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path:
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games
/
alephone
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix problematic C++ code, and unbreak the build with recent GCC.
Alexey Dokuchaev
2004-09-20
2
-7
/
+21
*
BROKEN on 5.x: Does not compile
Kris Kennaway
2004-09-17
1
-1
/
+7
*
SIZEify (maintainer timeout)
Trevor Johnson
2004-03-31
1
-0
/
+1
*
Chase library bump of libSDL-1.1 for all ports which were depending
Edwin Groothuis
2004-03-16
1
-1
/
+1
*
- Use new knobs from bsd.sdl.mk
Kirill Ponomarev
2004-01-20
1
-6
/
+1
*
Unbreak in -CURRENT (by adding 'using namespace std' in strategic spots)
Dag-Erling Smørgrav
2003-12-04
2
-9
/
+37
*
Define USE_PERL5_BUILD, not erroneous USE_PERL.
Trevor Johnson
2003-11-20
1
-1
/
+1
*
Define USE_PERL to make Perl available for (mostly deprecated)
Trevor Johnson
2003-11-20
1
-0
/
+1
*
Move inclusion of bsd.port.pre.mk later in the file for conditional BROKEN
Kris Kennaway
2003-06-04
1
-6
/
+6
*
BROKEN on 5.1: bad C++
Kris Kennaway
2003-05-18
1
-1
/
+7
*
De-pkg-comment.
Akinori MUSHA
2003-02-21
2
-1
/
+1
*
Update version number of SDL shared library.
Maxim Sobolev
2003-01-02
1
-1
/
+1
*
Chase increase of libSDL version number.
Maxim Sobolev
2002-04-17
1
-1
/
+1
*
Add a missing depend on graphics/sdl_image and add a regexp to allow this
Pete Fritchman
2002-03-29
1
-1
/
+7
*
Update to 0.12.0
Patrick Li
2002-02-07
6
-18
/
+24
*
A change in sdl12 broke the alephone port. This has been fixed.
Ying-Chieh Liao
2001-04-27
2
-4
/
+12
*
Solve build problem on bento with temporary hack. For some reason, the
Will Andrews
2001-04-17
1
-0
/
+3
*
Move:
Maxim Sobolev
2001-04-09
1
-1
/
+1
*
Split the alephone port into two ports (game and data).
Clive Lin
2001-03-08
4
-20
/
+8
*
New port: The open source version of Bungie's Marathon game.
Clive Lin
2001-03-01
6
-0
/
+128