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* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-1/+1
* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-2/+2
* Convert to USES=jpegAntoine Brodin2015-06-221-2/+2
* - Drop @dirrm* from and add empty directories to plistsDmitry Marakasov2015-01-161-9/+0
* Bump portrevision after png updateBaptiste Daroussin2014-12-251-1/+1
* Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgradeAntoine Brodin2014-12-251-1/+1
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla inTijl Coosemans2014-12-081-1/+1
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-1/+1
* - Unbreak the build against ClangAlexey Dokuchaev2014-07-111-24/+25
* Resetting maintainership on ports that have not been staged and without anyAntoine Brodin2014-07-021-1/+1
* - Convert gmake, bzip to USESMartin Wilke2014-05-291-2/+1
* Convert all :U to :tu and :L to :tlBaptiste Daroussin2014-05-051-3/+3
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Chase audio/arts removelBaptiste Daroussin2013-07-262-12/+3
* - Trim old-school Makefile header per recent agreementsAlexey Dokuchaev2013-03-172-69/+67
* libogg.so.8: Bump PORTREVISION for ports that depend on libogg,Christian Weisgerber2012-07-191-1/+1
* - update png to 1.5.10Dirk Meyer2012-06-012-2/+12
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
* Grab two more Quake2 ports; canonicalize Makefile header.Alexey Dokuchaev2011-08-311-3/+3
* Fix some noticed misspellings of the word `enhanced' in ports under `games'Alexey Dokuchaev2011-08-311-1/+1
* Correct typo in COMMENT fieldSteven Kreuzer2011-08-301-1/+1
* -remove MD5Olli Hauer2011-07-031-2/+0
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
* Bump PORTREVISION for ports that depend on libogg, directly or indirectlyChristian Weisgerber2010-06-061-1/+1
* - update to 1.4.1Dirk Meyer2010-03-281-2/+2
* - update to jpeg-8Dirk Meyer2010-02-051-2/+7
* - update to jpeg7Dirk Meyer2009-07-181-2/+2
* Bump PORTREVISION after libogg and libvorbisfile major version increment.Christian Weisgerber2009-07-061-1/+1
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
* - Bump PORTREVISION.Alejandro Pulver2007-09-144-8/+2166
* - Chase increase of audio/libvorbis shlib version.Martin Wilke2007-07-281-2/+2
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
* - Forgot a !WITHOUT_GAME -> WITH_GAME.Alejandro Pulver2007-01-051-1/+1
* - Only define USE_GL when needed.Alejandro Pulver2007-01-051-6/+2
* - Fix the game keeping running in a loop before exiting (not doing it at all).Alejandro Pulver2006-12-301-0/+20
* - Avoid creating a "baseq2" subdirectory in the current directory.Alejandro Pulver2006-12-302-7/+25
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-1/+1
* - Bump PORTREVISION.Alejandro Pulver2006-07-292-0/+36
* - Make fetchable (author renamed QuDos.pk3 to match with program version).Alejandro Pulver2006-07-033-7/+7
* - Update to version 0.40.1.Alejandro Pulver2006-06-215-24/+55
* Enhaced OpenGL only Quake II engine.Alejandro Pulver2006-06-085-0/+247