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* drop @dirrm from my portsMax Brazhnikov2014-11-051-3/+0
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-1/+1
* Convert to USES=dos2unixBaptiste Daroussin2014-05-261-2/+2
* The FreeBSD x11@ and graphics team proudly presentsNiclas Zeising2014-04-161-1/+1
* - Support stagingMax Brazhnikov2013-10-233-5/+22
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Bump PORTREVISION after DESKTOP_ENTRIES updateMax Brazhnikov2013-01-231-1/+1
* - Update DESKTOP_ENTRIES:Max Brazhnikov2013-01-071-6/+2
* Switch from libglut to freeglut and retire libglut. Libglut hasn't beenKoop Mast2012-08-041-1/+1
* - update png to 1.5.10Dirk Meyer2012-06-011-2/+2
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
* Take maintainershipMax Brazhnikov2011-11-111-1/+1
* Remove USE_GNOME=gnometarget from ports. It has been a empty keyword sinceKoop Mast2011-08-111-1/+0
* -remove MD5Olli Hauer2011-07-031-1/+0
* - update to 1.4.1Dirk Meyer2010-03-281-2/+2
* Add desktop entry.Max Brazhnikov2010-02-221-2/+9
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
* - Update X.org ports to 7.4+ (few ports are more recent than the katamari).Florent Thoumie2009-01-231-1/+1
* Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.Rong-En Fan2008-08-211-1/+0
* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-1/+1
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
* - Fix buildMartin Wilke2007-07-251-1/+1
* - Fix segfaults at start upMartin Wilke2007-07-253-1/+24
* - Fix build with gcc4Martin Wilke2007-06-194-115/+74
* BROKEN with gcc 4.2Kris Kennaway2007-05-271-1/+7
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-0/+1
* Reset bouncing maintainer address ip@doom.homeunix.org. We hope to see himMark Linimon2006-07-221-1/+1
* Glaxium is an OpenGL-based space-ship "shoot-em-up" styled game.Pav Lucistnik2006-01-236-0/+143