| Commit message (Collapse) | Author | Age | Files | Lines |
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While here add license (GPLv2+, included in all source files).
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svn path=/head/; revision=550686
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Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
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svn path=/head/; revision=516845
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svn path=/head/; revision=508837
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- Add missing USE_GL=gl
- Convert USE_SDL=yes to USE_SDL=sdl
- Silence patching
- Switch to options helpers
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svn path=/head/; revision=492240
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Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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svn path=/head/; revision=441503
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412346
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approved by: PTHREAD blanket
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svn path=/head/; revision=382275
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svn path=/head/; revision=376380
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svn path=/head/; revision=375598
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svn path=/head/; revision=375594
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svn path=/head/; revision=373587
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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svn path=/head/; revision=347760
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- While at it convert to gmake.mk ports that still USE_GMAKE.
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svn path=/head/; revision=334361
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- Convert USE_GMAKE to USES
- Add stage support
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svn path=/head/; revision=333475
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games)
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svn path=/head/; revision=327730
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- Rename X86_ASM to standard ASM and make it x86/x64 specific
- Correct USE_GL setting, sort knobs, shorten very long line
- Fix some whitespace in Makefile
- Rephrase COMMENT while I am here
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svn path=/head/; revision=314521
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svn path=/head/; revision=299119
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svn path=/head/; revision=297915
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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svn path=/head/; revision=276993
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svn path=/head/; revision=274352
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svn path=/head/; revision=251805
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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e-mail addresses from the pkg-descr file that could reasonably
be mistaken for maintainer contact information in order to avoid
confusion on the part of users looking for support. As a pleasant
side effect this also avoids confusion and/or frustration for people
who are no longer maintaining those ports.
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svn path=/head/; revision=246327
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
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svn path=/head/; revision=211584
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- Bump PORTREVISION
Submitted by: pavbot
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svn path=/head/; revision=209948
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svn path=/head/; revision=208952
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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svn path=/head/; revision=191544
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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svn path=/head/; revision=173460
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back soon.
Hat: portmgr
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svn path=/head/; revision=168445
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- Fix sound problems.
- Fix building on !i386.
- Fix writting personal configuration, and do it in ~/.tenebrae, to avoid
conflicts with other engines since they usually have different variables.
- Use USE_DOS2UNIX.
- Remove unneeded information from pkg-message (it depends on quake-data so it
will be installed automatically, also quake-data installs the demo so
tenebrae is playable after installation).
- Use release target instead of the debug one.
- Clean-up.
PR: ports/98783
Approved by: maintainer (timeout)
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svn path=/head/; revision=165665
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svn path=/head/; revision=161663
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won't be empty, also it will be removed by quake-data).
PR: 91842
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
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svn path=/head/; revision=156703
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also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90145
Submitted by: maintainer
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svn path=/head/; revision=150963
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Changes:
* Integrate with "games/quake-data".
* Remove pkg-message (not needed).
PR: ports/86176
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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svn path=/head/; revision=148588
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PR: ports/75073
Submitted by: maintainer
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svn path=/head/; revision=124035
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svn path=/head/; revision=114355
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PR: ports/66679
Submitted by: maintainer
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svn path=/head/; revision=109241
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Tenebrae is not quake1 anymore, it uses more advanced graphics
algorithms so it requires a much faster system to run. These
are the bare minimum reqs to run Tenebrae:
PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps
Recommended is a faster processor and a geforce4 / radeon 8500
class 3d card. Tenebrae_Readme.txt contains full list of
supported video cards.
PR: ports/64320
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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svn path=/head/; revision=104266
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