Use src.opts.mk in preference to bsd.own.mk except where we need stuffWarner Losh2014-05-061-1/+1
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* In games/factor/factor.c, fix a warning about a format string not beingDimitry Andric2011-12-161-1/+1
* factor(6): Check return values of BN_* functions.Ulrich Spörlein2010-12-201-4/+8
* Drop advertising clause in manpages. It was done a long time agoUlrich Spörlein2010-12-061-5/+1
* Fix a performance bug in factor(6).Tony Finch2009-11-261-21/+27
* Reimplementation of world/kernel build options. For details, see:Ruslan Ermilov2006-03-171-1/+3
* Enforce style.Makefile(5).Tom Rhodes2005-04-221-1/+1
* NOCRYPT -> NO_CRYPTRuslan Ermilov2004-12-211-1/+1
* Fixed style of DPADD and LDADD assignments as per style.Makefile(5).Ruslan Ermilov2004-02-051-2/+2
* Don't check for the existance of src/crypto/ for building items thatMark Murray2003-07-241-1/+1
* add a NOCRYPT check alongside the NO_OPENSSL check.Dag-Erling Smørgrav2003-05-191-1/+1
* mdoc(7) police: sweep.Ruslan Ermilov2002-11-291-18/+14
* Mdocify and fix a load of errors dating back to the dawn of time.Tony Finch2002-10-091-58/+65
* Factorize bignums using the Pollard Rho algorithm. The code comesTony Finch2002-10-092-22/+197
* Style fixes to: #include ordering; use const and static; ANSI functions;Tony Finch2002-10-091-37/+21
* Remove __PWarner Losh2002-02-181-2/+2
* Correct a typo: numtiple -> multiple.Peter Pentchev2001-10-241-1/+1
* Remove whitespace at EOL.Dima Dorfman2001-07-151-2/+2
* - Backout botched attempt to intoduce MANSECT feature.Ruslan Ermilov2001-03-261-0/+1
* Set the default manual section for games/ to 6.Ruslan Ermilov2001-03-201-1/+1
* copyright/sccsid/rcsid cleanup.Bill Fumerola1999-11-301-1/+5
* $Id$ -> $FreeBSD$Peter Wemm1999-08-271-1/+1
* Minor adjustments to prior commits:Warner Losh1999-01-071-5/+7
* Fix printf errors in the hflag case.Warner Losh1999-01-062-11/+11
* added -h flag to allow for hexidecimal output.Warner Losh1999-01-062-10/+20
* Wargh! Who went and changed all the getopt() comparisons from -1 toJordan K. Hubbard1998-03-011-1/+1
* Remove so-called revoke, this game not installed sguidAndrey A. Chernov1997-09-011-4/+0
* Change games from setuid games to setgid games.Eivind Eklund1997-09-011-0/+4
* factor.6, not factor.0 (crept in from 4.4Lite2)Peter Wemm1997-03-121-1/+1
* Merge from Lite2 (oops, nearly forgot these ones)Peter Wemm1997-03-111-1/+2
* Import some CSRG 4.4BSD-Lite2 gamesPeter Wemm1997-03-111-1/+1
* Remove trailing whitespace.Rodney W. Grimes1995-05-301-1/+1
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-043-0/+327