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authorAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
commit61a77b54cae059dfc6249a2aa267d5b77014f7ac (patch)
treed312da08ba282ae6507debe3a1910b20c576f5d8 /games/quake2-lights
parente2b87648a31dff9326725aee334c7d746e9bbd34 (diff)
downloadports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.tar.gz
ports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.zip
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port)
Notes
Notes: svn path=/head/; revision=361325
Diffstat (limited to 'games/quake2-lights')
-rw-r--r--games/quake2-lights/Makefile2
-rw-r--r--games/quake2-lights/pkg-descr2
2 files changed, 2 insertions, 2 deletions
diff --git a/games/quake2-lights/Makefile b/games/quake2-lights/Makefile
index f2f2acda133e..5f12bada4af5 100644
--- a/games/quake2-lights/Makefile
+++ b/games/quake2-lights/Makefile
@@ -12,7 +12,7 @@ DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:data,src \
Lights-Bots${EXTRACT_SUFX}:src
MAINTAINER= danfe@FreeBSD.org
-COMMENT= Lights modification for Quake II
+COMMENT= Lights and weapon effects modification for Quake II
USES= gmake tar:bzip2
NO_WRKSUBDIR= yes
diff --git a/games/quake2-lights/pkg-descr b/games/quake2-lights/pkg-descr
index 9dacadcbc635..0c0e027affad 100644
--- a/games/quake2-lights/pkg-descr
+++ b/games/quake2-lights/pkg-descr
@@ -4,7 +4,7 @@ for the weapons shots.
This mod is intended to play it with Quake2Max supported binaries because
the lights and effects are better saw compared to original Quake2 binaries.
-There are already a lot of new commands, scanner, flashlight, decoys,
+This mod introduces a lot of new commands, scanner, flashlight, decoys,
defense laser, chasecam, hook, etc. Some keys in the autoexec.cfg are set
by default.